orxonox::Asteroids Member List

This is the complete list of members for orxonox::Asteroids, including all inherited members.

addBots(unsigned int amount)orxonox::Gametype
addEvent(BaseObject *event, const std::string &sectionname)orxonox::BaseObject
addEventContainer(const std::string &sectionname, EventContainer *container)orxonox::BaseObject
addTemplate(const std::string &name)orxonox::BaseObject
addTemplate(Template *temp)orxonox::BaseObject
addTime(float t)orxonox::Gametype [virtual]
allowPawnDamage(Pawn *victim, Pawn *originator=0)orxonox::Gametype [virtual]
allowPawnDeath(Pawn *victim, Pawn *originator=0)orxonox::Gametype [virtual]
allowPawnHit(Pawn *victim, Pawn *originator=0)orxonox::Gametype [virtual]
assignDefaultPawnsIfNeeded()orxonox::Gametype [protected, virtual]
Asteroids(BaseObject *creator)orxonox::Asteroids
bActive_orxonox::BaseObject [protected]
BaseObject(BaseObject *creator)orxonox::BaseObject
bAutoStart_orxonox::Gametype [protected]
bForceSpawn_orxonox::Gametype [protected]
botclass_orxonox::Gametype [protected]
bVisible_orxonox::BaseObject [protected]
changedActivity()orxonox::BaseObject [inline, virtual]
changedGametype()orxonox::BaseObject [inline, virtual]
changedMainState()orxonox::BaseObject [virtual]
changedName()orxonox::BaseObject [inline, virtual]
changedVisibility()orxonox::BaseObject [inline, virtual]
checkStart()orxonox::Gametype [protected, virtual]
createParents()orxonox::OrxonoxClass [inline]
defaultControllableEntity_orxonox::Gametype [protected]
end()orxonox::Asteroids [virtual]
fireEvent()orxonox::BaseObject
fireEvent(bool activate)orxonox::BaseObject
fireEvent(bool activate, BaseObject *originator)orxonox::BaseObject
fireEvent(Event &event)orxonox::BaseObject
firstCheckpointReached(bool reached)orxonox::Asteroids [inline]
firstCheckpointReached_orxonox::Asteroids [private]
functorGetMainState_orxonox::BaseObject [protected]
functorSetMainState_orxonox::BaseObject [protected]
gameEnded_orxonox::Asteroids [private]
Gametype(BaseObject *creator)orxonox::Gametype
getBestSpawnPoint(PlayerInfo *player) const orxonox::Gametype [protected, virtual]
getCreator() const orxonox::BaseObject [inline]
getEvent(unsigned int index) const orxonox::BaseObject
getEventContainer(const std::string &sectionname) const orxonox::BaseObject
getFile() const orxonox::BaseObject [inline]
getFilename() const orxonox::BaseObject
getGametype() const orxonox::BaseObject [inline]
getGametypeInfo() const orxonox::Gametype [inline]
getHUDTemplate() const orxonox::Gametype [inline]
getIdentifier() const orxonox::OrxonoxClass [inline]
getLoaderIndentation() const orxonox::BaseObject [inline]
getMainState() const orxonox::BaseObject
getMainStateName() const orxonox::BaseObject [inline]
getMetaList()orxonox::OrxonoxClass [inline]
getName() const orxonox::BaseObject [inline]
getNamespace() const orxonox::BaseObject [inline]
getNumberOfPlayers() const orxonox::Gametype [inline]
getOldGametype() const orxonox::BaseObject [inline]
getOldName() const orxonox::BaseObject [inline]
getParents() const orxonox::OrxonoxClass [inline]
getPlayers() const orxonox::Gametype [inline]
getScene() const orxonox::BaseObject [inline]
getScore(PlayerInfo *player) const orxonox::Gametype
getStartCountdown() const orxonox::Gametype [inline]
getTemplates() const orxonox::BaseObject [inline]
getTime()orxonox::Gametype [inline]
getTimerIsActive()orxonox::Gametype [inline]
gtinfo_orxonox::Gametype [protected]
hasEnded() const orxonox::Gametype [inline]
hasStarted() const orxonox::Gametype [inline]
initialStartCountdown_orxonox::Gametype [protected]
isA(const Identifier *identifier)orxonox::OrxonoxClass
isA(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isA(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isA(const OrxonoxClass *object)orxonox::OrxonoxClass
isActive() const orxonox::BaseObject [inline]
isChildOf(const Identifier *identifier)orxonox::OrxonoxClass
isChildOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isChildOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isChildOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isDirectChildOf(const Identifier *identifier)orxonox::OrxonoxClass
isDirectChildOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isDirectChildOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isDirectChildOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isDirectParentOf(const Identifier *identifier)orxonox::OrxonoxClass
isDirectParentOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isDirectParentOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isDirectParentOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isExactlyA(const Identifier *identifier)orxonox::OrxonoxClass
isExactlyA(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isExactlyA(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isExactlyA(const OrxonoxClass *object)orxonox::OrxonoxClass
isInitialized() const orxonox::BaseObject [inline]
isParentOf(const Identifier *identifier)orxonox::OrxonoxClass
isParentOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isParentOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isParentOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isStartCountdownRunning() const orxonox::Gametype [inline]
isVisible() const orxonox::BaseObject [inline]
killBots(unsigned int amount=0)orxonox::Gametype
mainStateName_orxonox::BaseObject [protected]
name_orxonox::BaseObject [protected]
numberOfBots_orxonox::Gametype [protected]
oldName_orxonox::BaseObject [protected]
OrxonoxClass()orxonox::OrxonoxClass
pawnKilled(Pawn *victim, Pawn *killer=0)orxonox::Asteroids [protected, virtual]
pawnPostSpawn(Pawn *pawn)orxonox::Gametype [virtual]
pawnPreSpawn(Pawn *pawn)orxonox::Gametype [virtual]
playerChangedName(PlayerInfo *player)orxonox::Gametype [virtual]
playerEntered(PlayerInfo *player)orxonox::Gametype [virtual]
playerLeft(PlayerInfo *player)orxonox::Gametype [virtual]
playerPostSpawn(PlayerInfo *player)orxonox::Gametype [virtual]
playerPreSpawn(PlayerInfo *player)orxonox::Gametype [virtual]
players_orxonox::Gametype [protected]
playerScored(PlayerInfo *player)orxonox::Gametype [virtual]
playerStartsControllingPawn(PlayerInfo *player, Pawn *pawn)orxonox::Gametype [virtual]
playerStopsControllingPawn(PlayerInfo *player, Pawn *pawn)orxonox::Gametype [virtual]
playerSwitched(PlayerInfo *player, Gametype *newgametype)orxonox::Gametype [virtual]
playerSwitchedBack(PlayerInfo *player, Gametype *oldgametype)orxonox::Gametype [virtual]
processEvent(Event &event)orxonox::BaseObject [virtual]
registerEventListener(BaseObject *object, const std::string &sectionname)orxonox::BaseObject [inline]
registerSpawnPoint(SpawnPoint *spawnpoint)orxonox::Gametype [inline]
removeEvent(BaseObject *event)orxonox::BaseObject
removeTime(float t)orxonox::Gametype [virtual]
resetTimer()orxonox::Gametype [virtual]
resetTimer(float t)orxonox::Gametype [virtual]
scoreboard_orxonox::Gametype [protected]
scoreboardTemplate_orxonox::Gametype [protected]
setActive(bool bActive)orxonox::BaseObject [inline]
setConfigValues()orxonox::Gametype
setCreator(BaseObject *creator)orxonox::BaseObject [inline]
setFile(const XMLFile *file)orxonox::BaseObject [inline]
setGametype(Gametype *gametype)orxonox::BaseObject [inline]
setHUDTemplate(const std::string &name)orxonox::Gametype [inline]
setIdentifier(Identifier *identifier)orxonox::OrxonoxClass [inline]
setLoaderIndentation(const std::string &indentation)orxonox::BaseObject [inline]
setMainState(bool state)orxonox::BaseObject
setMainStateName(const std::string &name)orxonox::BaseObject
setName(const std::string &name)orxonox::BaseObject [inline]
setNamespace(Namespace *ns)orxonox::BaseObject [inline, virtual]
setScene(Scene *scene)orxonox::BaseObject [inline]
setTimeLimit(float t)orxonox::Gametype [inline]
setVisible(bool bVisible)orxonox::BaseObject [inline]
spawnDeadPlayersIfRequested()orxonox::Gametype [protected, virtual]
spawnPlayer(PlayerInfo *player)orxonox::Gametype [protected, virtual]
spawnPlayerAsDefaultPawn(PlayerInfo *player)orxonox::Gametype [protected, virtual]
spawnPlayersIfRequested()orxonox::Gametype [protected, virtual]
spawnpoints_orxonox::Gametype [protected]
start()orxonox::Asteroids [virtual]
startTimer()orxonox::Gametype [inline]
stopTimer()orxonox::Gametype [inline]
tick(float dt)orxonox::Asteroids [virtual]
Tickable()orxonox::Tickable [protected]
time_orxonox::Gametype [protected]
timeLimit_orxonox::Gametype [protected]
timerIsActive_orxonox::Gametype [protected]
unregisterEventListener(BaseObject *object)orxonox::BaseObject [inline]
XMLPort(Element &xmlelement, XMLPort::Mode mode)orxonox::BaseObject [virtual]
~Asteroids()orxonox::Asteroids [inline, virtual]
~BaseObject()orxonox::BaseObject [virtual]
~Gametype()orxonox::Gametype [inline, virtual]
~OrxonoxClass()orxonox::OrxonoxClass [virtual]


Generated on Tue Jul 28 16:22:20 2009 for Orxonox by  doxygen 1.5.6