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Ignore:
Timestamp:
Oct 4, 2009, 11:08:14 PM (16 years ago)
Author:
rgrieder
Message:

Cleanup in the GameStates (also moved debug overlay to the GraphicsManager).

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/core5/src/orxonox/gamestates/GSLevel.h

    r5863 r5876  
    3838namespace orxonox
    3939{
    40     class _OrxonoxExport GSLevel : public GameState, public OrxonoxClass
     40    class _OrxonoxExport GSLevel : public GameState
    4141    {
    4242    public:
    4343        GSLevel(const GameStateInfo& info);
    4444        ~GSLevel();
    45         void setConfigValues();
    4645
    4746        void activate();
     
    4948        void update(const Clock& time);
    5049
    51         static void showIngameGUI(bool show);
    52 
    53         static XMLFile* startFile_s;
    54 
    5550    protected:
    5651        void loadLevel();
    5752        void unloadLevel();
     53        void showIngameGUI(bool show);
    5854
    5955        InputState*              gameInputState_;          //!< input state for normal ingame playing
    6056        InputState*              guiMouseOnlyInputState_;  //!< input state if we only need the mouse to use the GUI
    6157        InputState*              guiKeysOnlyInputState_;   //!< input state if we only need the keys to use the GUI
     58
     59        XMLFile* startFile_;
    6260    };
    6361}
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