#include "GSGraphics.h"
#include <boost/filesystem.hpp>
#include <OgreRenderWindow.h>
#include "core/ConfigValueIncludes.h"
#include "core/Clock.h"
#include "core/ConsoleCommand.h"
#include "core/Core.h"
#include "core/CoreIncludes.h"
#include "core/Game.h"
#include "core/GameMode.h"
#include "core/input/InputManager.h"
#include "core/input/KeyBinder.h"
#include "core/input/SimpleInputState.h"
#include "core/Loader.h"
#include "core/XMLFile.h"
#include "overlays/console/InGameConsole.h"
#include "gui/GUIManager.h"
#include "sound/SoundManager.h"
#include "GraphicsManager.h"
Namespaces | |
namespace | orxonox |
Functions | |
orxonox::DeclareGameState (GSGraphics,"graphics", true, true) |