Orxonox  0.0.5 Codename: Arcturus
Public Member Functions | Private Attributes | List of all members
orxonox::GSServer Class Reference

#include </home/jenkins/workspace/orxonox_doxygen_trunk/src/orxonox/gamestates/GSServer.h>

Inheritance diagram for orxonox::GSServer:
orxonox::GameState

Public Member Functions

 GSServer (const GameStateInfo &info)
 
 ~GSServer ()
 
virtual void activate () override
 
virtual void deactivate () override
 
virtual void update (const Clock &time) override
 
- Public Member Functions inherited from orxonox::GameState
 GameState (const GameStateInfo &info)
 Constructor only initialises variables and sets the name permanently. More...
 
virtual ~GameState ()
 Destructor only checks that we don't delete an active state. More...
 
State getActivity () const
 
const GameStateInfogetInfo () const
 
const std::string & getName () const
 

Private Attributes

Serverserver_
 

Additional Inherited Members

Constructor & Destructor Documentation

orxonox::GSServer::GSServer ( const GameStateInfo info)
orxonox::GSServer::~GSServer ( )

Member Function Documentation

virtual void orxonox::GSServer::activate ( )
overridevirtual

Reimplemented from orxonox::GameState.

virtual void orxonox::GSServer::deactivate ( )
overridevirtual

Reimplemented from orxonox::GameState.

virtual void orxonox::GSServer::update ( const Clock time)
overridevirtual

Reimplemented from orxonox::GameState.

Member Data Documentation

Server* orxonox::GSServer::server_
private

The documentation for this class was generated from the following file: