particle_system ExplosionComp4 { quota 10 material BaseWhite particle_width 100 particle_height 100 cull_each false renderer billboard sorted false local_space false iteration_interval 0 nonvisible_update_timeout 0 billboard_type point billboard_origin center billboard_rotation_type texcoord common_up_vector 0 1 0 point_rendering false accurate_facing false } particle_system Orxonox/ExplosionComp4 { quota 500 material PE/explosion particle_width 24.19 particle_height 25.08 cull_each false renderer billboard sorted false local_space false iteration_interval 0 nonvisible_update_timeout 0 billboard_type point billboard_origin center billboard_rotation_type texcoord common_up_vector 0 1 0 point_rendering false accurate_facing false emitter Point { angle 9.73 colour 1 1 1 1 colour_range_start 1 1 1 1 colour_range_end 1 1 1 1 direction 0 1 0 emission_rate 2000 position 0 0 0 velocity 300 velocity_min 300 velocity_max 300 time_to_live 0.1802 time_to_live_min 0.1802 time_to_live_max 0.1802 duration 0.08 duration_min 0.08 duration_max 0.08 repeat_delay 0.1802 repeat_delay_min 0.1802 repeat_delay_max 0.1802 } affector DirectionRandomiser { randomness 0 scope 0.2703 keep_velocity false } affector LinearForce { force_vector -16.8065 62.4805 6.57674 force_application add } }