Orxonox: src/orxonox/objects/gametypes/Gametype.h File Reference

# Gametype.h File Reference

`#include "OrxonoxPrereqs.h"`
`#include <map>`
`#include <set>`
`#include <string>`
`#include "core/BaseObject.h"`
`#include "core/Identifier.h"`
`#include "interfaces/Tickable.h"`
`#include "objects/infos/GametypeInfo.h"`

## Namespaces

namespace | orxonox
namespace | orxonox::PlayerState

## Classes

class | orxonox::Gametype
struct | orxonox::Player

## Enumerations

enum | orxonox::PlayerState::Value { orxonox::PlayerState::Uninitialized, orxonox::PlayerState::Joined, orxonox::PlayerState::Alive, orxonox::PlayerState::Dead }