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Ignore:
Timestamp:
Apr 28, 2011, 7:15:14 AM (14 years ago)
Author:
rgrieder
Message:

Merged kicklib2 branch back to trunk (includes former branches ois_update, mac_osx and kicklib).

Notes for updating

Linux:
You don't need an extra package for CEGUILua and Tolua, it's already shipped with CEGUI.
However you do need to make sure that the OgreRenderer is installed too with CEGUI 0.7 (may be a separate package).
Also, Orxonox now recognises if you install the CgProgramManager (a separate package available on newer Ubuntu on Debian systems).

Windows:
Download the new dependency packages versioned 6.0 and use these. If you have problems with that or if you don't like the in game console problem mentioned below, you can download the new 4.3 version of the packages (only available for Visual Studio 2005/2008).

Key new features:

  • *Support for Mac OS X*
  • Visual Studio 2010 support
  • Bullet library update to 2.77
  • OIS library update to 1.3
  • Support for CEGUI 0.7 —> Support for Arch Linux and even SuSE
  • Improved install target
  • Compiles now with GCC 4.6
  • Ogre Cg Shader plugin activated for Linux if available
  • And of course lots of bug fixes

There are also some regressions:

  • No support for CEGUI 0.5, Ogre 1.4 and boost 1.35 - 1.39 any more
  • In game console is not working in main menu for CEGUI 0.7
  • Tolua (just the C lib, not the application) and CEGUILua libraries are no longer in our repository. —> You will need to get these as well when compiling Orxonox
  • And of course lots of new bugs we don't yet know about
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/external/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h

    r5781 r8351  
    11/*
    22Bullet Continuous Collision Detection and Physics Library
    3 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
     3Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
    44
    55This software is provided 'as-is', without any express or implied warranty.
     
    2020#include "btTriangleCallback.h"
    2121#include "btConcaveShape.h"
     22
     23
    2224
    2325
     
    9092                }
    9193
    92        
     94                virtual int     calculateSerializeBufferSize() const;
     95
     96                ///fills the dataBuffer and returns the struct name (and 0 on failure)
     97                virtual const char*     serialize(void* dataBuffer, btSerializer* serializer) const;
     98
    9399
    94100};
    95101
     102struct  btIntIndexData
     103{
     104        int     m_value;
     105};
     106
     107struct  btShortIntIndexData
     108{
     109        short m_value;
     110        char m_pad[2];
     111};
     112
     113struct  btShortIntIndexTripletData
     114{
     115        short   m_values[3];
     116        char    m_pad[2];
     117};
     118
     119///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
     120struct  btMeshPartData
     121{
     122        btVector3FloatData                      *m_vertices3f;
     123        btVector3DoubleData                     *m_vertices3d;
     124
     125        btIntIndexData                          *m_indices32;
     126        btShortIntIndexTripletData      *m_3indices16;
     127
     128        btShortIntIndexData                     *m_indices16;//backwards compatibility
     129
     130        int                     m_numTriangles;//length of m_indices = m_numTriangles
     131        int                     m_numVertices;
     132};
     133
     134
     135///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
     136struct  btStridingMeshInterfaceData
     137{
     138        btMeshPartData  *m_meshPartsPtr;
     139        btVector3FloatData      m_scaling;
     140        int     m_numMeshParts;
     141        char m_padding[4];
     142};
     143
     144
     145
     146
     147SIMD_FORCE_INLINE       int     btStridingMeshInterface::calculateSerializeBufferSize() const
     148{
     149        return sizeof(btStridingMeshInterfaceData);
     150}
     151
     152
     153
    96154#endif //STRIDING_MESHINTERFACE_H
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