orxonox::GSMainMenu Class Reference

#include <src/orxonox/gamestates/GSMainMenu.h>

Inheritance diagram for orxonox::GSMainMenu:

orxonox::GameState

List of all members.

Public Member Functions

void activate ()
void deactivate ()
 GSMainMenu (const GameStateConstrParams &params)
void startClient ()
void startDedicated ()
void startServer ()
void startStandalone ()
void update (const Clock &time)
 ~GSMainMenu ()

Private Attributes

SoundMainMenuambient_
Ogre::Camera * camera_
ConsoleCommandccStartClient_
ConsoleCommandccStartDedicated_
ConsoleCommandccStartServer_
ConsoleCommandccStartStandalone_
SimpleInputStateinputState_
Scenescene_


Constructor & Destructor Documentation

orxonox::GSMainMenu::GSMainMenu ( const GameStateConstrParams params  ) 

orxonox::GSMainMenu::~GSMainMenu (  ) 


Member Function Documentation

void orxonox::GSMainMenu::activate (  )  [virtual]

void orxonox::GSMainMenu::deactivate (  )  [virtual]

void orxonox::GSMainMenu::startClient (  ) 

void orxonox::GSMainMenu::startDedicated (  ) 

void orxonox::GSMainMenu::startServer (  ) 

void orxonox::GSMainMenu::startStandalone (  ) 

void orxonox::GSMainMenu::update ( const Clock time  )  [virtual]

Reimplemented from orxonox::GameState.


Member Data Documentation

Referenced by activate(), and deactivate().

Ogre::Camera* orxonox::GSMainMenu::camera_ [private]

Referenced by activate(), and deactivate().

Referenced by activate().

Referenced by activate().

Referenced by activate().

Referenced by activate().

Referenced by activate().

Referenced by activate(), and deactivate().


The documentation for this class was generated from the following files:

Generated on Tue Jul 28 16:22:33 2009 for Orxonox by  doxygen 1.5.6