orxonox::Scene Member List

This is the complete list of members for orxonox::Scene, including all inherited members.

addEvent(BaseObject *event, const std::string &sectionname)orxonox::BaseObject
addEventContainer(const std::string &sectionname, EventContainer *container)orxonox::BaseObject
addObject(BaseObject *object)orxonox::Scene [private]
addPhysicalObject(WorldEntity *object)orxonox::Scene
addTemplate(const std::string &name)orxonox::BaseObject
addTemplate(Template *temp)orxonox::BaseObject
ambientLight_orxonox::Scene [private]
bActive_orxonox::BaseObject [protected]
BaseObject(BaseObject *creator)orxonox::BaseObject
bHasPhysics_orxonox::Scene [private]
broadphase_orxonox::Scene [private]
bShadows_orxonox::Scene [private]
bVisible_orxonox::BaseObject [protected]
changedActivity()orxonox::BaseObject [inline, virtual]
changedGametype()orxonox::BaseObject [inline, virtual]
changedMainState()orxonox::BaseObject [virtual]
changedName()orxonox::BaseObject [inline, virtual]
changedVisibility()orxonox::BaseObject [inline, virtual]
collisionCallback(btManifoldPoint &cp, const btCollisionObject *colObj0, int partId0, int index0, const btCollisionObject *colObj1, int partId1, int index1)orxonox::Scene [private, static]
collisionConfig_orxonox::Scene [private]
createParents()orxonox::OrxonoxClass [inline]
deleteObject(uint32_t objectID)orxonox::Synchronisable [static]
dispatcher_orxonox::Scene [private]
fabricate(uint8_t *&mem, uint8_t mode=0x0)orxonox::Synchronisable [static]
fireEvent()orxonox::BaseObject
fireEvent(bool activate)orxonox::BaseObject
fireEvent(bool activate, BaseObject *originator)orxonox::BaseObject
fireEvent(Event &event)orxonox::BaseObject
functorGetMainState_orxonox::BaseObject [protected]
functorSetMainState_orxonox::BaseObject [protected]
getAmbientLight() const orxonox::Scene [inline]
getClassID() const orxonox::Synchronisable [inline]
getCreator() const orxonox::BaseObject [inline]
getCreatorID() const orxonox::Synchronisable [inline]
getEvent(unsigned int index) const orxonox::BaseObject
getEventContainer(const std::string &sectionname) const orxonox::BaseObject
getFile() const orxonox::BaseObject [inline]
getFilename() const orxonox::BaseObject
getGametype() const orxonox::BaseObject [inline]
getGravity() const orxonox::Scene [inline]
getIdentifier() const orxonox::OrxonoxClass [inline]
getLoaderIndentation() const orxonox::BaseObject [inline]
getMainState() const orxonox::BaseObject
getMainStateName() const orxonox::BaseObject [inline]
getMetaList()orxonox::OrxonoxClass [inline]
getName() const orxonox::BaseObject [inline]
getNamespace() const orxonox::BaseObject [inline]
getNegativeWorldRange() const orxonox::Scene [inline]
getNumberOfDeletedObject()orxonox::Synchronisable [inline, static]
getObject(unsigned int index) const orxonox::Scene [private]
getObjectID() const orxonox::Synchronisable [inline]
getOldGametype() const orxonox::BaseObject [inline]
getOldName() const orxonox::BaseObject [inline]
getParents() const orxonox::OrxonoxClass [inline]
getPositiveWorldRange() const orxonox::Scene [inline]
getPriority() const orxonox::Synchronisable [inline]
getRootSceneNode() const orxonox::Scene [inline]
getScene() const orxonox::BaseObject [inline]
getSceneManager() const orxonox::Scene [inline]
getShadow() const orxonox::Scene [inline]
getSkybox() const orxonox::Scene [inline]
getSynchronisable(uint32_t objectID)orxonox::Synchronisable [static]
getTemplates() const orxonox::BaseObject [inline]
gravity_orxonox::Scene [private]
hasPhysics()orxonox::Scene [inline]
isA(const Identifier *identifier)orxonox::OrxonoxClass
isA(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isA(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isA(const OrxonoxClass *object)orxonox::OrxonoxClass
isActive() const orxonox::BaseObject [inline]
isChildOf(const Identifier *identifier)orxonox::OrxonoxClass
isChildOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isChildOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isChildOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isDirectChildOf(const Identifier *identifier)orxonox::OrxonoxClass
isDirectChildOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isDirectChildOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isDirectChildOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isDirectParentOf(const Identifier *identifier)orxonox::OrxonoxClass
isDirectParentOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isDirectParentOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isDirectParentOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isExactlyA(const Identifier *identifier)orxonox::OrxonoxClass
isExactlyA(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isExactlyA(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isExactlyA(const OrxonoxClass *object)orxonox::OrxonoxClass
isInitialized() const orxonox::BaseObject [inline]
isParentOf(const Identifier *identifier)orxonox::OrxonoxClass
isParentOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isParentOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isParentOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isVisible() const orxonox::BaseObject [inline]
mainStateName_orxonox::BaseObject [protected]
name_orxonox::BaseObject [protected]
negativeWorldRange_orxonox::Scene [private]
networkcallback_applyAmbientLight()orxonox::Scene [inline, private]
networkcallback_applyShadows()orxonox::Scene [inline, private]
networkcallback_applySkybox()orxonox::Scene [inline, private]
networkcallback_gravity()orxonox::Scene [inline, private]
networkcallback_hasPhysics()orxonox::Scene [inline, private]
networkcallback_negativeWorldRange()orxonox::Scene [inline, private]
networkcallback_positiveWorldRange()orxonox::Scene [inline, private]
objects_orxonox::Scene [private]
oldName_orxonox::BaseObject [protected]
OrxonoxClass()orxonox::OrxonoxClass
packet::Gamestate classorxonox::Synchronisable [friend]
physicalObjectQueue_orxonox::Scene [private]
physicalObjects_orxonox::Scene [private]
physicalWorld_orxonox::Scene [private]
popDeletedObject()orxonox::Synchronisable [inline, static]
positiveWorldRange_orxonox::Scene [private]
processEvent(Event &event)orxonox::BaseObject [virtual]
registerEventListener(BaseObject *object, const std::string &sectionname)orxonox::BaseObject [inline]
registerVariable(T &variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false)orxonox::Synchronisable [inline, protected]
registerVariable(std::string &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(const ColourValue &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(ColourValue &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(const Vector2 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(Vector2 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(const Vector3 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(Vector3 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(const Vector4 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(Vector4 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(mbool &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(const Quaternion &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(Quaternion &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariables()orxonox::Scene
removeEvent(BaseObject *event)orxonox::BaseObject
removePhysicalObject(WorldEntity *object)orxonox::Scene
rootSceneNode_orxonox::Scene [private]
Scene(BaseObject *creator)orxonox::Scene
sceneManager_orxonox::Scene [private]
setActive(bool bActive)orxonox::BaseObject [inline]
setAmbientLight(const ColourValue &colour)orxonox::Scene
setClient(bool b)orxonox::Synchronisable [static]
setConfigValues()orxonox::OrxonoxClass [inline]
setCreator(BaseObject *creator)orxonox::BaseObject [inline]
setFile(const XMLFile *file)orxonox::BaseObject [inline]
setGametype(Gametype *gametype)orxonox::BaseObject [inline]
setGravity(const Vector3 &gravity)orxonox::Scene
setIdentifier(Identifier *identifier)orxonox::OrxonoxClass [inline]
setLoaderIndentation(const std::string &indentation)orxonox::BaseObject [inline]
setMainState(bool state)orxonox::BaseObject
setMainStateName(const std::string &name)orxonox::BaseObject
setName(const std::string &name)orxonox::BaseObject [inline]
setNamespace(Namespace *ns)orxonox::BaseObject [inline, virtual]
setNegativeWorldRange(const Vector3 &range)orxonox::Scene
setObjectMode(uint8_t mode)orxonox::Synchronisable [protected]
setPhysicalWorld(bool wantsPhysics)orxonox::Scene
setPositiveWorldRange(const Vector3 &range)orxonox::Scene
setPriority(unsigned int freq)orxonox::Synchronisable [inline, protected]
setScene(Scene *scene)orxonox::BaseObject [inline]
setShadow(bool bShadow)orxonox::Scene
setSkybox(const std::string &skybox)orxonox::Scene
setVisible(bool bVisible)orxonox::BaseObject [inline]
skybox_orxonox::Scene [private]
solver_orxonox::Scene [private]
Synchronisable(BaseObject *creator)orxonox::Synchronisable [protected]
tick(float dt)orxonox::Scene [virtual]
Tickable()orxonox::Tickable [protected]
unregisterEventListener(BaseObject *object)orxonox::BaseObject [inline]
XMLPort(Element &xmlelement, XMLPort::Mode mode)orxonox::Scene [virtual]
~BaseObject()orxonox::BaseObject [virtual]
~OrxonoxClass()orxonox::OrxonoxClass [virtual]
~Scene()orxonox::Scene [virtual]
~Synchronisable()orxonox::Synchronisable [virtual]


Generated on Tue Jul 28 16:23:01 2009 for Orxonox by  doxygen 1.5.6