Index: code/branches/portals/data/levels/portals.oxw
===================================================================
--- code/branches/portals/data/levels/portals.oxw	(revision 8177)
+++ code/branches/portals/data/levels/portals.oxw	(revision 8177)
@@ -0,0 +1,96 @@
+ 
+<LevelInfo
+ name = "Portals"
+ description = "Level for testing portals"
+ tags = "tutorial"
+/>
+
+<?lua
+  include("HUDTemplates3.oxo")
+  include("stats.oxo")
+  include("templates/spaceshipAssff.oxt")
+  include("templates/lodInformation.oxt")
+?>
+
+<Level
+ name         = "Presentation"
+ description  = "A simple testlevel"
+>
+  <templates>
+    <Template link=lodtemplate_default />
+  </templates>
+
+  <Scene
+   ambientlight = "0.5, 0.5, 0.5"
+   skybox       = "Orxonox/skypanoramagen1"
+  >
+
+
+   <PortalEndPoint position="0,0,0" material="Examples/Flare" id="1"/>
+   <PortalEndPoint position="-100,0,0" material="Examples/Flare" id="2"/>
+   <PortalLink fromID="1" toID="2" />
+
+    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
+
+    <SpawnPoint position="200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
+
+    <GlobalShader compositor="Bloom" visible=false>
+      <events>
+        <visibility>
+          <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true />
+        </visibility>
+      </events>
+    </GlobalShader>
+
+
+<!--
+    <Model position="0,0,0" scale=8 mesh="ast1.mesh" />
+    <StaticEntity position="0,0,0" collisionType=static>
+      <collisionShapes>
+        <SphereCollisionShape radius="20" />
+      </collisionShapes>
+    </StaticEntity>
+-->
+
+
+<!--
+    <?lua
+      for i = 1, 70, 1 do
+    ?>
+      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+
+      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+
+      <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+      <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+    <?lua end ?>
+-->
+
+  </Scene>
+</Level>
