WorldEntity.h File Reference

#include "OrxonoxPrereqs.h"
#include <LinearMath/btMotionState.h>
#include "util/Math.h"
#include "util/OgreForwardRefs.h"
#include "core/BaseObject.h"
#include "network/synchronisable/Synchronisable.h"

Namespaces

namespace  orxonox

Classes

class  orxonox::WorldEntity
 The WorldEntity represents everything that can be put in a Scene at a certain location. More...

Functions

 orxonox::SUPER_FUNCTION (5, WorldEntity, changedScale, false)

Generated on Tue Jul 28 16:21:09 2009 for Orxonox by  doxygen 1.5.6