#include "OrxonoxPrereqs.h"
#include <map>
#include <set>
#include <string>
#include "core/BaseObject.h"
#include "core/Identifier.h"
#include "interfaces/Tickable.h"
#include "objects/infos/GametypeInfo.h"
Namespaces | |
namespace | orxonox |
namespace | orxonox::PlayerState |
Classes | |
class | orxonox::Gametype |
struct | orxonox::Player |
Enumerations | |
enum | orxonox::PlayerState::Value { orxonox::PlayerState::Uninitialized, orxonox::PlayerState::Joined, orxonox::PlayerState::Alive, orxonox::PlayerState::Dead } |