#include <src/orxonox/gamestates/GSServer.h>
Public Member Functions | |
void | activate () |
void | deactivate () |
GSServer (const GameStateConstrParams ¶ms) | |
void | update (const Clock &time) |
~GSServer () | |
Private Attributes | |
Server * | server_ |
orxonox::GSServer::GSServer | ( | const GameStateConstrParams & | params | ) |
orxonox::GSServer::~GSServer | ( | ) |
void orxonox::GSServer::activate | ( | ) | [virtual] |
Reimplemented from orxonox::GameState.
void orxonox::GSServer::deactivate | ( | ) | [virtual] |
Reimplemented from orxonox::GameState.
void orxonox::GSServer::update | ( | const Clock & | time | ) | [virtual] |
Reimplemented from orxonox::GameState.
Server* orxonox::GSServer::server_ [private] |