Orxonox: Member List

# orxonox::Deathmatch Member List

This is the complete list of members for orxonox::Deathmatch, including all inherited members.

addBots(unsigned int amount) | orxonox::Gametype |
addEvent(BaseObject *event, const std::string &sectionname) | orxonox::BaseObject |
addEventContainer(const std::string &sectionname, EventContainer *container) | orxonox::BaseObject |
addTemplate(const std::string &name) | orxonox::BaseObject |
addTemplate(Template *temp) | orxonox::BaseObject |
addTime(float t) | orxonox::Gametype | `[virtual]`
allowPawnDamage(Pawn *victim, Pawn *originator=0) | orxonox::Gametype | `[virtual]`
allowPawnDeath(Pawn *victim, Pawn *originator=0) | orxonox::Gametype | `[virtual]`
allowPawnHit(Pawn *victim, Pawn *originator=0) | orxonox::Gametype | `[virtual]`
assignDefaultPawnsIfNeeded() | orxonox::Gametype | `[protected, virtual]`
bActive_ | orxonox::BaseObject | `[protected]`
BaseObject(BaseObject *creator) | orxonox::BaseObject |
bAutoStart_ | orxonox::Gametype | `[protected]`
bForceSpawn_ | orxonox::Gametype | `[protected]`
botclass_ | orxonox::Gametype | `[protected]`
bVisible_ | orxonox::BaseObject | `[protected]`
changedActivity() | orxonox::BaseObject | `[inline, virtual]`
changedGametype() | orxonox::BaseObject | `[inline, virtual]`
changedMainState() | orxonox::BaseObject | `[virtual]`
changedName() | orxonox::BaseObject | `[inline, virtual]`
changedVisibility() | orxonox::BaseObject | `[inline, virtual]`
checkStart() | orxonox::Gametype | `[protected, virtual]`
createParents() | orxonox::OrxonoxClass | `[inline]`
Deathmatch(BaseObject *creator) | orxonox::Deathmatch |
defaultControllableEntity_ | orxonox::Gametype | `[protected]`
end() | orxonox::Deathmatch | `[virtual]`
fireEvent() | orxonox::BaseObject |
fireEvent(bool activate) | orxonox::BaseObject |
fireEvent(bool activate, BaseObject *originator) | orxonox::BaseObject |
fireEvent(Event &event) | orxonox::BaseObject |
functorGetMainState_ | orxonox::BaseObject | `[protected]`
functorSetMainState_ | orxonox::BaseObject | `[protected]`
Gametype(BaseObject *creator) | orxonox::Gametype |
getBestSpawnPoint(PlayerInfo *player) const | orxonox::Gametype | `[protected, virtual]`
getCreator() const | orxonox::BaseObject | `[inline]`
getEvent(unsigned int index) const | orxonox::BaseObject |
getEventContainer(const std::string &sectionname) const | orxonox::BaseObject |
getFile() const | orxonox::BaseObject | `[inline]`
getFilename() const | orxonox::BaseObject |
getGametype() const | orxonox::BaseObject | `[inline]`
getGametypeInfo() const | orxonox::Gametype | `[inline]`
getHUDTemplate() const | orxonox::Gametype | `[inline]`
getIdentifier() const | orxonox::OrxonoxClass | `[inline]`
getLoaderIndentation() const | orxonox::BaseObject | `[inline]`
getMainState() const | orxonox::BaseObject |
getMainStateName() const | orxonox::BaseObject | `[inline]`
getMetaList() | orxonox::OrxonoxClass | `[inline]`
getName() const | orxonox::BaseObject | `[inline]`
getNamespace() const | orxonox::BaseObject | `[inline]`
getNumberOfPlayers() const | orxonox::Gametype | `[inline]`
getOldGametype() const | orxonox::BaseObject | `[inline]`
getOldName() const | orxonox::BaseObject | `[inline]`
getParents() const | orxonox::OrxonoxClass | `[inline]`
getPlayers() const | orxonox::Gametype | `[inline]`
getScene() const | orxonox::BaseObject | `[inline]`
getScore(PlayerInfo *player) const | orxonox::Gametype |
getStartCountdown() const | orxonox::Gametype | `[inline]`
getTemplates() const | orxonox::BaseObject | `[inline]`
getTime() | orxonox::Gametype | `[inline]`
getTimerIsActive() | orxonox::Gametype | `[inline]`
gtinfo_ | orxonox::Gametype | `[protected]`
hasEnded() const | orxonox::Gametype | `[inline]`
hasStarted() const | orxonox::Gametype | `[inline]`
initialStartCountdown_ | orxonox::Gametype | `[protected]`
isA(const Identifier *identifier) | orxonox::OrxonoxClass |
isA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isA(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isActive() const | orxonox::BaseObject | `[inline]`
isChildOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isDirectChildOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isDirectChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isDirectParentOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isDirectParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isDirectParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isExactlyA(const Identifier *identifier) | orxonox::OrxonoxClass |
isExactlyA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isExactlyA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isExactlyA(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isInitialized() const | orxonox::BaseObject | `[inline]`
isParentOf(const Identifier *identifier) | orxonox::OrxonoxClass |
isParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | `[inline]`
isParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | `[inline]`
isParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass |
isStartCountdownRunning() const | orxonox::Gametype | `[inline]`
isVisible() const | orxonox::BaseObject | `[inline]`
killBots(unsigned int amount=0) | orxonox::Gametype |
mainStateName_ | orxonox::BaseObject | `[protected]`
name_ | orxonox::BaseObject | `[protected]`
numberOfBots_ | orxonox::Gametype | `[protected]`
oldName_ | orxonox::BaseObject | `[protected]`
OrxonoxClass() | orxonox::OrxonoxClass |
pawnKilled(Pawn *victim, Pawn *killer=0) | orxonox::Deathmatch | `[virtual]`
pawnPostSpawn(Pawn *pawn) | orxonox::Gametype | `[virtual]`
pawnPreSpawn(Pawn *pawn) | orxonox::Gametype | `[virtual]`
playerChangedName(PlayerInfo *player) | orxonox::Deathmatch | `[virtual]`
playerEntered(PlayerInfo *player) | orxonox::Deathmatch | `[virtual]`
playerLeft(PlayerInfo *player) | orxonox::Deathmatch | `[virtual]`
playerPostSpawn(PlayerInfo *player) | orxonox::Gametype | `[virtual]`
playerPreSpawn(PlayerInfo *player) | orxonox::Gametype | `[virtual]`
players_ | orxonox::Gametype | `[protected]`
playerScored(PlayerInfo *player) | orxonox::Deathmatch | `[virtual]`
playerStartsControllingPawn(PlayerInfo *player, Pawn *pawn) | orxonox::Gametype | `[virtual]`
playerStopsControllingPawn(PlayerInfo *player, Pawn *pawn) | orxonox::Gametype | `[virtual]`
playerSwitched(PlayerInfo *player, Gametype *newgametype) | orxonox::Gametype | `[virtual]`
playerSwitchedBack(PlayerInfo *player, Gametype *oldgametype) | orxonox::Gametype | `[virtual]`
processEvent(Event &event) | orxonox::BaseObject | `[virtual]`
registerEventListener(BaseObject *object, const std::string &sectionname) | orxonox::BaseObject | `[inline]`
registerSpawnPoint(SpawnPoint *spawnpoint) | orxonox::Gametype | `[inline]`
removeEvent(BaseObject *event) | orxonox::BaseObject |
removeTime(float t) | orxonox::Gametype | `[virtual]`
resetTimer() | orxonox::Gametype | `[virtual]`
resetTimer(float t) | orxonox::Gametype | `[virtual]`
scoreboard_ | orxonox::Gametype | `[protected]`
scoreboardTemplate_ | orxonox::Gametype | `[protected]`
setActive(bool bActive) | orxonox::BaseObject | `[inline]`
setConfigValues() | orxonox::Gametype |
setCreator(BaseObject *creator) | orxonox::BaseObject | `[inline]`
setFile(const XMLFile *file) | orxonox::BaseObject | `[inline]`
setGametype(Gametype *gametype) | orxonox::BaseObject | `[inline]`
setHUDTemplate(const std::string &name) | orxonox::Gametype | `[inline]`
setIdentifier(Identifier *identifier) | orxonox::OrxonoxClass | `[inline]`
setLoaderIndentation(const std::string &indentation) | orxonox::BaseObject | `[inline]`
setMainState(bool state) | orxonox::BaseObject |
setMainStateName(const std::string &name) | orxonox::BaseObject |
setName(const std::string &name) | orxonox::BaseObject | `[inline]`
setNamespace(Namespace *ns) | orxonox::BaseObject | `[inline, virtual]`
setScene(Scene *scene) | orxonox::BaseObject | `[inline]`
setTimeLimit(float t) | orxonox::Gametype | `[inline]`
setVisible(bool bVisible) | orxonox::BaseObject | `[inline]`
spawnDeadPlayersIfRequested() | orxonox::Gametype | `[protected, virtual]`
spawnPlayer(PlayerInfo *player) | orxonox::Gametype | `[protected, virtual]`
spawnPlayerAsDefaultPawn(PlayerInfo *player) | orxonox::Gametype | `[protected, virtual]`
spawnPlayersIfRequested() | orxonox::Gametype | `[protected, virtual]`
spawnpoints_ | orxonox::Gametype | `[protected]`
start() | orxonox::Deathmatch | `[virtual]`
startTimer() | orxonox::Gametype | `[inline]`
stopTimer() | orxonox::Gametype | `[inline]`
tick(float dt) | orxonox::Gametype | `[virtual]`
Tickable() | orxonox::Tickable | `[protected]`
time_ | orxonox::Gametype | `[protected]`
timeLimit_ | orxonox::Gametype | `[protected]`
timerIsActive_ | orxonox::Gametype | `[protected]`
unregisterEventListener(BaseObject *object) | orxonox::BaseObject | `[inline]`
XMLPort(Element &xmlelement, XMLPort::Mode mode) | orxonox::BaseObject | `[virtual]`
~BaseObject() | orxonox::BaseObject | `[virtual]`
~Deathmatch() | orxonox::Deathmatch | `[inline, virtual]`
~Gametype() | orxonox::Gametype | `[inline, virtual]`
~OrxonoxClass() | orxonox::OrxonoxClass | `[virtual]`