Directories | |
directory | items |
Files | |
file | BaseItem.cc |
Implementation of BaseItem (base-class for items/pickups). | |
file | BaseItem.h |
Definition of BaseItem (base-class for items/pickups). | |
file | DroppedItem.cc |
file | DroppedItem.h |
Definition of DroppedItem. | |
file | EquipmentItem.cc |
Implementation of EquipmentItem. | |
file | EquipmentItem.h |
Definition of EquipmentItem (base-class for equipment-type items). | |
file | ModifierPickup.cc |
Implementation of ModifierPickup (temporary(?) pickup for testing). | |
file | ModifierPickup.h |
Definition of ModifierPickup (temporary(?) pickup for testing). | |
file | ModifierType.h |
Contains enumeration for different types of modifiers. | |
file | PassiveItem.cc |
file | PassiveItem.h |
Definition of PassiveItem (base class for passive items). | |
file | PickupCollection.cc |
Implementation of PickupCollection. | |
file | PickupCollection.h |
Definition of PickupCollection. | |
file | PickupInventory.cc |
file | PickupInventory.h |
Declaration of static class for the inventory GUI window. | |
file | PickupSpawner.cc |
Implementation of PickupSpawner. | |
file | PickupSpawner.h |
Definition of PickupSpawner. | |
file | UsableItem.cc |
Implementation of UsableItem. | |
file | UsableItem.h |
Definition of UsableItem. |