orxonox::DistanceTrigger Member List

This is the complete list of members for orxonox::DistanceTrigger, including all inherited members.

activatePhysics()orxonox::WorldEntity
addedToPhysicalWorld() const orxonox::WorldEntity
addEvent(BaseObject *event, const std::string &sectionname)orxonox::BaseObject
addEventContainer(const std::string &sectionname, EventContainer *container)orxonox::BaseObject
addTarget(Ogre::Node *targetNode)orxonox::DistanceTrigger
addTargets(const std::string &targets)orxonox::DistanceTrigger
addTemplate(const std::string &name)orxonox::BaseObject
addTemplate(Template *temp)orxonox::BaseObject
addTrigger(Trigger *trigger)orxonox::Trigger
attach(WorldEntity *object)orxonox::WorldEntity
attachCollisionShape(CollisionShape *shape)orxonox::WorldEntity
attachNode(Ogre::SceneNode *node)orxonox::WorldEntity
attachOgreObject(Ogre::MovableObject *object)orxonox::WorldEntity
attachOgreObject(Ogre::BillboardSet *object)orxonox::WorldEntity
attachOgreObject(Ogre::Camera *object)orxonox::WorldEntity
attachOgreObject(Ogre::Entity *object)orxonox::WorldEntity
attachOgreObject(Ogre::ParticleSystem *object)orxonox::WorldEntity
attachToNode(Ogre::SceneNode *node)orxonox::WorldEntity
attachToParent(WorldEntity *parent)orxonox::WorldEntity [inline]
BACKorxonox::WorldEntity [static]
BaseObject(BaseObject *creator)orxonox::BaseObject
bVisible_orxonox::BaseObject [protected]
changedActivity()orxonox::BaseObject [inline, virtual]
changedGametype()orxonox::BaseObject [inline, virtual]
changedMainState()orxonox::BaseObject [virtual]
changedName()orxonox::BaseObject [inline, virtual]
changedScale()orxonox::WorldEntity [inline, virtual]
changedVisibility()orxonox::Trigger [virtual]
checkDistance()orxonox::DistanceTrigger
collidesAgainst(WorldEntity *otherObject, btManifoldPoint &contactPoint)orxonox::WorldEntity [inline, virtual]
CollisionType enum nameorxonox::WorldEntity
createParents()orxonox::OrxonoxClass [inline]
deactivatePhysics()orxonox::WorldEntity
debugFlares(bool bVisible)orxonox::Trigger [static]
deleteObject(uint32_t objectID)orxonox::Synchronisable [static]
detach(WorldEntity *object)orxonox::WorldEntity
detachCollisionShape(CollisionShape *shape)orxonox::WorldEntity
detachFromNode(Ogre::SceneNode *node)orxonox::WorldEntity
detachFromParent()orxonox::WorldEntity [inline]
detachNode(Ogre::SceneNode *node)orxonox::WorldEntity
detachOgreObject(Ogre::MovableObject *object)orxonox::WorldEntity
detachOgreObject(Ogre::BillboardSet *object)orxonox::WorldEntity
detachOgreObject(Ogre::Camera *object)orxonox::WorldEntity
detachOgreObject(Ogre::Entity *object)orxonox::WorldEntity
detachOgreObject(Ogre::ParticleSystem *object)orxonox::WorldEntity
detachOgreObject(const Ogre::String &name)orxonox::WorldEntity
disableCollisionCallback()orxonox::WorldEntity [inline]
distance_orxonox::DistanceTrigger [private]
DistanceTrigger(BaseObject *creator)orxonox::DistanceTrigger
DOWNorxonox::WorldEntity [static]
Dynamic enum valueorxonox::WorldEntity
enableCollisionCallback()orxonox::WorldEntity [inline]
fabricate(uint8_t *&mem, uint8_t mode=0x0)orxonox::Synchronisable [static]
fireEvent()orxonox::BaseObject
fireEvent(bool activate)orxonox::BaseObject
fireEvent(bool activate, BaseObject *originator)orxonox::BaseObject
fireEvent(Event &event)orxonox::BaseObject
FRONTorxonox::WorldEntity [static]
functorGetMainState_orxonox::BaseObject [protected]
functorSetMainState_orxonox::BaseObject [protected]
getActivations() const orxonox::Trigger [inline]
getAngularDamping() const orxonox::WorldEntity [inline]
getAngularFactor() const orxonox::WorldEntity [inline]
getAttachedCollisionShape(unsigned int index)orxonox::WorldEntity
getAttachedObject(unsigned int index)orxonox::WorldEntity
getAttachedObjects() const orxonox::WorldEntity [inline]
getClassID() const orxonox::Synchronisable [inline]
getCollisionType() const orxonox::WorldEntity [inline]
getCollisionTypeStr() const orxonox::WorldEntity
getCreator() const orxonox::BaseObject [inline]
getCreatorID() const orxonox::Synchronisable [inline]
getDelay() const orxonox::Trigger [inline]
getDeleteWithParent() const orxonox::WorldEntity [inline]
getDistance() const orxonox::DistanceTrigger [inline]
getEvent(unsigned int index) const orxonox::BaseObject
getEventContainer(const std::string &sectionname) const orxonox::BaseObject
getFile() const orxonox::BaseObject [inline]
getFilename() const orxonox::BaseObject
getFriction() const orxonox::WorldEntity [inline]
getGametype() const orxonox::BaseObject [inline]
getIdentifier() const orxonox::OrxonoxClass [inline]
getInvert() const orxonox::Trigger [inline]
getLinearDamping() const orxonox::WorldEntity [inline]
getLoaderIndentation() const orxonox::BaseObject [inline]
getLocalInertia() const orxonox::WorldEntity [inline]
getMainState() const orxonox::BaseObject
getMainStateName() const orxonox::BaseObject [inline]
getMass() const orxonox::WorldEntity [inline]
getMetaList()orxonox::OrxonoxClass [inline]
getMode() const orxonox::Trigger [inline]
getName() const orxonox::BaseObject [inline]
getNamespace() const orxonox::BaseObject [inline]
getNode() const orxonox::WorldEntity [inline]
getNumberOfDeletedObject()orxonox::Synchronisable [inline, static]
getObjectID() const orxonox::Synchronisable [inline]
getOldGametype() const orxonox::BaseObject [inline]
getOldName() const orxonox::BaseObject [inline]
getOrientation() const orxonox::WorldEntity
getParent() const orxonox::WorldEntity [inline]
getParents() const orxonox::OrxonoxClass [inline]
getPosition() const orxonox::WorldEntity
getPriority() const orxonox::Synchronisable [inline]
getRestitution() const orxonox::WorldEntity [inline]
getScale() const orxonox::WorldEntity [inline]
getScale3D() const orxonox::WorldEntity
getScene() const orxonox::BaseObject [inline]
getStayActive() const orxonox::Trigger [inline]
getSwitch() const orxonox::Trigger [inline]
getSynchronisable(uint32_t objectID)orxonox::Synchronisable [static]
getTemplates() const orxonox::BaseObject [inline]
getTotalMass() const orxonox::WorldEntity [inline]
getTrigger(unsigned int index) const orxonox::Trigger
getTriggeringPlayer(void) const orxonox::PlayerTrigger [inline]
getVelocity() const orxonox::WorldEntity [inline, virtual]
getWorldOrientation() const orxonox::WorldEntity
getWorldPosition() const orxonox::WorldEntity
getWorldScale() const orxonox::WorldEntity
getWorldScale3D() const orxonox::WorldEntity
hasCollisionResponse()orxonox::WorldEntity [inline]
hasPhysics() const orxonox::WorldEntity [inline]
isA(const Identifier *identifier)orxonox::OrxonoxClass
isA(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isA(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isA(const OrxonoxClass *object)orxonox::OrxonoxClass
isActive() const orxonox::Trigger [inline]
isChildOf(const Identifier *identifier)orxonox::OrxonoxClass
isChildOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isChildOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isChildOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isCollisionCallbackActive() const orxonox::WorldEntity [inline]
isDirectChildOf(const Identifier *identifier)orxonox::OrxonoxClass
isDirectChildOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isDirectChildOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isDirectChildOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isDirectParentOf(const Identifier *identifier)orxonox::OrxonoxClass
isDirectParentOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isDirectParentOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isDirectParentOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isDynamic() const orxonox::WorldEntity [inline]
isExactlyA(const Identifier *identifier)orxonox::OrxonoxClass
isExactlyA(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isExactlyA(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isExactlyA(const OrxonoxClass *object)orxonox::OrxonoxClass
isForPlayer(void) const orxonox::PlayerTrigger [inline]
isInitialized() const orxonox::BaseObject [inline]
isKinematic() const orxonox::WorldEntity [inline]
isParentOf(const Identifier *identifier)orxonox::OrxonoxClass
isParentOf(const SubclassIdentifier< B > *identifier)orxonox::OrxonoxClass [inline]
isParentOf(const SubclassIdentifier< B > identifier)orxonox::OrxonoxClass [inline]
isParentOf(const OrxonoxClass *object)orxonox::OrxonoxClass
isPhysicsActive() const orxonox::WorldEntity [inline]
isStatic() const orxonox::WorldEntity [inline]
isTriggered(TriggerMode::Value mode)orxonox::DistanceTrigger [protected, virtual]
orxonox::Trigger::isTriggered()orxonox::Trigger [inline, protected]
isVisible() const orxonox::BaseObject [inline]
Kinematic enum valueorxonox::WorldEntity
LEFTorxonox::WorldEntity [static]
Local enum valueorxonox::WorldEntity
lookAt(const Vector3 &target, TransformSpace relativeTo=WorldEntity::Parent, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)orxonox::WorldEntity
mainStateName_orxonox::BaseObject [protected]
name_orxonox::BaseObject [protected]
node_orxonox::WorldEntity [protected]
None enum valueorxonox::WorldEntity
notifyChildMassChanged()orxonox::WorldEntity
notifyChildPropsChanged()orxonox::WorldEntity
notifyCollisionShapeChanged()orxonox::WorldEntity
notifyMaskUpdate()orxonox::DistanceTrigger [inline, protected, virtual]
oldName_orxonox::BaseObject [protected]
OrxonoxClass()orxonox::OrxonoxClass
packet::Gamestate classorxonox::Synchronisable [friend]
Parent enum valueorxonox::WorldEntity
parentChanged()orxonox::WorldEntity [inline, protected, virtual]
physicalBody_orxonox::WorldEntity [protected]
pitch(const Degree &angle, TransformSpace relativeTo=WorldEntity::Local)orxonox::WorldEntity [inline]
PlayerTrigger(BaseObject *creator)orxonox::PlayerTrigger
popDeletedObject()orxonox::Synchronisable [inline, static]
processEvent(Event &event)orxonox::BaseObject [virtual]
registerEventListener(BaseObject *object, const std::string &sectionname)orxonox::BaseObject [inline]
registerVariable(T &variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false)orxonox::Synchronisable [inline, protected]
registerVariable(std::string &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(const ColourValue &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(ColourValue &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(const Vector2 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(Vector2 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(const Vector3 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(Vector3 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(const Vector4 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(Vector4 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(mbool &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(const Quaternion &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariable(Quaternion &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable [inline]
registerVariables()orxonox::StaticEntity
removeEvent(BaseObject *event)orxonox::BaseObject
removeTarget(Ogre::Node *targetNode)orxonox::DistanceTrigger
removeTargets(const std::string &targets)orxonox::DistanceTrigger
RIGHTorxonox::WorldEntity [static]
roll(const Degree &angle, TransformSpace relativeTo=WorldEntity::Local)orxonox::WorldEntity [inline]
rotate(const Quaternion &rotation, TransformSpace relativeTo=WorldEntity::Local)orxonox::WorldEntity
rotate(const Vector3 &axis, const Degree &angle, TransformSpace relativeTo=WorldEntity::Local)orxonox::WorldEntity [inline]
scale(float scale)orxonox::WorldEntity [inline]
scale3D(const Vector3 &scale)orxonox::WorldEntity [inline]
scale3D(float x, float y, float z)orxonox::WorldEntity [inline]
setActivations(int activations)orxonox::Trigger [inline]
setActive(bool bActive)orxonox::BaseObject [inline]
setAngularDamping(float angularDamping)orxonox::WorldEntity [inline]
setAngularFactor(float angularFactor)orxonox::WorldEntity [inline]
setClient(bool b)orxonox::Synchronisable [static]
setCollisionResponse(bool value)orxonox::WorldEntity [inline]
setCollisionType(CollisionType type)orxonox::WorldEntity
setCollisionTypeStr(const std::string &type)orxonox::WorldEntity
setConfigValues()orxonox::OrxonoxClass [inline]
setCreator(BaseObject *creator)orxonox::BaseObject [inline]
setDelay(float delay)orxonox::Trigger
setDeleteWithParent(bool value)orxonox::WorldEntity [inline]
setDirection(const Vector3 &direction, TransformSpace relativeTo=WorldEntity::Local, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)orxonox::WorldEntity
setDirection(float x, float y, float z, TransformSpace relativeTo=WorldEntity::Local, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)orxonox::WorldEntity [inline]
setDistance(float distance)orxonox::DistanceTrigger [inline]
setFile(const XMLFile *file)orxonox::BaseObject [inline]
setForPlayer(bool isForPlayer)orxonox::PlayerTrigger [inline, protected]
setFriction(float friction)orxonox::WorldEntity [inline]
setGametype(Gametype *gametype)orxonox::BaseObject [inline]
setIdentifier(Identifier *identifier)orxonox::OrxonoxClass [inline]
setInvert(bool bInvert)orxonox::Trigger [inline]
setLinearDamping(float linearDamping)orxonox::WorldEntity [inline]
setLoaderIndentation(const std::string &indentation)orxonox::BaseObject [inline]
setMainState(bool state)orxonox::BaseObject
setMainStateName(const std::string &name)orxonox::BaseObject
setMass(float mass)orxonox::WorldEntity [inline]
setMode(const std::string &modeName)orxonox::Trigger
setMode(TriggerMode::Value mode)orxonox::Trigger [inline]
setName(const std::string &name)orxonox::BaseObject [inline]
setNamespace(Namespace *ns)orxonox::BaseObject [inline, virtual]
setObjectMode(uint8_t mode)orxonox::Synchronisable [protected]
setOrientation(const Quaternion &orientation)orxonox::StaticEntity [virtual]
orxonox::WorldEntity::setOrientation(float w, float x, float y, float z)orxonox::WorldEntity [inline]
orxonox::WorldEntity::setOrientation(const Vector3 &axis, const Radian &angle)orxonox::WorldEntity [inline]
orxonox::WorldEntity::setOrientation(const Vector3 &axis, const Degree &angle)orxonox::WorldEntity [inline]
setPosition(const Vector3 &position)orxonox::StaticEntity [virtual]
orxonox::WorldEntity::setPosition(float x, float y, float z)orxonox::WorldEntity [inline]
setPriority(unsigned int freq)orxonox::Synchronisable [inline, protected]
setRestitution(float restitution)orxonox::WorldEntity [inline]
setScale(float scale)orxonox::WorldEntity [inline]
setScale3D(const Vector3 &scale)orxonox::WorldEntity [virtual]
setScale3D(float x, float y, float z)orxonox::WorldEntity [inline]
setScene(Scene *scene)orxonox::BaseObject [inline]
setStayActive(bool bStayActive)orxonox::Trigger [inline]
setSwitch(bool bSwitch)orxonox::Trigger [inline]
setTriggeringPlayer(Pawn *player)orxonox::PlayerTrigger [inline, protected]
setVisible(bool visibility)orxonox::Trigger [inline]
Static enum valueorxonox::WorldEntity
StaticEntity(BaseObject *creator)orxonox::StaticEntity
switchState()orxonox::Trigger
Synchronisable(BaseObject *creator)orxonox::Synchronisable [protected]
targetMask_orxonox::DistanceTrigger [protected]
targetSet_orxonox::DistanceTrigger [private]
tick(float dt)orxonox::Trigger [virtual]
Tickable()orxonox::Tickable [protected]
TransformSpace enum nameorxonox::WorldEntity
translate(const Vector3 &distance, TransformSpace relativeTo=WorldEntity::Parent)orxonox::WorldEntity
translate(float x, float y, float z, TransformSpace relativeTo=WorldEntity::Parent)orxonox::WorldEntity [inline]
Trigger(BaseObject *creator)orxonox::Trigger
triggered(bool bIsTriggered)orxonox::Trigger [protected, virtual]
unregisterEventListener(BaseObject *object)orxonox::BaseObject [inline]
UPorxonox::WorldEntity [static]
World enum valueorxonox::WorldEntity
WorldEntity(BaseObject *creator)orxonox::WorldEntity
XMLPort(Element &xmlelement, XMLPort::Mode mode)orxonox::DistanceTrigger [virtual]
yaw(const Degree &angle, TransformSpace relativeTo=WorldEntity::Local)orxonox::WorldEntity [inline]
~BaseObject()orxonox::BaseObject [virtual]
~DistanceTrigger()orxonox::DistanceTrigger [virtual]
~OrxonoxClass()orxonox::OrxonoxClass [virtual]
~PlayerTrigger()orxonox::PlayerTrigger [virtual]
~StaticEntity()orxonox::StaticEntity [virtual]
~Synchronisable()orxonox::Synchronisable [virtual]
~Trigger()orxonox::Trigger [virtual]
~WorldEntity()orxonox::WorldEntity [virtual]


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