Examples/Water/Rain { material Examples/Droplet particle_width 100 particle_height 300 cull_each true quota 100 // Make common direction straight down (faster than self oriented) billboard_type oriented_common common_direction 0 -1 0 // Area emitter emitter Box { angle 0 emission_rate 20 time_to_live 5 direction 0 -1 0 velocity 1000 colour_range_start 0.3 1 0.3 colour_range_end 0.7 1 0.7 width 3000 height 3000 depth 0 } // Gravity affector LinearForce { force_vector 0 -1000 0 force_application add } }