13:03:40: Creating resource group General 13:03:40: Creating resource group Internal 13:03:40: Creating resource group Autodetect 13:03:40: SceneManagerFactory for type 'DefaultSceneManager' registered. 13:03:40: Registering ResourceManager for type Material 13:03:40: Registering ResourceManager for type Mesh 13:03:40: Registering ResourceManager for type Skeleton 13:03:40: MovableObjectFactory for type 'ParticleSystem' registered. 13:03:40: OverlayElementFactory for type Panel registered. 13:03:40: OverlayElementFactory for type BorderPanel registered. 13:03:40: OverlayElementFactory for type TextArea registered. 13:03:40: Registering ResourceManager for type Font 13:03:40: ArchiveFactory for archive type FileSystem registered. 13:03:40: ArchiveFactory for archive type Zip registered. 13:03:40: FreeImage version: 3.9.2 13:03:40: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 13:03:40: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi 13:03:40: DDS codec registering 13:03:40: Registering ResourceManager for type HighLevelGpuProgram 13:03:40: Registering ResourceManager for type Compositor 13:03:40: MovableObjectFactory for type 'Entity' registered. 13:03:40: MovableObjectFactory for type 'Light' registered. 13:03:40: MovableObjectFactory for type 'BillboardSet' registered. 13:03:40: MovableObjectFactory for type 'ManualObject' registered. 13:03:40: MovableObjectFactory for type 'BillboardChain' registered. 13:03:40: MovableObjectFactory for type 'RibbonTrail' registered. 13:03:40: Loading library .\RenderSystem_Direct3D9 13:03:40: Installing plugin: D3D9 RenderSystem 13:03:40: D3D9 : Direct3D9 Rendering Subsystem created. 13:03:41: D3D9: Driver Detection Starts 13:03:41: D3D9: Driver Detection Ends 13:03:41: Plugin successfully installed 13:03:41: Loading library .\RenderSystem_GL 13:03:41: Installing plugin: GL RenderSystem 13:03:41: OpenGL Rendering Subsystem created. 13:03:41: Plugin successfully installed 13:03:41: Loading library .\Plugin_ParticleFX 13:03:41: Installing plugin: ParticleFX 13:03:41: Particle Emitter Type 'Point' registered 13:03:41: Particle Emitter Type 'Box' registered 13:03:41: Particle Emitter Type 'Ellipsoid' registered 13:03:41: Particle Emitter Type 'Cylinder' registered 13:03:41: Particle Emitter Type 'Ring' registered 13:03:41: Particle Emitter Type 'HollowEllipsoid' registered 13:03:41: Particle Affector Type 'LinearForce' registered 13:03:41: Particle Affector Type 'ColourFader' registered 13:03:41: Particle Affector Type 'ColourFader2' registered 13:03:41: Particle Affector Type 'ColourImage' registered 13:03:41: Particle Affector Type 'ColourInterpolator' registered 13:03:41: Particle Affector Type 'Scaler' registered 13:03:41: Particle Affector Type 'Rotator' registered 13:03:41: Particle Affector Type 'DirectionRandomiser' registered 13:03:41: Particle Affector Type 'DeflectorPlane' registered 13:03:41: Plugin successfully installed 13:03:41: Loading library .\Plugin_BSPSceneManager 13:03:41: Installing plugin: BSP Scene Manager 13:03:41: Plugin successfully installed 13:03:41: Loading library .\Plugin_OctreeSceneManager 13:03:41: Installing plugin: Octree & Terrain Scene Manager 13:03:41: Plugin successfully installed 13:03:41: Loading library .\Plugin_CgProgramManager 13:03:41: Installing plugin: Cg Program Manager 13:03:41: Plugin successfully installed 13:03:41: *-*-* OGRE Initialising 13:03:41: *-*-* Version 1.4.5 (Eihort) 13:03:41: Creating resource group Bootstrap 13:03:41: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap' 13:03:41: Added resource location '../../media' of type 'FileSystem' to resource group 'General' 13:03:41: Added resource location '../../media/fonts' of type 'FileSystem' to resource group 'General' 13:03:41: Added resource location '../../media/materials/programs' of type 'FileSystem' to resource group 'General' 13:03:41: Added resource location '../../media/materials/scripts' of type 'FileSystem' to resource group 'General' 13:03:41: Added resource location '../../media/materials/textures' of type 'FileSystem' to resource group 'General' 13:03:41: Added resource location '../../media/models' of type 'FileSystem' to resource group 'General' 13:03:41: Added resource location '../../media/overlays' of type 'FileSystem' to resource group 'General' 13:03:41: Added resource location '../../media/particle' of type 'FileSystem' to resource group 'General' 13:03:41: Added resource location '../../media/gui' of type 'FileSystem' to resource group 'General' 13:03:41: Added resource location '../../media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General' 13:03:41: Added resource location '../../media/packs/cubemap.zip' of type 'Zip' to resource group 'General' 13:03:41: Added resource location '../../media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General' 13:03:41: Added resource location '../../media/packs/dragon.zip' of type 'Zip' to resource group 'General' 13:03:41: Added resource location '../../media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General' 13:03:41: Added resource location '../../media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General' 13:03:41: Added resource location '../../media/packs/skybox.zip' of type 'Zip' to resource group 'General' 13:03:41: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 13:03:41: D3D9 : RenderSystem Option: Anti aliasing = Level 6 13:03:41: D3D9 : RenderSystem Option: Floating-point mode = Consistent 13:03:41: D3D9 : RenderSystem Option: Full Screen = Yes 13:03:41: D3D9 : RenderSystem Option: Rendering Device = ATI Mobility Radeon X1400 13:03:41: D3D9 : RenderSystem Option: VSync = Yes 13:03:41: D3D9 : RenderSystem Option: Video Mode = 1400 x 1050 @ 32-bit colour 13:03:41: CPU Identifier & Features 13:03:41: ------------------------- 13:03:41: * CPU ID: GenuineIntel: Genuine Intel(R) CPU T2500 @ 2.00GHz 13:03:41: * SSE: yes 13:03:41: * SSE2: yes 13:03:41: * SSE3: yes 13:03:41: * MMX: yes 13:03:41: * MMXEXT: yes 13:03:41: * 3DNOW: no 13:03:41: * 3DNOWEXT: no 13:03:41: * CMOV: yes 13:03:41: * TSC: yes 13:03:41: * FPU: yes 13:03:41: * PRO: yes 13:03:41: * HT: no 13:03:41: ------------------------- 13:03:41: D3D9 : Subsystem Initialising 13:03:41: D3D9RenderSystem::createRenderWindow "OGRE Render Window", 1400x1050 fullscreen miscParams: FSAA=6 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=true 13:03:41: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 1400x1050, 32bpp 13:03:41: Registering ResourceManager for type Texture 13:03:41: Registering ResourceManager for type GpuProgram 13:03:41: RenderSystem capabilities 13:03:41: ------------------------- 13:03:41: * Hardware generation of mipmaps: yes 13:03:41: * Texture blending: yes 13:03:41: * Anisotropic texture filtering: yes 13:03:41: * Dot product texture operation: yes 13:03:41: * Cube mapping: yes 13:03:41: * Hardware stencil buffer: yes 13:03:41: - Stencil depth: 8 13:03:41: - Two sided stencil support: yes 13:03:41: - Wrap stencil values: yes 13:03:41: * Hardware vertex / index buffers: yes 13:03:41: * Vertex programs: yes 13:03:41: - Max vertex program version: vs_3_0 13:03:41: * Fragment programs: yes 13:03:41: - Max fragment program version: ps_3_0 13:03:41: * Texture Compression: yes 13:03:41: - DXT: yes 13:03:41: - VTC: no 13:03:41: * Scissor Rectangle: yes 13:03:41: * Hardware Occlusion Query: yes 13:03:41: * User clip planes: yes 13:03:41: * VET_UBYTE4 vertex element type: yes 13:03:41: * Infinite far plane projection: yes 13:03:41: * Hardware render-to-texture: yes 13:03:41: * Floating point textures: yes 13:03:41: * Non-power-of-two textures: yes (limited) 13:03:41: * Volume textures: yes 13:03:41: * Multiple Render Targets: 4 13:03:41: * Point Sprites: yes 13:03:41: * Extended point parameters: yes 13:03:41: * Max Point Size: 256 13:03:41: * Vertex texture fetch: no 13:03:41: *************************************** 13:03:41: *** D3D9 : Subsystem Initialised OK *** 13:03:41: *************************************** 13:03:41: ResourceBackgroundQueue - threading disabled 13:03:41: Particle Renderer Type 'billboard' registered 13:03:41: SceneManagerFactory for type 'BspSceneManager' registered. 13:03:41: Registering ResourceManager for type BspLevel 13:03:41: SceneManagerFactory for type 'OctreeSceneManager' registered. 13:03:41: SceneManagerFactory for type 'TerrainSceneManager' registered. 13:03:41: Parsing scripts for resource group Autodetect 13:03:41: Finished parsing scripts for resource group Autodetect 13:03:41: Parsing scripts for resource group Bootstrap 13:03:41: Parsing script OgreCore.material 13:03:41: Parsing script OgreProfiler.material 13:03:41: Parsing script Ogre.fontdef 13:03:41: Parsing script OgreDebugPanel.overlay 13:03:41: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 13:03:41: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 13:03:41: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 13:03:41: Font BlueHighwayusing texture size 512x512 13:03:41: Info: Freetype returned null for character 127 in font BlueHighway 13:03:41: Info: Freetype returned null for character 128 in font BlueHighway 13:03:41: Info: Freetype returned null for character 129 in font BlueHighway 13:03:41: Info: Freetype returned null for character 130 in font BlueHighway 13:03:41: Info: Freetype returned null for character 131 in font BlueHighway 13:03:41: Info: Freetype returned null for character 132 in font BlueHighway 13:03:41: Info: Freetype returned null for character 133 in font BlueHighway 13:03:41: Info: Freetype returned null for character 134 in font BlueHighway 13:03:41: Info: Freetype returned null for character 135 in font BlueHighway 13:03:41: Info: Freetype returned null for character 136 in font BlueHighway 13:03:41: Info: Freetype returned null for character 137 in font BlueHighway 13:03:41: Info: Freetype returned null for character 138 in font BlueHighway 13:03:41: Info: Freetype returned null for character 139 in font BlueHighway 13:03:41: Info: Freetype returned null for character 140 in font BlueHighway 13:03:41: Info: Freetype returned null for character 141 in font BlueHighway 13:03:41: Info: Freetype returned null for character 142 in font BlueHighway 13:03:41: Info: Freetype returned null for character 143 in font BlueHighway 13:03:41: Info: Freetype returned null for character 144 in font BlueHighway 13:03:41: Info: Freetype returned null for character 145 in font BlueHighway 13:03:41: Info: Freetype returned null for character 146 in font BlueHighway 13:03:41: Info: Freetype returned null for character 147 in font BlueHighway 13:03:41: Info: Freetype returned null for character 148 in font BlueHighway 13:03:41: Info: Freetype returned null for character 149 in font BlueHighway 13:03:41: Info: Freetype returned null for character 150 in font BlueHighway 13:03:41: Info: Freetype returned null for character 151 in font BlueHighway 13:03:41: Info: Freetype returned null for character 152 in font BlueHighway 13:03:41: Info: Freetype returned null for character 153 in font BlueHighway 13:03:41: Info: Freetype returned null for character 154 in font BlueHighway 13:03:41: Info: Freetype returned null for character 155 in font BlueHighway 13:03:41: Info: Freetype returned null for character 156 in font BlueHighway 13:03:41: Info: Freetype returned null for character 157 in font BlueHighway 13:03:41: Info: Freetype returned null for character 158 in font BlueHighway 13:03:41: Info: Freetype returned null for character 159 in font BlueHighway 13:03:41: Info: Freetype returned null for character 160 in font BlueHighway 13:03:41: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. 13:03:41: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 13:03:41: Parsing script OgreLoadingPanel.overlay 13:03:41: Finished parsing scripts for resource group Bootstrap 13:03:41: Parsing scripts for resource group General 13:03:41: Parsing script Examples.program 13:03:41: Parsing script StdQuad_vp.program 13:03:42: Parsing script deferred.glsl.program 13:03:42: Parsing script deferred.hlsl.program 13:03:42: Parsing script deferred_post_debug.glsl.program 13:03:42: Parsing script deferred_post_debug.hlsl.program 13:03:42: Parsing script deferred_post_minilight.glsl.program 13:03:42: Parsing script deferred_post_minilight.hlsl.program 13:03:42: OGRE EXCEPTION(2:InvalidParametersException): Parameter called lightSpecularColor does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\OgreGpuProgram.cpp (line 883) 13:03:42: Error at line 29 of deferred_post_minilight.hlsl.program: Invalid param_named_auto attribute - Parameter called lightSpecularColor does not exist. 13:03:42: Parsing script deferred_post_multipass.glsl.program 13:03:42: Parsing script deferred_post_multipass.hlsl.program 13:03:42: Parsing script deferred_post_onepass.glsl.program 13:03:42: Parsing script deferred_post_onepass.hlsl.program 13:03:42: Parsing script BlackAndWhite.material 13:03:42: Parsing script Bloom.material 13:03:42: Parsing script DepthShadowmap.material 13:03:42: Parsing script DOF.material 13:03:42: Parsing script Embossed.material 13:03:42: Parsing script Example-DynTex.material 13:03:42: Parsing script Example-Water.material 13:03:42: Parsing script Example.material 13:03:42: Parsing script Examples-Advanced.material 13:03:42: Parsing script facial.material 13:03:42: Parsing script Glass.material 13:03:42: Parsing script hdr.material 13:03:42: Parsing script HeatVision.material 13:03:43: Parsing script Hurt.material 13:03:43: Parsing script instancing.material 13:03:43: Parsing script Invert.material 13:03:43: Parsing script Laplace.material 13:03:43: Parsing script MotionBlur.material 13:03:43: Parsing script Ocean.material 13:03:43: Parsing script OffsetMapping.material 13:03:43: Parsing script Ogre.material 13:03:43: Parsing script OldMovie.material 13:03:43: Parsing script OldTV.material 13:03:43: Parsing script Posterize.material 13:03:43: Parsing script RZR-002.material 13:03:43: Parsing script SharpenEdges.material 13:03:43: Parsing script smoke.material 13:03:43: Parsing script Tiling.material 13:03:43: Parsing script VarianceShadowmap.material 13:03:44: Parsing script deferred.material 13:03:44: Parsing script deferreddemo.material 13:03:44: Parsing script deferred_post_debug.material 13:03:44: Parsing script deferred_post_minilight.material 13:03:44: Parsing script deferred_post_multipass.material 13:03:44: Parsing script deferred_post_onepass.material 13:03:44: Parsing script RomanBath.material 13:03:44: Parsing script Examples.compositor 13:03:44: Parsing script sample.fontdef 13:03:44: Parsing script emitted_emitter.particle 13:03:44: Parsing script Example-Water.particle 13:03:44: Parsing script Example.particle 13:03:44: Parsing script smoke.particle 13:03:44: Parsing script Compositor.overlay 13:03:44: Parsing script DP3.overlay 13:03:44: Parsing script Example-CubeMapping.overlay 13:03:44: Parsing script Example-DynTex.overlay 13:03:44: Parsing script Example-Water.overlay 13:03:44: Parsing script Shadows.overlay 13:03:44: Finished parsing scripts for resource group General 13:03:44: Parsing scripts for resource group Internal 13:03:44: Finished parsing scripts for resource group Internal 13:03:44: Mesh: Loading ogrehead.mesh. 13:03:44: Texture: WeirdEye.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 13:03:44: Texture: GreenSkin.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 13:03:44: Texture: spheremap.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 13:03:44: D3D9 : ***** Dimensions altered by the render system 13:03:44: D3D9 : ***** Source image dimensions : 96x96 13:03:44: D3D9 : ***** Texture dimensions : 128x128 13:03:44: Texture: dirt01.jpg: Loading 1 faces(PF_R8G8B8,96x96x1) with 7 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1. 13:03:44: Texture: cubescene_fr.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 13:03:44: Texture: cubescene_bk.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 13:03:44: Texture: cubescene_lf.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 13:03:44: Texture: cubescene_rt.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 13:03:44: Texture: cubescene_up.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 13:03:44: Texture: cubescene_dn.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 13:03:44: Texture: flare.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 13:03:44: Mesh: Loading fish.mesh. 13:03:44: Skeleton: Loading fish.skeleton 13:03:44: Texture: steelhead.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 13:03:44: WARNING: the mesh 'fish.mesh' includes vertices without bone assignments. Those vertices will transform to wrong position when skeletal animation enabled. To eliminate this, assign at least one bone assignment per vertex on your mesh. 13:03:44: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 13:03:44: *** Initializing OIS *** 13:03:45: Mesh: Loading Barrel.mesh. 13:03:45: Texture: RustyBarrel.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 13:04:46: Unregistering ResourceManager for type BspLevel 13:04:46: *-*-* OGRE Shutdown 13:04:46: Unregistering ResourceManager for type Compositor 13:04:46: Unregistering ResourceManager for type Font 13:04:46: Unregistering ResourceManager for type Skeleton 13:04:46: Unregistering ResourceManager for type Mesh 13:04:46: Unregistering ResourceManager for type HighLevelGpuProgram 13:04:46: Uninstalling plugin: Cg Program Manager 13:04:46: Plugin successfully uninstalled 13:04:46: Unloading library .\Plugin_CgProgramManager 13:04:46: Uninstalling plugin: Octree & Terrain Scene Manager 13:04:46: Plugin successfully uninstalled 13:04:46: Unloading library .\Plugin_OctreeSceneManager 13:04:46: Uninstalling plugin: BSP Scene Manager 13:04:46: Plugin successfully uninstalled 13:04:46: Unloading library .\Plugin_BSPSceneManager 13:04:46: Uninstalling plugin: ParticleFX 13:04:46: Plugin successfully uninstalled 13:04:46: Unloading library .\Plugin_ParticleFX 13:04:46: Uninstalling plugin: GL RenderSystem 13:04:46: *** Stopping Win32GL Subsystem *** 13:04:46: Plugin successfully uninstalled 13:04:46: Unloading library .\RenderSystem_GL 13:04:46: Uninstalling plugin: D3D9 RenderSystem 13:04:47: Render Target 'OGRE Render Window' Average FPS: 31.3217 Best FPS: 36.239 Worst FPS: 0.518672 13:04:48: D3D9 : Shutting down cleanly. 13:04:48: Unregistering ResourceManager for type Texture 13:04:48: Unregistering ResourceManager for type GpuProgram 13:04:48: D3D9 : Direct3D9 Rendering Subsystem destroyed. 13:04:48: Plugin successfully uninstalled 13:04:48: Unloading library .\RenderSystem_Direct3D9 13:04:48: Unregistering ResourceManager for type Material