Orxonox: orxonox::GSStandalone Class Reference

# orxonox::GSStandalone Class Reference

`#include <src/orxonox/gamestates/GSStandalone.h>`

Inheritance diagram for orxonox::GSStandalone:

List of all members.

## Public Member Functions

void | activate ()
void | deactivate ()
| GSStandalone (const GameStateConstrParams &params)
void | update (const Clock &time)
| ~GSStandalone ()

## Constructor & Destructor Documentation

orxonox::GSStandalone::GSStandalone | ( | const GameStateConstrParams & | params | ) |

orxonox::GSStandalone::~GSStandalone | ( |  | ) |

## Member Function Documentation

void orxonox::GSStandalone::activate | ( |  | ) | `[virtual]`

Reimplemented from orxonox::GameState.

References orxonox::GameMode::setIsStandalone().

void orxonox::GSStandalone::deactivate | ( |  | ) | `[virtual]`

Reimplemented from orxonox::GameState.

References orxonox::GameMode::setIsStandalone().

void orxonox::GSStandalone::update | ( | const Clock & | time | ) | `[virtual]`

Reimplemented from orxonox::GameState.

The documentation for this class was generated from the following files:

- src/orxonox/gamestates/GSStandalone.h
- src/orxonox/gamestates/GSStandalone.cc