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Ignore:
Timestamp:
Sep 27, 2010, 7:53:30 PM (15 years ago)
Author:
dafrick
Message:

Fixing small bug in Script (regarding number of executions).
Fixed bug in WorldEntity, that caused the visibility and activity to be synchronized incorrectly (since bVisibleMem and bActiveMem are not synchronized).
Some small changed in documentation.
Started "synchronizing" pickups. Seems to work (except GUI), but haven't done any extensive testing yet.

File:
1 edited

Legend:

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  • code/trunk/src/modules/pickup/DroppedPickup.h

    r7456 r7493  
    4545    /**
    4646    @brief
    47         Special PickupSpawner that is created whe a Pickupable is dropped. It just spawns one pickup, the one that was dropped.
     47        Special PickupSpawner that is created when a @ref orxonox::Pickupable "Pickupable" is dropped. It just spawns one pickup, the one that was dropped.
     48
    4849    @author
    4950        Daniel 'Huty' Haggenmueller
     51    @author
    5052        Damian 'Mozork' Frick
    5153    */
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