Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
May 6, 2010, 1:11:43 PM (15 years ago)
Author:
dafrick
Message:

Made noCaption feature needed for skybox much nice. :D

Location:
code/branches/skybox2/src/modules/designtools
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/skybox2/src/modules/designtools/SkyboxGenerator.cc

    r6806 r6858  
    6060        this->setConfigValues();
    6161        takeScreenshot_ = false;
     62        this->captionsRemoved_ = false;
    6263    }
    6364
     
    7677        if( takeScreenshot_ == true )
    7778        {
     79            if(!this->captionsRemoved_)
     80            {
     81                CommandExecutor::execute("setGametypeStatus false");
     82                this->captionsRemoved_ = true;
     83                return;
     84            }
     85           
    7886            ControllableEntity* ce = HumanController::getLocalControllerSingleton()->getControllableEntity();
    7987            Camera* camera = ce->getCamera();
     
    8189       
    8290            Ogre::RenderWindow* w = GraphicsManager::getInstance().getRenderWindow();
     91
    8392
    8493            switch (iterateOverDirections_)
     
    131140                camera->getOgreCamera()->setAspectRatio(aspectRatio_);
    132141                camera->getOgreCamera()->setFOVy(fovy_);
     142                iterateOverDirections_++;
     143            case 8 :
    133144                iterateOverDirections_ =0;
    134145                takeScreenshot_ = false;
    135146                CommandExecutor::execute("pause");
     147                CommandExecutor::execute("setGametypeStatus true");
     148                this->captionsRemoved_ = false;
    136149            }
     150
    137151        }
    138152    }
  • code/branches/skybox2/src/modules/designtools/SkyboxGenerator.h

    r6804 r6858  
    5454            float aspectRatio_;
    5555            Ogre::Radian fovy_;
     56            bool captionsRemoved_;
    5657    };
    5758}
Note: See TracChangeset for help on using the changeset viewer.