Index: /data/media/levels/presentation.oxw
===================================================================
--- /data/media/levels/presentation.oxw	(revision 5360)
+++ /data/media/levels/presentation.oxw	(revision 5361)
@@ -1,4 +1,4 @@
 <?lua
-  include("levels/hudtemplates.oxw")
+  include("levels/hudtemplates3.oxw")
   include("levels/spaceshiptemplates_presentation.oxw")
 ?>
Index: /data/media/levels/spaceshiptemplates_presentation.oxw
===================================================================
--- /data/media/levels/spaceshiptemplates_presentation.oxw	(revision 5360)
+++ /data/media/levels/spaceshiptemplates_presentation.oxw	(revision 5361)
@@ -1,10 +1,14 @@
 <Template name=spaceshipassff>
   <SpaceShip
+   hudtemplate            = spaceshiphud
    camerapositiontemplate = spaceshipassffcameras
+   engine                 = spaceshipassffengine
+   spawnparticlesource    = "Orxonox/fairytwirl"
+   spawnparticleduration  = 3
+   explosionchunks        = 6
 
    health            = 100
    maxhealth         = 200
    initialhealth     = 100
-
 
    primaryThrust     = 100;
@@ -19,8 +23,6 @@
     <attached>
       <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" />
-      <!--Light position="0,0,20" diffuse="0,0,1" specular="0,0,1" type=point /-->
       <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 />
       <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 />
-      <!--ParticleEmitter position="0,0,-100" source="Orxonox/smoke5" /-->
     </attached>
     <collisionShapes>
@@ -30,15 +32,56 @@
 </Template>
 
-<Template name=spaceshipassffcameras>
+<Template name=spaceshipassffcameras defaults=0>
   <SpaceShip>
     <camerapositions>
-      <CameraPosition position="0,10,40" />
-      <CameraPosition position="0,150,-25" pitch=-90 />
-      <CameraPosition position="0,0,-30" yaw=180 />
+      <CameraPosition position="0,10, 40" drag=true mouselook=true />
+      <CameraPosition position="0,20, 80" drag=true mouselook=true />
+      <CameraPosition position="0,30,120" drag=true mouselook=true />
+      <!--CameraPosition position="0,150,-25" pitch=-90 drag=true />
+      <CameraPosition position="0,0,-40" yaw=180 drag=true />
       <CameraPosition position="0,3,-14" yaw=0 />
-      <CameraPosition position="-50,5,-8" yaw=-90 />
-      <CameraPosition position="50,5,-8" yaw=90 />
+      <CameraPosition position="-50,5,-8" yaw=-90 drag=true />
+      <CameraPosition position="50,5,-8" yaw=90 drag=true /-->
     </camerapositions>
   </SpaceShip>
+</Template>
+
+<Template name=spaceshipassffengine baseclass=MultiStateEngine>
+  <MultiStateEngine
+   boostfactor    = 2
+
+   speedfront     = 150
+   speedback      =  50
+   speedleftright =  50
+   speedupdown    =  50
+
+   accelerationfront     = 0.100
+   accelerationbrake     = 0.100
+   accelerationback      =  0.25
+   accelerationleftright =  0.25
+   accelerationupdown    =  0.25
+  >
+    <active>
+      <FadingBillboard mainstate=activity active=false scale=0.1 position="0, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
+<!--
+      <Light mainstate=visibility position=" 8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point />
+      <Light mainstate=visibility position="-8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point />
+-->
+    </active>
+    <forward>
+      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
+      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
+    </forward>
+    <boost>
+      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
+      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
+    </boost>
+    <brake>
+      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
+      <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
+      <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
+      <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
+    </brake>
+  </MultiStateEngine>
 </Template>
 
