#include "InGameConsole.h"
#include <algorithm>
#include <string>
#include <OgreOverlay.h>
#include <OgreOverlayElement.h>
#include <OgreOverlayManager.h>
#include <OgreOverlayContainer.h>
#include <OgreBorderPanelOverlayElement.h>
#include <OgreTextAreaOverlayElement.h>
#include <OgreFontManager.h>
#include <OgreFont.h>
#include "util/Math.h"
#include "util/Convert.h"
#include "util/UTFStringConversions.h"
#include "core/Clock.h"
#include "core/CoreIncludes.h"
#include "core/ConfigValueIncludes.h"
#include "core/ConsoleCommand.h"
#include "core/input/InputManager.h"
#include "core/input/SimpleInputState.h"
#include "core/input/InputBuffer.h"
Namespaces | |
namespace | orxonox |
Functions | |
orxonox::SetConsoleCommand (InGameConsole, closeConsole, true) | |
orxonox::SetConsoleCommand (InGameConsole, openConsole, true) | |
Variables | |
const float | orxonox::CHAR_WIDTH = 7.45f |
const int | orxonox::LINES = 30 |