if !SAME_PLATFORM_AND_GUI INCLUDE_SUBDIRS = $(OGRE_GUI) endif SUBDIRS = $(OGRE_PLATFORM) $(INCLUDE_SUBDIRS) pkginclude_HEADERS = Ogre.h \ OgreAlignedAllocator.h \ OgreArchive.h \ OgreAnimable.h \ OgreAnimation.h \ OgreAnimationState.h \ OgreAnimationTrack.h \ OgreAny.h \ OgreArchiveFactory.h \ OgreArchiveManager.h \ OgreAutoParamDataSource.h \ OgreAxisAlignedBox.h \ OgreBillboard.h \ OgreBillboardChain.h \ OgreBillboardParticleRenderer.h \ OgreBillboardSet.h \ OgreBitwise.h \ OgreBlendMode.h \ OgreBone.h \ OgreBorderPanelOverlayElement.h \ OgreCamera.h \ OgreCodec.h \ OgreColourValue.h \ OgreCommon.h \ OgreConfig.h \ OgreConfigDialog.h \ OgreConfigFile.h \ OgreConfigOptionMap.h \ OgreController.h \ OgreControllerManager.h \ OgreConvexBody.h \ OgreDataStream.h \ OgreDDSCodec.h \ OgreDefaultHardwareBufferManager.h \ OgreDynLib.h \ OgreDynLibManager.h \ OgreEdgeListBuilder.h \ OgreEntity.h \ OgreErrorDialog.h \ OgreException.h \ OgreExternalTextureSource.h \ OgreExternalTextureSourceManager.h \ OgreFactoryObj.h \ OgreFileSystem.h \ OgreFont.h \ OgreFontManager.h \ OgreFrameListener.h \ OgreFreeImageCodec.h \ OgreFrustum.h \ OgreGpuProgram.h \ OgreGpuProgramManager.h \ OgreGpuProgramUsage.h \ OgreHardwareBuffer.h \ OgreHardwareBufferManager.h \ OgreHardwareIndexBuffer.h \ OgreHardwareOcclusionQuery.h \ OgreHardwarePixelBuffer.h \ OgreHardwareVertexBuffer.h \ OgreHighLevelGpuProgram.h \ OgreHighLevelGpuProgramManager.h \ OgreILUtil.h \ OgreILCodecs.h \ OgreILImageCodec.h \ OgreImage.h \ OgreImageCodec.h \ OgreInstancedGeometry.h \ OgreIteratorWrappers.h \ OgreKeyFrame.h \ OgreLight.h \ OgreLog.h \ OgreLogManager.h \ OgreManualObject.h \ OgreMaterial.h \ OgreMaterialManager.h \ OgreMaterialSerializer.h \ OgreMaterialScriptCompiler.h \ OgreMath.h \ OgreMatrix3.h \ OgreMatrix4.h \ OgreMemoryMacros.h \ OgreMemoryManager.h \ OgreMesh.h \ OgreMeshFileFormat.h \ OgreMeshManager.h \ OgreMeshSerializer.h \ OgreMeshSerializerImpl.h \ OgreMovableObject.h \ OgreMovablePlane.h \ OgreNoMemoryMacros.h \ OgreNode.h \ OgreNumerics.h \ OgreOverlay.h \ OgreOverlayContainer.h \ OgreOverlayElement.h \ OgreOverlayElementCommands.h \ OgreOverlayElementFactory.h \ OgreOverlayManager.h \ OgrePanelOverlayElement.h \ OgreParticle.h \ OgreParticleAffector.h \ OgreParticleAffectorFactory.h \ OgreParticleEmitter.h \ OgreParticleEmitterCommands.h \ OgreParticleEmitterFactory.h \ OgreParticleIterator.h \ OgreParticleSystem.h \ OgreParticleSystemManager.h \ OgreParticleSystemRenderer.h \ OgrePass.h \ OgrePatchMesh.h \ OgrePatchSurface.h \ OgrePixelFormat.h \ OgrePlane.h \ OgrePlaneBoundedVolume.h \ OgrePlatform.h \ OgrePlugin.h \ OgrePolygon.h \ OgrePose.h \ OgrePredefinedControllers.h \ OgrePrefabFactory.h \ OgrePrerequisites.h \ OgreProfiler.h \ OgreProgressiveMesh.h \ OgreQuaternion.h \ OgreRadixSort.h \ OgreRay.h \ OgreRectangle.h \ OgreRectangle2D.h \ OgreRenderOperation.h \ OgreRenderQueue.h \ OgreRenderQueueInvocation.h \ OgreRenderQueueListener.h \ OgreRenderQueueSortingGrouping.h \ OgreRenderSystem.h \ OgreRenderSystemCapabilities.h \ OgreRenderTarget.h \ OgreRenderTargetListener.h \ OgreRenderTexture.h \ OgreRenderWindow.h \ OgreRenderable.h \ OgreResource.h \ OgreResourceBackgroundQueue.h \ OgreResourceGroupManager.h \ OgreResourceManager.h \ OgreRibbonTrail.h \ OgreRoot.h \ OgreRotationalSpline.h \ OgreSceneManager.h \ OgreSceneManagerEnumerator.h \ OgreSceneNode.h \ OgreSceneQuery.h \ OgreScriptLoader.h \ OgreSearchOps.h \ OgreSerializer.h \ OgreShadowCameraSetup.h \ OgreShadowCameraSetupFocused.h \ OgreShadowCameraSetupLiSPSM.h \ OgreShadowCameraSetupPlaneOptimal.h \ OgreShadowCaster.h \ OgreShadowTextureManager.h \ OgreShadowVolumeExtrudeProgram.h \ OgreSharedPtr.h \ OgreSimpleRenderable.h \ OgreSimpleSpline.h \ OgreSingleton.h \ OgreSkeleton.h \ OgreSkeletonInstance.h \ OgreSkeletonFileFormat.h \ OgreSkeletonManager.h \ OgreSkeletonSerializer.h \ OgreSphere.h \ OgreSpotShadowFadePng.h \ OgreStableHeaders.h \ OgreStaticFaceGroup.h \ OgreStaticGeometry.h \ OgreStdHeaders.h \ OgreString.h \ OgreStringConverter.h \ OgreStringInterface.h \ OgreStringVector.h \ OgreSubEntity.h \ OgreSubMesh.h \ OgreTagPoint.h \ OgreTechnique.h \ OgreTextAreaOverlayElement.h \ OgreTextureUnitState.h \ OgreTexture.h \ OgreTextureManager.h \ OgreTimer.h \ OgreUnifiedHighLevelGpuProgram.h \ OgreUserDefinedObject.h \ OgreUTFString.h \ OgreVector2.h \ OgreVector3.h \ OgreVector4.h \ OgreVertexBoneAssignment.h \ OgreVertexIndexData.h \ OgreViewport.h \ OgreWireBoundingBox.h \ OgreZip.h \ OgreCompositor.h \ OgreCompositorChain.h \ OgreCompositorInstance.h \ OgreCompositorManager.h \ OgreCompositorSerializer.h \ OgreCompositionTechnique.h \ OgreCompositionPass.h \ OgreCompositionTargetPass.h \ OgreCompositorScriptCompiler.h \ OgreCompiler2Pass.h \ asm_math.h \ OgreWindowEventUtilities.h