#include <src/ois/OISJoyStick.h>
Public Member Functions | |
virtual bool | axisMoved (const JoyStickEvent &arg, int axis)=0 |
virtual bool | buttonPressed (const JoyStickEvent &arg, int button)=0 |
virtual bool | buttonReleased (const JoyStickEvent &arg, int button)=0 |
virtual bool | povMoved (const JoyStickEvent &arg, int index) |
Joystick Event, and povID. | |
virtual bool | sliderMoved (const JoyStickEvent &, int index) |
Joystick Event, and sliderID. | |
virtual bool | vector3Moved (const JoyStickEvent &arg, int index) |
Joystick Event, and Vector3ID. | |
virtual | ~JoyStickListener () |
virtual OIS::JoyStickListener::~JoyStickListener | ( | ) | [inline, virtual] |
virtual bool OIS::JoyStickListener::axisMoved | ( | const JoyStickEvent & | arg, | |
int | axis | |||
) | [pure virtual] |
Implemented in orxonox::InputManager.
Referenced by OIS::Win32JoyStick::capture(), and OIS::LinuxJoyStick::capture().
virtual bool OIS::JoyStickListener::buttonPressed | ( | const JoyStickEvent & | arg, | |
int | button | |||
) | [pure virtual] |
Implemented in orxonox::InputManager.
Referenced by OIS::Win32JoyStick::_doButtonClick(), and OIS::LinuxJoyStick::capture().
virtual bool OIS::JoyStickListener::buttonReleased | ( | const JoyStickEvent & | arg, | |
int | button | |||
) | [pure virtual] |
Implemented in orxonox::InputManager.
Referenced by OIS::Win32JoyStick::_doButtonClick(), and OIS::LinuxJoyStick::capture().
virtual bool OIS::JoyStickListener::povMoved | ( | const JoyStickEvent & | arg, | |
int | index | |||
) | [inline, virtual] |
Joystick Event, and povID.
Reimplemented in orxonox::InputManager.
Referenced by OIS::Win32JoyStick::_changePOV(), and OIS::LinuxJoyStick::capture().
virtual bool OIS::JoyStickListener::sliderMoved | ( | const JoyStickEvent & | , | |
int | index | |||
) | [inline, virtual] |
Joystick Event, and sliderID.
Reimplemented in orxonox::InputManager.
Referenced by OIS::Win32JoyStick::capture().
virtual bool OIS::JoyStickListener::vector3Moved | ( | const JoyStickEvent & | arg, | |
int | index | |||
) | [inline, virtual] |