- Timestamp:
- Dec 17, 2009, 11:10:39 AM (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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-
code/branches/presentation2/src/orxonox/sound/AmbientSound.cc
r6349 r6370 67 67 { 68 68 registerVariable(ambientSource_, ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this, &AmbientSound::ambientSourceChanged)); 69 registerVariable(bLooping_, ObjectDirection::ToClient, new NetworkCallback< BaseSound>(static_cast<BaseSound*>(this), &BaseSound::loopingChanged));70 registerVariable(pitch_, ObjectDirection::ToClient, new NetworkCallback< BaseSound>(static_cast<BaseSound*>(this), &BaseSound::pitchChanged));71 registerVariable((int&)(BaseSound::state_), ObjectDirection::ToClient, new NetworkCallback< BaseSound>(static_cast<BaseSound*>(this), &BaseSound::stateChanged));69 registerVariable(bLooping_, ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this, &AmbientSound::loopingChanged)); 70 registerVariable(pitch_, ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this, &AmbientSound::pitchChanged)); 71 registerVariable((int&)(BaseSound::state_), ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this, &AmbientSound::stateChanged)); 72 72 } 73 73 … … 125 125 } 126 126 127 float AmbientSound::get VolumeGain()127 float AmbientSound::getRealVolume() 128 128 { 129 129 assert(GameMode::playsSound()); 130 return SoundManager::getInstance().get Volume(SoundType::ambient);130 return SoundManager::getInstance().getRealVolume(SoundType::Music); 131 131 } 132 132
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