Orxonox  0.0.5 Codename: Arcturus
SOBCastlestone.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
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22  * Author:
23  * Julien Kindle
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28 
34 #ifndef _SOBCastlestone_H__
35 #define _SOBCastlestone_H__
36 
39 
40 
41 namespace orxonox
42 {
44  {
45  public:
46  SOBCastlestone(Context* context);
47  virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override;
49 
50  };
51 }
52 
53 #endif /* _SOBCastlestone_H__ */
#define _SOBExport
Definition: SOBPrereqs.h:60
The StaticEntity is the simplest derivative of the orxonox::WorldEntity class.
Definition: StaticEntity.h:50
bool hasCollided_
Definition: SOBCastlestone.h:48
Definition: SOBCastlestone.h:43
The WorldEntity represents everything that can be put in a Scene at a certain location.
Definition: WorldEntity.h:72
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Definition: Context.h:45
Shared library macros, enums, constants and forward declarations for the SOB module ...