SET(BulletDynamics_SRCS ConstraintSolver/btContactConstraint.cpp ConstraintSolver/btConeTwistConstraint.cpp ConstraintSolver/btGeneric6DofConstraint.cpp ConstraintSolver/btHingeConstraint.cpp ConstraintSolver/btPoint2PointConstraint.cpp ConstraintSolver/btSequentialImpulseConstraintSolver.cpp ConstraintSolver/btSliderConstraint.cpp ConstraintSolver/btSolve2LinearConstraint.cpp ConstraintSolver/btTypedConstraint.cpp Dynamics/Bullet-C-API.cpp Dynamics/btDiscreteDynamicsWorld.cpp Dynamics/btSimpleDynamicsWorld.cpp Dynamics/btRigidBody.cpp Vehicle/btRaycastVehicle.cpp Vehicle/btWheelInfo.cpp Character/btKinematicCharacterController.cpp ) ADD_LIBRARY(BulletDynamics ${BulletDynamics_SRCS})