Moon Station The central moonstation, where the player will 'land'. textures/menu/moonstation_512x512.jpg textures/load_screens/ambush.png 16 0,0,1.0,1 .65,.87,.3,.05 textures/load_screens/ambush-loadbar.png 1, 100000 surface -250, 100, -100 1.57, 0, 1, 0 models/decoration/moonsurface_1730.obj, 3000 Earth textures/planets/earth_no_clouds.jpg 250 -1685.414917, 1228.985352, 1216.223511 3.1412, 0,0,1 levels/maps/moonstation/moonstation.bsp Sky textures/sky/simple_space 7520 Player true models/creatures/doom_male/male.md2, 9 10,10,0,0 630,21,-20 group01 models/guns/turret/turret_body.obj,10 group00 ceil true Player 356, 588, -160 models/guns/turret/turret_riffle.obj,10 0, 47, 0 models/guns/turret/turret_radar.obj,10 0, 32.5, 0 400 10 1 false -30,1,11 -30,1,-11 Earth textures/planets/earth_no_clouds.jpg 50 458.725555, 505.465271, -164.975540 3.1412, 0,0,1 -0.3 0,1,0 Moon textures/planets/pluto.png 10 543.408203, 505.465271, -158.724747 3.1412, 0,0,0 zhara models/space_stations/ZHARA_Space_Station.obj, 1 models/space_stations/ZHARA_Space_Station.oif 500.981537, 507.057343, -179.489685 3.1412, 0,1,0 models/guns/turret/turret_body.obj,10 group00 Player -119, 123, 25 true models/guns/turret/turret_riffle.obj,10 0, 47, 0 models/guns/turret/turret_radar.obj,10 0, 32.5, 0 40000 10 1 false -30,1,11 -30,1,-11 door_aircleaning 1 1 models/doors/door_small_b.obj, 6.7 3.141, 0, 1, 0 120, 160, 320 50 0.6 0, 0, -45 sounds/doors/door_opening2.wav sounds/doors/door_opening2.wav door_lager 1 1 models/doors/door_blue_big.obj, 19 1.57, 0, 1, 0 -65, 128, -161.1 130 1.2 0, 92.5, 0 sounds/doors/door_opening2.wav sounds/doors/door_opening2.wav sounds/doors/door_closed2.wav rotor_aircleaning models/decoration/rotor1_hack.obj, 5 52,167,241 0, 0, 0, 0 8,0,0 rotor_aircleaning models/decoration/rotor1_hack.obj, 5 28,167,241 0, 0, 0, 0 8,0,0 rotor_aircleaning models/decoration/rotor1_hack.obj, 5 4,167,241 0, 0, 0, 0 8,0,0 rotor_aircleaning models/decoration/rotor1_hack.obj, 5 -20,167,241 0, 0, 0, 0 8,0,0 models/guns/turret/turret_body.obj,10 group00 ceil true Player 191, 115, 70 models/guns/turret/turret_riffle.obj,10 0, 47, 0 models/guns/turret/turret_radar.obj,10 0, 32.5, 0 400 10 1 false -30,1,11 -30,1,-11 str3 sprite steam01.png 50 4, 6 0.0, 15.0, 20.0 0.2, 20.0, 25.0 1.0, 25.0, 30.0 1.0, 0.3, .2 0,1, 1, 1,.5 .5, .6, .6, .6, .2 1, .0, .0, .0, .0 5 SteamEmitter -4.005549, 251.321747, -11.710030 0.927172, -0.003523, -0.374517, 0.008722 0.0, 1 20, 30 8, 15 7 Big one hall sprite steam01.png 50 10, 2 0.0, 100, 100 0.2, 100, 100 1.0, 100, 100 1.0, 0.5, .3 0,1, 1, 1,.5 .5, .6, .6, .6, .2 1, .0, .0, .0, .0 5 SteamEmitter 93.780792, -35.366524, 18.198116 3.1412, 0, 0, 1 0, 1.0 -50,50 100, 110 2 destroyed fighter 540, 30, -100 2.3, 0.9, -2.5, -0.5 models/spaceships/human_spaceship_fighter.obj, 8.5 str1 sprite steam01.png 50 4, 6 0.0, 15.0, 20.0 0.2, 20.0, 25.0 1.0, 25.0, 30.0 1.0, 0.3, .2 0,1, 1, 1,.5 .5, .6, .6, .6, .2 1, .0, .0, .0, .0 5 SteamEmitter 727, 93, -111 3.1412, 0, 0, 1 0.0, 1 10, 30 8, 15 7 str2 sprite steam01.png 50 4, 6 0.0, 15.0, 20.0 0.2, 20.0, 25.0 1.0, 25.0, 30.0 1.0, 0.3, .2 0,1, 1, 1,.5 .5, .6, .6, .6, .2 1, .0, .0, .0, .0 5 SteamEmitter 772, 160, -87.5 3.1412, 0, 0, 1 0.0, 1 10, 30 8, 15 7 Big one sprite steam01.png 50 10, 2 0.0, 100, 100 0.2, 100, 100 1.0, 100, 100 1.0, 0.5, .3 0,1, 1, 1,.5 .5, .6, .6, .6, .2 1, .0, .0, .0, .0 5 SteamEmitter 616, -50, -196 3.1412, 0, 0, 1 0, 1.0 -50,50 120, 150 6 door_sleepingroom_l 1 1 models/doors/door_small_b.obj, 6.2 1.57, 0, 1, 0 405.5, 160, 175 50 0.6 31, 0, 0 sounds/doors/door_opening2.wav sounds/doors/door_opening2.wav door_sleepingroom_r 1 1 models/doors/door_small_b.obj, 6.2 1.57, 0, -1, 0 362, 160, 175 50 0.6 -31, 0, 0 Steam in sleeping room sprite steam01.png 50 2, 5 0.0, 15.0, 20.0 0.2, 20.0, 25.0 1.0, 25.0, 30.0 1.0, 0.3, .2 0,1, 1, 1,.5 .5, .6, .6, .6, .2 1, .0, .0, .0, .0 5 SteamEmitter 382, 210, 255 3.1412, 0, 0, 1 0.0, 1 10, 30 8, 15 7 Stream Air Cleaning sprite steam01.png 50 10, 0 0.0, 15.0, 2 0.2, 20.0, 5 1.0, 25.0, 7 1.0, 0.3, .2 0,0, 1, 0,.5 .5, 0, .6, 0, .2 1, .0, .0, .0, .0 0 SteamEmitter 85, 168, 243 1.57, 0, 0, 1 0.0, 0 20, 2 10, 14 7 door_elevator 1 1 models/doors/door_small_b.obj, 10 1.57, 0, 1, 0 210, -810, -454 50 0.6 60, 0, 0 sounds/doors/door_opening2.wav sounds/doors/door_opening2.wav IntroSpaceship models/spaceships/human_spaceship_fighter.obj,9 models/spaceships/human_spaceship_fighter.oif 1 600 4000, 866, -284 1840, 866, -284 1302, 524, -217 760, 127, -137 -25, -360, -99 -100, -400, -110 -120, -410, -113 triggeredDoor models/doors/door_blue_big.obj, 19 222, 0, -472 0, 0, 1, 0 MoonstationCenterHack models/spaceships/human_spaceship_fighter.obj,0.1 300, 36, -170 3.1412, 0,1,0 energyQuest Hangar Door QUEST: Open the door to the hangar. /textures/orxonox_logo.png STORY: I have to leave this station. Maybe I can find a ship in the hangar behind this door. /textures/amiv_braeu.png HINT: Maybe it would be favourably to take a look at the bridge on top of the station. levels/maps/moonstation/moonstation_flares.bsp 1, 1