Orxonox: src/core/Game.cc File Reference

# Game.cc File Reference

Implementation of the Game class. More...

`#include "Game.h"`
`#include <exception>`
`#include <boost/weak_ptr.hpp>`
`#include "util/Debug.h"`
`#include "util/Exception.h"`
`#include "util/Sleep.h"`
`#include "util/SubString.h"`
`#include "Clock.h"`
`#include "CommandLine.h"`
`#include "ConsoleCommand.h"`
`#include "Core.h"`
`#include "CoreIncludes.h"`
`#include "ConfigValueIncludes.h"`
`#include "GameState.h"`

## Namespaces

namespace | orxonox

## Classes

class | orxonox::GameConfiguration
| Another helper class for the Game singleton: we cannot derive Game from OrxonoxClass because we need to handle the Identifier destruction in the Core destructor. More...
struct | orxonox::GameStateTreeNode
| Represents one node of the game state tree. More...

## Functions

| orxonox::SetConsoleCommandShortcutExternAlias (stop_game,"exit")
static void | orxonox::stop_game ()

## Detailed Description

Implementation of the Game class.