#include "GSDedicated.h"
#include "util/Debug.h"
#include "util/Sleep.h"
#include "core/Clock.h"
#include "core/CommandLine.h"
#include "core/CommandExecutor.h"
#include "core/Game.h"
#include "core/GameMode.h"
#include "network/Server.h"
#include <iostream>
#include <iomanip>
#include <boost/bind.hpp>
Namespaces | |
namespace | orxonox |
Functions | |
orxonox::DeclareGameState (GSDedicated,"dedicated", false, false) | |
Variables | |
const unsigned int | orxonox::MAX_COMMAND_LENGTH = 255 |