, including all inherited members.
addEvent(BaseObject *event, const std::string §ionname) | orxonox::BaseObject | |
addEventContainer(const std::string §ionname, EventContainer *container) | orxonox::BaseObject | |
addTemplate(const std::string &name) | orxonox::BaseObject | |
addTemplate(Template *temp) | orxonox::BaseObject | |
bActive_ | orxonox::BaseObject | [protected] |
BaseObject(BaseObject *creator) | orxonox::BaseObject | |
bAutoReload_ | orxonox::WeaponMode | [protected] |
bParallelReload_ | orxonox::WeaponMode | [protected] |
bVisible_ | orxonox::BaseObject | [protected] |
changedActivity() | orxonox::BaseObject | [inline, virtual] |
changedGametype() | orxonox::BaseObject | [inline, virtual] |
changedMainState() | orxonox::BaseObject | [virtual] |
changedName() | orxonox::BaseObject | [inline, virtual] |
changedVisibility() | orxonox::BaseObject | [inline, virtual] |
createParents() | orxonox::OrxonoxClass | [inline] |
damage_ | orxonox::WeaponMode | [protected] |
fire() | orxonox::LightningGun | [virtual] |
orxonox::WeaponMode::fire(float *reloadTime) | orxonox::WeaponMode | |
fireEvent() | orxonox::BaseObject | |
fireEvent(bool activate) | orxonox::BaseObject | |
fireEvent(bool activate, BaseObject *originator) | orxonox::BaseObject | |
fireEvent(Event &event) | orxonox::BaseObject | |
functorGetMainState_ | orxonox::BaseObject | [protected] |
functorSetMainState_ | orxonox::BaseObject | [protected] |
getAutoReload() const | orxonox::WeaponMode | [inline] |
getCreator() const | orxonox::BaseObject | [inline] |
getDamage() const | orxonox::WeaponMode | [inline] |
getEvent(unsigned int index) const | orxonox::BaseObject | |
getEventContainer(const std::string §ionname) const | orxonox::BaseObject | |
getFile() const | orxonox::BaseObject | [inline] |
getFilename() const | orxonox::BaseObject | |
getGametype() const | orxonox::BaseObject | [inline] |
getIdentifier() const | orxonox::OrxonoxClass | [inline] |
getInitialMagazines() const | orxonox::WeaponMode | [inline] |
getInitialMunition() const | orxonox::WeaponMode | [inline] |
getLoaderIndentation() const | orxonox::BaseObject | [inline] |
getMainState() const | orxonox::BaseObject | |
getMainStateName() const | orxonox::BaseObject | [inline] |
getMetaList() | orxonox::OrxonoxClass | [inline] |
getMode() const | orxonox::WeaponMode | [inline] |
getMunition() const | orxonox::WeaponMode | [inline] |
getMunitionName() const | orxonox::WeaponMode | [inline] |
getMunitionPerShot() const | orxonox::WeaponMode | [inline] |
getMunitionType() const | orxonox::WeaponMode | [inline] |
getMuzzleDirection() const | orxonox::WeaponMode | |
getMuzzleOffset() const | orxonox::WeaponMode | [inline] |
getMuzzleOrientation() const | orxonox::WeaponMode | |
getMuzzlePosition() const | orxonox::WeaponMode | |
getName() const | orxonox::BaseObject | [inline] |
getNamespace() const | orxonox::BaseObject | [inline] |
getOldGametype() const | orxonox::BaseObject | [inline] |
getOldName() const | orxonox::BaseObject | [inline] |
getParallelReload() const | orxonox::WeaponMode | [inline] |
getParents() const | orxonox::OrxonoxClass | [inline] |
getReloadTime() const | orxonox::WeaponMode | [inline] |
getScene() const | orxonox::BaseObject | [inline] |
getTemplates() const | orxonox::BaseObject | [inline] |
getWeapon() const | orxonox::WeaponMode | [inline] |
initialMagazines_ | orxonox::WeaponMode | [protected] |
initialMunition_ | orxonox::WeaponMode | [protected] |
isA(const Identifier *identifier) | orxonox::OrxonoxClass | |
isA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isA(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isActive() const | orxonox::BaseObject | [inline] |
isChildOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isDirectChildOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isDirectChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isDirectChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isDirectChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isDirectParentOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isDirectParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isDirectParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isDirectParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isExactlyA(const Identifier *identifier) | orxonox::OrxonoxClass | |
isExactlyA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isExactlyA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isExactlyA(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isInitialized() const | orxonox::BaseObject | [inline] |
isParentOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isVisible() const | orxonox::BaseObject | [inline] |
LightningGun(BaseObject *creator) | orxonox::LightningGun | |
mainStateName_ | orxonox::BaseObject | [protected] |
munitionPerShot_ | orxonox::WeaponMode | [protected] |
muzzleOffset_ | orxonox::WeaponMode | [protected] |
name_ | orxonox::BaseObject | [protected] |
oldName_ | orxonox::BaseObject | [protected] |
OrxonoxClass() | orxonox::OrxonoxClass | |
processEvent(Event &event) | orxonox::BaseObject | [virtual] |
registerEventListener(BaseObject *object, const std::string §ionname) | orxonox::BaseObject | [inline] |
reload() | orxonox::WeaponMode | |
reloadTime_ | orxonox::WeaponMode | [protected] |
removeEvent(BaseObject *event) | orxonox::BaseObject | |
setActive(bool bActive) | orxonox::BaseObject | [inline] |
setAutoReload(bool autoreload) | orxonox::WeaponMode | [inline] |
setConfigValues() | orxonox::OrxonoxClass | [inline] |
setCreator(BaseObject *creator) | orxonox::BaseObject | [inline] |
setDamage(float damage) | orxonox::WeaponMode | [inline] |
setFile(const XMLFile *file) | orxonox::BaseObject | [inline] |
setGametype(Gametype *gametype) | orxonox::BaseObject | [inline] |
setIdentifier(Identifier *identifier) | orxonox::OrxonoxClass | [inline] |
setInitialMagazines(unsigned int amount) | orxonox::WeaponMode | [inline] |
setInitialMunition(unsigned int amount) | orxonox::WeaponMode | [inline] |
setLoaderIndentation(const std::string &indentation) | orxonox::BaseObject | [inline] |
setMainState(bool state) | orxonox::BaseObject | |
setMainStateName(const std::string &name) | orxonox::BaseObject | |
setMode(unsigned int mode) | orxonox::WeaponMode | [inline] |
setMunitionName(const std::string &munitionname) | orxonox::WeaponMode | |
setMunitionPerShot(unsigned int amount) | orxonox::WeaponMode | [inline] |
setMunitionType(Identifier *identifier) | orxonox::WeaponMode | |
setMuzzleOffset(const Vector3 &offset) | orxonox::WeaponMode | [inline] |
setName(const std::string &name) | orxonox::BaseObject | [inline] |
setNamespace(Namespace *ns) | orxonox::BaseObject | [inline, virtual] |
setParallelReload(bool parallelreload) | orxonox::WeaponMode | [inline] |
setReloadTime(float time) | orxonox::WeaponMode | [inline] |
setScene(Scene *scene) | orxonox::BaseObject | [inline] |
setVisible(bool bVisible) | orxonox::BaseObject | [inline] |
setWeapon(Weapon *weapon) | orxonox::WeaponMode | [inline] |
speed_ | orxonox::LightningGun | [private] |
unregisterEventListener(BaseObject *object) | orxonox::BaseObject | [inline] |
WeaponMode(BaseObject *creator) | orxonox::WeaponMode | |
XMLPort(Element &xmlelement, XMLPort::Mode mode) | orxonox::WeaponMode | [virtual] |
~BaseObject() | orxonox::BaseObject | [virtual] |
~LightningGun() | orxonox::LightningGun | [virtual] |
~OrxonoxClass() | orxonox::OrxonoxClass | [virtual] |
~WeaponMode() | orxonox::WeaponMode | [virtual] |