Index: code/trunk/src/orxonox/gametypes/Dynamicmatch.cc
===================================================================
--- code/trunk/src/orxonox/gametypes/Dynamicmatch.cc	(revision 9944)
+++ code/trunk/src/orxonox/gametypes/Dynamicmatch.cc	(revision 9945)
@@ -276,5 +276,5 @@
             else if (friendlyfire && (source == target))
             {
-           	    this->playerScored(originator->getPlayer(), -1);
+                this->playerScored(originator->getPlayer(), -1);
             }
         }
@@ -292,5 +292,5 @@
             if (playerParty_[originator->getPlayer()] == killer) //reward the killer
             {
-           	    this->playerScored(originator->getPlayer(), 25);
+                this->playerScored(originator->getPlayer(), 25);
             }
             return true;
@@ -412,5 +412,5 @@
             if (it->second==piggy)//Spieler mit der Pig-party frags++
             {
-            	 this->playerScored(it->first);
+                 this->playerScored(it->first);
             }
         }
Index: code/trunk/src/orxonox/infos/PlayerInfo.cc
===================================================================
--- code/trunk/src/orxonox/infos/PlayerInfo.cc	(revision 9944)
+++ code/trunk/src/orxonox/infos/PlayerInfo.cc	(revision 9945)
@@ -232,6 +232,6 @@
         if (tmp == NULL)
         {
-        	orxout(verbose) <<  "PlayerInfo: pauseControl, Controller is NULL " << endl;
-        	return;
+            orxout(verbose) <<  "PlayerInfo: pauseControl, Controller is NULL " << endl;
+            return;
         }
         tmp->setActive(false);
Index: code/trunk/src/orxonox/sound/WorldAmbientSound.cc
===================================================================
--- code/trunk/src/orxonox/sound/WorldAmbientSound.cc	(revision 9944)
+++ code/trunk/src/orxonox/sound/WorldAmbientSound.cc	(revision 9945)
@@ -39,5 +39,5 @@
 namespace orxonox
 {
-	SetConsoleCommand("WorldAmbientSound", "nextsong",      &WorldAmbientSound::nextSong);
+    SetConsoleCommand("WorldAmbientSound", "nextsong",      &WorldAmbientSound::nextSong);
 
     RegisterClass(WorldAmbientSound);
@@ -113,13 +113,13 @@
     {
 
-    	//HACK: Assuption - there is only one WorldAmbientSound in a level and only one level is used.
-    	for (ObjectList<WorldAmbientSound>::iterator it = ObjectList<WorldAmbientSound>::begin();
-    	     it != ObjectList<WorldAmbientSound>::end(); ++it)
-    	{
-    		while(it->ambientSound_->setAmbientSource(WorldAmbientSound::soundList_[WorldAmbientSound::soundNumber_]) == false){
-    			WorldAmbientSound::soundNumber_ = (WorldAmbientSound::soundNumber_ + 1) % WorldAmbientSound::soundList_.size();
-    		}
-    		WorldAmbientSound::soundNumber_ = (WorldAmbientSound::soundNumber_ + 1) % WorldAmbientSound::soundList_.size();
-    	}
+        //HACK: Assuption - there is only one WorldAmbientSound in a level and only one level is used.
+        for (ObjectList<WorldAmbientSound>::iterator it = ObjectList<WorldAmbientSound>::begin();
+             it != ObjectList<WorldAmbientSound>::end(); ++it)
+        {
+            while(it->ambientSound_->setAmbientSource(WorldAmbientSound::soundList_[WorldAmbientSound::soundNumber_]) == false){
+                WorldAmbientSound::soundNumber_ = (WorldAmbientSound::soundNumber_ + 1) % WorldAmbientSound::soundList_.size();
+            }
+            WorldAmbientSound::soundNumber_ = (WorldAmbientSound::soundNumber_ + 1) % WorldAmbientSound::soundList_.size();
+        }
     }
 }
Index: code/trunk/src/orxonox/worldentities/pawns/Pawn.cc
===================================================================
--- code/trunk/src/orxonox/worldentities/pawns/Pawn.cc	(revision 9944)
+++ code/trunk/src/orxonox/worldentities/pawns/Pawn.cc	(revision 9945)
@@ -305,5 +305,5 @@
     void Pawn::kill()
     {
-    	this->damage(this->health_);
+        this->damage(this->health_);
         this->death();
     }
@@ -330,5 +330,5 @@
         {
             explosionSound_->play();
-        	// Set bAlive_ to false and wait for PawnManager to do the destruction
+            // Set bAlive_ to false and wait for PawnManager to do the destruction
             this->bAlive_ = false;
 
