# # ORXONOX - the hottest 3D action shooter ever to exist # > www.orxonox.net < # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License along # with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # # Author: # Reto Grieder # Description: # Configures the compilers and sets build options. # # Required macros and functions INCLUDE(FlagUtilities) INCLUDE(TargetUtilities) # Configure the two headers and set some options INCLUDE(OrxonoxConfig.cmake) ####### Library Behaviour (dependencies) ######## # Disable auto linking completely for Boost and POCO ADD_COMPILER_FLAGS("-DBOOST_ALL_NO_LIB") ADD_COMPILER_FLAGS("-DPOCO_NO_AUTOMATIC_LIBS") IF(WIN32) # If no defines are specified, these libs get linked statically ADD_COMPILER_FLAGS("-DBOOST_ALL_DYN_LINK" LINK_BOOST_DYNAMIC) #ADD_COMPILER_FLAGS("-DENET_DLL" LINK_ENET_DYNAMIC) ADD_COMPILER_FLAGS("-DLUA_BUILD_AS_DLL" LINK_LUA5.1_DYNAMIC) # If no defines are specified, these libs get linked dynamically ADD_COMPILER_FLAGS("-DCEGUI_STATIC -DTOLUA_STATIC" NOT LINK_CEGUI_DYNAMIC) ADD_COMPILER_FLAGS("-DOGRE_STATIC_LIB" NOT LINK_OGRE_DYNAMIC) ADD_COMPILER_FLAGS("-DSTATIC_BUILD" NOT LINK_TCL_DYNAMIC) # Target Windows XP as minimum Windows version # And try to catch all the different macro defines for that... ADD_COMPILER_FLAGS("-D_WIN32_WINNT=0x0501") ADD_COMPILER_FLAGS("-D_WIN32_WINDOWS=0x0501") ADD_COMPILER_FLAGS("-DWINVER=0x0501") ADD_COMPILER_FLAGS("-DNTDDI_VERSION=0x05010000") ENDIF(WIN32) # Visual Leak Dectector configuration IF(MSVC AND VLD_FOUND) OPTION(VISUAL_LEAK_DETECTOR_ENABLE "Memory leak detector" OFF) IF(VISUAL_LEAK_DETECTOR_ENABLE) # Force library linking by forcing the inclusion of a symbol ADD_LINKER_FLAGS("-INCLUDE:__imp_?vld@@3VVisualLeakDetector@@A" Debug) IF(MSVC90) # VS 2008 incremental linker crashes with /INCLUDE most of the time REMOVE_LINKER_FLAGS("-INCREMENTAL:YES" Debug) ADD_LINKER_FLAGS ("-INCREMENTAL:NO" Debug) ENDIF() ENDIF() ENDIF() ######### Library Behaviour (external) ########## # Use TinyXML++ ADD_COMPILER_FLAGS("-DTIXML_USE_TICPP") # Default linking for externals IF(CMAKE_BUILD_TYPE MATCHES "(Debug|RelForDevs)") SET(_default_link_mode "SHARED") ELSE() SET(_default_link_mode "STATIC") ENDIF() SET(_message "Link mode for external libraries that we build ourselves. MSVC Note: certain libraries will not be linked shared.") SET(ORXONOX_EXTERNAL_LINK_MODE "${_default_link_mode}" CACHE STRING "${_message}") IF(ORXONOX_EXTERNAL_LINK_MODE STREQUAL "SHARED") SET(_external_shared_link TRUE) ELSE() SET(_external_shared_link FALSE) ENDIF() # If no defines are specified, these libs get linked dynamically ADD_COMPILER_FLAGS("-DENET_DLL" WIN32 _external_shared_link) ADD_COMPILER_FLAGS("-DOGRE_GUIRENDERER_STATIC_LIB" WIN32 NOT _external_shared_link) ADD_COMPILER_FLAGS("-DOIS_STATIC_LIB" WIN32 NOT _external_shared_link) ############## Include Directories ############## # Set the search paths for include files INCLUDE_DIRECTORIES( # OrxonoxConfig.h ${CMAKE_CURRENT_BINARY_DIR} # All includes in "externals" should be prefixed with the path # relative to "external" to avoid conflicts ${CMAKE_CURRENT_SOURCE_DIR}/external # Include directories needed even if only included by Orxonox ${CMAKE_CURRENT_SOURCE_DIR}/external/bullet ${CMAKE_CURRENT_SOURCE_DIR}/external/ois # External ${OGRE_INCLUDE_DIR} ${CEGUI_INCLUDE_DIR} ${CEGUI_TOLUA_INCLUDE_DIR} #${ENET_INCLUDE_DIR} ${Boost_INCLUDE_DIRS} ${POCO_INCLUDE_DIR} ${OPENAL_INCLUDE_DIRS} ${ALUT_INCLUDE_DIR} ${VORBIS_INCLUDE_DIR} ${OGG_INCLUDE_DIR} ${LUA5.1_INCLUDE_DIR} ${TCL_INCLUDE_PATH} ${DIRECTX_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ) IF(CEGUI_OLD_VERSION) INCLUDE_DIRECTORIES(${CEGUILUA_INCLUDE_DIR}) ENDIF() IF (DBGHELP_FOUND) INCLUDE_DIRECTORIES(${DBGHELP_INCLUDE_DIR}) ENDIF() IF(VISUAL_LEAK_DETECTOR_ENABLE) INCLUDE_DIRECTORIES(${VLD_INCLUDE_DIR}) ENDIF() ############## CEGUI OGRE Renderer ############## IF(CEGUI_OGRE_RENDERER_BUILD_REQUIRED) SET(CEGUI_OGRE_RENDERER_LIBRARY ogreceguirenderer_orxonox) ENDIF() ################### Tolua Bind ################## # Add hook script to the lua code that generates the bindings SET(TOLUA_PARSER_HOOK_SCRIPT ${CMAKE_CURRENT_SOURCE_DIR}/libraries/core/ToluaInterfaceHook.lua) SET(TOLUA_PARSER_DEPENDENCIES ${TOLUA_PARSER_DEPENDENCIES} ${TOLUA_PARSER_HOOK_SCRIPT}) ################ Sub Directories ################ ADD_SUBDIRECTORY(external) ADD_SUBDIRECTORY(libraries) ADD_SUBDIRECTORY(orxonox) SET(ORXONOX_MODULES CACHE INTERNAL "") ADD_SUBDIRECTORY(modules) ################## Executable ################### INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_SOURCE_DIR}/libraries ${CMAKE_CURRENT_SOURCE_DIR}/orxonox ) # Translate argument IF(ORXONOX_USE_WINMAIN) SET(ORXONOX_WIN32 WIN32) ENDIF() SET(ORXONOX_MAIN_FILES Orxonox.cc) # Add special source file for OS X IF(APPLE) LIST(APPEND ORXONOX_MAIN_FILES OrxonoxMac.mm) ENDIF() ORXONOX_ADD_EXECUTABLE(orxonox-main # When defined as WIN32 this removes the console window on Windows ${ORXONOX_WIN32} LINK_LIBRARIES orxonox SOURCE_FILES ${ORXONOX_MAIN_FILES} OUTPUT_NAME orxonox ) # Main executable should depend on all modules ADD_DEPENDENCIES(orxonox-main ${ORXONOX_MODULES}) # Get name to configure the run scripts GET_TARGET_PROPERTY(_exec_loc orxonox-main LOCATION) GET_FILENAME_COMPONENT(_exec_name ${_exec_loc} NAME) SET(ORXONOX_EXECUTABLE_NAME ${_exec_name} CACHE INTERNAL "") # When using Visual Studio we want to use the output directory as working # directory and we also want to specify where the external dlls # (lua, ogre, etc.) are. The problem hereby is that these information cannot # be specified in CMake because they are not stored in the actual project file. # This workaround will create a configured *.vcproj.user file that holds the # right values. When starting the solution for the first time, # these get written to the *vcproj.yourPCname.yourname.user IF(MSVC) IF(CMAKE_CL_64) SET(MSVC_PLATFORM "x64") ELSE() SET(MSVC_PLATFORM "Win32") ENDIF() IF(MSVC10) CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/orxonox-main.vcxproj.user.in" "${CMAKE_CURRENT_BINARY_DIR}/orxonox-main.vcxproj.user") ELSE() STRING(REGEX REPLACE "^Visual Studio ([0-9][0-9]?).*$" "\\1" VISUAL_STUDIO_VERSION_SIMPLE "${CMAKE_GENERATOR}") CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/orxonox-main.vcproj.user.in" "${CMAKE_CURRENT_BINARY_DIR}/orxonox-main.vcproj.user") ENDIF() ENDIF(MSVC) # Apple Mac OS X specific build settings IF(APPLE) # On Apple we need to link to AppKit and Foundation frameworks TARGET_LINK_LIBRARIES(orxonox-main "-framework AppKit" "-framework Foundation" ) # Post-build step for the creation of the Dev-App bundle INCLUDE(PrepareDevBundle) ADD_CUSTOM_COMMAND( TARGET orxonox-main POST_BUILD # Copy the executable into the Orxonox.app COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${ORXONOX_EXECUTABLE_NAME}" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app/Contents/MacOS" # Copy the dev-build marker file to Orxonox.app COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/orxonox_dev_build.keep_me" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app/Contents/MacOS" # Create a shortcut of the application to the root of the build tree COMMAND ${CMAKE_COMMAND} -E create_symlink "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app" "${CMAKE_BINARY_DIR}/${PROJECT_NAME}.app" ) ENDIF(APPLE) #################### Doxygen #################### # Prepare include paths for Doxygen. This is necessary to display # the correct path to use when including a file, e.g. # core/XMLPort.h instead of src/core/XMLPort.h INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/modules) GET_DIRECTORY_PROPERTY(_temp INCLUDE_DIRECTORIES) # Replace ';' by spaces STRING(REPLACE ";" " " _temp "${_temp}") SET(DOXYGEN_INCLUDE_DIRECTORIES "${_temp}" PARENT_SCOPE)