Index: code/trunk/data/gui/layouts/CreditsMenu.layout
===================================================================
--- code/trunk/data/gui/layouts/CreditsMenu.layout	(revision 9940)
+++ code/trunk/data/gui/layouts/CreditsMenu.layout	(revision 9941)
@@ -46,4 +46,8 @@
     
     Credits:
+    http://www.orxonox.net/wiki/credits
+
+    Thanks to AMIV:
+    https://www.amiv.ethz.ch/
                       </Property>
                     </Window>
Index: code/trunk/data/gui/scripts/MiscConfigMenu.lua
===================================================================
--- code/trunk/data/gui/scripts/MiscConfigMenu.lua	(revision 9940)
+++ code/trunk/data/gui/scripts/MiscConfigMenu.lua	(revision 9941)
@@ -33,4 +33,5 @@
     table.insert(P.commandList, "UnderAttack gameTime_")
     table.insert(P.commandList, "TeamDeathmatch teams_")
+    table.insert(P.commandList, "TeamDeathmatch maxScore_")
     table.insert(P.commandList, "HumanPlayer nick_")
     table.insert(P.commandList, "ChatOverlay displayTime_")
@@ -56,4 +57,5 @@
     table.insert(P.nameList, "UnderAttack: game time")
     table.insert(P.nameList, "TeamDeathmatch: Number of teams")
+    table.insert(P.nameList, "TeamDeathmatch: Score needed to end the game")
     table.insert(P.nameList, "Playername")
     table.insert(P.nameList, "Chat: display time")
Index: code/trunk/data/levels/missionOne.oxw
===================================================================
--- code/trunk/data/levels/missionOne.oxw	(revision 9940)
+++ code/trunk/data/levels/missionOne.oxw	(revision 9941)
@@ -2,5 +2,5 @@
 <LevelInfo
  name = "Mission One"
- description = "First Guided Steps in the Orxonoxian Universe."
+ description = "Codename: Awakening - First Guided Steps in the Orxonoxian Universe."
  screenshot = "missionOne.png"
  tags = "mission"
Index: code/trunk/data/levels/underAttack.oxw
===================================================================
--- code/trunk/data/levels/underAttack.oxw	(revision 9940)
+++ code/trunk/data/levels/underAttack.oxw	(revision 9941)
@@ -56,5 +56,5 @@
       angularDamping    = 0.9999999
       health            = 10000
-      maxhealth         = 10000
+      maxhealth         = 10000000
       initialhealth     = 10000
       radarname         = "Transporter"
@@ -62,13 +62,14 @@
 
       <attached>
-        <TeamSpawnPoint team=1 position="150,0,7" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
-        <TeamSpawnPoint team=1 position="0,0,7" lookat="-1,0,0" roll="90"  yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
-        <TeamSpawnPoint team=1 position="-50,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
-        <TeamSpawnPoint team=1 position="100,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
-        <TeamSpawnPoint team=1 position="50,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
+        <SpaceBoundaries position="1,2,3" maxDistance="1600" warnDistance="300" showDistance="300" reactionMode="1" healthDecrease="5.0" />
+        <TeamSpawnPoint team=1 position="200,0,20" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
+        <TeamSpawnPoint team=1 position="50,0,100" lookat="-1,0,0" roll="90"  yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
+        <TeamSpawnPoint team=1 position="-200,0,-60" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
+        <TeamSpawnPoint team=1 position="100,0,-50" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
+        <TeamSpawnPoint team=1 position="400,0,20" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
         <?lua for i = 1, 100, 1 do ?>
           <TeamSpawnPoint
             team=0
-            position="<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>"
+            position="<?lua print((math.random() * 450 + 450) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 450 + 450) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 450 + 450) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>"
             lookat="0,0,0"
             spawnclass=SpaceShip
