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Ignore:
Timestamp:
Dec 17, 2007, 10:56:01 PM (18 years ago)
Author:
scheusso
Message:

added gamestatesending

File:
1 edited

Legend:

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  • code/branches/FICN/src/network/Server.cc

    r604 r605  
    134134   */
    135135  bool Server::sendGameState(){
     136    for(ClientInformation *temp = clients; temp!=0; temp=temp->next()){
     137      connection->addPacket(packet_gen.gstate(&(gamestates->popGameState(temp->getID()))),temp->getID());
     138    }
    136139    return true;
    137140  }
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