Index: code/branches/presentation2012/data/levels/includes/pickups.oxi
===================================================================
--- code/branches/presentation2012/data/levels/includes/pickups.oxi	(revision 9189)
+++ code/branches/presentation2012/data/levels/includes/pickups.oxi	(revision 9195)
@@ -210,4 +210,39 @@
 </PickupRepresentation>
 
+<!-- DamageBoost Pickup -->
+
+<PickupRepresentation
+    pickupName = "Small DamageBoost Pickup"
+    pickupDescription = "Multiplies the ship damage with 2."
+    spawnerTemplate = "smalldamageboostpickupRepresentation"
+    inventoryRepresentation = "SmallDamageBoost"
+>
+    <pickup>
+        <DamageBoostPickup template=smalldamageboostpickup />
+    </pickup>
+</PickupRepresentation>
+
+<PickupRepresentation
+    pickupName = "Medium DamageBoost Pickup"
+    pickupDescription = "Multiplies the ship damage with 5."
+    spawnerTemplate = "mediumdamageboostpickupRepresentation"
+    inventoryRepresentation = "MediumDamageBoost"
+>
+    <pickup>
+        <DamageBoostPickup template=mediumdamageboostpickup />
+    </pickup>
+</PickupRepresentation>
+
+<PickupRepresentation
+    pickupName = "Large DamageBoost Pickup"
+    pickupDescription = "Multiplies the ship damage with 7."
+    spawnerTemplate = "largedamageboostpickupRepresentation"
+    inventoryRepresentation = "LargeDamageBoost"
+>
+    <pickup>
+        <DamageBoostPickup template=largedamageboostpickup />
+    </pickup>
+</PickupRepresentation>
+
 <!-- Shrink Pickup -->
 
Index: code/branches/presentation2012/data/levels/pickups.oxw
===================================================================
--- code/branches/presentation2012/data/levels/pickups.oxw	(revision 9189)
+++ code/branches/presentation2012/data/levels/pickups.oxw	(revision 9195)
@@ -168,4 +168,25 @@
       </pickup>
     </PickupSpawner>
+    
+    <!-- DamageBoost pickup -->
+    
+    <PickupSpawner position="-50,75,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10">
+      <pickup>
+        <DamageBoostPickup template=smalldamageboostpickup />
+      </pickup>
+    </PickupSpawner>
+    
+      <PickupSpawner position="-50,100,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10">
+      <pickup>
+        <DamageBoostPickup template=mediumdamageboostpickup />
+      </pickup>
+    </PickupSpawner>
+    
+      <PickupSpawner position="-50,125,-125" triggerDistance="10" respawnTime="30" maxSpawnedItems="10">
+      <pickup>
+        <DamageBoostPickup template=largedamageboostpickup />
+      </pickup>
+    </PickupSpawner>
+    
     
     <!-- Other pickups -->
@@ -206,4 +227,61 @@
       </pickup>
     </PickupSpawner>
+    
+    <!-- @Objects: 4 boxes (uncontrolled pawns) -->
+    <Pawn team=1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 4" >
+        <events>
+          <visibility>
+            <EventListener event="flying4" />
+          </visibility>
+        </events>
+        <attached>
+            <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
+        </attached>
+        <collisionShapes>
+            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
+        </collisionShapes>
+    </Pawn>
+
+    <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 3">
+        <events>
+          <visibility>
+            <EventListener event="flying4" />
+          </visibility>
+        </events>
+        <attached>
+           <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
+        </attached>
+        <collisionShapes>
+            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
+        </collisionShapes>
+    </Pawn>
+
+    <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 RVName = "Box 2">
+        <events>
+          <visibility>
+            <EventListener event="flying4" />
+          </visibility>
+        </events>
+        <attached>
+           <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
+        </attached>
+        <collisionShapes>
+            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
+        </collisionShapes>
+    </Pawn>
+
+    <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 RVName = "Box 1">
+        <events>
+          <visibility>
+            <EventListener event="flying4" />
+          </visibility>
+        </events>
+        <attached>
+            <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
+        </attached>
+        <collisionShapes>
+           <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
+        </collisionShapes>
+    </Pawn>
 
     <!--StaticEntity position="0,-200,0" direction="0,-1,0" collisionType=static mass=500 friction=0.01 >
Index: code/branches/presentation2012/data/levels/templates/pickupRepresentationTemplates.oxt
===================================================================
--- code/branches/presentation2012/data/levels/templates/pickupRepresentationTemplates.oxt	(revision 9189)
+++ code/branches/presentation2012/data/levels/templates/pickupRepresentationTemplates.oxt	(revision 9195)
@@ -215,4 +215,82 @@
     </PickupRepresentation>
 </Template>
+
+<!-- DamageBoost pickups -->
+
+<Template name=smalldamageboostpickupRepresentation>
+    <PickupRepresentation>
+        <spawner-representation>
+            <StaticEntity>
+                <attached>
+                    <Billboard position="0,0,0" colour="0.10,0.20,0.30" material="Sphere2" scale=0.1 >
+                        <attached>
+                            <Billboard position="0,0,0" colour="0.30,0.30,0.30" material="damageSmall" scale=0.7 />
+                        </attached>
+                    </Billboard>
+                </attached>
+            </StaticEntity>
+        </spawner-representation>
+    </PickupRepresentation>
+</Template>
+
+<Template name=smalldamageboostpickup>
+  <DamageBoostPickup
+    duration = 10.0
+    damageMultiplier = 2.0
+    activationType = "immediate"
+    durationType = "continuous"
+  />
+</Template>
+
+<Template name=mediumdamageboostpickupRepresentation>
+    <PickupRepresentation>
+        <spawner-representation>
+            <StaticEntity>
+                <attached>
+                    <Billboard position="0,0,0" colour="0.10,0.20,0.30" material="Sphere2" scale=0.1 >
+                        <attached>
+                            <Billboard position="0,0,0" colour="0.30,0.30,0.30" material="damageMedium" scale=0.7 />
+                        </attached>
+                    </Billboard>
+                </attached>
+            </StaticEntity>
+        </spawner-representation>
+    </PickupRepresentation>
+</Template>
+
+<Template name=mediumdamageboostpickup>
+  <DamageBoostPickup
+    duration = 10.0
+    damageMultiplier = 5.0
+    activationType = "immediate"
+    durationType = "continuous"
+  />
+</Template>
+
+<Template name=largedamageboostpickupRepresentation>
+    <PickupRepresentation>
+        <spawner-representation>
+            <StaticEntity>
+                <attached>
+                    <Billboard position="0,0,0" colour="0.10,0.20,0.30" material="Sphere2" scale=0.1 >
+                        <attached>
+                            <Billboard position="0,0,0" colour="0.30,0.30,0.30" material="damageLarge" scale=0.7 />
+                        </attached>
+                    </Billboard>
+                </attached>
+            </StaticEntity>
+        </spawner-representation>
+    </PickupRepresentation>
+</Template>
+
+<Template name=largedamageboostpickup>
+  <DamageBoostPickup
+    duration = 10.0
+    damageMultiplier = 7.0
+    activationType = "immediate"
+    durationType = "continuous"
+  />
+</Template>
+
 
 <!-- Speed pickups -->
