#include <src/core/GameState.h>
Public Attributes | |
unsigned | activating: 1 |
unsigned | active: 1 |
unsigned | deactivating: 1 |
unsigned | suspended: 1 |
unsigned | topState: 1 |
unsigned | updating: 1 |
Referenced by orxonox::GameState::activateInternal(), and orxonox::GameState::GameState().
unsigned orxonox::GameState::State::active |
Referenced by orxonox::GameState::deactivateInternal(), and orxonox::GameState::GameState().
unsigned orxonox::GameState::State::suspended |
Referenced by orxonox::GameState::deactivateInternal(), and orxonox::GameState::GameState().
unsigned orxonox::GameState::State::topState |
Referenced by orxonox::GameState::GameState().
unsigned orxonox::GameState::State::updating |