orxonox::LaserMunition Member List

This is the complete list of members for orxonox::LaserMunition, including all inherited members.

addEvent(BaseObject *event, const std::string &sectionname)orxonox::BaseObject
addEventContainer(const std::string &sectionname, EventContainer *container)orxonox::BaseObject
addMagazines(unsigned int amount)orxonox::Munition
addMunition(unsigned int amount)orxonox::Munition
addTemplate(const std::string &name)orxonox::BaseObject
addTemplate(Template *temp)orxonox::BaseObject
bActive_orxonox::BaseObject [protected]
bAllowMultiMunitionRemovementUnderflow_orxonox::Munition [protected]
bAllowMunitionRefilling_orxonox::Munition [protected]
BaseObject(BaseObject *creator)orxonox::BaseObject
bStackMunition_orxonox::Munition [protected]
bUseSeparateMagazines_orxonox::Munition [protected]
bVisible_orxonox::BaseObject [protected]
canAddMagazines(unsigned int amount) const orxonox::Munition
canAddMunition(unsigned int amount) const orxonox::Munition
canReload() const orxonox::Munition
canRemoveMagazines(unsigned int amount) const orxonox::Munition
canTakeMunition(unsigned int amount, WeaponMode *user) const orxonox::Munition
changedActivity()orxonox::BaseObject [inline, virtual]
changedGametype()orxonox::BaseObject [inline, virtual]
changedMainState()orxonox::BaseObject [virtual]
changedName()orxonox::BaseObject [inline, virtual]
changedVisibility()orxonox::BaseObject [inline, virtual]
createParents()orxonox::OrxonoxClass [inline]
currentMagazines_orxonox::Munition [protected]
dropMagazine(WeaponMode *user)orxonox::Munition
fireEvent()orxonox::BaseObject
fireEvent(bool activate)orxonox::BaseObject
fireEvent(bool activate, BaseObject *originator)orxonox::BaseObject
fireEvent(Event &event)orxonox::BaseObject
functorGetMainState_orxonox::BaseObject [protected]
functorSetMainState_orxonox::BaseObject [protected]
getCreator() const orxonox::BaseObject [inline]
getEvent(unsigned int index) const orxonox::BaseObject
getEventContainer(const std::string &sectionname) const orxonox::BaseObject
getFile() const orxonox::BaseObject [inline]
getFilename() const orxonox::BaseObject
getGametype() const orxonox::BaseObject [inline]
getIdentifier() const orxonox::OrxonoxClass [inline]
getLoaderIndentation() const orxonox::BaseObject [inline]
getMainState() const orxonox::BaseObject
getMainStateName() const orxonox::BaseObject [inline]
getMaxMagazines() const orxonox::Munition [inline]
getMaxMunition() const orxonox::Munition
getMaxMunitionPerMagazine() const orxonox::Munition [inline]
getMetaList()orxonox::OrxonoxClass [inline]
getName() const orxonox::BaseObject [inline]
getNamespace() const orxonox::BaseObject [inline]
getNumMagazines() const orxonox::Munition
getNumMunition(WeaponMode *user) const orxonox::Munition
getNumMunitionInCurrentMagazine(WeaponMode *user) const orxonox::Munition
getOldGametype() const orxonox::BaseObject [inline]
getOldName() const orxonox::BaseObject [inline]
getParents() const orxonox::OrxonoxClass [inline]
getReloadTime() const orxonox::Munition [inline]
getScene() const orxonox::BaseObject [inline]
getTemplates() const orxonox::BaseObject [inline]
isA(const Identifier *identifier)orxonox::OrxonoxClass
isA(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isA(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isA(const OrxonoxClass *object)orxonox::OrxonoxClass
isActive() const orxonox::BaseObject [inline]
isChildOf(const Identifier *identifier)orxonox::OrxonoxClass
isChildOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isChildOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isChildOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isDirectChildOf(const Identifier *identifier)orxonox::OrxonoxClass
isDirectChildOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isDirectChildOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isDirectChildOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isDirectParentOf(const Identifier *identifier)orxonox::OrxonoxClass
isDirectParentOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isDirectParentOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isDirectParentOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isExactlyA(const Identifier *identifier)orxonox::OrxonoxClass
isExactlyA(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isExactlyA(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isExactlyA(const OrxonoxClass *object)orxonox::OrxonoxClass
isInitialized() const orxonox::BaseObject [inline]
isParentOf(const Identifier *identifier)orxonox::OrxonoxClass
isParentOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isParentOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isParentOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isVisible() const orxonox::BaseObject [inline]
LaserMunition(BaseObject *creator)orxonox::LaserMunition
magazines_orxonox::Munition [protected]
mainStateName_orxonox::BaseObject [protected]
maxMagazines_orxonox::Munition [protected]
maxMunitionPerMagazine_orxonox::Munition [protected]
Munition(BaseObject *creator)orxonox::Munition
name_orxonox::BaseObject [protected]
needReload(WeaponMode *user) const orxonox::Munition
oldName_orxonox::BaseObject [protected]
OrxonoxClass()orxonox::OrxonoxClass
processEvent(Event &event)orxonox::BaseObject [virtual]
registerEventListener(BaseObject *object, const std::string &sectionname)orxonox::BaseObject [inline]
reload(WeaponMode *user, bool bUseReloadTime=true)orxonox::Munition
reloadTime_orxonox::Munition [protected]
removeEvent(BaseObject *event)orxonox::BaseObject
removeMagazines(unsigned int amount)orxonox::Munition
ReplenishingMunition(BaseObject *creator)orxonox::ReplenishingMunition
replenishIntervall_orxonox::ReplenishingMunition [protected]
replenishMunitionAmount_orxonox::ReplenishingMunition [protected]
setActive(bool bActive)orxonox::BaseObject [inline]
setConfigValues()orxonox::OrxonoxClass [inline]
setCreator(BaseObject *creator)orxonox::BaseObject [inline]
setFile(const XMLFile *file)orxonox::BaseObject [inline]
setGametype(Gametype *gametype)orxonox::BaseObject [inline]
setIdentifier(Identifier *identifier)orxonox::OrxonoxClass [inline]
setLoaderIndentation(const std::string &indentation)orxonox::BaseObject [inline]
setMainState(bool state)orxonox::BaseObject
setMainStateName(const std::string &name)orxonox::BaseObject
setName(const std::string &name)orxonox::BaseObject [inline]
setNamespace(Namespace *ns)orxonox::BaseObject [inline, virtual]
setScene(Scene *scene)orxonox::BaseObject [inline]
setVisible(bool bVisible)orxonox::BaseObject [inline]
takeMunition(unsigned int amount, WeaponMode *user)orxonox::Munition
unregisterEventListener(BaseObject *object)orxonox::BaseObject [inline]
XMLPort(Element &xmlelement, XMLPort::Mode mode)orxonox::BaseObject [virtual]
~BaseObject()orxonox::BaseObject [virtual]
~LaserMunition()orxonox::LaserMunition [inline, virtual]
~Munition()orxonox::Munition [virtual]
~OrxonoxClass()orxonox::OrxonoxClass [virtual]
~ReplenishingMunition()orxonox::ReplenishingMunition [inline, virtual]


Generated on Tue Jul 28 16:22:41 2009 for Orxonox by  doxygen 1.5.6