Orxonox: Member List

# orxonox::SphereCollisionShape Member List

This is the complete list of members for orxonox::SphereCollisionShape, including all inherited members.

addEvent(BaseObject *event, const std::string &sectionname) | orxonox::BaseObject |
addEventContainer(const std::string &sectionname, EventContainer *container) | orxonox::BaseObject |
addTemplate(const std::string &name) | orxonox::BaseObject |
addTemplate(Template *temp) | orxonox::BaseObject |
bActive_ | orxonox::BaseObject | `[protected]`
BaseObject(BaseObject *creator) | orxonox::BaseObject |
bVisible_ | orxonox::BaseObject | `[protected]`
calculateLocalInertia(float mass, btVector3 &inertia) const | orxonox::CollisionShape |
changedActivity() | orxonox::BaseObject | `[inline, virtual]`
changedGametype() | orxonox::BaseObject | `[inline, virtual]`
changedMainState() | orxonox::BaseObject | `[virtual]`
changedName() | orxonox::BaseObject | `[inline, virtual]`
changedVisibility() | orxonox::BaseObject | `[inline, virtual]`
CollisionShape(BaseObject *creator) | orxonox::CollisionShape |
collisionShape_ | orxonox::CollisionShape | `[protected]`
createNewShape() const | orxonox::SphereCollisionShape | `[private, virtual]`
createParents() | orxonox::OrxonoxClass | `[inline]`
deleteObject(uint32_t objectID) | orxonox::Synchronisable | `[static]`
fabricate(uint8_t *&mem, uint8_t mode=0x0) | orxonox::Synchronisable | `[static]`
fireEvent() | orxonox::BaseObject |
fireEvent(bool activate) | orxonox::BaseObject |
fireEvent(bool activate, BaseObject *originator) | orxonox::BaseObject |
fireEvent(Event &event) | orxonox::BaseObject |
functorGetMainState_ | orxonox::BaseObject | `[protected]`
functorSetMainState_ | orxonox::BaseObject | `[protected]`
getClassID() const | orxonox::Synchronisable | `[inline]`
getCollisionShape() const | orxonox::CollisionShape | `[inline]`
getCreator() const | orxonox::BaseObject | `[inline]`
getCreatorID() const | orxonox::Synchronisable | `[inline]`
getEvent(unsigned int index) const | orxonox::BaseObject |
getEventContainer(const std::string &sectionname) const | orxonox::BaseObject |
getFile() const | orxonox::BaseObject | `[inline]`
getFilename() const | orxonox::BaseObject |
getGametype() const | orxonox::BaseObject | `[inline]`
getIdentifier() const | orxonox::OrxonoxClass | `[inline]`
getLoaderIndentation() const | orxonox::BaseObject | `[inline]`
getMainState() const | orxonox::BaseObject |
getMainStateName() const | orxonox::BaseObject | `[inline]`
getMetaList() | orxonox::OrxonoxClass | `[inline]`
getName() const | orxonox::BaseObject | `[inline]`
getNamespace() const | orxonox::BaseObject | `[inline]`
getNumberOfDeletedObject() | orxonox::Synchronisable | `[inline, static]`
getObjectID() const | orxonox::Synchronisable | `[inline]`
getOldGametype() const | orxonox::BaseObject | `[inline]`
getOldName() const | orxonox::BaseObject | `[inline]`
getOrientation() const | orxonox::CollisionShape | `[inline]`
getParents() const | orxonox::OrxonoxClass | `[inline]`
getPosition() const | orxonox::CollisionShape | `[inline]`
getPriority() const | orxonox::Synchronisable | `[inline]`
getRadius() const | orxonox::SphereCollisionShape | `[inline]`
getScale3D() const | orxonox::CollisionShape | `[inline]`
getScene() const | orxonox::BaseObject | `[inline]`
getSynchronisable(uint32_t objectID) | orxonox::Synchronisable | `[static]`
getTemplates() const | orxonox::BaseObject | `[inline]`
hasTransform() const | orxonox::CollisionShape |
isA(const Identifier *identifier) | orxonox::OrxonoxClass |
isA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isA(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isActive() const | orxonox::BaseObject | `[inline]`
isChildOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isDirectChildOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isDirectChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isDirectParentOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isDirectParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isExactlyA(const Identifier *identifier) | orxonox::OrxonoxClass |
isExactlyA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isExactlyA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isExactlyA(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isInitialized() const | orxonox::BaseObject | `[inline]`
isParentOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isVisible() const | orxonox::BaseObject | `[inline]`
mainStateName_ | orxonox::BaseObject | `[protected]`
name_ | orxonox::BaseObject | `[protected]`
notifyBeingAttached(CompoundCollisionShape *newParent) | orxonox::CollisionShape |
notifyDetached() | orxonox::CollisionShape |
oldName_ | orxonox::BaseObject | `[protected]`
OrxonoxClass() | orxonox::OrxonoxClass |
packet::Gamestate class | orxonox::Synchronisable | `[friend]`
parent_ | orxonox::CollisionShape | `[protected]`
parentChanged() | orxonox::CollisionShape | `[protected, virtual]`
parentID_ | orxonox::CollisionShape | `[protected]`
pitch(const Degree &angle) | orxonox::CollisionShape | `[inline]`
popDeletedObject() | orxonox::Synchronisable | `[inline, static]`
processEvent(Event &event) | orxonox::BaseObject | `[virtual]`
radius_ | orxonox::SphereCollisionShape | `[private]`
registerEventListener(BaseObject *object, const std::string &sectionname) | orxonox::BaseObject | `[inline]`
registerVariable(T &variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false) | orxonox::Synchronisable | `[inline, protected]`
registerVariable(std::string &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(const ColourValue &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(ColourValue &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(const Vector2 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(Vector2 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(const Vector3 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(Vector3 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(const Vector4 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(Vector4 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(mbool &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(const Quaternion &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariable(Quaternion &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | `[inline]`
registerVariables() | orxonox::SphereCollisionShape |
removeEvent(BaseObject *event) | orxonox::BaseObject |
roll(const Degree &angle) | orxonox::CollisionShape | `[inline]`
setActive(bool bActive) | orxonox::BaseObject | `[inline]`
setClient(bool b) | orxonox::Synchronisable | `[static]`
setConfigValues() | orxonox::OrxonoxClass | `[inline]`
setCreator(BaseObject *creator) | orxonox::BaseObject | `[inline]`
setFile(const XMLFile *file) | orxonox::BaseObject | `[inline]`
setGametype(Gametype *gametype) | orxonox::BaseObject | `[inline]`
setIdentifier(Identifier *identifier) | orxonox::OrxonoxClass | `[inline]`
setLoaderIndentation(const std::string &indentation) | orxonox::BaseObject | `[inline]`
setMainState(bool state) | orxonox::BaseObject |
setMainStateName(const std::string &name) | orxonox::BaseObject |
setName(const std::string &name) | orxonox::BaseObject | `[inline]`
setNamespace(Namespace *ns) | orxonox::BaseObject | `[inline, virtual]`
setObjectMode(uint8_t mode) | orxonox::Synchronisable | `[protected]`
setOrientation(const Quaternion &orientation) | orxonox::CollisionShape | `[inline]`
setPosition(const Vector3 &position) | orxonox::CollisionShape | `[inline]`
setPriority(unsigned int freq) | orxonox::Synchronisable | `[inline, protected]`
setRadius(float radius) | orxonox::SphereCollisionShape | `[inline]`
setScale(float scale) | orxonox::CollisionShape | `[virtual]`
setScale3D(const Vector3 &scale) | orxonox::CollisionShape | `[virtual]`
setScene(Scene *scene) | orxonox::BaseObject | `[inline]`
setVisible(bool bVisible) | orxonox::BaseObject | `[inline]`
SphereCollisionShape(BaseObject *creator) | orxonox::SphereCollisionShape |
Synchronisable(BaseObject *creator) | orxonox::Synchronisable | `[protected]`
unregisterEventListener(BaseObject *object) | orxonox::BaseObject | `[inline]`
updateParent() | orxonox::CollisionShape | `[protected, virtual]`
updateShape() | orxonox::CollisionShape |
XMLPort(Element &xmlelement, XMLPort::Mode mode) | orxonox::SphereCollisionShape | `[virtual]`
yaw(const Degree &angle) | orxonox::CollisionShape | `[inline]`
~BaseObject() | orxonox::BaseObject | `[virtual]`
~CollisionShape() | orxonox::CollisionShape | `[virtual]`
~OrxonoxClass() | orxonox::OrxonoxClass | `[virtual]`
~SphereCollisionShape() | orxonox::SphereCollisionShape | `[virtual]`
~Synchronisable() | orxonox::Synchronisable | `[virtual]`