- Timestamp:
- Apr 4, 2011, 3:12:49 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/dockingsystem/src/modules/docking/DockToShip.cc
r8151 r8185 1 /* 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * > www.orxonox.net < 4 * 5 * 6 * License notice: 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License 10 * as published by the Free Software Foundation; either version 2 11 * of the License, or (at your option) any later version. 12 * 13 * This program is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * GNU General Public License for more details. 17 * 18 * You should have received a copy of the GNU General Public License 19 * along with this program; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 21 * 22 * Author: 23 * Damian 'Mozork' Frick 24 * Co-authors: 25 * ... 26 * 27 */ 28 29 /** 30 @file DockToShip.cc 31 @brief Implementation of the DockToShip class. 32 */ 33 34 #include "DockingEffect.h" 35 #include "DockToShip.h" 36 #include "core/CoreIncludes.h" 37 38 namespace orxonox 39 { 40 CreateFactory(DockToShip); 41 42 DockToShip::DockToShip(BaseObject* creator) : DockingEffect(creator) 43 { 44 RegisterObject(DockToShip); 45 COUT(0) << "DockToShip instance created.." << endl; 46 } 47 48 DockToShip::~DockToShip() 49 { 50 51 } 52 53 bool DockToShip::docking(PlayerInfo* player) 54 { 55 COUT(0) << "DockToShip::docking" << endl; 56 return true; 57 } 58 59 bool DockToShip::attach(PlayerInfo* player) 60 { 61 COUT(0) << "DockToShip::attach" << endl; 62 return true; 63 } 64 65 bool DockToShip::release(PlayerInfo* player) 66 { 67 COUT(0) << "DockToShip::release" << endl; 68 return true; 69 } 70 }
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