#include "WorldEntity.h"
#include <OgreBillboardSet.h>
#include <OgreCamera.h>
#include <OgreEntity.h>
#include <OgreParticleSystem.h>
#include <OgreSceneManager.h>
#include <OgreSceneNode.h>
#include <BulletDynamics/Dynamics/btRigidBody.h>
#include <boost/static_assert.hpp>
#include "util/OrxAssert.h"
#include "util/Convert.h"
#include "util/Exception.h"
#include "core/CoreIncludes.h"
#include "core/XMLPort.h"
#include "objects/Scene.h"
#include "objects/collisionshapes/WorldEntityCollisionShape.h"
Namespaces | |
namespace | orxonox |
Functions | |
orxonox::BOOST_STATIC_ASSERT ((int) Ogre::Node::TS_WORLD==(int) WorldEntity::World) | |
orxonox::BOOST_STATIC_ASSERT ((int) Ogre::Node::TS_PARENT==(int) WorldEntity::Parent) | |
orxonox::BOOST_STATIC_ASSERT ((int) Ogre::Node::TS_LOCAL==(int) WorldEntity::Local) |