#include "core/CorePrereqs.h"
#include <cassert>
#include <string>
#include <vector>
#include "InputInterfaces.h"
#include "Button.h"
#include "HalfAxis.h"
#include "InputCommands.h"
#include "JoyStickDeviceNumberListener.h"
Namespaces | |
namespace | orxonox |
Classes | |
class | orxonox::KeyBinder |
Handles mouse, keyboard and joy stick input while in the actual game mode. Manages the key bindings. More... | |
struct | orxonox::KeyBinder::JoyStickAxisVector |
Helper class to use something like std:vector<HalfAxis[48]>. More... | |
struct | orxonox::KeyBinder::JoyStickButtonVector |
Helper class to use something like std:vector<Button[64]>. More... |