Index: /code/trunk/CMakeLists.txt
===================================================================
--- /code/trunk/CMakeLists.txt (revision 89)
+++ /code/trunk/CMakeLists.txt (revision 89)
@@ -0,0 +1,51 @@
+PROJECT(Orxonox)
+
+#set some global variables, which are use throughout the project
+
+#Create some verbose output
+SET(CMAKE_VERBOSE_MAKEFILE TRUE)
+
+#force-set the compile on tardis machines, as default points to g++-3.3
+# only run this test on a lunix/unix machine
+IF (UNIX)
+ FIND_PROGRAM(UNAME_CMD "uname"
+ PATHS "/usr/bin /bin")
+ IF(NOT UNAME_CMD)
+ MESSAGE("Unable to find uname. Tardis-Check cannot be done.")
+ ENDIF(NOT UNAME_CMD)
+ EXECUTE_PROCESS(
+ COMMAND "${UNAME_CMD}" "-n"
+ RESULT_VARIABLE UNAME_RV
+ ERROR_VARIABLE UNAME_EV
+ OUTPUT_VARIABLE UNAME_OV)
+
+ IF (NOT "${UNAME_RV}" STREQUAL "0")
+ MESSAGE("ERROR: uname terminated unclean.")
+ ENDIF (NOT "${UNAME_RV}" STREQUAL "0")
+ # check wheter we are on a tardis machine
+ IF ("${UNAME_OV}" MATCHES "tardis")
+ SET (IS_TARDIS "tardis")
+ ENDIF ("${UNAME_OV}" MATCHES "tardis")
+ # if on tardis change compiler
+ IF (IS_TARDIS)
+ MESSAGE("System is a TARDIS: Setting Compiler to g++-3.4.3")
+ SET(CMAKE_CXX_COMPILER "g++-3.4.3")
+ ENDIF(IS_TARDIS)
+ENDIF (UNIX)
+
+
+#This sets where to look for "Find*.cmake" files
+SET(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
+#Performs the search and sets the variables
+FIND_PACKAGE(OGRE)
+FIND_PACKAGE(OIS)
+
+#Sets the search paths for the linking
+LINK_DIRECTORIES(${OGRE_LIB_DIR} ${OIS_LIB_DIR})
+#Sets the search path for include files
+INCLUDE_DIRECTORIES(${OGRE_INCLUDE_DIR} ${OIS_INCLUDE_DIR})
+
+#add main source dir
+ADD_SUBDIRECTORY(src)
+
+
Index: /code/trunk/INSTALL
===================================================================
--- /code/trunk/INSTALL (revision 89)
+++ /code/trunk/INSTALL (revision 89)
@@ -0,0 +1,5 @@
+Here our installing directions
+
+...
+
+Further information about installing and running this application can be found on http://www.orxonox.net/wiki/Running
Index: /code/trunk/LICENSE
===================================================================
--- /code/trunk/LICENSE (revision 89)
+++ /code/trunk/LICENSE (revision 89)
@@ -0,0 +1,291 @@
+GNU GENERAL PUBLIC LICENSE
+
+Version 3, 29 June 2007
+
+Copyright (C) 2007 Free Software Foundation, Inc.
+
+Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
+Preamble
+
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+
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+
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+
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+
+END OF TERMS AND CONDITIONS
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+ 2. "Derivative Work" means a work based upon the Work or upon the Work and other pre-existing works, such as a translation, musical arrangement, dramatization, fictionalization, motion picture version, sound recording, art reproduction, abridgment, condensation, or any other form in which the Work may be recast, transformed, or adapted, except that a work that constitutes a Collective Work will not be considered a Derivative Work for the purpose of this License. For the avoidance of doubt, where the Work is a musical composition or sound recording, the synchronization of the Work in timed-relation with a moving image ("synching") will be considered a Derivative Work for the purpose of this License.
+ 3. "Licensor" means the individual or entity that offers the Work under the terms of this License.
+ 4. "Original Author" means the individual or entity who created the Work.
+ 5. "Work" means the copyrightable work of authorship offered under the terms of this License.
+ 6. "You" means an individual or entity exercising rights under this License who has not previously violated the terms of this License with respect to the Work, or who has received express permission from the Licensor to exercise rights under this License despite a previous violation.
+ 7. "License Elements" means the following high-level license attributes as selected by Licensor and indicated in the title of this License: Attribution, ShareAlike.
+
+2. Fair Use Rights. Nothing in this license is intended to reduce, limit, or restrict any rights arising from fair use, first sale or other limitations on the exclusive rights of the copyright owner under copyright law or other applicable laws.
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+3. License Grant. Subject to the terms and conditions of this License, Licensor hereby grants You a worldwide, royalty-free, non-exclusive, perpetual (for the duration of the applicable copyright) license to exercise the rights in the Work as stated below:
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+ For the avoidance of doubt, where the work is a musical composition:
+ 1. Performance Royalties Under Blanket Licenses. Licensor waives the exclusive right to collect, whether individually or via a performance rights society (e.g. ASCAP, BMI, SESAC), royalties for the public performance or public digital performance (e.g. webcast) of the Work.
+ 2. Mechanical Rights and Statutory Royalties. Licensor waives the exclusive right to collect, whether individually or via a music rights society or designated agent (e.g. Harry Fox Agency), royalties for any phonorecord You create from the Work ("cover version") and distribute, subject to the compulsory license created by 17 USC Section 115 of the US Copyright Act (or the equivalent in other jurisdictions).
+ 6. Webcasting Rights and Statutory Royalties. For the avoidance of doubt, where the Work is a sound recording, Licensor waives the exclusive right to collect, whether individually or via a performance-rights society (e.g. SoundExchange), royalties for the public digital performance (e.g. webcast) of the Work, subject to the compulsory license created by 17 USC Section 114 of the US Copyright Act (or the equivalent in other jurisdictions).
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+The above rights may be exercised in all media and formats whether now known or hereafter devised. The above rights include the right to make such modifications as are technically necessary to exercise the rights in other media and formats. All rights not expressly granted by Licensor are hereby reserved.
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+4. Restrictions.The license granted in Section 3 above is expressly made subject to and limited by the following restrictions:
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+ 1. You may distribute, publicly display, publicly perform, or publicly digitally perform the Work only under the terms of this License, and You must include a copy of, or the Uniform Resource Identifier for, this License with every copy or phonorecord of the Work You distribute, publicly display, publicly perform, or publicly digitally perform. You may not offer or impose any terms on the Work that alter or restrict the terms of this License or the recipients' exercise of the rights granted hereunder. You may not sublicense the Work. You must keep intact all notices that refer to this License and to the disclaimer of warranties. You may not distribute, publicly display, publicly perform, or publicly digitally perform the Work with any technological measures that control access or use of the Work in a manner inconsistent with the terms of this License Agreement. The above applies to the Work as incorporated in a Collective Work, but this does not require the Collective Work apart from the Work itself to be made subject to the terms of this License. If You create a Collective Work, upon notice from any Licensor You must, to the extent practicable, remove from the Collective Work any credit as required by clause 4(c), as requested. If You create a Derivative Work, upon notice from any Licensor You must, to the extent practicable, remove from the Derivative Work any credit as required by clause 4(c), as requested.
+ 2. You may distribute, publicly display, publicly perform, or publicly digitally perform a Derivative Work only under the terms of this License, a later version of this License with the same License Elements as this License, or a Creative Commons iCommons license that contains the same License Elements as this License (e.g. Attribution-ShareAlike 2.5 Japan). You must include a copy of, or the Uniform Resource Identifier for, this License or other license specified in the previous sentence with every copy or phonorecord of each Derivative Work You distribute, publicly display, publicly perform, or publicly digitally perform. You may not offer or impose any terms on the Derivative Works that alter or restrict the terms of this License or the recipients' exercise of the rights granted hereunder, and You must keep intact all notices that refer to this License and to the disclaimer of warranties. You may not distribute, publicly display, publicly perform, or publicly digitally perform the Derivative Work with any technological measures that control access or use of the Work in a manner inconsistent with the terms of this License Agreement. The above applies to the Derivative Work as incorporated in a Collective Work, but this does not require the Collective Work apart from the Derivative Work itself to be made subject to the terms of this License.
+ 3. If you distribute, publicly display, publicly perform, or publicly digitally perform the Work or any Derivative Works or Collective Works, You must keep intact all copyright notices for the Work and provide, reasonable to the medium or means You are utilizing: (i) the name of the Original Author (or pseudonym, if applicable) if supplied, and/or (ii) if the Original Author and/or Licensor designate another party or parties (e.g. a sponsor institute, publishing entity, journal) for attribution in Licensor's copyright notice, terms of service or by other reasonable means, the name of such party or parties; the title of the Work if supplied; to the extent reasonably practicable, the Uniform Resource Identifier, if any, that Licensor specifies to be associated with the Work, unless such URI does not refer to the copyright notice or licensing information for the Work; and in the case of a Derivative Work, a credit identifying the use of the Work in the Derivative Work (e.g., "French translation of the Work by Original Author," or "Screenplay based on original Work by Original Author"). Such credit may be implemented in any reasonable manner; provided, however, that in the case of a Derivative Work or Collective Work, at a minimum such credit will appear where any other comparable authorship credit appears and in a manner at least as prominent as such other comparable authorship credit.
+
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+
+UNLESS OTHERWISE AGREED TO BY THE PARTIES IN WRITING, LICENSOR OFFERS THE WORK AS-IS AND MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY KIND CONCERNING THE MATERIALS, EXPRESS, IMPLIED, STATUTORY OR OTHERWISE, INCLUDING, WITHOUT LIMITATION, WARRANTIES OF TITLE, MERCHANTIBILITY, FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT, OR THE ABSENCE OF LATENT OR OTHER DEFECTS, ACCURACY, OR THE PRESENCE OF ABSENCE OF ERRORS, WHETHER OR NOT DISCOVERABLE. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO SUCH EXCLUSION MAY NOT APPLY TO YOU.
+
+6. Limitation on Liability. EXCEPT TO THE EXTENT REQUIRED BY APPLICABLE LAW, IN NO EVENT WILL LICENSOR BE LIABLE TO YOU ON ANY LEGAL THEORY FOR ANY SPECIAL, INCIDENTAL, CONSEQUENTIAL, PUNITIVE OR EXEMPLARY DAMAGES ARISING OUT OF THIS LICENSE OR THE USE OF THE WORK, EVEN IF LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+
+7. Termination
+
+ 1. This License and the rights granted hereunder will terminate automatically upon any breach by You of the terms of this License. Individuals or entities who have received Derivative Works or Collective Works from You under this License, however, will not have their licenses terminated provided such individuals or entities remain in full compliance with those licenses. Sections 1, 2, 5, 6, 7, and 8 will survive any termination of this License.
+ 2. Subject to the above terms and conditions, the license granted here is perpetual (for the duration of the applicable copyright in the Work). Notwithstanding the above, Licensor reserves the right to release the Work under different license terms or to stop distributing the Work at any time; provided, however that any such election will not serve to withdraw this License (or any other license that has been, or is required to be, granted under the terms of this License), and this License will continue in full force and effect unless terminated as stated above.
+
+8. Miscellaneous
+
+ 1. Each time You distribute or publicly digitally perform the Work or a Collective Work, the Licensor offers to the recipient a license to the Work on the same terms and conditions as the license granted to You under this License.
+ 2. Each time You distribute or publicly digitally perform a Derivative Work, Licensor offers to the recipient a license to the original Work on the same terms and conditions as the license granted to You under this License.
+ 3. If any provision of this License is invalid or unenforceable under applicable law, it shall not affect the validity or enforceability of the remainder of the terms of this License, and without further action by the parties to this agreement, such provision shall be reformed to the minimum extent necessary to make such provision valid and enforceable.
+ 4. No term or provision of this License shall be deemed waived and no breach consented to unless such waiver or consent shall be in writing and signed by the party to be charged with such waiver or consent.
+ 5. This License constitutes the entire agreement between the parties with respect to the Work licensed here. There are no understandings, agreements or representations with respect to the Work not specified here. Licensor shall not be bound by any additional provisions that may appear in any communication from You. This License may not be modified without the mutual written agreement of the Licensor and You.
+
+Creative Commons is not a party to this License, and makes no warranty whatsoever in connection with the Work. Creative Commons will not be liable to You or any party on any legal theory for any damages whatsoever, including without limitation any general, special, incidental or consequential damages arising in connection to this license. Notwithstanding the foregoing two (2) sentences, if Creative Commons has expressly identified itself as the Licensor hereunder, it shall have all rights and obligations of Licensor.
+
+Except for the limited purpose of indicating to the public that the Work is licensed under the CCPL, neither party will use the trademark "Creative Commons" or any related trademark or logo of Creative Commons without the prior written consent of Creative Commons. Any permitted use will be in compliance with Creative Commons' then-current trademark usage guidelines, as may be published on its website or otherwise made available upon request from time to time.
+
+Creative Commons may be contacted at http://creativecommons.org/.
+
Index: /code/trunk/Media/fonts/read_me.html
===================================================================
--- /code/trunk/Media/fonts/read_me.html (revision 89)
+++ /code/trunk/Media/fonts/read_me.html (revision 89)
@@ -0,0 +1,2 @@
+
Larabie Fonts "read me" file, license and FAQLARABIE FONTS README.TXT
All Larabie Fonts in this file are free to use for personal and/or commercial purposes. No payment is necessary to use these fonts for personal or commercial use. For Software Products who want to include Larabie Fonts see the License Agreement below. You can add this font to a website but do not combine fonts into a single archive or alter them in any way.
All Larabie Fonts are free for commercial use but a sample of your product would be gratefully appreciated so I can see how the font looks in use. Contact www.larabiefonts.com/donation.html for mailing information.
Some Larabie Fonts have enhanced and expanded families available for sale at www.typodermic.com.
If you'd like to make a voluntary donation to Larabie Fonts for the use of the free fonts in any amount please go to www.larabiefonts.com/donation.html
I accept CDs, magazines, t-shirts, a sample of your merchandise or anything featuring Larabie Fonts. Please remember to list your item as a gift on the customs form or I will have to pay import duties and taxes on the item. Mailing information is provided at the link above.
Font installation help is available at www.larabiefonts.com/help.html
LARABIE FONTS FREQUENTLY ASKED QUESTIONS
- Q: How do use these fonts in my favourite software?
- A: In Windows, you take the fonts out of the ZIP archive and place them in your fonts folder which can be found in your Control Panel. The next time you run your software, the font will be available. For example: If you install a new font, the next time you run Microsoft Word, that font will be available in the menu under Format / Font. For anything more complicated, or Mac installation, visit www.larabiefonts.com/help.html
- Q: How can I use this font in AOL Instant Messenger, MSN Messenger, Outlook, Outlook Express, Euodora or any other email software?
- A: At the time of this writing (Feb 2004) you cant. After installing one of my fonts, you may be able to select it in the above applications but the person at the other end wont see that same thing unless they have the font installed. If you really want to use my fonts in these applications, make sure the people at the other end have the same fonts installed.
- Q: How can I use these fonts on a web page?
- A: If youre creating a web page using Flash, its easy. Consult your Flash manual. If youre using Acrobat, make sure the font embedding settings are turned on. Consult your Acrobat manual. For anything else there are limitations: If you want to use one of my fonts as your main, text font youre pretty much out of luck unless you explore a font embedding tool such as WEFT but I dont recommend it. To use my fonts as headings or titles, use image creation software such as The Gimp, Photoshop, Paint Shop Pro, Pixia etc. Save the images as GIF files and place them on your web page. Theres a lot more to it than can be explained here but there are countless books available on web page design.
- Q: How can I make these fonts bigger?
- A: All my fonts are infinitely scalable; the limitations are in your software. A common problem is scaling fonts in Microsoft Word. If you choose Format / Font you can type in any number you like under size.
- Q: Are these fonts really free?
- A: Yes they are. Some fonts such as Neuropol have expanded font families available for sale at www.typodermic.com but the version you downloaded at Larabie Fonts is free.
- Q: Your licence agreement states that the fonts cant be altered. Does that mean I cant mess around with your fonts in Photoshop/Illustrator/Publisher etc?
- A: Those license restrictions refer to altering the actual fonts themselves, not what you make with them. As long as you dont alter the font files in font creation software such as FontLab or Fontographer youre free to create anything you like with them.
- Q: Can I use your fonts in a logo?
- A: Yes. But check with a lawyer if youre not sure. Its okay with me if you use it but do so at your own risk.
- Q: Can you make a custom font for me?
- A: Possibly. Check typodermic.com/custom.html for details. Keep in mind that making fonts is my full-time job so no freebies.
- Q: I want to sell rubber stamp alphabets, alphabet punches or stencil alphabets using your font designs.
- A: Contact me first at www.larabiefonts.com/email.html.
- Q: My software wont let me embed one of your fonts.
- A: You may have an old version of one of my fonts. Uninstall it and install a current version on Larabie Fonts.
- Q: Can you help me find a font?
- A: I really dont have the time but if you send a donation, I can give it a try. If not. post your question on my font forum: www.larabiefonts.com/info.html.
LARABIE FONTS END-USER LICENSE AGREEMENT FOR SOFTWARE PRODUCTS
SOFTWARE PRODUCT LICENSE
The SOFTWARE PRODUCT is protected by copyright laws and International copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE PRODUCT is licensed, not sold.
1. GRANT OF LICENSE. This document grants you the following rights:
- Installation and Use. You may install and use an unlimited number of copies of the SOFTWARE PRODUCT. You may copy and distribute unlimited copies of the SOFTWARE PRODUCT as you receive them, in any medium, provided that you publish on each copy an appropriate copyright notice. Keep intact all the notices that refer to this License and give any other recipients of the fonts a copy of this License along with the fonts.
2. DESCRIPTION OF OTHER RIGHTS AND LIMITATIONS.
- You may modify your copy or copies of the SOFTWARE PRODUCT or any portion of it, provided that you also meet all of these rules:
a) Do not alter in any way alphanumeric characters (A-Z, a-z, 1-9) contained in the font. An exception is converting between formats, here is allowed the nominal distortion that occurs during conversion from second order to third order quadratic curves (TrueType to Postscript) and vice versa.
b) Extra characters may be added; here it is allowed to use curves (shapes) from alphanumeric characters in fonts under same license.
c) It is allowed to modify and remove analpahbetics (punctuation, special characters, ligatures and symbols).
d) The original font name must be retained but can be augmented. (ie. a Font named Blue Highway can be renamed Blue Highway Cyrillic or Blue Highway ANSI, etc.)
e) Character mapping may be altered.
f) If the kerning information is altered or discarded it must be stated in the user notes or documentation.
g) All modifications must be released under this license.
LIMITED WARRANTY NO WARRANTIES. Larabie Fonts expressly disclaims any warranty for the SOFTWARE PRODUCT. The SOFTWARE PRODUCT and any related documentation is provided "as is" without warranty of any kind, either express or implied, including, without limitation, the implied warranties or merchantability, fitness for a particular purpose, or non-infringement. The entire risk arising out of use or performance of the SOFTWARE PRODUCT remains with you.NO LIABILITY FOR CONSEQUENTIAL DAMAGES. In no event shall Larabie Fonts be liable for any damages whatsoever (including, without limitation, damages for loss of business profits, business interruption, loss of business information, or any other pecuniary loss) arising out of the use of or inability to use this product, even if Larabie Fonts has been advised of the possibility of such damages.
3. MISCELLANEOUS
Should you have any questions concerning this document, or if you desire to contact Larabie Fonts for any reason, please email www.larabiefonts.com/email.html.
+
Index: /code/trunk/Media/fonts/sample.fontdef
===================================================================
--- /code/trunk/Media/fonts/sample.fontdef (revision 89)
+++ /code/trunk/Media/fonts/sample.fontdef (revision 89)
@@ -0,0 +1,11 @@
+StarWars
+{
+ // Now this one I agree with ;)
+ // A Star Wars font :)
+ type truetype
+ source solo5.ttf
+ size 16
+ resolution 96
+}
+
+
Index: /code/trunk/Media/gui/CompositorDemo.layout
===================================================================
--- /code/trunk/Media/gui/CompositorDemo.layout (revision 89)
+++ /code/trunk/Media/gui/CompositorDemo.layout (revision 89)
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Index: /code/trunk/Media/gui/CompositorDemoCegui.config
===================================================================
--- /code/trunk/Media/gui/CompositorDemoCegui.config (revision 89)
+++ /code/trunk/Media/gui/CompositorDemoCegui.config (revision 89)
@@ -0,0 +1,6 @@
+
+
Index: /code/trunk/Media/gui/CrowdDemo.layout
===================================================================
--- /code/trunk/Media/gui/CrowdDemo.layout (revision 89)
+++ /code/trunk/Media/gui/CrowdDemo.layout (revision 89)
@@ -0,0 +1,201 @@
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Index: /code/trunk/Media/gui/Falagard.xsd
===================================================================
--- /code/trunk/Media/gui/Falagard.xsd (revision 89)
+++ /code/trunk/Media/gui/Falagard.xsd (revision 89)
@@ -0,0 +1,391 @@
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Index: /code/trunk/Media/gui/Font.xsd
===================================================================
--- /code/trunk/Media/gui/Font.xsd (revision 89)
+++ /code/trunk/Media/gui/Font.xsd (revision 89)
@@ -0,0 +1,34 @@
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Index: /code/trunk/Media/gui/GUILayout.xsd
===================================================================
--- /code/trunk/Media/gui/GUILayout.xsd (revision 89)
+++ /code/trunk/Media/gui/GUILayout.xsd (revision 89)
@@ -0,0 +1,63 @@
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Index: /code/trunk/Media/gui/GUIScheme.xsd
===================================================================
--- /code/trunk/Media/gui/GUIScheme.xsd (revision 89)
+++ /code/trunk/Media/gui/GUIScheme.xsd (revision 89)
@@ -0,0 +1,54 @@
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Index: /code/trunk/Media/gui/Imageset.xsd
===================================================================
--- /code/trunk/Media/gui/Imageset.xsd (revision 89)
+++ /code/trunk/Media/gui/Imageset.xsd (revision 89)
@@ -0,0 +1,28 @@
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Index: /code/trunk/Media/gui/InstancingDemo.layout
===================================================================
--- /code/trunk/Media/gui/InstancingDemo.layout (revision 89)
+++ /code/trunk/Media/gui/InstancingDemo.layout (revision 89)
@@ -0,0 +1,214 @@
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Index: /code/trunk/Media/gui/OceanDemoCegui.config
===================================================================
--- /code/trunk/Media/gui/OceanDemoCegui.config (revision 89)
+++ /code/trunk/Media/gui/OceanDemoCegui.config (revision 89)
@@ -0,0 +1,6 @@
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Index: /code/trunk/Media/gui/OceanDemoLayout.xml
===================================================================
--- /code/trunk/Media/gui/OceanDemoLayout.xml (revision 89)
+++ /code/trunk/Media/gui/OceanDemoLayout.xml (revision 89)
@@ -0,0 +1,264 @@
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Index: /code/trunk/Media/gui/TaharezLook.imageset
===================================================================
--- /code/trunk/Media/gui/TaharezLook.imageset (revision 89)
+++ /code/trunk/Media/gui/TaharezLook.imageset (revision 89)
@@ -0,0 +1,242 @@
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Index: /code/trunk/Media/gui/TaharezLook.looknfeel
===================================================================
--- /code/trunk/Media/gui/TaharezLook.looknfeel (revision 89)
+++ /code/trunk/Media/gui/TaharezLook.looknfeel (revision 89)
@@ -0,0 +1,4315 @@
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Index: /code/trunk/Media/gui/TaharezLookSkin.scheme
===================================================================
--- /code/trunk/Media/gui/TaharezLookSkin.scheme (revision 89)
+++ /code/trunk/Media/gui/TaharezLookSkin.scheme (revision 89)
@@ -0,0 +1,48 @@
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Index: /code/trunk/Media/gui/TaharezLookWidgetAliases.scheme
===================================================================
--- /code/trunk/Media/gui/TaharezLookWidgetAliases.scheme (revision 89)
+++ /code/trunk/Media/gui/TaharezLookWidgetAliases.scheme (revision 89)
@@ -0,0 +1,34 @@
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Index: /code/trunk/Media/gui/bluehighway-10.font
===================================================================
--- /code/trunk/Media/gui/bluehighway-10.font (revision 89)
+++ /code/trunk/Media/gui/bluehighway-10.font (revision 89)
@@ -0,0 +1,2 @@
+
+
Index: /code/trunk/Media/gui/bluehighway-12.font
===================================================================
--- /code/trunk/Media/gui/bluehighway-12.font (revision 89)
+++ /code/trunk/Media/gui/bluehighway-12.font (revision 89)
@@ -0,0 +1,2 @@
+
+
Index: /code/trunk/Media/gui/bluehighway-8.font
===================================================================
--- /code/trunk/Media/gui/bluehighway-8.font (revision 89)
+++ /code/trunk/Media/gui/bluehighway-8.font (revision 89)
@@ -0,0 +1,2 @@
+
+
Index: /code/trunk/Media/gui/cegui8.layout
===================================================================
--- /code/trunk/Media/gui/cegui8.layout (revision 89)
+++ /code/trunk/Media/gui/cegui8.layout (revision 89)
@@ -0,0 +1,130 @@
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Index: /code/trunk/Media/gui/facial.layout
===================================================================
--- /code/trunk/Media/gui/facial.layout (revision 89)
+++ /code/trunk/Media/gui/facial.layout (revision 89)
@@ -0,0 +1,379 @@
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Index: /code/trunk/Media/gui/ogregui.layout
===================================================================
--- /code/trunk/Media/gui/ogregui.layout (revision 89)
+++ /code/trunk/Media/gui/ogregui.layout (revision 89)
@@ -0,0 +1,79 @@
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Index: /code/trunk/Media/gui/shadows.layout
===================================================================
--- /code/trunk/Media/gui/shadows.layout (revision 89)
+++ /code/trunk/Media/gui/shadows.layout (revision 89)
@@ -0,0 +1,247 @@
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Index: /code/trunk/README
===================================================================
--- /code/trunk/README (revision 89)
+++ /code/trunk/README (revision 89)
@@ -0,0 +1,20 @@
+Hi there,
+
+We are proud to present you Orxonox - the most ferious 3D space shooter ever to exist.
+
+This game is free, if you have paid for this, get your money back! The source code of this game is licensed under the GPL (GNU General Public License).
+The game content is licensed under the Creative Commons Attribution-Sharealike 2.5 license. For more information read LICENSE in the same folder you found this file.
+
+For directions to install this game, please check out the file INSTALL or http://www.orxonox.net/wiki/Running
+
+This application uses the Ogre Graphics Engine (http://www.ogre3d.org), if you haven't already downloaded a precompiled version of Ogre with this package. Visit our webpage to get your Orxonox compatible version of the Ogre libraries.
+
+This is an open source game. If you want to contribute check out http://www.orxonox.net/wiki/development to find more information how you could help us making the game better. We are always looking for programmers and content designers, who like to contribute.
+
+We hope you have fun playing the game. Check out http://www.orxonox.net for news and newer versions of the game.
+
+Please contact us in our forum ( http://forum.orxonox.net ) or check out our contact page ( http://www.orxonox.net/wiki/about#Contact ). We hope to hear from you and are looking forward to your feedback.
+
+
+Cheers,
+The Orxonox Development Team
Index: /code/trunk/bin/media.cfg
===================================================================
--- /code/trunk/bin/media.cfg (revision 89)
+++ /code/trunk/bin/media.cfg (revision 89)
@@ -0,0 +1,16 @@
+Mesh=ogrehead.mesh
+Mesh=geosphere4500.mesh
+Mesh=razor.mesh
+Mesh=knot.mesh
+Mesh=RZR-002.mesh
+Mesh=geosphere8000.mesh
+Mesh=sphere.mesh
+
+CubeMap=cubescene.jpg
+CubeMap=early_morning.jpg
+CubeMap=cubemap.jpg
+CubeMap=morning.jpg
+CubeMap=cloudy_noon.jpg
+CubeMap=evening.jpg
+CubeMap=stormy.jpg
+CubeMap=stevecube.jpg
Index: /code/trunk/bin/ogre.cfg-init
===================================================================
--- /code/trunk/bin/ogre.cfg-init (revision 89)
+++ /code/trunk/bin/ogre.cfg-init (revision 89)
@@ -0,0 +1,7 @@
+Render System=OpenGL Rendering Subsystem
+
+[OpenGL Rendering Subsystem]
+FSAA=4
+Full Screen=No
+RTT Preferred Mode=PBuffer
+Video Mode=1280 x 1024
Index: /code/trunk/bin/plugins.cfg-init
===================================================================
--- /code/trunk/bin/plugins.cfg-init (revision 89)
+++ /code/trunk/bin/plugins.cfg-init (revision 89)
@@ -0,0 +1,14 @@
+# Defines plugins to load
+
+# Define plugin folder
+PluginFolder=/usr/lib/OGRE
+
+# Define plugins
+#Plugin=RenderSystem_Direct3D9
+Plugin=RenderSystem_GL
+Plugin=Plugin_ParticleFX
+Plugin=Plugin_BSPSceneManager
+Plugin=Plugin_OctreeSceneManager
+Plugin=Plugin_CgProgramManager
+
+
Index: /code/trunk/bin/quake3settings.cfg
===================================================================
--- /code/trunk/bin/quake3settings.cfg (revision 89)
+++ /code/trunk/bin/quake3settings.cfg (revision 89)
@@ -0,0 +1,3 @@
+Pak0Location: f:\quake3levels\chiropteraDM.pk3
+Map: maps/chiropteradm.bsp
+
Index: /code/trunk/bin/resources.cfg
===================================================================
--- /code/trunk/bin/resources.cfg (revision 89)
+++ /code/trunk/bin/resources.cfg (revision 89)
@@ -0,0 +1,23 @@
+# Resource locations to be added to the 'boostrap' path
+# This also contains the minimum you need to use the Ogre example framework
+[Bootstrap]
+Zip=../Media/packs/OgreCore.zip
+
+# Resource locations to be added to the default path
+[General]
+FileSystem=../Media
+FileSystem=../Media/fonts
+#FileSystem=../Media/materials/programs
+#FileSystem=../Media/materials/scripts
+#FileSystem=../Media/materials/textures
+#FileSystem=../Media/models
+#FileSystem=../Media/overlays
+#FileSystem=../Media/particle
+FileSystem=../Media/gui
+#FileSystem=../Media/DeferredShadingMedia
+#Zip=../Media/packs/cubemap.zip
+#Zip=../Media/packs/cubemapsJS.zip
+#Zip=../Media/packs/dragon.zip
+#Zip=../Media/packs/fresneldemo.zip
+#Zip=../Media/packs/ogretestmap.zip
+Zip=../Media/packs/skybox.zip
Index: /code/trunk/bin/run-script
===================================================================
--- /code/trunk/bin/run-script (revision 89)
+++ /code/trunk/bin/run-script (revision 89)
@@ -0,0 +1,24 @@
+#!/bin/bash
+
+if [[ ! -f main ]] ; then
+ echo "main does not exist"
+ echo "did you compile it?"
+
+ exit 1
+fi
+
+if [[ ! -f orge.cfg ]] ; then
+ cp ogre.cfg-init ogre.cfg
+fi
+
+# check if plugins.cfg exists, and of not create it
+# and modify
+if [[ ! -f plugins.cfg ]] ; then
+ if uname -n | grep "tardis" > /dev/null ; then
+ sed -e 's:PluginFolder=/usr/lib/OGRE:PluginFolder=/usr/pack/ogre-1.4.5-sd/i686-debian-linux3.1/lib/OGRE/:' \
+ -e 's:#Plugin=Plugin_CgProgramManager:Plugin=Plugin_CgProgramManager:' plugins.cfg-init > plugins.cfg
+ else
+ cp plugins.cfg-init plugins.cfg
+ fi
+fi
+exec ./main
Index: /code/trunk/cmake/FindOGRE.cmake
===================================================================
--- /code/trunk/cmake/FindOGRE.cmake (revision 89)
+++ /code/trunk/cmake/FindOGRE.cmake (revision 89)
@@ -0,0 +1,53 @@
+# Find OGRE includes and library
+#
+# This module defines
+# OGRE_INCLUDE_DIR
+# OGRE_LIBRARIES, the libraries to link against to use OGRE.
+# OGRE_LIB_DIR, the location of the libraries
+# OGRE_FOUND, If false, do not try to use OGRE
+#
+# Copyright © 2007, Matt Williams
+#
+# Redistribution and use is allowed according to the terms of the BSD license.
+
+IF (OGRE_LIBRARIES AND OGRE_INCLUDE_DIR)
+ SET(OGRE_FIND_QUIETLY TRUE) # Already in cache, be silent
+ENDIF (OGRE_LIBRARIES AND OGRE_INCLUDE_DIR)
+
+IF (WIN32) #Windows
+ MESSAGE(STATUS "Looking for OGRE")
+ SET(OGRESDK $ENV{OGRE_HOME})
+ STRING(REGEX REPLACE "[\\]" "/" OGRESDK "${OGRESDK}" )
+ SET(OGRE_INCLUDE_DIR ${OGRESDK}/include)
+ SET(OGRE_LIB_DIR ${OGRESDK}/lib)
+ SET(OGRE_LIBRARIES debug OgreMain_d optimized OgreMain)
+ELSE (WIN32) #Unix
+ FIND_PACKAGE(PkgConfig)
+ PKG_SEARCH_MODULE(OGRE OGRE /usr/pack/ogre-1.4.5-sd/i686-debian-linux3.1/lib/pkgconfig/OGRE.pc) # tardis specific hack
+ SET(OGRE_INCLUDE_DIR ${OGRE_INCLUDE_DIRS})
+ SET(OGRE_LIB_DIR ${OGRE_LIBDIR})
+ SET(OGRE_LIBRARIES ${OGRE_LIBRARIES} CACHE STRING "")
+ENDIF (WIN32)
+
+#Do some preparation
+SEPARATE_ARGUMENTS(OGRE_INCLUDE_DIR)
+SEPARATE_ARGUMENTS(OGRE_LIBRARIES)
+
+SET(OGRE_INCLUDE_DIR ${OGRE_INCLUDE_DIR} CACHE PATH "")
+SET(OGRE_LIBRARIES ${OGRE_LIBRARIES} CACHE STRING "")
+SET(OGRE_LIB_DIR ${OGRE_LIB_DIR} CACHE PATH "")
+
+IF (OGRE_INCLUDE_DIR AND OGRE_LIBRARIES)
+ SET(OGRE_FOUND TRUE)
+ENDIF (OGRE_INCLUDE_DIR AND OGRE_LIBRARIES)
+
+IF (OGRE_FOUND)
+ IF (NOT OGRE_FIND_QUIETLY)
+ MESSAGE(STATUS " libraries : ${OGRE_LIBRARIES} from ${OGRE_LIB_DIR}")
+ MESSAGE(STATUS " includes : ${OGRE_INCLUDE_DIR}")
+ ENDIF (NOT OGRE_FIND_QUIETLY)
+ELSE (OGRE_FOUND)
+ IF (OGRE_FIND_REQUIRED)
+ MESSAGE(FATAL_ERROR "Could not find OGRE")
+ ENDIF (OGRE_FIND_REQUIRED)
+ENDIF (OGRE_FOUND)
Index: /code/trunk/cmake/FindOIS.cmake
===================================================================
--- /code/trunk/cmake/FindOIS.cmake (revision 89)
+++ /code/trunk/cmake/FindOIS.cmake (revision 89)
@@ -0,0 +1,54 @@
+# Find OIS includes and library
+#
+# This module defines
+# OIS_INCLUDE_DIR
+# OIS_LIBRARIES, the libraries to link against to use OIS.
+# OIS_LIB_DIR, the location of the libraries
+# OIS_FOUND, If false, do not try to use OIS
+#
+# Copyright © 2007, Matt Williams
+# Modified by Nicolas Schlumber
+#
+# Redistribution and use is allowed according to the terms of the BSD license.
+
+IF (OIS_LIBRARIES AND OIS_INCLUDE_DIR)
+ SET(OIS_FIND_QUIETLY TRUE) # Already in cache, be silent
+ENDIF (OIS_LIBRARIES AND OIS_INCLUDE_DIR)
+
+IF (WIN32) #Windows
+ MESSAGE(STATUS "Looking for OIS")
+ SET(OISSDK $ENV{OIS_HOME})
+ STRING(REGEX REPLACE "[\\]" "/" OISSDK "${OISSDK}" )
+ SET(OIS_INCLUDE_DIR ${OISSDK}/include)
+ SET(OIS_LIB_DIR ${OISSDK}/lib)
+ SET(OIS_LIBRARIES debug OgreMain_d optimized OgreMain)
+ELSE (WIN32) #Unix
+ FIND_PACKAGE(PkgConfig)
+ PKG_SEARCH_MODULE(OIS OIS /usr/pack/ois-1.0-sd/i686-debian-linux3.1/lib/pkgconfig/OIS.pc) # tardis specific hack
+ SET(OIS_INCLUDE_DIR ${OIS_INCLUDE_DIRS})
+ SET(OIS_LIB_DIR ${OIS_LIBDIR})
+ SET(OIS_LIBRARIES ${OIS_LIBRARIES} CACHE STRING "")
+ENDIF (WIN32)
+
+#Do some preparation
+SEPARATE_ARGUMENTS(OIS_INCLUDE_DIR)
+SEPARATE_ARGUMENTS(OIS_LIBRARIES)
+
+SET(OIS_INCLUDE_DIR ${OIS_INCLUDE_DIR} CACHE PATH "")
+SET(OIS_LIBRARIES ${OIS_LIBRARIES} CACHE STRING "")
+SET(OIS_LIB_DIR ${OIS_LIB_DIR} CACHE PATH "")
+
+IF (OIS_INCLUDE_DIR AND OIS_LIBRARIES)
+ SET(OIS_FOUND TRUE)
+ENDIF (OIS_INCLUDE_DIR AND OIS_LIBRARIES)
+
+IF (OIS_FOUND)
+ IF (NOT OIS_FIND_QUIETLY)
+ MESSAGE(STATUS " libraries : ${OIS_LIBRARIES} from ${OIS_LIB_DIR}")
+ MESSAGE(STATUS " includes : ${OIS_INCLUDE_DIR}")
+ ENDIF (NOT OIS_FIND_QUIETLY)
+ELSE (OIS_FOUND)
+ IF (OIS_FIND_REQUIRED)
+ MESSAGE(FATAL_ERROR "Could not find OIS")
+ ENDIF (OIS_FIND_REQUIRED)
+ENDIF (OIS_FOUND)
Index: /code/trunk/cmake/FindPkgConfig.cmake
===================================================================
--- /code/trunk/cmake/FindPkgConfig.cmake (revision 89)
+++ /code/trunk/cmake/FindPkgConfig.cmake (revision 89)
@@ -0,0 +1,360 @@
+# - a pkg-config module for CMake
+#
+# Usage:
+# pkg_check_modules( [REQUIRED] []*)
+# checks for all the given modules
+#
+# pkg_search_module( [REQUIRED] []*)
+# checks for given modules and uses the first working one
+#
+# When the 'REQUIRED' argument was set, macros will fail with an error
+# when module(s) could not be found
+#
+# It sets the following variables:
+# PKG_CONFIG_FOUND ... true iff pkg-config works on the system
+# PKG_CONFIG_EXECUTABLE ... pathname of the pkg-config program
+# _FOUND ... set to 1 iff module(s) exist
+#
+# For the following variables two sets of values exist; first one is the
+# common one and has the given PREFIX. The second set contains flags
+# which are given out when pkgconfig was called with the '--static'
+# option.
+# _LIBRARIES ... only the libraries (w/o the '-l')
+# _LIBRARY_DIRS ... the paths of the libraries (w/o the '-L')
+# _LDFLAGS ... all required linker flags
+# _LDFLAGS_OTHERS ... all other linker flags
+# _INCLUDE_DIRS ... the '-I' preprocessor flags (w/o the '-I')
+# _CFLAGS ... all required cflags
+# _CFLAGS_OTHERS ... the other compiler flags
+#
+# = for common case
+# = _STATIC for static linking
+#
+# There are some special variables whose prefix depends on the count
+# of given modules. When there is only one module, stays
+# unchanged. When there are multiple modules, the prefix will be
+# changed to _:
+# _VERSION ... version of the module
+# _PREFIX ... prefix-directory of the module
+# _INCLUDEDIR ... include-dir of the module
+# _LIBDIR ... lib-dir of the module
+#
+# = when |MODULES| == 1, else
+# = _
+#
+# A parameter can have the following formats:
+# {MODNAME} ... matches any version
+# {MODNAME}>={VERSION} ... at least version is required
+# {MODNAME}={VERSION} ... exactly version is required
+# {MODNAME}<={VERSION} ... modules must not be newer than
+#
+# Examples
+# pkg_check_modules (GLIB2 glib-2.0)
+#
+# pkg_check_modules (GLIB2 glib-2.0>=2.10)
+# requires at least version 2.10 of glib2 and defines e.g.
+# GLIB2_VERSION=2.10.3
+#
+# pkg_check_modules (FOO glib-2.0>=2.10 gtk+-2.0)
+# requires both glib2 and gtk2, and defines e.g.
+# FOO_glib-2.0_VERSION=2.10.3
+# FOO_gtk+-2.0_VERSION=2.8.20
+#
+# pkg_check_modules (XRENDER REQUIRED xrender)
+# defines e.g.:
+# XRENDER_LIBRARIES=Xrender;X11
+# XRENDER_STATIC_LIBRARIES=Xrender;X11;pthread;Xau;Xdmcp
+#
+# pkg_search_module (BAR libxml-2.0 libxml2 libxml>=2)
+
+
+# Copyright (C) 2006 Enrico Scholz
+#
+# Redistribution and use, with or without modification, are permitted
+# provided that the following conditions are met:
+#
+# 1. Redistributions must retain the above copyright notice, this
+# list of conditions and the following disclaimer.
+# 2. The name of the author may not be used to endorse or promote
+# products derived from this software without specific prior
+# written permission.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+# IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+# DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+# GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+# IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
+# IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+### Common stuff ####
+set(PKG_CONFIG_VERSION 1)
+set(PKG_CONFIG_FOUND 0)
+
+find_program(PKG_CONFIG_EXECUTABLE NAMES pkg-config DOC "pkg-config executable")
+mark_as_advanced(PKG_CONFIG_EXECUTABLE)
+
+if(PKG_CONFIG_EXECUTABLE)
+ set(PKG_CONFIG_FOUND 1)
+endif(PKG_CONFIG_EXECUTABLE)
+
+
+# Unsets the given variables
+macro(_pkgconfig_unset var)
+ set(${var} "" CACHE INTERNAL "")
+endmacro(_pkgconfig_unset)
+
+macro(_pkgconfig_set var value)
+ set(${var} ${value} CACHE INTERNAL "")
+endmacro(_pkgconfig_set)
+
+# Invokes pkgconfig, cleans up the result and sets variables
+macro(_pkgconfig_invoke _pkglist _prefix _varname _regexp)
+ set(_pkgconfig_invoke_result)
+
+ execute_process(
+ COMMAND ${PKG_CONFIG_EXECUTABLE} ${ARGN} ${_pkglist}
+ OUTPUT_VARIABLE _pkgconfig_invoke_result
+ RESULT_VARIABLE _pkgconfig_failed)
+
+ if (_pkgconfig_failed)
+ set(_pkgconfig_${_varname} "")
+ _pkgconfig_unset(${_prefix}_${_varname})
+ else(_pkgconfig_failed)
+ string(REGEX REPLACE "[\r\n]" " " _pkgconfig_invoke_result "${_pkgconfig_invoke_result}")
+ string(REGEX REPLACE " +$" "" _pkgconfig_invoke_result "${_pkgconfig_invoke_result}")
+
+ if (NOT ${_regexp} STREQUAL "")
+ string(REGEX REPLACE "${_regexp}" " " _pkgconfig_invoke_result "${_pkgconfig_invoke_result}")
+ endif(NOT ${_regexp} STREQUAL "")
+
+ separate_arguments(_pkgconfig_invoke_result)
+
+ #message(STATUS " ${_varname} ... ${_pkgconfig_invoke_result}")
+ set(_pkgconfig_${_varname} ${_pkgconfig_invoke_result})
+ _pkgconfig_set(${_prefix}_${_varname} "${_pkgconfig_invoke_result}")
+ endif(_pkgconfig_failed)
+endmacro(_pkgconfig_invoke)
+
+# Invokes pkgconfig two times; once without '--static' and once with
+# '--static'
+macro(_pkgconfig_invoke_dyn _pkglist _prefix _varname cleanup_regexp)
+ _pkgconfig_invoke("${_pkglist}" ${_prefix} ${_varname} "${cleanup_regexp}" ${ARGN})
+ _pkgconfig_invoke("${_pkglist}" ${_prefix} STATIC_${_varname} "${cleanup_regexp}" --static ${ARGN})
+endmacro(_pkgconfig_invoke_dyn)
+
+# Splits given arguments into options and a package list
+macro(_pkgconfig_parse_options _result _is_req)
+ set(${_is_req} 0)
+
+ foreach(_pkg ${ARGN})
+ if (_pkg STREQUAL "REQUIRED")
+ set(${_is_req} 1)
+ endif (_pkg STREQUAL "REQUIRED")
+ endforeach(_pkg ${ARGN})
+
+ set(${_result} ${ARGN})
+ list(REMOVE_ITEM ${_result} "REQUIRED")
+endmacro(_pkgconfig_parse_options)
+
+###
+macro(_pkg_check_modules_internal _is_required _is_silent _prefix)
+ _pkgconfig_unset(${_prefix}_FOUND)
+ _pkgconfig_unset(${_prefix}_VERSION)
+ _pkgconfig_unset(${_prefix}_PREFIX)
+ _pkgconfig_unset(${_prefix}_INCLUDEDIR)
+ _pkgconfig_unset(${_prefix}_LIBDIR)
+ _pkgconfig_unset(${_prefix}_LIBS)
+ _pkgconfig_unset(${_prefix}_LIBS_L)
+ _pkgconfig_unset(${_prefix}_LIBS_PATHS)
+ _pkgconfig_unset(${_prefix}_LIBS_OTHER)
+ _pkgconfig_unset(${_prefix}_CFLAGS)
+ _pkgconfig_unset(${_prefix}_CFLAGS_I)
+ _pkgconfig_unset(${_prefix}_CFLAGS_OTHER)
+ _pkgconfig_unset(${_prefix}_STATIC_LIBDIR)
+ _pkgconfig_unset(${_prefix}_STATIC_LIBS)
+ _pkgconfig_unset(${_prefix}_STATIC_LIBS_L)
+ _pkgconfig_unset(${_prefix}_STATIC_LIBS_PATHS)
+ _pkgconfig_unset(${_prefix}_STATIC_LIBS_OTHER)
+ _pkgconfig_unset(${_prefix}_STATIC_CFLAGS)
+ _pkgconfig_unset(${_prefix}_STATIC_CFLAGS_I)
+ _pkgconfig_unset(${_prefix}_STATIC_CFLAGS_OTHER)
+
+ # create a better addressable variable of the modules and calculate its size
+ set(_pkg_check_modules_list ${ARGN})
+ list(LENGTH _pkg_check_modules_list _pkg_check_modules_cnt)
+
+ if(PKG_CONFIG_EXECUTABLE)
+ # give out status message telling checked module
+ if (NOT ${_is_silent})
+ if (_pkg_check_modules_cnt EQUAL 1)
+ message(STATUS "checking for module '${_pkg_check_modules_list}'")
+ else(_pkg_check_modules_cnt EQUAL 1)
+ message(STATUS "checking for modules '${_pkg_check_modules_list}'")
+ endif(_pkg_check_modules_cnt EQUAL 1)
+ endif(NOT ${_is_silent})
+
+ set(_pkg_check_modules_packages)
+ set(_pkg_check_modules_failed)
+
+ # iterate through module list and check whether they exist and match the required version
+ foreach (_pkg_check_modules_pkg ${_pkg_check_modules_list})
+ set(_pkg_check_modules_exist_query)
+
+ # check whether version is given
+ if (_pkg_check_modules_pkg MATCHES ".*(>=|=|<=).*")
+ string(REGEX REPLACE "(.*[^><])(>=|=|<=)(.*)" "\\1" _pkg_check_modules_pkg_name "${_pkg_check_modules_pkg}")
+ string(REGEX REPLACE "(.*[^><])(>=|=|<=)(.*)" "\\2" _pkg_check_modules_pkg_op "${_pkg_check_modules_pkg}")
+ string(REGEX REPLACE "(.*[^><])(>=|=|<=)(.*)" "\\3" _pkg_check_modules_pkg_ver "${_pkg_check_modules_pkg}")
+ else(_pkg_check_modules_pkg MATCHES ".*(>=|=|<=).*")
+ set(_pkg_check_modules_pkg_name "${_pkg_check_modules_pkg}")
+ set(_pkg_check_modules_pkg_op)
+ set(_pkg_check_modules_pkg_ver)
+ endif(_pkg_check_modules_pkg MATCHES ".*(>=|=|<=).*")
+
+ # handle the operands
+ if (_pkg_check_modules_pkg_op STREQUAL ">=")
+ list(APPEND _pkg_check_modules_exist_query --atleast-version)
+ endif(_pkg_check_modules_pkg_op STREQUAL ">=")
+
+ if (_pkg_check_modules_pkg_op STREQUAL "=")
+ list(APPEND _pkg_check_modules_exist_query --exact-version)
+ endif(_pkg_check_modules_pkg_op STREQUAL "=")
+
+ if (_pkg_check_modules_pkg_op STREQUAL "<=")
+ list(APPEND _pkg_check_modules_exist_query --max-version)
+ endif(_pkg_check_modules_pkg_op STREQUAL "<=")
+
+ # create the final query which is of the format:
+ # * --atleast-version
+ # * --exact-version
+ # * --max-version
+ # * --exists
+ if (_pkg_check_modules_pkg_op)
+ list(APPEND _pkg_check_modules_exist_query "${_pkg_check_modules_pkg_ver}")
+ else(_pkg_check_modules_pkg_op)
+ list(APPEND _pkg_check_modules_exist_query --exists)
+ endif(_pkg_check_modules_pkg_op)
+
+ _pkgconfig_unset(${_prefix}_${_pkg_check_modules_pkg_name}_VERSION)
+ _pkgconfig_unset(${_prefix}_${_pkg_check_modules_pkg_name}_PREFIX)
+ _pkgconfig_unset(${_prefix}_${_pkg_check_modules_pkg_name}_INCLUDEDIR)
+ _pkgconfig_unset(${_prefix}_${_pkg_check_modules_pkg_name}_LIBDIR)
+
+ list(APPEND _pkg_check_modules_exist_query "${_pkg_check_modules_pkg_name}")
+ list(APPEND _pkg_check_modules_packages "${_pkg_check_modules_pkg_name}")
+
+ # execute the query
+ execute_process(
+ COMMAND ${PKG_CONFIG_EXECUTABLE} ${_pkg_check_modules_exist_query}
+ RESULT_VARIABLE _pkgconfig_retval)
+
+ # evaluate result and tell failures
+ if (_pkgconfig_retval)
+ if(NOT ${_is_silent})
+ message(STATUS " package '${_pkg_check_modules_pkg}' not found")
+ endif(NOT ${_is_silent})
+
+ set(_pkg_check_modules_failed 1)
+ endif(_pkgconfig_retval)
+ endforeach(_pkg_check_modules_pkg)
+
+ if(_pkg_check_modules_failed)
+ # fail when requested
+ if (${_is_required})
+ message(SEND_ERROR "A required package was not found")
+ endif (${_is_required})
+ else(_pkg_check_modules_failed)
+ # when we are here, we checked whether requested modules
+ # exist. Now, go through them and set variables
+
+ _pkgconfig_set(${_prefix}_FOUND 1)
+ list(LENGTH _pkg_check_modules_packages pkg_count)
+
+ # iterate through all modules again and set individual variables
+ foreach (_pkg_check_modules_pkg ${_pkg_check_modules_packages})
+ # handle case when there is only one package required
+ if (pkg_count EQUAL 1)
+ set(_pkg_check_prefix "${_prefix}")
+ else(pkg_count EQUAL 1)
+ set(_pkg_check_prefix "${_prefix}_${_pkg_check_modules_pkg}")
+ endif(pkg_count EQUAL 1)
+
+ _pkgconfig_invoke(${_pkg_check_modules_pkg} "${_pkg_check_prefix}" VERSION "" --modversion )
+ _pkgconfig_invoke(${_pkg_check_modules_pkg} "${_pkg_check_prefix}" PREFIX "" --variable=prefix )
+ _pkgconfig_invoke(${_pkg_check_modules_pkg} "${_pkg_check_prefix}" INCLUDEDIR "" --variable=includedir )
+ _pkgconfig_invoke(${_pkg_check_modules_pkg} "${_pkg_check_prefix}" LIBDIR "" --variable=libdir )
+
+ message(STATUS " found ${_pkg_check_modules_pkg}, version ${_pkgconfig_VERSION}")
+ endforeach(_pkg_check_modules_pkg)
+
+ # set variables which are combined for multiple modules
+ _pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" LIBRARIES "(^| )-l" --libs-only-l )
+ _pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" LIBRARY_DIRS "(^| )-L" --libs-only-L )
+ _pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" LDFLAGS "" --libs )
+ _pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" LDFLAGS_OTHER "" --libs-only-other )
+
+ _pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" INCLUDE_DIRS "(^| )-I" --cflags-only-I )
+ _pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" CFLAGS "" --cflags )
+ _pkgconfig_invoke_dyn("${_pkg_check_modules_packages}" "${_prefix}" CFLAGS_OTHER "" --cflags-only-other )
+ endif(_pkg_check_modules_failed)
+ else(PKG_CONFIG_EXECUTABLE)
+ if (${_is_required})
+ message(SEND_ERROR "pkg-config tool not found")
+ endif (${_is_required})
+ endif(PKG_CONFIG_EXECUTABLE)
+endmacro(_pkg_check_modules_internal)
+
+###
+### User visible macros start here
+###
+
+###
+macro(pkg_check_modules _prefix _module0)
+ # check cached value
+ if (NOT DEFINED __pkg_config_checked_${_prefix} OR __pkg_config_checked_${_prefix} LESS ${PKG_CONFIG_VERSION})
+ _pkgconfig_parse_options (_pkg_modules _pkg_is_required "${_module0}" ${ARGN})
+ _pkg_check_modules_internal("${_pkg_is_required}" 0 "${_prefix}" ${_pkg_modules})
+
+ _pkgconfig_set(__pkg_config_checked_${_prefix} ${PKG_CONFIG_VERSION})
+ endif(NOT DEFINED __pkg_config_checked_${_prefix} OR __pkg_config_checked_${_prefix} LESS ${PKG_CONFIG_VERSION})
+endmacro(pkg_check_modules)
+
+###
+macro(pkg_search_module _prefix _module0)
+ # check cached value
+ if (NOT DEFINED __pkg_config_checked_${_prefix} OR __pkg_config_checked_${_prefix} LESS ${PKG_CONFIG_VERSION})
+ set(_pkg_modules_found 0)
+ _pkgconfig_parse_options(_pkg_modules_alt _pkg_is_required "${_module0}" ${ARGN})
+
+ message(STATUS "checking for one of the modules '${_pkg_modules_alt}'")
+
+ # iterate through all modules and stop at the first working one.
+ foreach(_pkg_alt ${_pkg_modules_alt})
+ if(NOT _pkg_modules_found)
+ _pkg_check_modules_internal(0 1 "${_prefix}" "${_pkg_alt}")
+ endif(NOT _pkg_modules_found)
+
+ if (${_prefix}_FOUND)
+ set(_pkg_modules_found 1)
+ endif(${_prefix}_FOUND)
+ endforeach(_pkg_alt)
+
+ if (NOT ${_prefix}_FOUND)
+ if(${_pkg_is_required})
+ message(SEND_ERROR "None of the required '${_pkg_modules_alt}' found")
+ endif(${_pkg_is_required})
+ endif(NOT ${_prefix}_FOUND)
+
+ _pkgconfig_set(__pkg_config_checked_${_prefix} ${PKG_CONFIG_VERSION})
+ endif(NOT DEFINED __pkg_config_checked_${_prefix} OR __pkg_config_checked_${_prefix} LESS ${PKG_CONFIG_VERSION})
+endmacro(pkg_search_module)
+
+### Local Variables:
+### mode: cmake
+### End:
Index: /code/trunk/src/CMakeLists.txt
===================================================================
--- /code/trunk/src/CMakeLists.txt (revision 89)
+++ /code/trunk/src/CMakeLists.txt (revision 89)
@@ -0,0 +1,11 @@
+PROJECT(Orxonox)
+
+# create a few variables to simplify life
+SET(SRC_FILES orxonox.cc)
+SET(INC_FILES ExampleApplication.h ExampleFrameListener.h)
+
+#Creates an executable
+ADD_EXECUTABLE(../bin/main ${SRC_FILES} ${INC_FILES})
+#Links the executable against OGRE and OIS
+TARGET_LINK_LIBRARIES(../bin/main ${OGRE_LIBRARIES} ${OIS_LIBRARIES})
+
Index: /code/trunk/src/ExampleApplication.h
===================================================================
--- /code/trunk/src/ExampleApplication.h (revision 89)
+++ /code/trunk/src/ExampleApplication.h (revision 89)
@@ -0,0 +1,257 @@
+/*
+-----------------------------------------------------------------------------
+This source file is part of OGRE
+(Object-oriented Graphics Rendering Engine)
+For the latest info, see http://www.ogre3d.org/
+
+Copyright (c) 2000-2006 Torus Knot Software Ltd
+Also see acknowledgements in Readme.html
+
+You may use this sample code for anything you like, it is not covered by the
+LGPL like the rest of the engine.
+-----------------------------------------------------------------------------
+*/
+/*
+-----------------------------------------------------------------------------
+Filename: ExampleApplication.h
+Description: Base class for all the OGRE examples
+-----------------------------------------------------------------------------
+*/
+
+#ifndef __ExampleApplication_H__
+#define __ExampleApplication_H__
+
+#include "Ogre.h"
+#include "OgreConfigFile.h"
+#include "ExampleFrameListener.h"
+
+#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
+#include
+
+// This function will locate the path to our application on OS X,
+// unlike windows you can not rely on the curent working directory
+// for locating your configuration files and resources.
+std::string macBundlePath()
+{
+ char path[1024];
+ CFBundleRef mainBundle = CFBundleGetMainBundle();
+ assert(mainBundle);
+
+ CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle);
+ assert(mainBundleURL);
+
+ CFStringRef cfStringRef = CFURLCopyFileSystemPath( mainBundleURL, kCFURLPOSIXPathStyle);
+ assert(cfStringRef);
+
+ CFStringGetCString(cfStringRef, path, 1024, kCFStringEncodingASCII);
+
+ CFRelease(mainBundleURL);
+ CFRelease(cfStringRef);
+
+ return std::string(path);
+}
+#endif
+
+using namespace Ogre;
+
+/** Base class which manages the standard startup of an Ogre application.
+ Designed to be subclassed for specific examples if required.
+*/
+class ExampleApplication
+{
+public:
+ /// Standard constructor
+ ExampleApplication()
+ {
+ mFrameListener = 0;
+ mRoot = 0;
+ // Provide a nice cross platform solution for locating the configuration files
+ // On windows files are searched for in the current working directory, on OS X however
+ // you must provide the full path, the helper function macBundlePath does this for us.
+#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
+ mResourcePath = macBundlePath() + "/Contents/Resources/";
+#else
+ mResourcePath = "";
+#endif
+ }
+ /// Standard destructor
+ virtual ~ExampleApplication()
+ {
+ if (mFrameListener)
+ delete mFrameListener;
+ if (mRoot)
+ delete mRoot;
+ }
+
+ /// Start the example
+ virtual void go(void)
+ {
+ if (!setup())
+ return;
+
+ mRoot->startRendering();
+
+ // clean up
+ destroyScene();
+ }
+
+protected:
+ Root *mRoot;
+ Camera* mCamera;
+ SceneManager* mSceneMgr;
+ ExampleFrameListener* mFrameListener;
+ RenderWindow* mWindow;
+ Ogre::String mResourcePath;
+
+ // These internal methods package up the stages in the startup process
+ /** Sets up the application - returns false if the user chooses to abandon configuration. */
+ virtual bool setup(void)
+ {
+
+ String pluginsPath;
+ // only use plugins.cfg if not static
+#ifndef OGRE_STATIC_LIB
+ pluginsPath = mResourcePath + "plugins.cfg";
+#endif
+
+ mRoot = new Root(pluginsPath,
+ mResourcePath + "ogre.cfg", mResourcePath + "Ogre.log");
+
+ setupResources();
+
+ bool carryOn = configure();
+ if (!carryOn) return false;
+
+ chooseSceneManager();
+ createCamera();
+ createViewports();
+
+ // Set default mipmap level (NB some APIs ignore this)
+ TextureManager::getSingleton().setDefaultNumMipmaps(5);
+
+ // Create any resource listeners (for loading screens)
+ createResourceListener();
+ // Load resources
+ loadResources();
+
+ // Create the scene
+ createScene();
+
+ createFrameListener();
+
+ return true;
+
+ }
+ /** Configures the application - returns false if the user chooses to abandon configuration. */
+ virtual bool configure(void)
+ {
+ // Show the configuration dialog and initialise the system
+ // You can skip this and use root.restoreConfig() to load configuration
+ // settings if you were sure there are valid ones saved in ogre.cfg
+ if(mRoot->showConfigDialog())
+ {
+ // If returned true, user clicked OK so initialise
+ // Here we choose to let the system create a default rendering window by passing 'true'
+ mWindow = mRoot->initialise(true);
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+
+ virtual void chooseSceneManager(void)
+ {
+ // Create the SceneManager, in this case a generic one
+ mSceneMgr = mRoot->createSceneManager(ST_GENERIC, "ExampleSMInstance");
+ }
+ virtual void createCamera(void)
+ {
+ // Create the camera
+ mCamera = mSceneMgr->createCamera("PlayerCam");
+
+ // Position it at 500 in Z direction
+ mCamera->setPosition(Vector3(0,0,500));
+ // Look back along -Z
+ mCamera->lookAt(Vector3(0,0,-300));
+ mCamera->setNearClipDistance(5);
+
+ }
+ virtual void createFrameListener(void)
+ {
+ mFrameListener= new ExampleFrameListener(mWindow, mCamera);
+ mFrameListener->showDebugOverlay(true);
+ mRoot->addFrameListener(mFrameListener);
+ }
+
+ virtual void createScene(void) = 0; // pure virtual - this has to be overridden
+
+ virtual void destroyScene(void){} // Optional to override this
+
+ virtual void createViewports(void)
+ {
+ // Create one viewport, entire window
+ Viewport* vp = mWindow->addViewport(mCamera);
+ vp->setBackgroundColour(ColourValue(0,0,0));
+
+ // Alter the camera aspect ratio to match the viewport
+ mCamera->setAspectRatio(
+ Real(vp->getActualWidth()) / Real(vp->getActualHeight()));
+ }
+
+ /// Method which will define the source of resources (other than current folder)
+ virtual void setupResources(void)
+ {
+ // Load resource paths from config file
+ ConfigFile cf;
+ cf.load(mResourcePath + "resources.cfg");
+
+ // Go through all sections & settings in the file
+ ConfigFile::SectionIterator seci = cf.getSectionIterator();
+
+ String secName, typeName, archName;
+ while (seci.hasMoreElements())
+ {
+ secName = seci.peekNextKey();
+ ConfigFile::SettingsMultiMap *settings = seci.getNext();
+ ConfigFile::SettingsMultiMap::iterator i;
+ for (i = settings->begin(); i != settings->end(); ++i)
+ {
+ typeName = i->first;
+ archName = i->second;
+#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
+ // OS X does not set the working directory relative to the app,
+ // In order to make things portable on OS X we need to provide
+ // the loading with it's own bundle path location
+ ResourceGroupManager::getSingleton().addResourceLocation(
+ String(macBundlePath() + "/" + archName), typeName, secName);
+#else
+ ResourceGroupManager::getSingleton().addResourceLocation(
+ archName, typeName, secName);
+#endif
+ }
+ }
+ }
+
+ /// Optional override method where you can create resource listeners (e.g. for loading screens)
+ virtual void createResourceListener(void)
+ {
+
+ }
+
+ /// Optional override method where you can perform resource group loading
+ /// Must at least do ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
+ virtual void loadResources(void)
+ {
+ // Initialise, parse scripts etc
+ ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
+
+ }
+
+
+
+};
+
+
+#endif
Index: /code/trunk/src/ExampleFrameListener.h
===================================================================
--- /code/trunk/src/ExampleFrameListener.h (revision 89)
+++ /code/trunk/src/ExampleFrameListener.h (revision 89)
@@ -0,0 +1,401 @@
+/*
+-----------------------------------------------------------------------------
+This source file is part of OGRE
+ (Object-oriented Graphics Rendering Engine)
+For the latest info, see http://www.ogre3d.org/
+
+Copyright (c) 2000-2006 Torus Knot Software Ltd
+Also see acknowledgements in Readme.html
+
+You may use this sample code for anything you like, it is not covered by the
+LGPL like the rest of the engine.
+-----------------------------------------------------------------------------
+*/
+/*
+-----------------------------------------------------------------------------
+Filename: ExampleFrameListener.h
+Description: Defines an example frame listener which responds to frame events.
+This frame listener just moves a specified camera around based on
+keyboard and mouse movements.
+Mouse: Freelook
+W or Up: Forward
+S or Down:Backward
+A: Step left
+D: Step right
+ PgUp: Move upwards
+ PgDown: Move downwards
+ F: Toggle frame rate stats on/off
+ R: Render mode
+ T: Cycle texture filtering
+ Bilinear, Trilinear, Anisotropic(8)
+ P: Toggle on/off display of camera position / orientation
+-----------------------------------------------------------------------------
+*/
+
+#ifndef __ExampleFrameListener_H__
+#define __ExampleFrameListener_H__
+
+#include "Ogre.h"
+#include "OgreStringConverter.h"
+#include "OgreException.h"
+
+//Use this define to signify OIS will be used as a DLL
+//(so that dll import/export macros are in effect)
+#define OIS_DYNAMIC_LIB
+#include
+
+using namespace Ogre;
+
+class ExampleFrameListener: public FrameListener, public WindowEventListener
+{
+protected:
+ void updateStats(void)
+ {
+ static String currFps = "Current FPS: ";
+ static String avgFps = "Average FPS: ";
+ static String bestFps = "Best FPS: ";
+ static String worstFps = "Worst FPS: ";
+ static String tris = "Triangle Count: ";
+ static String batches = "Batch Count: ";
+
+ // update stats when necessary
+ try {
+ OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Core/AverageFps");
+ OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Core/CurrFps");
+ OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Core/BestFps");
+ OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Core/WorstFps");
+
+ const RenderTarget::FrameStats& stats = mWindow->getStatistics();
+ guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS));
+ guiCurr->setCaption(currFps + StringConverter::toString(stats.lastFPS));
+ guiBest->setCaption(bestFps + StringConverter::toString(stats.bestFPS)
+ +" "+StringConverter::toString(stats.bestFrameTime)+" ms");
+ guiWorst->setCaption(worstFps + StringConverter::toString(stats.worstFPS)
+ +" "+StringConverter::toString(stats.worstFrameTime)+" ms");
+
+ OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("Core/NumTris");
+ guiTris->setCaption(tris + StringConverter::toString(stats.triangleCount));
+
+ OverlayElement* guiBatches = OverlayManager::getSingleton().getOverlayElement("Core/NumBatches");
+ guiBatches->setCaption(batches + StringConverter::toString(stats.batchCount));
+
+ OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText");
+ guiDbg->setCaption(mDebugText);
+ }
+ catch(...) { /* ignore */ }
+ }
+
+public:
+ // Constructor takes a RenderWindow because it uses that to determine input context
+ ExampleFrameListener(RenderWindow* win, Camera* cam, bool bufferedKeys = false, bool bufferedMouse = false,
+ bool bufferedJoy = false ) :
+ mCamera(cam), mTranslateVector(Vector3::ZERO), mWindow(win), mStatsOn(true), mNumScreenShots(0),
+ mMoveScale(0.0f), mRotScale(0.0f), mTimeUntilNextToggle(0), mFiltering(TFO_BILINEAR),
+ mAniso(1), mSceneDetailIndex(0), mMoveSpeed(100), mRotateSpeed(36), mDebugOverlay(0),
+ mInputManager(0), mMouse(0), mKeyboard(0), mJoy(0)
+ {
+ using namespace OIS;
+
+ mDebugOverlay = OverlayManager::getSingleton().getByName("Core/DebugOverlay");
+
+ LogManager::getSingletonPtr()->logMessage("*** Initializing OIS ***");
+ ParamList pl;
+ size_t windowHnd = 0;
+ std::ostringstream windowHndStr;
+
+ win->getCustomAttribute("WINDOW", &windowHnd);
+ windowHndStr << windowHnd;
+ pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
+
+ mInputManager = InputManager::createInputSystem( pl );
+
+ //Create all devices (We only catch joystick exceptions here, as, most people have Key/Mouse)
+ mKeyboard = static_cast(mInputManager->createInputObject( OISKeyboard, bufferedKeys ));
+ mMouse = static_cast(mInputManager->createInputObject( OISMouse, bufferedMouse ));
+ try {
+ mJoy = static_cast(mInputManager->createInputObject( OISJoyStick, bufferedJoy ));
+ }
+ catch(...) {
+ mJoy = 0;
+ }
+
+ //Set initial mouse clipping size
+ windowResized(mWindow);
+
+ showDebugOverlay(true);
+
+ //Register as a Window listener
+ WindowEventUtilities::addWindowEventListener(mWindow, this);
+ }
+
+ //Adjust mouse clipping area
+ virtual void windowResized(RenderWindow* rw)
+ {
+ unsigned int width, height, depth;
+ int left, top;
+ rw->getMetrics(width, height, depth, left, top);
+
+ const OIS::MouseState &ms = mMouse->getMouseState();
+ ms.width = width;
+ ms.height = height;
+ }
+
+ //Unattach OIS before window shutdown (very important under Linux)
+ virtual void windowClosed(RenderWindow* rw)
+ {
+ //Only close for window that created OIS (the main window in these demos)
+ if( rw == mWindow )
+ {
+ if( mInputManager )
+ {
+ mInputManager->destroyInputObject( mMouse );
+ mInputManager->destroyInputObject( mKeyboard );
+ mInputManager->destroyInputObject( mJoy );
+
+ OIS::InputManager::destroyInputSystem(mInputManager);
+ mInputManager = 0;
+ }
+ }
+ }
+
+ virtual ~ExampleFrameListener()
+ {
+ //Remove ourself as a Window listener
+ WindowEventUtilities::removeWindowEventListener(mWindow, this);
+ windowClosed(mWindow);
+ }
+
+ virtual bool processUnbufferedKeyInput(const FrameEvent& evt)
+ {
+ using namespace OIS;
+
+ if(mKeyboard->isKeyDown(KC_A))
+ mTranslateVector.x = -mMoveScale; // Move camera left
+
+ if(mKeyboard->isKeyDown(KC_D))
+ mTranslateVector.x = mMoveScale; // Move camera RIGHT
+
+ if(mKeyboard->isKeyDown(KC_UP) || mKeyboard->isKeyDown(KC_W) )
+ mTranslateVector.z = -mMoveScale; // Move camera forward
+
+ if(mKeyboard->isKeyDown(KC_DOWN) || mKeyboard->isKeyDown(KC_S) )
+ mTranslateVector.z = mMoveScale; // Move camera backward
+
+ if(mKeyboard->isKeyDown(KC_PGUP))
+ mTranslateVector.y = mMoveScale; // Move camera up
+
+ if(mKeyboard->isKeyDown(KC_PGDOWN))
+ mTranslateVector.y = -mMoveScale; // Move camera down
+
+ if(mKeyboard->isKeyDown(KC_RIGHT))
+ mCamera->yaw(-mRotScale);
+
+ if(mKeyboard->isKeyDown(KC_LEFT))
+ mCamera->yaw(mRotScale);
+
+ if( mKeyboard->isKeyDown(KC_ESCAPE) || mKeyboard->isKeyDown(KC_Q) )
+ return false;
+
+ if( mKeyboard->isKeyDown(KC_F) && mTimeUntilNextToggle <= 0 )
+ {
+ mStatsOn = !mStatsOn;
+ showDebugOverlay(mStatsOn);
+ mTimeUntilNextToggle = 1;
+ }
+
+ if( mKeyboard->isKeyDown(KC_T) && mTimeUntilNextToggle <= 0 )
+ {
+ switch(mFiltering)
+ {
+ case TFO_BILINEAR:
+ mFiltering = TFO_TRILINEAR;
+ mAniso = 1;
+ break;
+ case TFO_TRILINEAR:
+ mFiltering = TFO_ANISOTROPIC;
+ mAniso = 8;
+ break;
+ case TFO_ANISOTROPIC:
+ mFiltering = TFO_BILINEAR;
+ mAniso = 1;
+ break;
+ default: break;
+ }
+ MaterialManager::getSingleton().setDefaultTextureFiltering(mFiltering);
+ MaterialManager::getSingleton().setDefaultAnisotropy(mAniso);
+
+ showDebugOverlay(mStatsOn);
+ mTimeUntilNextToggle = 1;
+ }
+
+ if(mKeyboard->isKeyDown(KC_SYSRQ) && mTimeUntilNextToggle <= 0)
+ {
+ std::ostringstream ss;
+ ss << "screenshot_" << ++mNumScreenShots << ".png";
+ mWindow->writeContentsToFile(ss.str());
+ mTimeUntilNextToggle = 0.5;
+ mDebugText = "Saved: " + ss.str();
+ }
+
+ if(mKeyboard->isKeyDown(KC_R) && mTimeUntilNextToggle <=0)
+ {
+ mSceneDetailIndex = (mSceneDetailIndex+1)%3 ;
+ switch(mSceneDetailIndex) {
+ case 0 : mCamera->setPolygonMode(PM_SOLID); break;
+ case 1 : mCamera->setPolygonMode(PM_WIREFRAME); break;
+ case 2 : mCamera->setPolygonMode(PM_POINTS); break;
+ }
+ mTimeUntilNextToggle = 0.5;
+ }
+
+ static bool displayCameraDetails = false;
+ if(mKeyboard->isKeyDown(KC_P) && mTimeUntilNextToggle <= 0)
+ {
+ displayCameraDetails = !displayCameraDetails;
+ mTimeUntilNextToggle = 0.5;
+ if (!displayCameraDetails)
+ mDebugText = "";
+ }
+
+ // Print camera details
+ if(displayCameraDetails)
+ mDebugText = "P: " + StringConverter::toString(mCamera->getDerivedPosition()) +
+ " " + "O: " + StringConverter::toString(mCamera->getDerivedOrientation());
+
+ // Return true to continue rendering
+ return true;
+ }
+
+ bool processUnbufferedMouseInput(const FrameEvent& evt)
+ {
+ using namespace OIS;
+
+ // Rotation factors, may not be used if the second mouse button is pressed
+ // 2nd mouse button - slide, otherwise rotate
+ const MouseState &ms = mMouse->getMouseState();
+ if( ms.buttonDown( MB_Right ) )
+ {
+ mTranslateVector.x += ms.X.rel * 0.13;
+ mTranslateVector.y -= ms.Y.rel * 0.13;
+ }
+ else
+ {
+ mRotX = Degree(-ms.X.rel * 0.13);
+ mRotY = Degree(-ms.Y.rel * 0.13);
+ }
+
+ return true;
+ }
+
+ void moveCamera()
+ {
+ // Make all the changes to the camera
+ // Note that YAW direction is around a fixed axis (freelook style) rather than a natural YAW
+ //(e.g. airplane)
+ mCamera->yaw(mRotX);
+ mCamera->pitch(mRotY);
+ mCamera->moveRelative(mTranslateVector);
+ }
+
+ void showDebugOverlay(bool show)
+ {
+ if (mDebugOverlay)
+ {
+ if (show)
+ mDebugOverlay->show();
+ else
+ mDebugOverlay->hide();
+ }
+ }
+
+ // Override frameStarted event to process that (don't care about frameEnded)
+ bool frameStarted(const FrameEvent& evt)
+ {
+ using namespace OIS;
+
+ if(mWindow->isClosed()) return false;
+
+ //Need to capture/update each device
+ mKeyboard->capture();
+ mMouse->capture();
+ if( mJoy ) mJoy->capture();
+
+ bool buffJ = (mJoy) ? mJoy->buffered() : true;
+
+ //Check if one of the devices is not buffered
+ if( !mMouse->buffered() || !mKeyboard->buffered() || !buffJ )
+ {
+ // one of the input modes is immediate, so setup what is needed for immediate movement
+ if (mTimeUntilNextToggle >= 0)
+ mTimeUntilNextToggle -= evt.timeSinceLastFrame;
+
+ // If this is the first frame, pick a speed
+ if (evt.timeSinceLastFrame == 0)
+ {
+ mMoveScale = 1;
+ mRotScale = 0.1;
+ }
+ // Otherwise scale movement units by time passed since last frame
+ else
+ {
+ // Move about 100 units per second,
+ mMoveScale = mMoveSpeed * evt.timeSinceLastFrame;
+ // Take about 10 seconds for full rotation
+ mRotScale = mRotateSpeed * evt.timeSinceLastFrame;
+ }
+ mRotX = 0;
+ mRotY = 0;
+ mTranslateVector = Ogre::Vector3::ZERO;
+ }
+
+ //Check to see which device is not buffered, and handle it
+ if( !mKeyboard->buffered() )
+ if( processUnbufferedKeyInput(evt) == false )
+ return false;
+ if( !mMouse->buffered() )
+ if( processUnbufferedMouseInput(evt) == false )
+ return false;
+
+ if( !mMouse->buffered() || !mKeyboard->buffered() || !buffJ )
+ moveCamera();
+
+ return true;
+ }
+
+ bool frameEnded(const FrameEvent& evt)
+ {
+ updateStats();
+ return true;
+ }
+
+protected:
+ Camera* mCamera;
+
+ Vector3 mTranslateVector;
+ RenderWindow* mWindow;
+ bool mStatsOn;
+
+ std::string mDebugText;
+
+ unsigned int mNumScreenShots;
+ float mMoveScale;
+ Degree mRotScale;
+ // just to stop toggles flipping too fast
+ Real mTimeUntilNextToggle ;
+ Radian mRotX, mRotY;
+ TextureFilterOptions mFiltering;
+ int mAniso;
+
+ int mSceneDetailIndex ;
+ Real mMoveSpeed;
+ Degree mRotateSpeed;
+ Overlay* mDebugOverlay;
+
+ //OIS Input devices
+ OIS::InputManager* mInputManager;
+ OIS::Mouse* mMouse;
+ OIS::Keyboard* mKeyboard;
+ OIS::JoyStick* mJoy;
+};
+
+#endif
Index: /code/trunk/src/orxonox.cc
===================================================================
--- /code/trunk/src/orxonox.cc (revision 89)
+++ /code/trunk/src/orxonox.cc (revision 89)
@@ -0,0 +1,148 @@
+/*
+ * ORXONOX - the hottest 3D action shooter ever to exist
+ *
+ *
+ * License notice:
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ *
+ *
+ * Author:
+ * Benjamin Knecht , (C) 2007
+ * Co-authors:
+ * ...
+ *
+ */
+
+// TODO: Change this to orxonox.h and include all necessary functions there
+#include "ExampleApplication.h"
+
+// TODO: Put creation of SceneNode and implementation of FrameListener into an extern file
+SceneNode *lightNode;
+
+class FrameListener : public ExampleFrameListener
+{
+ public:
+ FrameListener(RenderWindow* win, Camera* cam, SceneManager *sceneMgr)
+ : ExampleFrameListener(win, cam, false, false)
+ {
+ }
+
+ bool frameStarted(const FrameEvent &evt)
+ {
+ // add tutorial code here:
+ // ...
+ lightNode->translate(Vector3(0, -10 * evt.timeSinceLastFrame, 0));
+
+ return ExampleFrameListener::frameStarted(evt);
+ }
+ private:
+};
+
+// TODO: Make Doxygen tags work and create scene AFTER loading in an extern file
+//! This is the application class of Orxonox
+/**
+ Application class. The starting point of Orxonox.
+ Loading of ressources should start in here.
+ ...
+*/
+class Orxonox : public ExampleApplication
+{
+ protected:
+ public:
+ Orxonox()
+ {
+ }
+
+ ~Orxonox()
+ {
+ }
+ protected:
+ void createCamera(void)
+ {
+ // create camera
+ mCamera = mSceneMgr->createCamera("PlayerCam");
+ mCamera->setNearClipDistance(5);
+ mCamera->setPosition(Vector3(0,10,500));
+ mCamera->lookAt(Vector3(0,0,0));
+ }
+
+ void createScene(void)
+ {
+ // add tutorial code here:
+ // ...
+ mSceneMgr->setAmbientLight( ColourValue( 0.3, 0.3, 0.3 ) );
+ //Entity* head = mSceneMgr->createEntity("head", "ogrehead.mesh");
+
+ //Entity* head2 = mSceneMgr->createEntity("head2", "ogrehead.mesh");
+
+ SceneNode *node = mSceneMgr->getRootSceneNode()->createChildSceneNode( "OgreHeadNode", Vector3( 0, 0, 0 ) );
+ //node->attachObject( head );
+
+ SceneNode *node2 = mSceneMgr->getRootSceneNode()->createChildSceneNode( "OgreHeadNode2", Vector3( 50, 0, 0 ) );
+ //node2->attachObject( head2 );
+
+
+ //mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox");
+
+ Light *light = mSceneMgr->createLight("Light1");
+ light->setType(Light::LT_POINT);
+ light->setPosition(Vector3(0, 100, 0));
+ light->setDiffuseColour(0.5, 0.5, 0.0);
+ light->setSpecularColour(0.5, 0.5, 0.0);
+
+ BillboardSet *bbs = mSceneMgr->createBillboardSet("bb", 1);
+ bbs->createBillboard(Vector3::ZERO, ColourValue(1.0, 0.0, 0.0));
+ //bbs->setMaterialName("Examples/Flare");
+
+ lightNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("LightNode", Vector3(0, 100, 0));
+ lightNode->attachObject(bbs);
+ lightNode->attachObject(light);
+ light->setPosition(0.0, 0.0, 0.0);
+ }
+
+ void createFrameListener(void)
+ {
+ // create frame listener
+ mFrameListener = new ExampleFrameListener(mWindow, mCamera, mSceneMgr);
+ mRoot->addFrameListener(mFrameListener);
+ }
+};
+
+#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
+#define WIN32_LEAN_AND_MEAN
+#include "windows.h"
+
+INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
+#else
+
+int main(int argc, char **argv)
+#endif
+{
+ // Create application object
+ Orxonox orxonox;
+
+ try {
+ orxonox.go();
+ } catch( Exception& e ) {
+#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
+ MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occurred!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
+#else
+ fprintf(stderr, "An exception has occurred: %s\n",
+ e.getFullDescription().c_str());
+#endif
+ }
+
+ return 0;
+}