orxonox::GamestateManager Member List
This is the complete list of members for
orxonox::GamestateManager, including all inherited members.
ack(unsigned int gamestateID, unsigned int clientID) | orxonox::GamestateManager | [virtual] |
ackGamestate(unsigned int gamestateID, unsigned int clientID) | orxonox::GamestateHandler | [inline, static] |
add(packet::Gamestate *gs, unsigned int clientID) | orxonox::GamestateManager | [virtual] |
addGamestate(packet::Gamestate *gs, unsigned int clientID) | orxonox::GamestateHandler | [inline, static] |
finishGamestate(unsigned int clientID, packet::Gamestate **destgamestate, packet::Gamestate *base, packet::Gamestate *gamestate) | orxonox::GamestateManager | |
GamestateHandler() | orxonox::GamestateHandler | [protected] |
GamestateManager() | orxonox::GamestateManager | |
gamestateMap_ | orxonox::GamestateManager | [private] |
gamestateQueue | orxonox::GamestateManager | [private] |
getSnapshot() | orxonox::GamestateManager | |
id_ | orxonox::GamestateManager | [private] |
Pool_ | orxonox::GamestateManager | [private] |
processGamestate(packet::Gamestate *gs) | orxonox::GamestateManager | [private] |
processGamestates() | orxonox::GamestateManager | |
reference | orxonox::GamestateManager | [private] |
removeClient(ClientInformation *client) | orxonox::GamestateManager | |
sendGamestates() | orxonox::GamestateManager | |
trafficControl_ | orxonox::GamestateManager | [private] |
update() | orxonox::GamestateManager | |
~GamestateHandler() | orxonox::GamestateHandler | [protected, virtual] |
~GamestateManager() | orxonox::GamestateManager | |