Changeset 9494 in orxonox.OLD for trunk/src/lib/network/network_manager.cc
- Timestamp:
- Jul 27, 2006, 10:44:28 AM (19 years ago)
- File:
-
- 1 edited
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trunk/src/lib/network/network_manager.cc
r9406 r9494 101 101 /** 102 102 * creates a new NetworkStream of server type 103 * @param port: number of the TCP port 103 * @param clientPort: number of the TCP/UDP port for client connections 104 * @param proxyPort: number of the TCP/UDP port for proxy connections 104 105 */ 105 106 int NetworkManager::createMasterServer(unsigned int port) … … 110 111 // create the network stream 111 112 this->networkStream = new NetworkStream(NET_MASTER_SERVER); 112 this->networkStream->createServer( port );113 this->networkStream->createServer( port, port + 1); 113 114 114 115 // start the network game manager … … 129 130 NetworkSettings::getInstance()->loadData(); 130 131 131 // create the network stream 132 this->networkStream = new NetworkStream(NET_PROXY_SERVER_ACTIVE); 133 this->networkStream->createServer( port); 134 // and connect to the master server for synchronization 135 // this->networkStream->connectToMasterServer(NetworkSettings::getInstance()->getMasterAddr()); 136 // and to the other proxy servers 137 132 // create the network stream af 133 this->networkStream = new NetworkStream(NET_PROXY_SERVER_ACTIVE ); 134 // first connect to the master server for synchronization 135 this->networkStream->connectToMasterServer(NetworkSettings::getInstance()->getMasterAddr().ipString(), 10000); 136 // start the handshake with the master server 137 this->networkStream->startHandshake(NET_ID_MASTER_SERVER); 138 139 // then start the server 140 this->networkStream->createServer( port, port +1); 141 142 143 // and to the other proxy servers also, this would be very nice if its works 138 144 139 145 140 146 // start the network game manager 141 this->networkStream->createNetworkGameManager();147 //this->networkStream->createNetworkGameManager(); 142 148 143 149 … … 165 171 this->networkStream->startHandshake(); 166 172 167 PRINTF(0)("Created Network Client ");173 PRINTF(0)("Created Network Client\n"); 168 174 return 1; 169 175 }
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