Changeset 9016 for code/trunk/data/levels/spaceRace.oxw
- Timestamp:
- Feb 15, 2012, 11:51:58 PM (12 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/levels/spaceRace.oxw
r8706 r9016 1 1 <LevelInfo 2 name = "Space Race" 3 description = "Test level for the gametype Space Race." 4 tags = "test" 2 name = "Old Space Race" 3 description = "Have a furious Race in Space: Reach the checkpoints as fast as possible." 4 tags = "gametype" 5 screenshot = "spacerace.png" 5 6 /> 6 7 … … 17 18 18 19 <Level 19 name = "Space Race" 20 description = "Test level for the gametype Space Race." 21 gametype = SpaceRace 20 gametype = "OldSpaceRace" 22 21 > 23 22 <templates> … … 53 52 54 53 <!-- ------------------CheckPoints----------------- --> 55 < RaceCheckPoint name="checkpoint1" position="0,-2000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="0" islast="false">56 <attached> 57 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 58 </attached> 59 <collisionShapes> 60 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 61 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 62 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 63 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 64 </collisionShapes> 65 </ RaceCheckPoint>66 67 < RaceCheckPoint name="checkpoint2" position="0,-900,2300" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="1" islast="false">54 <OldRaceCheckPoint name="checkpoint1" position="0,-2000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="0" islast="false"> 55 <attached> 56 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 57 </attached> 58 <collisionShapes> 59 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 60 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 61 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 62 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 63 </collisionShapes> 64 </OldRaceCheckPoint> 65 66 <OldRaceCheckPoint name="checkpoint2" position="0,-900,2300" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="1" islast="false"> 68 67 <attached> 69 68 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> … … 97 96 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 98 97 </collisionShapes> 99 </ RaceCheckPoint>100 101 < RaceCheckPoint name="checkpoint3" position="0,700,2700" stayActive="true" direction="0,0,1" collisionType="static" scale="1" distance="40" checkpointindex="2" islast="false">98 </OldRaceCheckPoint> 99 100 <OldRaceCheckPoint name="checkpoint3" position="0,700,2700" stayActive="true" direction="0,0,1" collisionType="static" scale="1" distance="40" checkpointindex="2" islast="false"> 102 101 <attached> 103 102 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> … … 131 130 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 132 131 </collisionShapes> 133 </ RaceCheckPoint>134 135 < RaceCheckPoint name="checkpoint4" position="0,2100,2300" stayActive="true" direction="0,1,1" collisionType="static" scale="1" distance="40" checkpointindex="3" islast="false">132 </OldRaceCheckPoint> 133 134 <OldRaceCheckPoint name="checkpoint4" position="0,2100,2300" stayActive="true" direction="0,1,1" collisionType="static" scale="1" distance="40" checkpointindex="3" islast="false"> 136 135 <attached> 137 136 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> … … 166 165 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 167 166 </collisionShapes> 168 </ RaceCheckPoint>169 170 < RaceCheckPoint name="checkpoint5" position="0,2200,500" stayActive="true" direction="0,1,0" collisionType="static" scale="1" distance="40" checkpointindex="4" islast="false">167 </OldRaceCheckPoint> 168 169 <OldRaceCheckPoint name="checkpoint5" position="0,2200,500" stayActive="true" direction="0,1,0" collisionType="static" scale="1" distance="40" checkpointindex="4" islast="false"> 171 170 <attached> 172 171 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> … … 201 200 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 202 201 </collisionShapes> 203 </ RaceCheckPoint>204 205 < RaceCheckPoint name="checkpoint6" position="0,1500,-800" stayActive="true" direction="0,1,-1" collisionType="static" scale="1" distance="40" checkpointindex="5" islast="false">202 </OldRaceCheckPoint> 203 204 <OldRaceCheckPoint name="checkpoint6" position="0,1500,-800" stayActive="true" direction="0,1,-1" collisionType="static" scale="1" distance="40" checkpointindex="5" islast="false"> 206 205 <attached> 207 206 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> … … 236 235 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 237 236 </collisionShapes> 238 </ RaceCheckPoint>239 240 < RaceCheckPoint name="checkpoint7" position="0,200,-1900" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="6" islast="false">237 </OldRaceCheckPoint> 238 239 <OldRaceCheckPoint name="checkpoint7" position="0,200,-1900" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="6" islast="false"> 241 240 <attached> 242 241 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> … … 271 270 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 272 271 </collisionShapes> 273 </ RaceCheckPoint>274 275 < RaceCheckPoint name="checkpoint8" position="0,-700,-1400" stayActive="true" direction="0,-1,-1" collisionType="static" scale="1" distance="40" checkpointindex="7" islast="false">272 </OldRaceCheckPoint> 273 274 <OldRaceCheckPoint name="checkpoint8" position="0,-700,-1400" stayActive="true" direction="0,-1,-1" collisionType="static" scale="1" distance="40" checkpointindex="7" islast="false"> 276 275 <attached> 277 276 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> … … 306 305 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 307 306 </collisionShapes> 308 </ RaceCheckPoint>309 310 < RaceCheckPoint name="checkpoint9" position="0,-1300,-800" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="8" islast="false">307 </OldRaceCheckPoint> 308 309 <OldRaceCheckPoint name="checkpoint9" position="0,-1300,-800" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="8" islast="false"> 311 310 <attached> 312 311 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> … … 332 331 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 333 332 </collisionShapes> 334 </ RaceCheckPoint>335 336 < RaceCheckPoint name="checkpoint10" position="0,-2100,0" collisionType="static" scale="1" distance="40" checkpointindex="9" islast="true" timelimit="150">333 </OldRaceCheckPoint> 334 335 <OldRaceCheckPoint name="checkpoint10" position="0,-2100,0" collisionType="static" scale="1" distance="40" checkpointindex="9" islast="true" timelimit="150"> 337 336 <attached> 338 337 < Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> … … 344 343 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 345 344 </collisionShapes> 346 </ RaceCheckPoint>345 </OldRaceCheckPoint> 347 346 348 347 <!-- ------------------Planet----------------- -->
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