Orxonox  0.0.5 Codename: Arcturus
WagnisHUDinfo.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
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22  * Author:
23  * Roman Kunz
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26 
27 #ifndef _WagnisHUDinfo_H__
28 #define _WagnisHUDinfo_H__
29 
31 #include "overlays/OverlayText.h"
32 #include "WagnisPrereqs.h"
33 #include "Wagnis.h"
34 
35 namespace orxonox
36 {
37  class WagnisHUDinfo : public OverlayText, public Tickable
38  {
39  public:
40  WagnisHUDinfo(Context* context);
41 
42  virtual void tick(float dt) override;
43  void findWagnis();
44  private:
46  bool bShow_;
47  };
48 }
49 #endif /* _WagnisHUDinfo_H__ */
void findWagnis()
Definition: WagnisHUDinfo.cc:108
Definition: OverlayText.h:41
Definition: Wagnis.h:60
Declaration of the Tickable interface.
Shared library macros, enums, constants and forward declarations for the questsystem module ...
Wagnis * wagnisgame
Definition: WagnisHUDinfo.h:45
virtual void tick(float dt) override
Gets called every frame.
Definition: WagnisHUDinfo.cc:46
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
WagnisHUDinfo(Context *context)
Definition: WagnisHUDinfo.cc:38
Definition: Context.h:45
bool bShow_
Definition: WagnisHUDinfo.h:46
Definition: WagnisHUDinfo.h:37
The Tickable interface provides a tick(dt) function, that gets called every frame.
Definition: Tickable.h:52