#include "Map.h"
#include <string>
#include <OgreBorderPanelOverlayElement.h>
#include <OgreCamera.h>
#include <OgreEntity.h>
#include <OgreHardwarePixelBuffer.h>
#include <OgreMaterialManager.h>
#include <OgreMovablePlane.h>
#include <OgreOverlay.h>
#include <OgreOverlayContainer.h>
#include <OgreOverlayManager.h>
#include <OgrePass.h>
#include <OgreRenderTexture.h>
#include <OgreResourceGroupManager.h>
#include <OgreRoot.h>
#include <OgreSceneManager.h>
#include <OgreSceneNode.h>
#include <OgreTechnique.h>
#include <OgreTexture.h>
#include <OgreTextureManager.h>
#include <OgreViewport.h>
#include "core/ConsoleCommand.h"
#include "core/CoreIncludes.h"
#include "core/XMLPort.h"
#include "interfaces/RadarViewable.h"
#include "objects/Scene.h"
#include "objects/controllers/HumanController.h"
#include "objects/worldentities/CameraPosition.h"
#include "objects/worldentities/ControllableEntity.h"
Namespaces | |
namespace | orxonox |
Functions | |
orxonox::CreateFactory (Map) | |
orxonox::SetConsoleCommand (Map, Zoom, true).setAsInputCommand() | |
orxonox::SetConsoleCommand (Map, openMap, true) | |
Variables | |
const int | orxonox::DISTANCE = 200 |
const int | orxonox::PITCH = -30 |