/*********************************************************************** ImagesetManager ***********************************************************************/ class ImagesetManager { static ImagesetManager& getSingleton(); tolua_throws|CEGUI::Exception,error| Imageset* createImageset(string name, Texture* texture); tolua_throws|CEGUI::Exception,error| Imageset* createImageset(string filename, string resourcegroup=""); tolua_throws|CEGUI::Exception,error| Imageset* createImagesetFromImageFile(string name, string filename, string resourcegroup=""); void destroyImageset(Imageset* imageset); void destroyImageset(string name); void destroyAllImagesets(); tolua_throws|CEGUI::Exception,nil| Imageset* getImageset(string name) const; bool isImagesetPresent(string name) const; void notifyScreenResolution(const Size& size); ImagesetIterator getIterator() const; };