Bullet Physics Library is an open source project with help from the community at the Physics Forum See the forum at http://bulletphysics.com The project was started by Erwin Coumans Following people contributed to Bullet (random order, please let us know on the forum if your name should be in this list) Gino van den Bergen: LinearMath classes Christer Ericson: parts of the voronoi simplex solver Simon Hobbs: 3d axis sweep and prune, Extras/SATCollision, separating axis theorem + SIMD code Dirk Gregorius: generic D6 constraint Erin Catto: accumulated impulse in sequential impulse Nathanael Presson: EPA penetration depth calculation Francisco Leon: GIMPACT Concave Concave collision Joerg Henrichs: make buildsystem (work in progress) Eric Sunshine: jam + msvcgen buildsystem Steve Baker: GPU physics and general implementation improvements Jay Lee: Double precision support KleMiX, aka Vsevolod Klementjev, managed version, rewritten in C# for XNA Erwin Coumans: most other source code