AUTHORS ======= OGRE Team --------- Steve Streeting (sinbad) Thomas Muldowney (temas) James O'Sullivan (_mental_) Wladimir J. van der Laan (miathan6/wumpus) Feature Contributors -------------------- The following list includes developers who have contributed features to OGRE: Contributor Subject Areas ----------- -------------------------------------- Adrian Cearnau (cearny) : Codecs, dynamic library loading Jon Anderson (janders) : octree plugin Martin Persson : Nature plugin Jesse Rusak (jder) : Mac OSX port Etienne Mallard (earthquakeproof) : 3D Studio Model Exporter Banania : ditto Paolo Gavocanov (cTh) : Initial D3D9 port, Meshviewer, 3D Studio Scene Exporter Ivica Aracic (macross/bytelord) : Ogre4J, Maya exporter, .scene format Jeff Leigh : Sky enhancements, debug overlay Jose A Milan (jamilan/spoke) : Paging landscape plugin Tuan Kuranes (kuranes) : ditto Stephan Kaiser (psyclonist) : OgreFsrad, OgreLMTS, .scene format Philippe Culet : Attaching objects to bones Jon L. Griffeth (silent3) : GUI enhancements Dan Sonnemann (oberleutnantdan) : Timers Amit Mathew : Profiler Dennis Verbeek : Lightwave exporter David Whittaker : Displacement mapping terrain Chris Groskopf (staringmonkey) : OgreTok Jeff Doyle (nfz) : ATI_fragment_shader compiler, paging landscape Patrick Kooman : Overlay editor Doug Wolanick (icetec) : DotSceneOctree exporter & plugin John Van Vliet (granite/fifty1) : Maya exporter Marcin Zukowski (eru) : Demo_CubeMapping and Demo_Water Jens Hoffmann : Blender exporter Michael Reimpell : Blender exporter Sam le Pirate : BMP support Attila Tajti (attis) : Wings3D exporter ? (Firestorm) : Particle scale and rotate affectors Lee Sandberg : Hardware occlusion query support Phillip Castaneda (pjcast) : External texture sources / dynamic textures Henry Goffin (qsilver) : Ultra-fast scaling code in OgreImageResampler.h Federico Di Gregorio (fog) : Debian packaging Others ------ The following people have been notable in their support of OGRE through the fixing of bugs, testing patches, and various other miscellaneous contributions: Timo Keller (norondion) Kai-Peter Backman Daniel Wessl?n Benny Kramek (wolfman8k) Riku Nurminen (rakkis) Christopher John Gilbert (thegilb) Martin Pollard (xmp) Nikita Mikros (santanopoulos) Chris Heald (antiarc) Michael Casaday Evgeni Popov Chris McGuirk (leedgitar) Te'ja (thiveertm) Keith Jackson G Nikolakis Genva Christian Lindequist Larsen (DWORD) Chris Heald (Antiarc) Green Eyed Monster (monster) If we've forgotten you in the above list, please contact us! See Readme.html in the Docs folder for more details, in particular information on the media supplied with the demos. ----- Copyright 1999-2004 The OGRE Team. This file is part of OGRE (Object-Oriented Graphics Rendering Engine). OGRE is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. OGRE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with OGRE; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.