Gametype.h File Reference

#include "OrxonoxPrereqs.h"
#include <map>
#include <set>
#include <string>
#include "core/BaseObject.h"
#include "core/Identifier.h"
#include "interfaces/Tickable.h"
#include "objects/infos/GametypeInfo.h"

Namespaces

namespace  orxonox
namespace  orxonox::PlayerState

Classes

class  orxonox::Gametype
struct  orxonox::Player

Enumerations

enum  orxonox::PlayerState::Value { orxonox::PlayerState::Uninitialized, orxonox::PlayerState::Joined, orxonox::PlayerState::Alive, orxonox::PlayerState::Dead }

Generated on Tue Jul 28 16:21:09 2009 for Orxonox by  doxygen 1.5.6