Orxonox: Member List

# orxonox::Server Member List

This is the complete list of members for orxonox::Server, including all inherited members.

ack(unsigned int gamestateID, unsigned int clientID) | orxonox::GamestateManager | `[virtual]`
ackGamestate(unsigned int gamestateID, unsigned int clientID) | orxonox::GamestateHandler | `[inline, static]`
add(packet::Gamestate *gs, unsigned int clientID) | orxonox::GamestateManager | `[virtual]`
addClient(ENetEvent *event) | orxonox::Server | `[private, virtual]`
addGamestate(packet::Gamestate *gs, unsigned int clientID) | orxonox::GamestateHandler | `[inline, static]`
orxonox::addPacket(ENetPacket *packet, int clientID=0) | orxonox::Host | `[static]`
orxonox::ServerConnection::addPacket(ENetPacket *packet, unsigned int ID) | orxonox::ServerConnection | `[static]`
orxonox::Connection::addPacket(ENetPacket *packet, ENetPeer *peer) | orxonox::Connection | `[static]`
addPacketAll(ENetPacket *packet) | orxonox::ServerConnection | `[static]`
Broadcast(const std::string &message) | orxonox::Host | `[static]`
broadcast(const std::string &message) | orxonox::Server | `[private, virtual]`
Chat(const std::string &message) | orxonox::Host | `[static]`
chat(const std::string &message) | orxonox::Server | `[private, virtual]`
clientID_ | orxonox::Host | `[protected]`
close() | orxonox::Server |
closeListener() | orxonox::ServerConnection |
Connection() | orxonox::Connection | `[protected]`
createClient(int clientID) | orxonox::Server | `[private]`
disconnectClient(ClientInformation *client) | orxonox::Server | `[private, virtual]`
orxonox::ServerConnection::disconnectClient(int clientID) | orxonox::ServerConnection |
disconnectClients() | orxonox::ServerConnection | `[protected]`
disconnectPeer(ENetEvent *event) | orxonox::ServerConnection | `[virtual]`
orxonox::Connection::disconnectPeer(ENetPeer *peer) | orxonox::Connection | `[protected]`
finishGamestate(unsigned int clientID, packet::Gamestate **destgamestate, packet::Gamestate *base, packet::Gamestate *gamestate) | orxonox::GamestateManager |
GamestateHandler() | orxonox::GamestateHandler | `[protected]`
GamestateManager() | orxonox::GamestateManager |
getHost() | orxonox::Connection | `[inline]`
getInstance() | orxonox::Connection | `[inline, protected, static]`
getPacketLoss(unsigned int clientID) | orxonox::Server |
getPing(unsigned int clientID) | orxonox::Server |
getPlayerID() | orxonox::Host | `[static]`
getShipID() | orxonox::Host | `[inline, static]`
getSnapshot() | orxonox::GamestateManager |
Host() | orxonox::Host | `[protected]`
host_ | orxonox::Connection | `[protected]`
incomingChat(const std::string &message, unsigned int playerID) | orxonox::Host | `[static]`
instance_ | orxonox::Host | `[protected, static]`
isServer() | orxonox::Host | `[inline, static]`
isServer_() | orxonox::Server | `[inline, private, virtual]`
open() | orxonox::Server |
openListener() | orxonox::ServerConnection |
playerID() | orxonox::Server | `[inline, private]`
processChat(const std::string &message, unsigned int playerID) | orxonox::Server | `[virtual]`
processGamestates() | orxonox::GamestateManager |
processPacket(ENetPacket *packet, ENetPeer *peer) | orxonox::Server | `[private]`
orxonox::ServerConnection::processPacket(ENetEvent *event) | orxonox::Connection | `[protected, virtual]`
processQueue() | orxonox::Connection | `[protected]`
queuePacket(ENetPacket *packet, int clientID) | orxonox::Server | `[virtual]`
removeClient(ClientInformation *client) | orxonox::GamestateManager |
running() | orxonox::Host | `[inline, static]`
sendChat(const std::string &message, unsigned int clientID) | orxonox::Server | `[private]`
sendGameState() | orxonox::Server | `[private]`
sendGamestates() | orxonox::GamestateManager |
sendObjectDeletes() | orxonox::Server | `[private]`
sendPackets() | orxonox::Connection |
Server() | orxonox::Server |
Server(int port) | orxonox::Server |
Server(int port, const std::string &bindAddress) | orxonox::Server |
ServerConnection() | orxonox::ServerConnection | `[protected]`
service(ENetEvent *event) | orxonox::Connection | `[protected]`
setBindAddress(const std::string &bindAddress) | orxonox::ServerConnection |
setClientID(unsigned int id) | orxonox::Host | `[inline, static]`
setPort(unsigned int port) | orxonox::ServerConnection |
setShipID(unsigned int id) | orxonox::Host | `[inline, static]`
shipID() | orxonox::Server | `[inline, private]`
shipID_ | orxonox::Host | `[protected]`
syncClassid(unsigned int clientID) | orxonox::Server | `[private]`
timeSinceLastUpdate_ | orxonox::Server | `[private]`
update(const Clock &time) | orxonox::Server |
orxonox::GamestateManager::update() | orxonox::GamestateManager |
updateGamestate() | orxonox::Server | `[protected]`
~Connection() | orxonox::Connection | `[virtual]`
~GamestateHandler() | orxonox::GamestateHandler | `[protected, virtual]`
~GamestateManager() | orxonox::GamestateManager |
~Host() | orxonox::Host | `[protected, virtual]`
~Server() | orxonox::Server |
~ServerConnection() | orxonox::ServerConnection |