/****************************************************************************** LayerSpecification ******************************************************************************/ class LayerSpecification { void render(Window& srcWindow, float base_z, const ColourRect* modcols = 0, const Rect* clipper = 0, bool clipToDisplay = false) const; void render(Window& srcWindow, const Rect& baseRect, float base_z, const ColourRect* modcols = 0, const Rect* clipper = 0, bool clipToDisplay = false) const; void addSectionSpecification(const SectionSpecification& section); void clearSectionSpecifications(); unsigned int getLayerPriority() const; bool operator<(const LayerSpecification& other) const; //void writeXMLToStream(OutStream& out_stream) const; LayerSpecification(unsigned int priority); };