Orxonox: src/network/GamestateClient.h File Reference

# GamestateClient.h File Reference

`#include "NetworkPrereqs.h"`
`#include <map>`
`#include "core/CorePrereqs.h"`
`#include "GamestateHandler.h"`

## Namespaces

namespace | orxonox

## Classes

class | orxonox::GamestateClient

## Variables

const unsigned int | GAMESTATEID_INITIAL = static_cast<unsigned int>(-1)

## Variable Documentation

const unsigned int GAMESTATEID_INITIAL = static_cast<unsigned int>(-1)