Index: trunk/src/lib/graphics/effects/fog_effect.cc
===================================================================
--- trunk/src/lib/graphics/effects/fog_effect.cc	(revision 8255)
+++ trunk/src/lib/graphics/effects/fog_effect.cc	(revision 8316)
@@ -72,5 +72,5 @@
 	this->fogFadeDuration = 0;
 	this->localTimer = 0;
-	
+
 	this->fogMode = GL_EXP2;
 	this->fogDensity = 0.001;
@@ -79,4 +79,5 @@
 	this->colorVector = Vector(0.7, 0.7, 0.7);
 
+        return true;
 }
 
@@ -87,5 +88,5 @@
 
 	this->fogActivate = true;
-	
+
 	GLfloat fogColor[4] = { colorVector.x, colorVector.y, colorVector.z, 1.0};
 	glFogi(GL_FOG_MODE, this->fogMode);
@@ -95,7 +96,8 @@
 	glFogf(GL_FOG_START, this->fogStart);
 	glFogf(GL_FOG_END, this->fogEnd);
-	
+
 	glEnable(GL_FOG);
 	// glClearColor(0.5, 0.5, 0.5, 1.0);
+        return true;
 }
 
@@ -106,6 +108,8 @@
 
 	this->fogActivate = false;
-	
+
 	glDisable(GL_FOG);
+
+        return true;
 }
 
@@ -122,5 +126,5 @@
 	if (!this->fogActivate)
 		return;
-		
+
 
 	if (this->fogFadeDuration != 0 && this->localTimer < this->fogFadeDuration) {
Index: trunk/src/lib/graphics/effects/graphics_effect.cc
===================================================================
--- trunk/src/lib/graphics/effects/graphics_effect.cc	(revision 8255)
+++ trunk/src/lib/graphics/effects/graphics_effect.cc	(revision 8316)
@@ -61,5 +61,7 @@
  */
 bool GraphicsEffect::init()
-{}
+{
+  return true;
+}
 
 
Index: trunk/src/lib/graphics/effects/lense_flare.cc
===================================================================
--- trunk/src/lib/graphics/effects/lense_flare.cc	(revision 8255)
+++ trunk/src/lib/graphics/effects/lense_flare.cc	(revision 8316)
@@ -104,5 +104,7 @@
  */
 bool LenseFlare::init()
-{}
+{
+  return true;
+}
 
 
@@ -113,4 +115,6 @@
 {
   this->bActivated = true;
+
+  return true;
 }
 
@@ -122,4 +126,6 @@
 {
   this->bActivated = false;
+
+  return true;
 }
 
@@ -130,5 +136,8 @@
  */
 GLint LenseFlare::stringToFogMode(const std::string& mode)
-{}
+{
+  PRINTF(1)("NOT IMPLEMENTED");
+  return 0;
+}
 
 
Index: trunk/src/lib/graphics/effects/lightening_effect.cc
===================================================================
--- trunk/src/lib/graphics/effects/lightening_effect.cc	(revision 8255)
+++ trunk/src/lib/graphics/effects/lightening_effect.cc	(revision 8316)
@@ -36,5 +36,5 @@
 {
 	this->setClassID(CL_LIGHTENING_EFFECT, "LighteningEffect");
-  
+
 	this->init();
 
@@ -54,5 +54,5 @@
 {
 	WeatherEffect::loadParams(root);
-  
+
   LoadParam(root, "coord", this, LighteningEffect, coord);
   LoadParam(root, "option", this, LighteningEffect, setLighteningOption);
@@ -68,5 +68,5 @@
 {
   lighteningActivate = false;
-  
+
   this->time = 0.0;
   this->flashFrequency = 1.4f;
@@ -117,4 +117,6 @@
     ResourceManager::getInstance()->unload(this->thunderBuffer);
   this->thunderBuffer = (OrxSound::SoundBuffer*)ResourceManager::getInstance()->load("sound/thunder.wav", WAV);*/
+
+  return true;
 }
 
@@ -149,4 +151,6 @@
   this->time = 0;
   lighteningActivate = true;
+
+  return true;
 }
 
@@ -160,4 +164,7 @@
   this->billboard[3]->setVisibiliy(false);
   lighteningActivate = false;
+
+
+  return true;
 }
 
@@ -166,5 +173,5 @@
   if(!lighteningActivate)
     return;
-  
+
   this->time += dt;
 
@@ -175,17 +182,17 @@
     else
       this->flashLight->setDiffuseColor(100,100,100);
-    
+
     //PRINTF(0)("100*time: %f %i\n", 100*time, (int)(100*time));
 }*/
-  
+
   if( this->time > this->flashFrequency)
   {
     this->billboard[0]->setVisibiliy(true);
     this->time = 0.0f;
-    
+
     this->flashLight = new Light();
     this->flashLight->setAbsCoor(this->billboard[0]->getAbsCoor().x, this->billboard[0]->getAbsCoor().y, this->billboard[0]->getAbsCoor().z);
     this->flashLight->setDiffuseColor(100,100,100);
-    
+
     //this->soundSource.play(this->thunderBuffer);
   }
@@ -195,5 +202,5 @@
     this->time = 0.0f;
     this->bNewCoordinate = true;
-    
+
     if(flashLight != NULL)
     {
Index: trunk/src/lib/graphics/effects/rain_effect.cc
===================================================================
--- trunk/src/lib/graphics/effects/rain_effect.cc	(revision 8255)
+++ trunk/src/lib/graphics/effects/rain_effect.cc	(revision 8316)
@@ -117,4 +117,6 @@
 	lightMan = LightManager::getInstance();
 	this->rainAmbient = lightMan->getAmbientColor();
+
+        return true;
 }
 
@@ -150,9 +152,11 @@
 
 	this->emitter->setSpread(this->rainWindForce / 50, 0.2);
-	
+
 	this->soundSource.loop(this->rainBuffer, this->soundRainVolume);
 	if (this->rainWindForce != 0) this->soundSource.loop(this->windBuffer, 0.1f * this->rainWindForce);
 
 	lightMan->setAmbientColor(.1,.1,.1);
+
+        return true;
 }
 
@@ -161,5 +165,5 @@
 {
 	PRINTF(0)("Deactivating RainEffect\n");
-	
+
 	this->rainActivate = false;
 	this->emitter->setSystem(NULL);
@@ -170,4 +174,6 @@
 	// Restore Light Ambient
 	lightMan->setAmbientColor(this->rainAmbient, this->rainAmbient, this->rainAmbient);
+
+        return true;
 }
 
@@ -176,5 +182,5 @@
 	if (!this->rainActivate)
 		return;
-		
+
 	if (this->rainMove) {
 		this->rainCoord = State::getCameraNode()->getAbsCoor();
@@ -202,5 +208,5 @@
 		// this->soundSource.fadein(this->rainBuffer, 10);
 	}
-	
+
 }
 
Index: trunk/src/lib/graphics/effects/snow_effect.cc
===================================================================
--- trunk/src/lib/graphics/effects/snow_effect.cc	(revision 8255)
+++ trunk/src/lib/graphics/effects/snow_effect.cc	(revision 8316)
@@ -79,5 +79,5 @@
 	LoadParam(root, "size", this, SnowEffect, size);
 	LoadParam(root, "coord", this, SnowEffect, coord);
-  
+
 	LOAD_PARAM_START_CYCLE(root, element);
 	{
@@ -111,4 +111,6 @@
 	this->snowCoord = Vector(100,450,400);
 	this->snowWindForce = 1;
+
+        return true;
 }
 
@@ -143,4 +145,6 @@
 	if (this->snowWindForce > 1)
 		this->soundSource.loop(this->windBuffer);
+
+        return true;
 }
 
@@ -156,4 +160,5 @@
 		ResourceManager::getInstance()->unload(this->windBuffer);
 
+        return true;
 }
 
@@ -171,5 +176,5 @@
 	/*
 	float distance = (State::getCameraNode()->getAbsCoor() - Vector(snowCoord.x, State::getCameraNode()->getAbsCoor().y, snowCoord.z)).len();
-	
+
 	if(activated)
 	{
@@ -182,5 +187,5 @@
 	else if(distance > 0.1*snowSize.x || distance > 0.1*snowSize.y)
 	this->alpha = 0.4;
-	
+
 	SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha);
 	SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2);
@@ -197,5 +202,5 @@
 	else if( distance < 0.1*snowSize.x || distance < 0.1*snowSize.y )
 	this->alpha = 0.5;
-	
+
 	SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha);
 	SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2);
Index: trunk/src/lib/graphics/effects/volfog_effect.cc
===================================================================
--- trunk/src/lib/graphics/effects/volfog_effect.cc	(revision 8255)
+++ trunk/src/lib/graphics/effects/volfog_effect.cc	(revision 8316)
@@ -29,5 +29,5 @@
 
 //#include <GL/glext.h> //OpenGL Extensions
-//#include <GL/glxext.h> // GLX Extensions 
+//#include <GL/glxext.h> // GLX Extensions
 
 #ifndef GL_EXT_fog_coord
@@ -92,5 +92,5 @@
 	// Set fog color
 	float fogColor[4] = {0.6f,0.58f,0.79f,0.0f};
-	
+
 
 	glFogCoordfEXT       = (PFNGLFOGCOORDFEXTPROC)glXGetProcAddressARB((const GLubyte*)"glFogCoordfEXT");
@@ -132,4 +132,6 @@
 {
 	PRINTF(0)("Activating VolFogEffect\n");
+
+        return true;
 }
 
@@ -139,4 +141,6 @@
 
 	glDisable(GL_FOG);
+
+        return true;
 }
 
@@ -160,9 +164,9 @@
 	//glEnable(GL_BLEND);
 	//glBlendFunc(GL_SRC_ALPHA, GL_DST_ALPHA);
-	
+
 	int i;
 	glLoadIdentity();
 
-	
+
 	glBegin( GL_LINES );
 		glNormal3f(0,1,0);
@@ -210,5 +214,5 @@
 * ticks the effect if there is any time dependancy
 */
-void VolFogEffect::tick(float dt)	
-{
-}
+void VolFogEffect::tick(float dt)
+{
+}
Index: trunk/src/lib/graphics/effects/weather_effect.cc
===================================================================
--- trunk/src/lib/graphics/effects/weather_effect.cc	(revision 8255)
+++ trunk/src/lib/graphics/effects/weather_effect.cc	(revision 8316)
@@ -56,5 +56,7 @@
  */
 bool WeatherEffect::init()
-{}
+{
+  return true;
+}
 
 
