#include "Shader.h"
#include <OgreCompositorManager.h>
#include <OgreCompositorInstance.h>
#include <OgreSceneManager.h>
#include <OgreRoot.h>
#include <OgrePlugin.h>
#include <OgreMaterial.h>
#include <OgreTechnique.h>
#include <OgrePass.h>
#include <OgreMaterialManager.h>
#include "core/CoreIncludes.h"
#include "core/GameMode.h"
#include "GraphicsManager.h"
Namespaces | |
namespace | orxonox |