Orxonox: Member List

# orxonox::GametypeInfo Member List

This is the complete list of members for orxonox::GametypeInfo, including all inherited members.

addEvent(BaseObject *event, const std::string &sectionname) | orxonox::BaseObject |
addEventContainer(const std::string &sectionname, EventContainer *container) | orxonox::BaseObject |
addTemplate(const std::string &name) | orxonox::BaseObject |
addTemplate(Template *temp) | orxonox::BaseObject |
bActive_ | orxonox::BaseObject | `[protected]`
BaseObject(BaseObject *creator) | orxonox::BaseObject |
bEnded_ | orxonox::GametypeInfo | `[private]`
bStartCountdownRunning_ | orxonox::GametypeInfo | `[private]`
bStarted_ | orxonox::GametypeInfo | `[private]`
bVisible_ | orxonox::BaseObject | `[protected]`
changedActivity() | orxonox::BaseObject | `[inline, virtual]`
changedGametype() | orxonox::BaseObject | `[inline, virtual]`
changedMainState() | orxonox::BaseObject | `[virtual]`
changedName() | orxonox::BaseObject | `[inline, virtual]`
changedVisibility() | orxonox::BaseObject | `[inline, virtual]`
createParents() | orxonox::OrxonoxClass | `[inline]`
deleteObject(uint32_t objectID) | orxonox::Synchronisable | `[static]`
dispatchAnnounceMessage(const std::string &message) | orxonox::GametypeInfo |
dispatchDeathMessage(const std::string &message) | orxonox::GametypeInfo |
dispatchKillMessage(const std::string &message) | orxonox::GametypeInfo |
fabricate(uint8_t *&mem, uint8_t mode=0x0) | orxonox::Synchronisable | `[static]`
fireEvent() | orxonox::BaseObject |
fireEvent(bool activate) | orxonox::BaseObject |
fireEvent(bool activate, BaseObject *originator) | orxonox::BaseObject |
fireEvent(Event &event) | orxonox::BaseObject |
functorGetMainState_ | orxonox::BaseObject | `[protected]`
functorSetMainState_ | orxonox::BaseObject | `[protected]`
Gametype class | orxonox::GametypeInfo | `[friend]`
GametypeInfo(BaseObject *creator) | orxonox::GametypeInfo |
getClassID() const | orxonox::Synchronisable | `[inline]`
getCreator() const | orxonox::BaseObject | `[inline]`
getCreatorID() const | orxonox::Synchronisable | `[inline]`
getEvent(unsigned int index) const | orxonox::BaseObject |
getEventContainer(const std::string &sectionname) const | orxonox::BaseObject |
getFile() const | orxonox::BaseObject | `[inline]`
getFilename() const | orxonox::BaseObject |
getGametype() const | orxonox::BaseObject | `[inline]`
getHUDTemplate() const | orxonox::GametypeInfo | `[inline]`
getIdentifier() const | orxonox::OrxonoxClass | `[inline]`
getLoaderIndentation() const | orxonox::BaseObject | `[inline]`
getMainState() const | orxonox::BaseObject |
getMainStateName() const | orxonox::BaseObject | `[inline]`
getMetaList() | orxonox::OrxonoxClass | `[inline]`
getName() const | orxonox::BaseObject | `[inline]`
getNamespace() const | orxonox::BaseObject | `[inline]`
getNumberOfDeletedObject() | orxonox::Synchronisable | `[inline, static]`
getObjectID() const | orxonox::Synchronisable | `[inline]`
getOldGametype() const | orxonox::BaseObject | `[inline]`
getOldName() const | orxonox::BaseObject | `[inline]`
getParents() const | orxonox::OrxonoxClass | `[inline]`
getPriority() const | orxonox::Synchronisable | `[inline]`
getScene() const | orxonox::BaseObject | `[inline]`
getStartCountdown() const | orxonox::GametypeInfo | `[inline]`
getSynchronisable(uint32_t objectID) | orxonox::Synchronisable | `[static]`
getTemplates() const | orxonox::BaseObject | `[inline]`
hasEnded() const | orxonox::GametypeInfo | `[inline]`
hasStarted() const | orxonox::GametypeInfo | `[inline]`
hudtemplate_ | orxonox::GametypeInfo | `[private]`
Info(BaseObject *creator) | orxonox::Info |
isA(const Identifier *identifier) | orxonox::OrxonoxClass |
isA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isA(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isActive() const | orxonox::BaseObject | `[inline]`
isChildOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isDirectChildOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isDirectChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isDirectParentOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isDirectParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isExactlyA(const Identifier *identifier) | orxonox::OrxonoxClass |
isExactlyA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isExactlyA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isExactlyA(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isInitialized() const | orxonox::BaseObject | `[inline]`
isParentOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isStartCountdownRunning() const | orxonox::GametypeInfo | `[inline]`
isVisible() const | orxonox::BaseObject | `[inline]`
mainStateName_ | orxonox::BaseObject | `[protected]`
name_ | orxonox::BaseObject | `[protected]`
oldName_ | orxonox::BaseObject | `[protected]`
OrxonoxClass() | orxonox::OrxonoxClass |
packet::Gamestate class | orxonox::Synchronisable | `[friend]`
popDeletedObject() | orxonox::Synchronisable | `[inline, static]`
processEvent(Event &event) | orxonox::BaseObject | `[virtual]`
registerEventListener(BaseObject *object, const std::string &sectionname) | orxonox::BaseObject | `[inline]`
registerVariable(T &variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false) | orxonox::Synchronisable | `[inline, protected]`
registerVariable(std::string &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(const ColourValue &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(ColourValue &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(const Vector2 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(Vector2 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(const Vector3 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(Vector3 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(const Vector4 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(Vector4 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(mbool &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(const Quaternion &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(Quaternion &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariables() | orxonox::GametypeInfo |
removeEvent(BaseObject *event) | orxonox::BaseObject |
sendAnnounceMessage(const std::string &message) | orxonox::GametypeInfo |
sendAnnounceMessage(const std::string &message, unsigned int clientID) | orxonox::GametypeInfo |
sendDeathMessage(const std::string &message, unsigned int clientID) | orxonox::GametypeInfo |
sendKillMessage(const std::string &message, unsigned int clientID) | orxonox::GametypeInfo |
setActive(bool bActive) | orxonox::BaseObject | `[inline]`
setClient(bool b) | orxonox::Synchronisable | `[static]`
setConfigValues() | orxonox::OrxonoxClass | `[inline]`
setCreator(BaseObject *creator) | orxonox::BaseObject | `[inline]`
setFile(const XMLFile *file) | orxonox::BaseObject | `[inline]`
setGametype(Gametype *gametype) | orxonox::BaseObject | `[inline]`
setIdentifier(Identifier *identifier) | orxonox::OrxonoxClass | `[inline]`
setLoaderIndentation(const std::string &indentation) | orxonox::BaseObject | `[inline]`
setMainState(bool state) | orxonox::BaseObject |
setMainStateName(const std::string &name) | orxonox::BaseObject |
setName(const std::string &name) | orxonox::BaseObject | `[inline]`
setNamespace(Namespace *ns) | orxonox::BaseObject | `[inline, virtual]`
setObjectMode(uint8_t mode) | orxonox::Synchronisable | `[protected]`
setPriority(unsigned int freq) | orxonox::Synchronisable | `[inline, protected]`
setScene(Scene *scene) | orxonox::BaseObject | `[inline]`
setVisible(bool bVisible) | orxonox::BaseObject | `[inline]`
startCountdown_ | orxonox::GametypeInfo | `[private]`
Synchronisable(BaseObject *creator) | orxonox::Synchronisable | `[protected]`
unregisterEventListener(BaseObject *object) | orxonox::BaseObject | `[inline]`
XMLPort(Element &xmlelement, XMLPort::Mode mode) | orxonox::BaseObject | `[virtual]`
~BaseObject() | orxonox::BaseObject | `[virtual]`
~GametypeInfo() | orxonox::GametypeInfo | `[virtual]`
~Info() | orxonox::Info | `[inline, virtual]`
~OrxonoxClass() | orxonox::OrxonoxClass | `[virtual]`
~Synchronisable() | orxonox::Synchronisable | `[virtual]`