Index: code/trunk/data/levels/Fight in our Back.oxw
===================================================================
--- code/trunk/data/levels/Fight in our Back.oxw	(revision 7403)
+++ code/trunk/data/levels/Fight in our Back.oxw	(revision 7404)
@@ -68,4 +68,6 @@
      skybox="Orxonox/skypanoramagen1"
     >
+
+        <Script code="showGUI NotificationLayer false true" />
 
         <!--Light: noch zu aendern -->
Index: code/trunk/data/levels/Quest_PirateAttack.oxw
===================================================================
--- code/trunk/data/levels/Quest_PirateAttack.oxw	(revision 7403)
+++ code/trunk/data/levels/Quest_PirateAttack.oxw	(revision 7404)
@@ -34,7 +34,10 @@
         skybox       = "Orxonox/skypanoramagen1"
     >
-          <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
-    
-    
+
+        <Script code="showGUI NotificationLayer false true" />
+
+        <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
+
+
           <GlobalQuest id="dbd02b4c-ab7c-46fd-bdaf-fd4c19ac1551">
         <QuestDescription title="Fight for freedom"
Index: code/trunk/data/levels/notifications.oxw
===================================================================
--- code/trunk/data/levels/notifications.oxw	(revision 7404)
+++ code/trunk/data/levels/notifications.oxw	(revision 7404)
@@ -0,0 +1,50 @@
+<?lua
+  include("hudtemplates3.oxo")
+  include("stats.oxo")
+  include("templates/spaceship_assff.oxt")
+  include("templates/lodinformation.oxt")
+?>
+
+<Level
+ name         = "Presentation"
+ description  = "A simple testlevel"
+>
+    <templates>
+        <Template link=lodtemplate_default />
+    </templates>
+
+    <Scene
+        ambientlight = "0.5, 0.5, 0.5"
+        skybox       = "Orxonox/skypanoramagen1"
+    >
+
+    <Script code="showGUI NotificationLayer false true" />
+
+    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
+
+    <CommandNotification preMessage="Move '" postMessage="' to look left." command="scale 1 rotateYaw">
+        <events>
+            <trigger>
+                <DistanceTrigger name=trigger position="0,0,-100" distance=10 target="Pawn" />
+            </trigger>
+        </events>
+    </CommandNotification>
+    <Billboard position="0,0,-100" colour="1.0,1.0,0" material="Examples/Flare" />
+
+    <SimpleNotification message="Awesome!!!">
+        <events>
+            <trigger>
+                <DistanceTrigger name=trigger position="0,0,100" distance=10 target="Pawn" />
+            </trigger>
+        </events>
+    </SimpleNotification>
+    <Billboard position="0,0,100" colour="1.0,0,1.0" material="Examples/Flare" />
+
+    <?lua
+      for i = 1, 10, 1 do
+    ?>
+        <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
+    <?lua end ?>
+
+  </Scene>
+</Level>
Index: code/trunk/data/levels/old/princessaeryn.oxw
===================================================================
--- code/trunk/data/levels/old/princessaeryn.oxw	(revision 7403)
+++ code/trunk/data/levels/old/princessaeryn.oxw	(revision 7404)
@@ -17,4 +17,7 @@
         skybox       = "Orxonox/skypanoramagen1"
     >
+
+        <Script code="showGUI NotificationLayer false true" />
+
       <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
 
Index: code/trunk/data/levels/old/questsystem.oxw
===================================================================
--- code/trunk/data/levels/old/questsystem.oxw	(revision 7403)
+++ code/trunk/data/levels/old/questsystem.oxw	(revision 7404)
@@ -13,4 +13,6 @@
     skybox       = "Orxonox/Starbox"
     >
+
+        <Script code="showGUI NotificationLayer false true" />
 
         <GlobalQuest id="b80c2c60-e62c-4637-80f8-5aa18dc93b34">
Index: code/trunk/data/levels/princessaeryn.oxw
===================================================================
--- code/trunk/data/levels/princessaeryn.oxw	(revision 7403)
+++ code/trunk/data/levels/princessaeryn.oxw	(revision 7404)
@@ -23,4 +23,7 @@
     skybox     = "Orxonox/skypanoramagen1"
   >
+
+    <Script code="showGUI NotificationLayer false true" /
+
     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
 
Index: code/trunk/data/levels/tutorial.oxw
===================================================================
--- code/trunk/data/levels/tutorial.oxw	(revision 7403)
+++ code/trunk/data/levels/tutorial.oxw	(revision 7404)
@@ -19,26 +19,29 @@
   >
 
-      <CommandNotification preMessage="Move '" postMessage="' to look left." command="scale 1 rotateYaw">
-        <events>
-            <trigger>
-                <DistanceTrigger name=trigger position="0,0,-100" distance=10 target="Pawn" />
-            </trigger>
-        </events>
-    </CommandNotification>
-    <Billboard position="0,0,-100" colour="1.0,1.0,0" material="Examples/Flare" />
 
-    <SimpleNotification message="Awesome!!!">
-        <events>
-            <trigger>
-                <DistanceTrigger name=trigger position="0,0,100" distance=10 target="Pawn" />
-            </trigger>
-        </events>
-    </SimpleNotification>
-    <Billboard position="0,0,100" colour="1.0,0,1.0" material="Examples/Flare" />
-  
 
+
+<Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">
+  <attached>
+    <Model scale="1" mesh="drone.mesh"/>
+  </attached>
+  <collisionShapes>
+    <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" />
+  </collisionShapes>
+</Drone>
+
+    <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">
+      <attached>
+        <Model scale="1" mesh="rocket.mesh"/>
+      </attached>
+      <collisionShapes>
+        <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" />
+      </collisionShapes>
+    </Drone>
 
     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
 
+    <Model mesh="hs-w01.mesh" scale=10 position="0,0,-100" />
+    <Model mesh="hs-w01s.mesh" scale=10 position="0,0,-100" />
 
     <?lua
@@ -48,4 +51,56 @@
     <?lua end ?>
 
+    <GlobalShader compositor="Bloom" visible=false>
+      <events>
+        <visibility>
+          <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true />
+        </visibility>
+      </events>
+    </GlobalShader>
+    <Model position="0,0,0" scale=8 mesh="ast1.mesh" />
+    <StaticEntity position="0,0,0" collisionType=static>
+      <collisionShapes>
+        <SphereCollisionShape radius="20" />
+      </collisionShapes>
+    </StaticEntity>
+
+<!--
+    <?lua
+      for i = 1, 70, 1 do
+    ?>
+      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+
+      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+      <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+
+      <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+      <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
+        <attached>
+          <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
+        </attached>
+      </MovableEntity>
+    <?lua end ?>
+-->
 
   </Scene>
