Orxonox  0.0.5 Codename: Arcturus
HUDEnemyShieldBar.h
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28 
29 #ifndef _HUDEnemyShieldBar_H__
30 #define _HUDEnemyShieldBar_H__
31 
32 #include "HUDShieldBar.h"
33 
34 namespace orxonox
35 {
41  {
42  public:
43  HUDEnemyShieldBar(Context* context);
44  virtual ~HUDEnemyShieldBar();
45 
46  void setConfigValues();
47  virtual void tick(float dt) override;
48 
49  virtual void changedOwner() override;
50 
51  private:
52  void updateTarget();
53 
56  };
57 }
58 #endif /* _HUDEnemyShieldBar_H__ */
bool useEnemyBar_
Definition: HUDEnemyShieldBar.h:55
#define _OverlaysExport
Definition: OverlaysPrereqs.h:60
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Definition: Context.h:45
ControllableEntity * owner_
Definition: HUDEnemyShieldBar.h:54
The ControllableEntity is derived from the orxonox::MobileEntity.
Definition: ControllableEntity.h:48
The HUDShieldBar displays the the status of the shield of its owner (a Pawn).
Definition: HUDShieldBar.h:45
This class displays the shield status of the target enemy of it&#39;s owner.
Definition: HUDEnemyShieldBar.h:40