Index: orxonox/branches/physics/src/util/physics/physical_interaction.cc
===================================================================
--- orxonox/branches/physics/src/util/physics/physical_interaction.cc	(revision 4184)
+++ 	(revision )
@@ -1,43 +1,0 @@
-
-
-/* 
-   orxonox - the future of 3D-vertical-scrollers
-
-   Copyright (C) 2004 orx
-
-   This program is free software; you can redistribute it and/or modify
-   it under the terms of the GNU General Public License as published by
-   the Free Software Foundation; either version 2, or (at your option)
-   any later version.
-
-   ### File Specific:
-   main-programmer: Patrick Boenzli
-   co-programmer: ...
-*/
-
-#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_PHYSICS
-
-#include "physical_interaction.h"
-
-#include "stdincl.h"
-
-using namespace std;
-
-
-/**
-   \brief standard constructor
-*/
-PhysicalInteraction::PhysicalInteraction () 
-{
-   this->setClassName ("PhysicalInteraction");
-}
-
-
-/**
-   \brief standard deconstructor
-
-*/
-PhysicalInteraction::~PhysicalInteraction () 
-{
-  // delete what has to be deleted here
-}
Index: orxonox/branches/physics/src/util/physics/physical_interaction.h
===================================================================
--- orxonox/branches/physics/src/util/physics/physical_interaction.h	(revision 4184)
+++ 	(revision )
@@ -1,30 +1,0 @@
-/*! 
-    \file proto_class.h
-    \brief Definition of the proto class template, used quickly start work
-    \todo Example: this shows how to use simply add a Marker that here has to be done something.
-
-    The Protoclass exists, to help you quikly getting the run for how to develop in orxonox.
-    It is an example for the CODING-CONVENTION, and a starting-point for every class.
-*/
-
-#ifndef _PHYSICAL_INTERACTION_H
-#define _PHYSICAL_INTERACTION_H
-
-
-#include "base_object.h"
-
-//! An abstract definition of a physics relation
-/**
-   here can be some longer description of this class
-*/
-class PhysicalInteraction : public BaseObject {
-
- public:
-  PhysicalInteraction();
-  virtual ~PhysicalInteraction();
-
- private:
-
-};
-
-#endif /* _PHYSICAL_INTERACTION_H */
Index: orxonox/branches/physics/src/util/physics/physical_interaction_asym.cc
===================================================================
--- orxonox/branches/physics/src/util/physics/physical_interaction_asym.cc	(revision 4184)
+++ 	(revision )
@@ -1,43 +1,0 @@
-
-
-/* 
-   orxonox - the future of 3D-vertical-scrollers
-
-   Copyright (C) 2004 orx
-
-   This program is free software; you can redistribute it and/or modify
-   it under the terms of the GNU General Public License as published by
-   the Free Software Foundation; either version 2, or (at your option)
-   any later version.
-
-   ### File Specific:
-   main-programmer: Patrick Boenzli
-   co-programmer: ...
-*/
-
-#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_PHYSICS
-
-#include "physical_interaction_asym.h"
-
-#include "stdincl.h" 
-
-using namespace std;
-
-
-/**
-   \brief standard constructor
-*/
-PhysicalInteractionAsym::PhysicalInteractionAsym () 
-{
-   this->setClassName ("PhysicalInteractionAsym");
-}
-
-
-/**
-   \brief standard deconstructor
-
-*/
-PhysicalInteractionAsym::~PhysicalInteractionAsym () 
-{
-  // delete what has to be deleted here
-}
Index: orxonox/branches/physics/src/util/physics/physical_interaction_asym.h
===================================================================
--- orxonox/branches/physics/src/util/physics/physical_interaction_asym.h	(revision 4184)
+++ 	(revision )
@@ -1,27 +1,0 @@
-/*! 
-    \file physical_interaction_asym.h
-    \brief Definition a asymmertrical physical interaction like force field that (in our implementation)
-    hast no reactio
-*/
-
-#ifndef _PHYSICAL_INTERACTION_ASYM_H
-#define _PHYSICAL_INTERACTION_ASYM_H
-
-#include "physical_interaction.h"
-
-
-//! An asymmetrical force
-/**
-   forces, that only work in one firection
-*/
-class PhysicalInteractionAsym : public PhysicalInteraction {
-
- public:
-  PhysicalInteractionAsym();
-  virtual ~PhysicalInteractionAsym();
-
- private:
-
-};
-
-#endif /* _PHYSICAL_INTERACTION_ASYM_H */
Index: orxonox/branches/physics/src/util/physics/physical_interaction_sym.cc
===================================================================
--- orxonox/branches/physics/src/util/physics/physical_interaction_sym.cc	(revision 4184)
+++ 	(revision )
@@ -1,43 +1,0 @@
-
-
-/* 
-   orxonox - the future of 3D-vertical-scrollers
-
-   Copyright (C) 2004 orx
-
-   This program is free software; you can redistribute it and/or modify
-   it under the terms of the GNU General Public License as published by
-   the Free Software Foundation; either version 2, or (at your option)
-   any later version.
-
-   ### File Specific:
-   main-programmer: Patrick Boenzli
-   co-programmer: ...
-*/
-
-#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_PHYSICS
-
-#include "physical_interaction_sym.h"
-
-#include "stdincl.h" 
-
-using namespace std;
-
-
-/**
-   \brief standard constructor
-*/
-PhysicalInteractionSym::PhysicalInteractionSym () 
-{
-   this->setClassName ("PhysicalInteractionSym");
-}
-
-
-/**
-   \brief standard deconstructor
-
-*/
-PhysicalInteractionSym::~PhysicalInteractionSym () 
-{
-  // delete what has to be deleted here
-}
Index: orxonox/branches/physics/src/util/physics/physical_interaction_sym.h
===================================================================
--- orxonox/branches/physics/src/util/physics/physical_interaction_sym.h	(revision 4184)
+++ 	(revision )
@@ -1,28 +1,0 @@
-/*! 
-    \file physical_interaction_sym.h
-    \brief this defines a symmetrical interaction like a spring force on both ends
-*/
-
-#ifndef _PHYSICAL_INTERACTION_SYM_H
-#define _PHYSICAL_INTERACTION_SYM_H
-
-#include "physical_interaction.h"
-
-
-//! A symmetrical physical interaction
-/**
-   eg. this can be a spring
-*/
-class PhysicalInteractionSym : public PhysicalInteraction {
-
- public:
-  PhysicalInteractionSym();
-  virtual ~PhysicalInteractionSym();
-
-
- private:
-
-};
-
-
-#endif /* _PHYSICAL_INTERACTION_SYM_H */
