#include <src/orxonox/gamestates/GSStandalone.h>
Public Member Functions | |
void | activate () |
void | deactivate () |
GSStandalone (const GameStateConstrParams ¶ms) | |
void | update (const Clock &time) |
~GSStandalone () |
orxonox::GSStandalone::GSStandalone | ( | const GameStateConstrParams & | params | ) |
orxonox::GSStandalone::~GSStandalone | ( | ) |
void orxonox::GSStandalone::activate | ( | ) | [virtual] |
void orxonox::GSStandalone::deactivate | ( | ) | [virtual] |
void orxonox::GSStandalone::update | ( | const Clock & | time | ) | [virtual] |
Reimplemented from orxonox::GameState.