Orxonox  0.0.5 Codename: Arcturus
StoryModeHUD.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
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22  * Author:
23  * Nikola Bolt
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25  * Claudio Fanconi
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27  */
28 
29 #ifndef _StoryModeHUD_H__
30 #define _StoryModeHUD_H__
31 
33 
34 #include <map>
35 #include <string>
36 
37 #include "util/OgreForwardRefs.h"
40 
41 namespace orxonox
42 {
44  {
45  public:
46  StoryModeHUD(Context* context);
47  virtual ~StoryModeHUD();
48 
49  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
50  virtual void tick(float dt) override;
51 
52  private:
53  void initialize();
54 
55  void setTextSize(float size);
56  float getTextSize() const;
57 
58  void setFont(const std::string& font);
59  const std::string& getFont() const;
60 
61  std::vector<Ogre::TextAreaOverlayElement*> texts;
63  float textSize_;
64  bool firstTick = true;
65 
66  };
67 }
68 
69 #endif /* _StoryModeHUD_H__ */
Declaration of the Tickable interface.
::std::string string
Definition: gtest-port.h:756
std::vector< Ogre::TextAreaOverlayElement * > texts
Definition: StoryModeHUD.h:61
xmlelement
Definition: Super.h:519
float textSize_
Definition: StoryModeHUD.h:63
#define _OverlaysExport
Definition: OverlaysPrereqs.h:60
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Shared library macros, enums, constants and forward declarations for the overlays module ...
Mode
Definition: CorePrereqs.h:102
Definition: Context.h:45
Base class to display content directly onto the screen.
Definition: OrxonoxOverlay.h:72
Declaration of the OrxonoxOverlay class.
std::string fontName_
Definition: StoryModeHUD.h:62
Definition: StoryModeHUD.h:43
The Tickable interface provides a tick(dt) function, that gets called every frame.
Definition: Tickable.h:52