Orxonox  0.0.5 Codename: Arcturus
WorldAmbientSound.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
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21  *
22  * Author:
23  * Fabian 'x3n' Landau
24  * Co-authors:
25  * ...
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27  */
28 
29 #ifndef _WorldAmbientSound_H__
30 #define _WorldAmbientSound_H__
31 
32 #include "OrxonoxPrereqs.h"
33 
34 #include "core/BaseObject.h"
36 #include <string>
37 #include <vector>
38 
39 
40 namespace orxonox
41 {
47  {
48  public:
49  WorldAmbientSound(Context* context);
50  virtual ~WorldAmbientSound();
51 
52  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
53  virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode) override;
54 
55  virtual void changedActivity() override;
56 
57  void play();
58 
59  //This function changes the current ambient song.
60  //You can call nextSong() active in the level
61  //by pressing the key 'M'.
62  static void nextSong();
63 
64  private:
65  void registerVariables();
66 
67  //Vector with the diffrent available level sounds.
68  //The sound names are pushed in the WorldAmbientSound-constructor.
69  static std::vector<std::string> soundList_;
70 
71  // This value will be initialized below, don't make this into
72  // a const, since we want to change it in nextSong().
73  static int soundNumber_;
74 
75 
77  };
78 
79  // This is an initialization for the soundnumber variable. Since it is
80  // static, we have to initialize it this way.
82  std::vector<std::string> WorldAmbientSound::soundList_;
83 
84 }
85 
86 #endif /* _WorldAmbientSound_H__ */
The BaseObject is the parent of all classes representing an instance in the game. ...
Definition: BaseObject.h:63
This class is the base class of all the Objects in the universe that need to be synchronised over the...
Definition: Synchronisable.h:142
static std::vector< std::string > soundList_
Definition: WorldAmbientSound.h:69
This class is used to play and control ambient sound in a level file.
Definition: WorldAmbientSound.h:46
xmlelement
Definition: Super.h:519
static int soundNumber_
Definition: WorldAmbientSound.h:73
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Mode
Definition: CorePrereqs.h:102
Shared library macros, enums, constants and forward declarations for the orxonox library ...
Declaration of BaseObject, the base class of all objects in Orxonox.
Definition: Context.h:45
#define _OrxonoxExport
Definition: OrxonoxPrereqs.h:60
The AmbientSound class is used to play background music.
Definition: AmbientSound.h:44
AmbientSound * ambientSound_
Definition: WorldAmbientSound.h:76