Orxonox  0.0.5 Codename: Arcturus
SpaceRaceManager.h
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28 
29 #ifndef _SpaceRaceManager_H__
30 #define _SpaceRaceManager_H__
31 
33 
34 #include <set>
35 #include <string>
36 #include <vector>
37 
38 #include <util/Clock.h>
39 
40 #include "gametypes/Gametype.h"
42 #include "RaceCheckPoint.h"
43 
44 
45 
46 namespace orxonox
47 {
53  {
54  friend class RaceCheckPoint;
55 
56  public:
57  SpaceRaceManager(Context* context);
58  virtual ~SpaceRaceManager() ;
59 
60  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
61 
62  void addCheckpoint(RaceCheckPoint* checkpoint);
63  RaceCheckPoint* getCheckpoint(unsigned int index) const;
64 
65  RaceCheckPoint* findCheckpoint(int index) const;
66 
67  void checkpointReached(RaceCheckPoint* newCheckpoint, PlayerInfo* player);
68 
69  std::vector<RaceCheckPoint*> getAllCheckpoints();
70 
71  virtual void tick(float dt) override;
72 
73  protected:
74  bool reachedValidCheckpoint(RaceCheckPoint* oldCheckpoint, RaceCheckPoint* newCheckpoint, PlayerInfo* player) const;
75  void updateRadarVisibility(RaceCheckPoint* oldCheckpoint, RaceCheckPoint* newCheckpoint) const;
76 
77  private:
78  std::vector<RaceCheckPoint*> checkpoints_;
80  SpaceRace* race_; // needed to get the players
81  //int amountOfPlayers;
82  std::map<PlayerInfo*, Player> players_;
83  };
84 }
85 
86 #endif /* _SpaceRaceManager_H__ */
The BaseObject is the parent of all classes representing an instance in the game. ...
Definition: BaseObject.h:63
std::vector< RaceCheckPoint * > checkpoints_
Definition: SpaceRaceManager.h:78
Declaration of the Tickable interface.
#define _GametypesExport
Definition: GametypesPrereqs.h:58
The SpaceRace class enables the creation of a space race level, where the player has to reach check p...
Definition: SpaceRace.h:51
SpaceRace * race_
Definition: SpaceRaceManager.h:80
The RaceCheckPoint class enables the creation of a check point to use in a SpaceRace level...
Definition: RaceCheckPoint.h:43
xmlelement
Definition: Super.h:519
bool firstcheckpointvisible_
true if the first check point is visible.
Definition: SpaceRaceManager.h:79
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Mode
Definition: CorePrereqs.h:102
Definition: Context.h:45
std::map< PlayerInfo *, Player > players_
Definition: SpaceRaceManager.h:82
Shared library macros, enums, constants and forward declarations for the questsystem module ...
Definition: PlayerInfo.h:39
The SpaceRaceManager class controls a space race level, where the player has to reach check points in...
Definition: SpaceRaceManager.h:52
The Tickable interface provides a tick(dt) function, that gets called every frame.
Definition: Tickable.h:52