Orxonox: src/orxonox/objects/worldentities/Light.cc File Reference

# Light.cc File Reference

`#include "Light.h"`
`#include <OgreSceneManager.h>`
`#include <OgreLight.h>`
`#include <boost/static_assert.hpp>`
`#include "util/StringUtils.h"`
`#include "util/Exception.h"`
`#include "core/CoreIncludes.h"`
`#include "core/GameMode.h"`
`#include "core/XMLPort.h"`
`#include "objects/Scene.h"`

## Namespaces

namespace | orxonox

## Functions

| orxonox::BOOST_STATIC_ASSERT ((int) Ogre::Light::LT_SPOTLIGHT==(int) Light::Spotlight)
| orxonox::BOOST_STATIC_ASSERT ((int) Ogre::Light::LT_DIRECTIONAL==(int) Light::Directional)
| orxonox::BOOST_STATIC_ASSERT ((int) Ogre::Light::LT_POINT==(int) Light::Point)
| orxonox::CreateFactory (Light)