/*
 *   ORXONOX - the hottest 3D action shooter ever to exist
 *
 *
 *   License notice:
 *
 *   This program is free software; you can redistribute it and/or
 *   modify it under the terms of the GNU General Public License
 *   as published by the Free Software Foundation; either version 2
 *   of the License, or (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program; if not, write to the Free Software
 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 *
 *   Author:
 *      Fabian 'x3n' Landau
 *   Co-authors:
 *      ...
 *
 */

/**
    @file MetaObjectList.cc
    @brief Implementation of the MetaObjectList class.
*/

#include "MetaObjectList.h"

namespace orxonox
{
    /**
        @brief Constructor: Sets first_ to zero.
    */
    MetaObjectList::MetaObjectList()
    {
        this->first_ = 0;
    }

    /**
        @brief Destructor: Removes all elements from the list, causing them to remove the stored ObjectListElement from the ObjectList.
    */
    MetaObjectList::~MetaObjectList()
    {
        BaseMetaObjectListElement* temp;
        while (this->first_)
        {
            temp = this->first_->next_;
            delete this->first_;
            this->first_ = temp;
        }
    }
}
