, including all inherited members.
ack(unsigned int gamestateID, unsigned int clientID) | orxonox::GamestateManager | [virtual] |
ackGamestate(unsigned int gamestateID, unsigned int clientID) | orxonox::GamestateHandler | [inline, static] |
add(packet::Gamestate *gs, unsigned int clientID) | orxonox::GamestateManager | [virtual] |
addClient(ENetEvent *event) | orxonox::Server | [private, virtual] |
addGamestate(packet::Gamestate *gs, unsigned int clientID) | orxonox::GamestateHandler | [inline, static] |
orxonox::addPacket(ENetPacket *packet, int clientID=0) | orxonox::Host | [static] |
orxonox::ServerConnection::addPacket(ENetPacket *packet, unsigned int ID) | orxonox::ServerConnection | [static] |
orxonox::Connection::addPacket(ENetPacket *packet, ENetPeer *peer) | orxonox::Connection | [static] |
addPacketAll(ENetPacket *packet) | orxonox::ServerConnection | [static] |
Broadcast(const std::string &message) | orxonox::Host | [static] |
broadcast(const std::string &message) | orxonox::Server | [private, virtual] |
Chat(const std::string &message) | orxonox::Host | [static] |
chat(const std::string &message) | orxonox::Server | [private, virtual] |
clientID_ | orxonox::Host | [protected] |
close() | orxonox::Server | |
closeListener() | orxonox::ServerConnection | |
Connection() | orxonox::Connection | [protected] |
createClient(int clientID) | orxonox::Server | [private] |
disconnectClient(ClientInformation *client) | orxonox::Server | [private, virtual] |
orxonox::ServerConnection::disconnectClient(int clientID) | orxonox::ServerConnection | |
disconnectClients() | orxonox::ServerConnection | [protected] |
disconnectPeer(ENetEvent *event) | orxonox::ServerConnection | [virtual] |
orxonox::Connection::disconnectPeer(ENetPeer *peer) | orxonox::Connection | [protected] |
finishGamestate(unsigned int clientID, packet::Gamestate **destgamestate, packet::Gamestate *base, packet::Gamestate *gamestate) | orxonox::GamestateManager | |
GamestateHandler() | orxonox::GamestateHandler | [protected] |
GamestateManager() | orxonox::GamestateManager | |
getHost() | orxonox::Connection | [inline] |
getInstance() | orxonox::Connection | [inline, protected, static] |
getPacketLoss(unsigned int clientID) | orxonox::Server | |
getPing(unsigned int clientID) | orxonox::Server | |
getPlayerID() | orxonox::Host | [static] |
getShipID() | orxonox::Host | [inline, static] |
getSnapshot() | orxonox::GamestateManager | |
Host() | orxonox::Host | [protected] |
host_ | orxonox::Connection | [protected] |
incomingChat(const std::string &message, unsigned int playerID) | orxonox::Host | [static] |
instance_ | orxonox::Host | [protected, static] |
isServer() | orxonox::Host | [inline, static] |
isServer_() | orxonox::Server | [inline, private, virtual] |
open() | orxonox::Server | |
openListener() | orxonox::ServerConnection | |
playerID() | orxonox::Server | [inline, private] |
processChat(const std::string &message, unsigned int playerID) | orxonox::Server | [virtual] |
processGamestates() | orxonox::GamestateManager | |
processPacket(ENetPacket *packet, ENetPeer *peer) | orxonox::Server | [private] |
orxonox::ServerConnection::processPacket(ENetEvent *event) | orxonox::Connection | [protected, virtual] |
processQueue() | orxonox::Connection | [protected] |
queuePacket(ENetPacket *packet, int clientID) | orxonox::Server | [virtual] |
removeClient(ClientInformation *client) | orxonox::GamestateManager | |
running() | orxonox::Host | [inline, static] |
sendChat(const std::string &message, unsigned int clientID) | orxonox::Server | [private] |
sendGameState() | orxonox::Server | [private] |
sendGamestates() | orxonox::GamestateManager | |
sendObjectDeletes() | orxonox::Server | [private] |
sendPackets() | orxonox::Connection | |
Server() | orxonox::Server | |
Server(int port) | orxonox::Server | |
Server(int port, const std::string &bindAddress) | orxonox::Server | |
ServerConnection() | orxonox::ServerConnection | [protected] |
service(ENetEvent *event) | orxonox::Connection | [protected] |
setBindAddress(const std::string &bindAddress) | orxonox::ServerConnection | |
setClientID(unsigned int id) | orxonox::Host | [inline, static] |
setPort(unsigned int port) | orxonox::ServerConnection | |
setShipID(unsigned int id) | orxonox::Host | [inline, static] |
shipID() | orxonox::Server | [inline, private] |
shipID_ | orxonox::Host | [protected] |
syncClassid(unsigned int clientID) | orxonox::Server | [private] |
timeSinceLastUpdate_ | orxonox::Server | [private] |
update(const Clock &time) | orxonox::Server | |
orxonox::GamestateManager::update() | orxonox::GamestateManager | |
updateGamestate() | orxonox::Server | [protected] |
~Connection() | orxonox::Connection | [virtual] |
~GamestateHandler() | orxonox::GamestateHandler | [protected, virtual] |
~GamestateManager() | orxonox::GamestateManager | |
~Host() | orxonox::Host | [protected, virtual] |
~Server() | orxonox::Server | |
~ServerConnection() | orxonox::ServerConnection | |