Orxonox  0.0.5 Codename: Arcturus
TeamTargetProxy.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
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7  *
8  * This program is free software; you can redistribute it and/or
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21  *
22  * Author:
23  * Martin Mueller
24  * Co-authors:
25  * ...
26  *
27  */
28 
29 #ifndef _TeamTargetProxy_H__
30 #define _TeamTargetProxy_H__
31 
32 #include "objects/ObjectsPrereqs.h"
34 
35  namespace orxonox
36  {
48  {
49  public:
50  TeamTargetProxy(Context* context);
51  virtual ~TeamTargetProxy();
52 
53  virtual void tick(float dt);
54 
55  private:
56  bool once_;
57  };
58  }
59 
60  #endif
#define _ObjectsExport
Definition: ObjectsPrereqs.h:60
Definition: FormationController.h:44
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
bool once_
Flag for executing code in the tick function only once.
Definition: TeamTargetProxy.h:56
Definition: Context.h:45
Shared library macros, enums, constants and forward declarations for the objects module ...
The Tickable interface provides a tick(dt) function, that gets called every frame.
Definition: Tickable.h:52
A controller, that just copies the team and the target of a parent for itself and it&#39;s controllable e...
Definition: TeamTargetProxy.h:47