Changeset 8351 for code/trunk/src/external/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h
- Timestamp:
- Apr 28, 2011, 7:15:14 AM (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/external/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h
r5781 r8351 35 35 virtual ~SphereTriangleDetector() {}; 36 36 37 bool collide(const btVector3& sphereCenter,btVector3 &point, btVector3& resultNormal, btScalar& depth, btScalar &timeOfImpact, btScalar contactBreakingThreshold); 38 37 39 private: 38 40 39 bool collide(const btVector3& sphereCenter,btVector3 &point, btVector3& resultNormal, btScalar& depth, btScalar &timeOfImpact, btScalar contactBreakingThreshold);41 40 42 bool pointInTriangle(const btVector3 vertices[], const btVector3 &normal, btVector3 *p ); 41 43 bool facecontains(const btVector3 &p,const btVector3* vertices,btVector3& normal);
Note: See TracChangeset
for help on using the changeset viewer.