<Template name=spaceshipassff>
  <SpaceShip
   camerapositiontemplate = spaceshipassffcameras

   health            = 100
   maxhealth         = 200
   initialhealth     = 100

   primaryThrust     = 100;
   auxilaryThrust    = 30;
   rotationThrust    = 10;
   
   collisionType     = "dynamic"
   mass              = 100
   linearDamping     = 0.7
   angularDamping    = 0.999
   name              = "blubbbeliblubb"
  >
    <attached>
      <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" />
      <!--Light position="0,0,20" diffuse="0,0,1" specular="0,0,1" type=point /-->
      <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 />
      <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 />
      <!--ParticleEmitter position="0,0,-100" source="Orxonox/smoke5" /-->
    </attached>
    <collisionShapes>
      <!--SphereCollisionShape position="0,0,0"      radius=20 /-->
      <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" />
      <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" />
      <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" />
      <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" />
      <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    </collisionShapes>
  </SpaceShip>
</Template>

<Template name=spaceshipassffcameras>
  <SpaceShip>
    <camerapositions>
      <CameraPosition position="0,10,40" />
      <CameraPosition position="0,150,-25" pitch=-90 />
      <CameraPosition position="0,0,-30" yaw=180 />
      <CameraPosition position="0,3,-14" yaw=0 />
      <CameraPosition position="-50,5,-8" yaw=-90 />
      <CameraPosition position="50,5,-8" yaw=90 />
    </camerapositions>
  </SpaceShip>
</Template>

<!--Template name=spaceshippirate>
  <SpaceShip
   health            = 100
   maxhealth         = 200
   initialhealth     = 100

   maxspeed          = 250
   maxsecondaryspeed = 50
   maxrotation       = 100
   transacc          = 200
   rotacc            = 140
   transdamp         = 75
  >
    <attached>
      <Model position="0,-10,-45" yaw=90 pitch=-90 roll=0 scale=4 mesh="pirate.mesh" />
    </attached>
  </SpaceShip>
</Template>

<Template name=spaceshipspacecruiser>
  <SpaceShip
   health            = 100
   maxhealth         = 200
   initialhealth     = 100

   maxspeed          = 250
   maxsecondaryspeed = 50
   maxrotation       = 100
   transacc          = 200
   rotacc            = 140
   transdamp         = 75
  >
    <attached>
      <Model position="8,-30,-120" yaw=90 pitch=-90 roll=0 scale=4 mesh="spacecruiser.mesh" />
    </attached>
  </SpaceShip>
</Template-->
