#include "GSMainMenu.h"
#include <OgreSceneManager.h>
#include "core/input/InputManager.h"
#include "core/input/SimpleInputState.h"
#include "core/Game.h"
#include "core/Clock.h"
#include "core/ConsoleCommand.h"
#include "objects/Scene.h"
#include "gui/GUIManager.h"
#include "sound/SoundMainMenu.h"
#include "GraphicsManager.h"
Namespaces | |
namespace | orxonox |
Functions | |
orxonox::DeclareGameState (GSMainMenu,"mainMenu", false, true) |