Orxonox: orxonox::GameState::State Struct Reference

# orxonox::GameState::State Struct Reference

Gives information about what the GameState is currently doing. More...

`#include <src/core/GameState.h>`

List of all members.

## Public Attributes

unsigned | activating: 1
unsigned | active: 1
unsigned | deactivating: 1
unsigned | suspended: 1
unsigned | topState: 1
unsigned | updating: 1

## Detailed Description

Gives information about what the GameState is currently doing.

## Member Data Documentation

unsigned orxonox::GameState::State::activating

Referenced by orxonox::GameState::activateInternal(), and orxonox::GameState::GameState().

unsigned orxonox::GameState::State::active

Referenced by orxonox::GameState::activateInternal(), orxonox::GameState::deactivateInternal(), orxonox::GameState::GameState(), and orxonox::GameState::~GameState().

unsigned orxonox::GameState::State::deactivating

Referenced by orxonox::GameState::deactivateInternal(), and orxonox::GameState::GameState().

unsigned orxonox::GameState::State::suspended

Referenced by orxonox::GameState::deactivateInternal(), and orxonox::GameState::GameState().

unsigned orxonox::GameState::State::topState

Referenced by orxonox::GameState::GameState().

unsigned orxonox::GameState::State::updating

Referenced by orxonox::GameState::deactivateInternal(), orxonox::GameState::GameState(), and orxonox::GameState::updateInternal().

The documentation for this struct was generated from the following file:

- src/core/GameState.h