, including all inherited members.
addEvent(BaseObject *event, const std::string §ionname) | orxonox::BaseObject | |
addEventContainer(const std::string §ionname, EventContainer *container) | orxonox::BaseObject | |
addTemplate(const std::string &name) | orxonox::BaseObject | |
addTemplate(Template *temp) | orxonox::BaseObject | |
addWeaponPack(WeaponPack *wPack) | orxonox::WeaponSystem | |
addWeaponSet(WeaponSet *wSet) | orxonox::WeaponSystem | |
addWeaponSet(WeaponSet *wSet, unsigned int firemode) | orxonox::WeaponSystem | |
addWeaponSlot(WeaponSlot *wSlot) | orxonox::WeaponSystem | |
bActive_ | orxonox::BaseObject | [protected] |
BaseObject(BaseObject *creator) | orxonox::BaseObject | |
bVisible_ | orxonox::BaseObject | [protected] |
canAddWeaponPack(WeaponPack *wPack) | orxonox::WeaponSystem | |
changedActivity() | orxonox::BaseObject | [inline, virtual] |
changedGametype() | orxonox::BaseObject | [inline, virtual] |
changedMainState() | orxonox::BaseObject | [virtual] |
changedName() | orxonox::BaseObject | [inline, virtual] |
changedVisibility() | orxonox::BaseObject | [inline, virtual] |
changeWeaponmode(WeaponPack *wPack, WeaponSet *wSet, unsigned int weaponmode) | orxonox::WeaponSystem | |
createParents() | orxonox::OrxonoxClass | [inline] |
fire(unsigned int firemode) | orxonox::WeaponSystem | |
FIRE_MODE_UNASSIGNED | orxonox::WeaponSystem | [static] |
fireEvent() | orxonox::BaseObject | |
fireEvent(bool activate) | orxonox::BaseObject | |
fireEvent(bool activate, BaseObject *originator) | orxonox::BaseObject | |
fireEvent(Event &event) | orxonox::BaseObject | |
functorGetMainState_ | orxonox::BaseObject | [protected] |
functorSetMainState_ | orxonox::BaseObject | [protected] |
getCreator() const | orxonox::BaseObject | [inline] |
getEvent(unsigned int index) const | orxonox::BaseObject | |
getEventContainer(const std::string §ionname) const | orxonox::BaseObject | |
getFile() const | orxonox::BaseObject | [inline] |
getFilename() const | orxonox::BaseObject | |
getFiremodeMask(unsigned int firemode) | orxonox::WeaponSystem | [inline, static] |
getGametype() const | orxonox::BaseObject | [inline] |
getIdentifier() const | orxonox::OrxonoxClass | [inline] |
getLoaderIndentation() const | orxonox::BaseObject | [inline] |
getMainState() const | orxonox::BaseObject | |
getMainStateName() const | orxonox::BaseObject | [inline] |
getMetaList() | orxonox::OrxonoxClass | [inline] |
getMunition(SubclassIdentifier< Munition > *identifier) | orxonox::WeaponSystem | |
getName() const | orxonox::BaseObject | [inline] |
getNamespace() const | orxonox::BaseObject | [inline] |
getOldGametype() const | orxonox::BaseObject | [inline] |
getOldName() const | orxonox::BaseObject | [inline] |
getParents() const | orxonox::OrxonoxClass | [inline] |
getPawn() const | orxonox::WeaponSystem | [inline] |
getScene() const | orxonox::BaseObject | [inline] |
getTemplates() const | orxonox::BaseObject | [inline] |
getWeaponPack(unsigned int index) const | orxonox::WeaponSystem | |
getWeaponSet(unsigned int index) const | orxonox::WeaponSystem | |
getWeaponSlot(unsigned int index) const | orxonox::WeaponSystem | |
getWeaponSlotSize() const | orxonox::WeaponSystem | [inline] |
isA(const Identifier *identifier) | orxonox::OrxonoxClass | |
isA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isA(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isActive() const | orxonox::BaseObject | [inline] |
isChildOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isDirectChildOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isDirectChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isDirectChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isDirectChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isDirectParentOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isDirectParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isDirectParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isDirectParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isExactlyA(const Identifier *identifier) | orxonox::OrxonoxClass | |
isExactlyA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isExactlyA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isExactlyA(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isInitialized() const | orxonox::BaseObject | [inline] |
isParentOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isVisible() const | orxonox::BaseObject | [inline] |
mainStateName_ | orxonox::BaseObject | [protected] |
MAX_FIRE_MODES | orxonox::WeaponSystem | [static] |
MAX_WEAPON_MODES | orxonox::WeaponSystem | [static] |
munitions_ | orxonox::WeaponSystem | [private] |
name_ | orxonox::BaseObject | [protected] |
oldName_ | orxonox::BaseObject | [protected] |
OrxonoxClass() | orxonox::OrxonoxClass | |
pawn_ | orxonox::WeaponSystem | [private] |
processEvent(Event &event) | orxonox::BaseObject | [virtual] |
registerEventListener(BaseObject *object, const std::string §ionname) | orxonox::BaseObject | [inline] |
reload() | orxonox::WeaponSystem | |
removeEvent(BaseObject *event) | orxonox::BaseObject | |
removeWeaponPack(WeaponPack *wPack) | orxonox::WeaponSystem | |
removeWeaponSet(WeaponSet *wSet) | orxonox::WeaponSystem | |
removeWeaponSlot(WeaponSlot *wSlot) | orxonox::WeaponSystem | |
setActive(bool bActive) | orxonox::BaseObject | [inline] |
setConfigValues() | orxonox::OrxonoxClass | [inline] |
setCreator(BaseObject *creator) | orxonox::BaseObject | [inline] |
setFile(const XMLFile *file) | orxonox::BaseObject | [inline] |
setGametype(Gametype *gametype) | orxonox::BaseObject | [inline] |
setIdentifier(Identifier *identifier) | orxonox::OrxonoxClass | [inline] |
setLoaderIndentation(const std::string &indentation) | orxonox::BaseObject | [inline] |
setMainState(bool state) | orxonox::BaseObject | |
setMainStateName(const std::string &name) | orxonox::BaseObject | |
setName(const std::string &name) | orxonox::BaseObject | [inline] |
setNamespace(Namespace *ns) | orxonox::BaseObject | [inline, virtual] |
setPawn(Pawn *pawn) | orxonox::WeaponSystem | [inline] |
setScene(Scene *scene) | orxonox::BaseObject | [inline] |
setVisible(bool bVisible) | orxonox::BaseObject | [inline] |
swapWeaponSlots(WeaponSlot *wSlot1, WeaponSlot *wSlot2) | orxonox::WeaponSystem | |
unregisterEventListener(BaseObject *object) | orxonox::BaseObject | [inline] |
WEAPON_MODE_UNASSIGNED | orxonox::WeaponSystem | [static] |
weaponPacks_ | orxonox::WeaponSystem | [private] |
weaponSets_ | orxonox::WeaponSystem | [private] |
weaponSlots_ | orxonox::WeaponSystem | [private] |
WeaponSystem(BaseObject *creator) | orxonox::WeaponSystem | |
XMLPort(Element &xmlelement, XMLPort::Mode mode) | orxonox::BaseObject | [virtual] |
~BaseObject() | orxonox::BaseObject | [virtual] |
~OrxonoxClass() | orxonox::OrxonoxClass | [virtual] |
~WeaponSystem() | orxonox::WeaponSystem | [virtual] |