Index: trunk/src/subprojects/collision_detection/Makefile.am
===================================================================
--- trunk/src/subprojects/collision_detection/Makefile.am	(revision 5484)
+++ trunk/src/subprojects/collision_detection/Makefile.am	(revision 5486)
@@ -23,26 +23,27 @@
 collision_SOURCES= ../framework.cc \
                    collision_detection.cc \
+                   \
+                   $(MAINSRCDIR)/util/loading/factory.cc \
+                   $(MAINSRCDIR)/util/loading/resource_manager.cc \
                    $(MAINSRCDIR)/util/loading/load_param.cc \
+                   $(MAINSRCDIR)/util/animation/animation.cc \
+                   $(MAINSRCDIR)/util/animation/animation_player.cc \
+                   $(MAINSRCDIR)/util/animation/animation3d.cc \
+                   $(MAINSRCDIR)/util/state.cc \
+		   \
                    $(MAINSRCDIR)/lib/util/helper_functions.cc \
                    $(MAINSRCDIR)/lib/util/substring.cc \
                    $(MAINSRCDIR)/lib/util/ini_parser.cc \
-                   $(MAINSRCDIR)/world_entities/camera.cc \
-                   $(MAINSRCDIR)/util/state.cc \
                    $(MAINSRCDIR)/lib/lang/base_object.cc \
                    $(MAINSRCDIR)/lib/lang/class_list.cc \
                    $(MAINSRCDIR)/lib/math/vector.cc \
                    $(MAINSRCDIR)/lib/util/color.cc \
-                   $(MAINSRCDIR)/util/loading/resource_manager.cc \
                    $(MAINSRCDIR)/lib/coord/p_node.cc \
                    $(MAINSRCDIR)/lib/coord/null_parent.cc \
                    $(MAINSRCDIR)/lib/gui/gtk_gui/gui_gtk.cc \
-                   $(MAINSRCDIR)/world_entities/test_entity.cc \
-                   $(MAINSRCDIR)/world_entities/environment.cc \
-                   $(MAINSRCDIR)/util/animation/animation.cc \
-                   $(MAINSRCDIR)/util/animation/animation_player.cc \
-                   $(MAINSRCDIR)/util/animation/animation3d.cc \
-                   $(MAINSRCDIR)/util/loading/factory.cc \
+                   \
                    $(MAINSRCDIR)/world_entities/world_entity.cc \
-                   $(MAINSRCDIR)/world_entities/terrain.cc
+                   $(MAINSRCDIR)/world_entities/camera.cc \
+                   collision_test_entity.cc
 
-
+noinst_HEADERS  =  collision_test_entity.h 
Index: trunk/src/subprojects/collision_detection/Makefile.in
===================================================================
--- trunk/src/subprojects/collision_detection/Makefile.in	(revision 5484)
+++ trunk/src/subprojects/collision_detection/Makefile.in	(revision 5486)
@@ -14,4 +14,5 @@
 
 @SET_MAKE@
+
 
 srcdir = @srcdir@
@@ -40,5 +41,6 @@
 bin_PROGRAMS = collision$(EXEEXT)
 subdir = src/subprojects/collision_detection
-DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
+DIST_COMMON = $(noinst_HEADERS) $(srcdir)/Makefile.am \
+	$(srcdir)/Makefile.in
 ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
 am__aclocal_m4_deps = $(top_srcdir)/configure.ac
@@ -53,17 +55,17 @@
 am_collision_OBJECTS = collision-framework.$(OBJEXT) \
 	collision-collision_detection.$(OBJEXT) \
-	collision-load_param.$(OBJEXT) \
+	collision-factory.$(OBJEXT) \
+	collision-resource_manager.$(OBJEXT) \
+	collision-load_param.$(OBJEXT) collision-animation.$(OBJEXT) \
+	collision-animation_player.$(OBJEXT) \
+	collision-animation3d.$(OBJEXT) collision-state.$(OBJEXT) \
 	collision-helper_functions.$(OBJEXT) \
 	collision-substring.$(OBJEXT) collision-ini_parser.$(OBJEXT) \
-	collision-camera.$(OBJEXT) collision-state.$(OBJEXT) \
 	collision-base_object.$(OBJEXT) collision-class_list.$(OBJEXT) \
 	collision-vector.$(OBJEXT) collision-color.$(OBJEXT) \
-	collision-resource_manager.$(OBJEXT) \
 	collision-p_node.$(OBJEXT) collision-null_parent.$(OBJEXT) \
-	collision-gui_gtk.$(OBJEXT) collision-test_entity.$(OBJEXT) \
-	collision-environment.$(OBJEXT) collision-animation.$(OBJEXT) \
-	collision-animation_player.$(OBJEXT) \
-	collision-animation3d.$(OBJEXT) collision-factory.$(OBJEXT) \
-	collision-world_entity.$(OBJEXT) collision-terrain.$(OBJEXT)
+	collision-gui_gtk.$(OBJEXT) collision-world_entity.$(OBJEXT) \
+	collision-camera.$(OBJEXT) \
+	collision-collision_test_entity.$(OBJEXT)
 collision_OBJECTS = $(am_collision_OBJECTS)
 am__DEPENDENCIES_1 =
@@ -88,4 +90,5 @@
 SOURCES = $(collision_SOURCES)
 DIST_SOURCES = $(collision_SOURCES)
+HEADERS = $(noinst_HEADERS)
 ETAGS = etags
 CTAGS = ctags
@@ -218,27 +221,29 @@
 collision_SOURCES = ../framework.cc \
                    collision_detection.cc \
+                   \
+                   $(MAINSRCDIR)/util/loading/factory.cc \
+                   $(MAINSRCDIR)/util/loading/resource_manager.cc \
                    $(MAINSRCDIR)/util/loading/load_param.cc \
+                   $(MAINSRCDIR)/util/animation/animation.cc \
+                   $(MAINSRCDIR)/util/animation/animation_player.cc \
+                   $(MAINSRCDIR)/util/animation/animation3d.cc \
+                   $(MAINSRCDIR)/util/state.cc \
+		   \
                    $(MAINSRCDIR)/lib/util/helper_functions.cc \
                    $(MAINSRCDIR)/lib/util/substring.cc \
                    $(MAINSRCDIR)/lib/util/ini_parser.cc \
-                   $(MAINSRCDIR)/world_entities/camera.cc \
-                   $(MAINSRCDIR)/util/state.cc \
                    $(MAINSRCDIR)/lib/lang/base_object.cc \
                    $(MAINSRCDIR)/lib/lang/class_list.cc \
                    $(MAINSRCDIR)/lib/math/vector.cc \
                    $(MAINSRCDIR)/lib/util/color.cc \
-                   $(MAINSRCDIR)/util/loading/resource_manager.cc \
                    $(MAINSRCDIR)/lib/coord/p_node.cc \
                    $(MAINSRCDIR)/lib/coord/null_parent.cc \
                    $(MAINSRCDIR)/lib/gui/gtk_gui/gui_gtk.cc \
-                   $(MAINSRCDIR)/world_entities/test_entity.cc \
-                   $(MAINSRCDIR)/world_entities/environment.cc \
-                   $(MAINSRCDIR)/util/animation/animation.cc \
-                   $(MAINSRCDIR)/util/animation/animation_player.cc \
-                   $(MAINSRCDIR)/util/animation/animation3d.cc \
-                   $(MAINSRCDIR)/util/loading/factory.cc \
+                   \
                    $(MAINSRCDIR)/world_entities/world_entity.cc \
-                   $(MAINSRCDIR)/world_entities/terrain.cc
-
+                   $(MAINSRCDIR)/world_entities/camera.cc \
+                   collision_test_entity.cc
+
+noinst_HEADERS = collision_test_entity.h 
 all: all-am
 
@@ -314,6 +319,6 @@
 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-class_list.Po@am__quote@
 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-collision_detection.Po@am__quote@
+@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-collision_test_entity.Po@am__quote@
 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-color.Po@am__quote@
-@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-environment.Po@am__quote@
 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-factory.Po@am__quote@
 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-framework.Po@am__quote@
@@ -327,6 +332,4 @@
 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-state.Po@am__quote@
 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-substring.Po@am__quote@
-@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-terrain.Po@am__quote@
-@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-test_entity.Po@am__quote@
 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-vector.Po@am__quote@
 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision-world_entity.Po@am__quote@
@@ -374,4 +377,32 @@
 @am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-collision_detection.obj `if test -f 'collision_detection.cc'; then $(CYGPATH_W) 'collision_detection.cc'; else $(CYGPATH_W) '$(srcdir)/collision_detection.cc'; fi`
 
+collision-factory.o: $(MAINSRCDIR)/util/loading/factory.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-factory.o -MD -MP -MF "$(DEPDIR)/collision-factory.Tpo" -c -o collision-factory.o `test -f '$(MAINSRCDIR)/util/loading/factory.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/loading/factory.cc; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-factory.Tpo" "$(DEPDIR)/collision-factory.Po"; else rm -f "$(DEPDIR)/collision-factory.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/util/loading/factory.cc' object='collision-factory.o' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-factory.o `test -f '$(MAINSRCDIR)/util/loading/factory.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/loading/factory.cc
+
+collision-factory.obj: $(MAINSRCDIR)/util/loading/factory.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-factory.obj -MD -MP -MF "$(DEPDIR)/collision-factory.Tpo" -c -o collision-factory.obj `if test -f '$(MAINSRCDIR)/util/loading/factory.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/loading/factory.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/loading/factory.cc'; fi`; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-factory.Tpo" "$(DEPDIR)/collision-factory.Po"; else rm -f "$(DEPDIR)/collision-factory.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/util/loading/factory.cc' object='collision-factory.obj' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-factory.obj `if test -f '$(MAINSRCDIR)/util/loading/factory.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/loading/factory.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/loading/factory.cc'; fi`
+
+collision-resource_manager.o: $(MAINSRCDIR)/util/loading/resource_manager.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-resource_manager.o -MD -MP -MF "$(DEPDIR)/collision-resource_manager.Tpo" -c -o collision-resource_manager.o `test -f '$(MAINSRCDIR)/util/loading/resource_manager.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/loading/resource_manager.cc; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-resource_manager.Tpo" "$(DEPDIR)/collision-resource_manager.Po"; else rm -f "$(DEPDIR)/collision-resource_manager.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/util/loading/resource_manager.cc' object='collision-resource_manager.o' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-resource_manager.o `test -f '$(MAINSRCDIR)/util/loading/resource_manager.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/loading/resource_manager.cc
+
+collision-resource_manager.obj: $(MAINSRCDIR)/util/loading/resource_manager.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-resource_manager.obj -MD -MP -MF "$(DEPDIR)/collision-resource_manager.Tpo" -c -o collision-resource_manager.obj `if test -f '$(MAINSRCDIR)/util/loading/resource_manager.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/loading/resource_manager.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/loading/resource_manager.cc'; fi`; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-resource_manager.Tpo" "$(DEPDIR)/collision-resource_manager.Po"; else rm -f "$(DEPDIR)/collision-resource_manager.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/util/loading/resource_manager.cc' object='collision-resource_manager.obj' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-resource_manager.obj `if test -f '$(MAINSRCDIR)/util/loading/resource_manager.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/loading/resource_manager.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/loading/resource_manager.cc'; fi`
+
 collision-load_param.o: $(MAINSRCDIR)/util/loading/load_param.cc
 @am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-load_param.o -MD -MP -MF "$(DEPDIR)/collision-load_param.Tpo" -c -o collision-load_param.o `test -f '$(MAINSRCDIR)/util/loading/load_param.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/loading/load_param.cc; \
@@ -388,4 +419,60 @@
 @am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-load_param.obj `if test -f '$(MAINSRCDIR)/util/loading/load_param.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/loading/load_param.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/loading/load_param.cc'; fi`
 
+collision-animation.o: $(MAINSRCDIR)/util/animation/animation.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-animation.o -MD -MP -MF "$(DEPDIR)/collision-animation.Tpo" -c -o collision-animation.o `test -f '$(MAINSRCDIR)/util/animation/animation.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/animation/animation.cc; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-animation.Tpo" "$(DEPDIR)/collision-animation.Po"; else rm -f "$(DEPDIR)/collision-animation.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/util/animation/animation.cc' object='collision-animation.o' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-animation.o `test -f '$(MAINSRCDIR)/util/animation/animation.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/animation/animation.cc
+
+collision-animation.obj: $(MAINSRCDIR)/util/animation/animation.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-animation.obj -MD -MP -MF "$(DEPDIR)/collision-animation.Tpo" -c -o collision-animation.obj `if test -f '$(MAINSRCDIR)/util/animation/animation.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/animation/animation.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/animation/animation.cc'; fi`; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-animation.Tpo" "$(DEPDIR)/collision-animation.Po"; else rm -f "$(DEPDIR)/collision-animation.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/util/animation/animation.cc' object='collision-animation.obj' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-animation.obj `if test -f '$(MAINSRCDIR)/util/animation/animation.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/animation/animation.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/animation/animation.cc'; fi`
+
+collision-animation_player.o: $(MAINSRCDIR)/util/animation/animation_player.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-animation_player.o -MD -MP -MF "$(DEPDIR)/collision-animation_player.Tpo" -c -o collision-animation_player.o `test -f '$(MAINSRCDIR)/util/animation/animation_player.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/animation/animation_player.cc; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-animation_player.Tpo" "$(DEPDIR)/collision-animation_player.Po"; else rm -f "$(DEPDIR)/collision-animation_player.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/util/animation/animation_player.cc' object='collision-animation_player.o' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-animation_player.o `test -f '$(MAINSRCDIR)/util/animation/animation_player.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/animation/animation_player.cc
+
+collision-animation_player.obj: $(MAINSRCDIR)/util/animation/animation_player.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-animation_player.obj -MD -MP -MF "$(DEPDIR)/collision-animation_player.Tpo" -c -o collision-animation_player.obj `if test -f '$(MAINSRCDIR)/util/animation/animation_player.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/animation/animation_player.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/animation/animation_player.cc'; fi`; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-animation_player.Tpo" "$(DEPDIR)/collision-animation_player.Po"; else rm -f "$(DEPDIR)/collision-animation_player.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/util/animation/animation_player.cc' object='collision-animation_player.obj' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-animation_player.obj `if test -f '$(MAINSRCDIR)/util/animation/animation_player.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/animation/animation_player.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/animation/animation_player.cc'; fi`
+
+collision-animation3d.o: $(MAINSRCDIR)/util/animation/animation3d.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-animation3d.o -MD -MP -MF "$(DEPDIR)/collision-animation3d.Tpo" -c -o collision-animation3d.o `test -f '$(MAINSRCDIR)/util/animation/animation3d.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/animation/animation3d.cc; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-animation3d.Tpo" "$(DEPDIR)/collision-animation3d.Po"; else rm -f "$(DEPDIR)/collision-animation3d.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/util/animation/animation3d.cc' object='collision-animation3d.o' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-animation3d.o `test -f '$(MAINSRCDIR)/util/animation/animation3d.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/animation/animation3d.cc
+
+collision-animation3d.obj: $(MAINSRCDIR)/util/animation/animation3d.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-animation3d.obj -MD -MP -MF "$(DEPDIR)/collision-animation3d.Tpo" -c -o collision-animation3d.obj `if test -f '$(MAINSRCDIR)/util/animation/animation3d.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/animation/animation3d.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/animation/animation3d.cc'; fi`; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-animation3d.Tpo" "$(DEPDIR)/collision-animation3d.Po"; else rm -f "$(DEPDIR)/collision-animation3d.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/util/animation/animation3d.cc' object='collision-animation3d.obj' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-animation3d.obj `if test -f '$(MAINSRCDIR)/util/animation/animation3d.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/util/animation/animation3d.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/util/animation/animation3d.cc'; fi`
+
+collision-state.o: $(MAINSRCDIR)/util/state.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-state.o -MD -MP -MF "$(DEPDIR)/collision-state.Tpo" -c -o collision-state.o `test -f '$(MAINSRCDIR)/util/state.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/util/state.cc; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-state.Tpo" "$(DEPDIR)/collision-state.Po"; else rm -f "$(DEPDIR)/collision-state.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/util/state.cc' object='collision-state.o' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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-@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-world_entity.obj `if test -f '$(MAINSRCDIR)/world_entities/world_entity.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/world_entities/world_entity.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/world_entities/world_entity.cc'; fi`
-
-collision-terrain.o: $(MAINSRCDIR)/world_entities/terrain.cc
-@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-terrain.o -MD -MP -MF "$(DEPDIR)/collision-terrain.Tpo" -c -o collision-terrain.o `test -f '$(MAINSRCDIR)/world_entities/terrain.cc' || echo '$(srcdir)/'`$(MAINSRCDIR)/world_entities/terrain.cc; \
-@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-terrain.Tpo" "$(DEPDIR)/collision-terrain.Po"; else rm -f "$(DEPDIR)/collision-terrain.Tpo"; exit 1; fi
-@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/world_entities/terrain.cc' object='collision-terrain.o' libtool=no @AMDEPBACKSLASH@
-@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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-
-collision-terrain.obj: $(MAINSRCDIR)/world_entities/terrain.cc
-@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-terrain.obj -MD -MP -MF "$(DEPDIR)/collision-terrain.Tpo" -c -o collision-terrain.obj `if test -f '$(MAINSRCDIR)/world_entities/terrain.cc'; then $(CYGPATH_W) '$(MAINSRCDIR)/world_entities/terrain.cc'; else $(CYGPATH_W) '$(srcdir)/$(MAINSRCDIR)/world_entities/terrain.cc'; fi`; \
-@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-terrain.Tpo" "$(DEPDIR)/collision-terrain.Po"; else rm -f "$(DEPDIR)/collision-terrain.Tpo"; exit 1; fi
-@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$(MAINSRCDIR)/world_entities/terrain.cc' object='collision-terrain.obj' libtool=no @AMDEPBACKSLASH@
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+collision-collision_test_entity.o: collision_test_entity.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-collision_test_entity.o -MD -MP -MF "$(DEPDIR)/collision-collision_test_entity.Tpo" -c -o collision-collision_test_entity.o `test -f 'collision_test_entity.cc' || echo '$(srcdir)/'`collision_test_entity.cc; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-collision_test_entity.Tpo" "$(DEPDIR)/collision-collision_test_entity.Po"; else rm -f "$(DEPDIR)/collision-collision_test_entity.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='collision_test_entity.cc' object='collision-collision_test_entity.o' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-collision_test_entity.o `test -f 'collision_test_entity.cc' || echo '$(srcdir)/'`collision_test_entity.cc
+
+collision-collision_test_entity.obj: collision_test_entity.cc
+@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT collision-collision_test_entity.obj -MD -MP -MF "$(DEPDIR)/collision-collision_test_entity.Tpo" -c -o collision-collision_test_entity.obj `if test -f 'collision_test_entity.cc'; then $(CYGPATH_W) 'collision_test_entity.cc'; else $(CYGPATH_W) '$(srcdir)/collision_test_entity.cc'; fi`; \
+@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/collision-collision_test_entity.Tpo" "$(DEPDIR)/collision-collision_test_entity.Po"; else rm -f "$(DEPDIR)/collision-collision_test_entity.Tpo"; exit 1; fi
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='collision_test_entity.cc' object='collision-collision_test_entity.obj' libtool=no @AMDEPBACKSLASH@
+@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
+@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(collision_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o collision-collision_test_entity.obj `if test -f 'collision_test_entity.cc'; then $(CYGPATH_W) 'collision_test_entity.cc'; else $(CYGPATH_W) '$(srcdir)/collision_test_entity.cc'; fi`
 uninstall-info-am:
 
@@ -760,5 +735,5 @@
 check-am: all-am
 check: check-am
-all-am: Makefile $(PROGRAMS)
+all-am: Makefile $(PROGRAMS) $(HEADERS)
 installdirs:
 	for dir in "$(DESTDIR)$(bindir)"; do \
Index: trunk/src/subprojects/collision_detection/collision_detection.cc
===================================================================
--- trunk/src/subprojects/collision_detection/collision_detection.cc	(revision 5484)
+++ trunk/src/subprojects/collision_detection/collision_detection.cc	(revision 5486)
@@ -27,7 +27,5 @@
 #include "md2Model.h"
 #include "model.h"
-#include "test_entity.h"
-#include "environment.h"
-#include "terrain.h"
+#include "collision_test_entity.h"
 
 
@@ -82,5 +80,5 @@
 
 //   a = new TestEntity(); a->setName("Clown1");
-   b = new Environment(); b->setName("Jaeger");
+   b = new CollisionTestEntity(); b->setName("Jaeger");
 //   a = new Terrain();
 
Index: trunk/src/subprojects/collision_detection/collision_test_entity.cc
===================================================================
--- trunk/src/subprojects/collision_detection/collision_test_entity.cc	(revision 5486)
+++ trunk/src/subprojects/collision_detection/collision_test_entity.cc	(revision 5486)
@@ -0,0 +1,102 @@
+/*
+   orxonox - the future of 3D-vertical-scrollers
+
+   Copyright (C) 2004 orx
+
+   This program is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2, or (at your option)
+   any later version.
+
+   ### File Specific
+   main-programmer: Patrick Boenzli
+   co-programmer:
+*/
+#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY
+
+
+#include "collision_test_entity.h"
+
+#include "resource_manager.h"
+
+#include "vector.h"
+#include "objModel.h"
+#include "obb_tree.h"
+#include "factory.h"
+
+using namespace std;
+CREATE_FACTORY(CollisionTestEntity);
+
+/**
+ *  creates an environment
+*/
+CollisionTestEntity::CollisionTestEntity () : WorldEntity()
+{
+  this->init();
+  this->loadModel("models/ships/fighter.obj");
+
+  if(this->obbTree == NULL)
+    this->obbTree = new OBBTree(4, (sVec3D*)this->model->getVertexArray(), this->model->getVertexCount());
+}
+
+/**
+ * create an environment out of a XML-element
+ * @param root the XML-element to load the CollisionTestEntity from
+ */
+CollisionTestEntity::CollisionTestEntity(const TiXmlElement* root)
+{
+  this->init();
+  if (root != NULL)
+    this->loadParams(root);
+}
+
+/**
+ *  deletes an environment
+*/
+CollisionTestEntity::~CollisionTestEntity ()
+{}
+
+/**
+ * initialize an CollisionTestEntity
+ */
+void CollisionTestEntity::init()
+{
+  this->setClassID(CL_ENVIRONMENT, "CollisionTestEntity");
+}
+
+/**
+ * loads the Settings of an CollisionTestEntity from an XML-element.
+ * @param root the XML-element to load the ELements properties from
+ */
+void CollisionTestEntity::loadParams(const TiXmlElement* root)
+{
+  static_cast<WorldEntity*>(this)->loadParams(root);
+}
+
+
+/**
+ *  ticks the environment
+ * @param time the time about which to tick
+*/
+void CollisionTestEntity::tick (float time) {}
+
+
+/**
+ *  draws the CollisionTestEntity
+*/
+void CollisionTestEntity::draw ()
+{
+  glMatrixMode(GL_MODELVIEW);
+  glPushMatrix();
+  float matrix[4][4];
+
+  glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z);
+  //rotate
+  this->getAbsDir().matrix (matrix);
+  glMultMatrixf((float*)matrix);
+
+  this->model->draw();
+
+  glPopMatrix();
+}
+
Index: trunk/src/subprojects/collision_detection/collision_test_entity.h
===================================================================
--- trunk/src/subprojects/collision_detection/collision_test_entity.h	(revision 5486)
+++ trunk/src/subprojects/collision_detection/collision_test_entity.h	(revision 5486)
@@ -0,0 +1,36 @@
+/*!
+  \file collision_test_entity.h
+  \brief This file handles the collision_test_entity of the game
+*/
+
+#ifndef _COLLISION_TEST_ENTITY_H
+#define _COLLISION_TEST_ENTITY_H
+
+#include "world_entity.h"
+
+//! collision_test_entity of orxonox
+/**
+   everything that does not interact with the player comes here
+   Collision_Test_Entity is a container for all the worldEntities that are non-interactive
+*/
+class CollisionTestEntity : public WorldEntity
+{
+  friend class World;
+
+ public:
+  CollisionTestEntity ();
+  CollisionTestEntity (const TiXmlElement* root);
+  virtual ~CollisionTestEntity ();
+
+  void init();
+  void loadParams(const TiXmlElement* root);
+
+
+
+  virtual void tick (float time);
+
+  virtual void draw ();
+
+};
+
+#endif /* _COLLISION_TEST_ENTITY_H */
