
material Ac3d/Plane/Mat001_Tex00
{
	technique
	{
		pass
		{
			ambient 1 1 1 1
			diffuse 1 1 1 1
			specular 0.75 0.75 1 1 10

			texture_unit
			{
				texture tiled_floor.jpg
				filtering anisotropic
				max_anisotropy 8
			}
		}
	}
}
