SET( SRC_FILES EventListener.cc EventDispatcher.cc EventTarget.cc Radar.cc RadarListener.cc RadarViewable.cc Tickable.cc Test.cc Script.cc Scene.cc worldentities/WorldEntity.cc worldentities/PositionableEntity.cc worldentities/MovableEntity.cc worldentities/ControllableEntity.cc worldentities/Model.cc worldentities/Billboard.cc worldentities/BlinkingBillboard.cc worldentities/Light.cc worldentities/Camera.cc worldentities/CameraPosition.cc worldentities/SpawnPoint.cc worldentities/ParticleEmitter.cc worldentities/ParticleSpawner.cc # worldentities/Backlight.cc quest/AddQuest.cc quest/AddQuestHint.cc quest/AddReward.cc quest/ChangeQuestStatus.cc quest/CompleteQuest.cc quest/FailQuest.cc quest/GlobalQuest.cc quest/LocalQuest.cc quest/Quest.cc quest/QuestDescription.cc quest/QuestEffect.cc quest/QuestHint.cc quest/QuestItem.cc quest/QuestManager.cc quest/Rewardable.cc weaponSystem/WeaponSystem.cc weaponSystem/WeaponSet.cc weaponSystem/WeaponSlot.cc weaponSystem/Weapon.cc weaponSystem/Munition.cc worldentities/triggers/Trigger.cc worldentities/triggers/DistanceTrigger.cc worldentities/triggers/EventTrigger.cc worldentities/pawns/Spectator.cc worldentities/pawns/Pawn.cc worldentities/pawns/SpaceShip.cc infos/Info.cc infos/Level.cc infos/PlayerInfo.cc infos/HumanPlayer.cc gametypes/Gametype.cc ) ADD_SOURCE_DIRECTORY(SRC_FILES controllers) ADD_SOURCE_FILES(SRC_FILES)