# # ORXONOX - the hottest 3D action shooter ever to exist # > www.orxonox.net < # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License along # with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # INCLUDE_DIRECTORIES( ${CMAKE_SOURCE_DIR}/src/external ${CMAKE_SOURCE_DIR}/src/libraries ${CMAKE_CURRENT_SOURCE_DIR} ) SET_SOURCE_FILES(ORXONOX_SRC_FILES Main.cc CameraManager.cc LevelManager.cc PawnManager.cc PlayerManager.cc Level.cc Radar.cc Scene.cc ) ADD_SUBDIRECTORY(collisionshapes) ADD_SUBDIRECTORY(controllers) ADD_SUBDIRECTORY(gametypes) ADD_SUBDIRECTORY(graphics) ADD_SUBDIRECTORY(infos) ADD_SUBDIRECTORY(interfaces) ADD_SUBDIRECTORY(items) ADD_SUBDIRECTORY(overlays) ADD_SUBDIRECTORY(pickup) ADD_SUBDIRECTORY(sound) ADD_SUBDIRECTORY(weaponsystem) ADD_SUBDIRECTORY(worldentities) ORXONOX_ADD_LIBRARY(orxonox FIND_HEADER_FILES TOLUA_FILES LevelManager.h pickup/BaseItem.h pickup/PickupInventory.h DEFINE_SYMBOL "ORXONOX_SHARED_BUILD" PCH_FILE OrxonoxPrecompiledHeaders.h LINK_LIBRARIES ${Boost_FILESYSTEM_LIBRARY} ${Boost_SYSTEM_LIBRARY} # Filesystem dependency ${Boost_THREAD_LIBRARY} ${Boost_DATE_TIME_LIBRARY} # Thread dependency ${OGRE_LIBRARY} ${OPENAL_LIBRARY} ${ALUT_LIBRARY} ${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY} tinyxml++_orxonox tolua++_orxonox bullet_orxonox util core network tools SOURCE_FILES ${ORXONOX_SRC_FILES} )