, including all inherited members.
addEvent(BaseObject *event, const std::string §ionname) | orxonox::BaseObject | |
addEventContainer(const std::string §ionname, EventContainer *container) | orxonox::BaseObject | |
addObject(BaseObject *object) | orxonox::Scene | [private] |
addPhysicalObject(WorldEntity *object) | orxonox::Scene | |
addTemplate(const std::string &name) | orxonox::BaseObject | |
addTemplate(Template *temp) | orxonox::BaseObject | |
ambientLight_ | orxonox::Scene | [private] |
bActive_ | orxonox::BaseObject | [protected] |
BaseObject(BaseObject *creator) | orxonox::BaseObject | |
bHasPhysics_ | orxonox::Scene | [private] |
broadphase_ | orxonox::Scene | [private] |
bShadows_ | orxonox::Scene | [private] |
bVisible_ | orxonox::BaseObject | [protected] |
changedActivity() | orxonox::BaseObject | [inline, virtual] |
changedGametype() | orxonox::BaseObject | [inline, virtual] |
changedMainState() | orxonox::BaseObject | [virtual] |
changedName() | orxonox::BaseObject | [inline, virtual] |
changedVisibility() | orxonox::BaseObject | [inline, virtual] |
collisionCallback(btManifoldPoint &cp, const btCollisionObject *colObj0, int partId0, int index0, const btCollisionObject *colObj1, int partId1, int index1) | orxonox::Scene | [private, static] |
collisionConfig_ | orxonox::Scene | [private] |
createParents() | orxonox::OrxonoxClass | [inline] |
deleteObject(uint32_t objectID) | orxonox::Synchronisable | [static] |
dispatcher_ | orxonox::Scene | [private] |
fabricate(uint8_t *&mem, uint8_t mode=0x0) | orxonox::Synchronisable | [static] |
fireEvent() | orxonox::BaseObject | |
fireEvent(bool activate) | orxonox::BaseObject | |
fireEvent(bool activate, BaseObject *originator) | orxonox::BaseObject | |
fireEvent(Event &event) | orxonox::BaseObject | |
functorGetMainState_ | orxonox::BaseObject | [protected] |
functorSetMainState_ | orxonox::BaseObject | [protected] |
getAmbientLight() const | orxonox::Scene | [inline] |
getClassID() const | orxonox::Synchronisable | [inline] |
getCreator() const | orxonox::BaseObject | [inline] |
getCreatorID() const | orxonox::Synchronisable | [inline] |
getEvent(unsigned int index) const | orxonox::BaseObject | |
getEventContainer(const std::string §ionname) const | orxonox::BaseObject | |
getFile() const | orxonox::BaseObject | [inline] |
getFilename() const | orxonox::BaseObject | |
getGametype() const | orxonox::BaseObject | [inline] |
getGravity() const | orxonox::Scene | [inline] |
getIdentifier() const | orxonox::OrxonoxClass | [inline] |
getLoaderIndentation() const | orxonox::BaseObject | [inline] |
getMainState() const | orxonox::BaseObject | |
getMainStateName() const | orxonox::BaseObject | [inline] |
getMetaList() | orxonox::OrxonoxClass | [inline] |
getName() const | orxonox::BaseObject | [inline] |
getNamespace() const | orxonox::BaseObject | [inline] |
getNegativeWorldRange() const | orxonox::Scene | [inline] |
getNumberOfDeletedObject() | orxonox::Synchronisable | [inline, static] |
getObject(unsigned int index) const | orxonox::Scene | [private] |
getObjectID() const | orxonox::Synchronisable | [inline] |
getOldGametype() const | orxonox::BaseObject | [inline] |
getOldName() const | orxonox::BaseObject | [inline] |
getParents() const | orxonox::OrxonoxClass | [inline] |
getPositiveWorldRange() const | orxonox::Scene | [inline] |
getPriority() const | orxonox::Synchronisable | [inline] |
getRootSceneNode() const | orxonox::Scene | [inline] |
getScene() const | orxonox::BaseObject | [inline] |
getSceneManager() const | orxonox::Scene | [inline] |
getShadow() const | orxonox::Scene | [inline] |
getSkybox() const | orxonox::Scene | [inline] |
getSynchronisable(uint32_t objectID) | orxonox::Synchronisable | [static] |
getTemplates() const | orxonox::BaseObject | [inline] |
gravity_ | orxonox::Scene | [private] |
hasPhysics() | orxonox::Scene | [inline] |
isA(const Identifier *identifier) | orxonox::OrxonoxClass | |
isA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isA(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isActive() const | orxonox::BaseObject | [inline] |
isChildOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isDirectChildOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isDirectChildOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isDirectChildOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isDirectChildOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isDirectParentOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isDirectParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isDirectParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isDirectParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isExactlyA(const Identifier *identifier) | orxonox::OrxonoxClass | |
isExactlyA(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isExactlyA(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isExactlyA(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isInitialized() const | orxonox::BaseObject | [inline] |
isParentOf(const Identifier *identifier) | orxonox::OrxonoxClass | |
isParentOf(const SubclassIdentifier< B > *identifier) | orxonox::OrxonoxClass | [inline] |
isParentOf(const SubclassIdentifier< B > identifier) | orxonox::OrxonoxClass | [inline] |
isParentOf(const OrxonoxClass *object) | orxonox::OrxonoxClass | |
isVisible() const | orxonox::BaseObject | [inline] |
mainStateName_ | orxonox::BaseObject | [protected] |
name_ | orxonox::BaseObject | [protected] |
negativeWorldRange_ | orxonox::Scene | [private] |
networkcallback_applyAmbientLight() | orxonox::Scene | [inline, private] |
networkcallback_applyShadows() | orxonox::Scene | [inline, private] |
networkcallback_applySkybox() | orxonox::Scene | [inline, private] |
networkcallback_gravity() | orxonox::Scene | [inline, private] |
networkcallback_hasPhysics() | orxonox::Scene | [inline, private] |
networkcallback_negativeWorldRange() | orxonox::Scene | [inline, private] |
networkcallback_positiveWorldRange() | orxonox::Scene | [inline, private] |
objects_ | orxonox::Scene | [private] |
oldName_ | orxonox::BaseObject | [protected] |
OrxonoxClass() | orxonox::OrxonoxClass | |
packet::Gamestate class | orxonox::Synchronisable | [friend] |
physicalObjectQueue_ | orxonox::Scene | [private] |
physicalObjects_ | orxonox::Scene | [private] |
physicalWorld_ | orxonox::Scene | [private] |
popDeletedObject() | orxonox::Synchronisable | [inline, static] |
positiveWorldRange_ | orxonox::Scene | [private] |
processEvent(Event &event) | orxonox::BaseObject | [virtual] |
registerEventListener(BaseObject *object, const std::string §ionname) | orxonox::BaseObject | [inline] |
registerVariable(T &variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false) | orxonox::Synchronisable | [inline, protected] |
registerVariable(std::string &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariable(const ColourValue &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariable(ColourValue &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariable(const Vector2 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariable(Vector2 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariable(const Vector3 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariable(Vector3 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariable(const Vector4 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariable(Vector4 &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariable(mbool &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariable(const Quaternion &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariable(Quaternion &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | [inline] |
registerVariables() | orxonox::Scene | |
removeEvent(BaseObject *event) | orxonox::BaseObject | |
removePhysicalObject(WorldEntity *object) | orxonox::Scene | |
rootSceneNode_ | orxonox::Scene | [private] |
Scene(BaseObject *creator) | orxonox::Scene | |
sceneManager_ | orxonox::Scene | [private] |
setActive(bool bActive) | orxonox::BaseObject | [inline] |
setAmbientLight(const ColourValue &colour) | orxonox::Scene | |
setClient(bool b) | orxonox::Synchronisable | [static] |
setConfigValues() | orxonox::OrxonoxClass | [inline] |
setCreator(BaseObject *creator) | orxonox::BaseObject | [inline] |
setFile(const XMLFile *file) | orxonox::BaseObject | [inline] |
setGametype(Gametype *gametype) | orxonox::BaseObject | [inline] |
setGravity(const Vector3 &gravity) | orxonox::Scene | |
setIdentifier(Identifier *identifier) | orxonox::OrxonoxClass | [inline] |
setLoaderIndentation(const std::string &indentation) | orxonox::BaseObject | [inline] |
setMainState(bool state) | orxonox::BaseObject | |
setMainStateName(const std::string &name) | orxonox::BaseObject | |
setName(const std::string &name) | orxonox::BaseObject | [inline] |
setNamespace(Namespace *ns) | orxonox::BaseObject | [inline, virtual] |
setNegativeWorldRange(const Vector3 &range) | orxonox::Scene | |
setObjectMode(uint8_t mode) | orxonox::Synchronisable | [protected] |
setPhysicalWorld(bool wantsPhysics) | orxonox::Scene | |
setPositiveWorldRange(const Vector3 &range) | orxonox::Scene | |
setPriority(unsigned int freq) | orxonox::Synchronisable | [inline, protected] |
setScene(Scene *scene) | orxonox::BaseObject | [inline] |
setShadow(bool bShadow) | orxonox::Scene | |
setSkybox(const std::string &skybox) | orxonox::Scene | |
setVisible(bool bVisible) | orxonox::BaseObject | [inline] |
skybox_ | orxonox::Scene | [private] |
solver_ | orxonox::Scene | [private] |
Synchronisable(BaseObject *creator) | orxonox::Synchronisable | [protected] |
tick(float dt) | orxonox::Scene | [virtual] |
Tickable() | orxonox::Tickable | [protected] |
unregisterEventListener(BaseObject *object) | orxonox::BaseObject | [inline] |
XMLPort(Element &xmlelement, XMLPort::Mode mode) | orxonox::Scene | [virtual] |
~BaseObject() | orxonox::BaseObject | [virtual] |
~OrxonoxClass() | orxonox::OrxonoxClass | [virtual] |
~Scene() | orxonox::Scene | [virtual] |
~Synchronisable() | orxonox::Synchronisable | [virtual] |