Index: code/branches/FICN/bin/.dolphinview
===================================================================
--- code/branches/FICN/bin/.dolphinview	(revision 412)
+++ code/branches/FICN/bin/.dolphinview	(revision 412)
@@ -0,0 +1,1 @@
+V0111200712051749460A0
Index: code/branches/FICN/bin/CMakeCache.txt
===================================================================
--- code/branches/FICN/bin/CMakeCache.txt	(revision 412)
+++ code/branches/FICN/bin/CMakeCache.txt	(revision 412)
@@ -0,0 +1,375 @@
+# This is the CMakeCache file.
+# For build in directory: d:/orxonox/project_make/bin
+# It was generated by CMake: D:/orxonox/cmake-2.4.7-win32-x86/bin/cmake.exe
+# You can edit this file to change values found and used by cmake.
+# If you do not want to change any of the values, simply exit the editor.
+# If you do want to change a value, simply edit, save, and exit the editor.
+# The syntax for the file is as follows:
+# KEY:TYPE=VALUE
+# KEY is the name of a variable in the cache.
+# TYPE is a hint to GUI's for the type of VALUE, DO NOT EDIT TYPE!.
+# VALUE is the current value for the KEY.
+
+########################
+# EXTERNAL cache entries
+########################
+
+//Library is used for debug links only
+CEGUIBase_LINK_TYPE:STATIC=optimized
+
+//Library is used for debug links only
+CEGUIBase_d_LINK_TYPE:STATIC=debug
+
+//Missing description
+CEGUI_INCLUDE_DIR:PATH=../ogre/Dependencies/include/CEGUI
+
+//Missing description
+CEGUI_LIBRARIES:STRING=debug;CEGUIBase_d;optimized;CEGUIBase
+
+//Missing description
+CEGUI_LIB_DIR:PATH=D:/orxonox/project_make/../ogre/Samples/Common/bin/Release/lib
+
+//Missing description
+CEGUI_OGRE_INCLUDE_DIR:PATH=../ogre/Samples/Common/CEGUIRenderer/include
+
+//Missing description
+CEGUI_OGRE_LIBRARIES:STRING=debug;OgreGUIRenderer_d;optimized;OgreGUIRenderer
+
+//Missing description
+CEGUI_OGRE_LIB_DIR:PATH=D:/orxonox/project_make/../ogre/Samples/Common/bin/Release/lib
+
+//Path to a program.
+CMAKE_AR:FILEPATH=CMAKE_AR-NOTFOUND
+
+//For backwards compatibility, what version of CMake commands and
+// syntax should this version of CMake allow.
+CMAKE_BACKWARDS_COMPATIBILITY:STRING=2.4
+
+//Semicolon separated list of supported configuration types, only
+// supports Debug, Release, MinSizeRel, and RelWithDebInfo, anything
+// else will be ignored.
+CMAKE_CONFIGURATION_TYPES:STRING=Debug;Release;MinSizeRel;RelWithDebInfo
+
+//C++ compiler
+CMAKE_CXX_COMPILER:FILEPATH=cl
+
+//Flags used by the compiler during all build types.
+CMAKE_CXX_FLAGS:STRING= /DWIN32 /D_WINDOWS /W3 /Zm1000 /EHsc /GR
+
+//Flags used by the compiler during debug builds.
+CMAKE_CXX_FLAGS_DEBUG:STRING=/D_DEBUG /MDd /Zi /Ob0 /Od /RTC1
+
+//Flags used by the compiler during release minsize builds.
+CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /D NDEBUG
+
+//Flags used by the compiler during release builds (/MD /Ob1 /Oi
+// /Ot /Oy /Gs will produce slightly less optimized but smaller
+// files).
+CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /D NDEBUG
+
+//Flags used by the compiler during Release with Debug Info builds.
+//
+CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /D NDEBUG
+
+//Size of stack for programs.
+CMAKE_CXX_STACK_SIZE:STRING=10000000
+
+//Libraries linked by defalut with all C++ applications.
+CMAKE_CXX_STANDARD_LIBRARIES:STRING='kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib '
+
+//Default compiler warning level for C++.
+CMAKE_CXX_WARNING_LEVEL:STRING=3
+
+//C compiler
+CMAKE_C_COMPILER:FILEPATH=cl
+
+//Flags for C compiler.
+CMAKE_C_FLAGS:STRING= /DWIN32 /D_WINDOWS /W3 /Zm1000
+
+//Flags used by the compiler during debug builds.
+CMAKE_C_FLAGS_DEBUG:STRING=/D_DEBUG /MDd /Zi  /Ob0 /Od /RTC1
+
+//Flags used by the compiler during release minsize builds.
+CMAKE_C_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /D NDEBUG
+
+//Flags used by the compiler during release builds (/MD /Ob1 /Oi
+// /Ot /Oy /Gs will produce slightly less optimized but smaller
+// files).
+CMAKE_C_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /D NDEBUG
+
+//Flags used by the compiler during Release with Debug Info builds.
+//
+CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /D NDEBUG
+
+//Libraries linked by defalut with all C applications.
+CMAKE_C_STANDARD_LIBRARIES:STRING='kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib '
+
+//Flags used by the linker.
+CMAKE_EXE_LINKER_FLAGS:STRING= /MANIFEST /STACK:10000000 /machine:I386
+
+//Flags used by the linker during debug builds.
+CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL:YES
+
+//Flags used by the linker during release minsize builds.
+CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during release builds.
+CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during Release with Debug Info builds.
+//
+CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL:YES
+
+//Install path prefix, prepended onto install directories.
+CMAKE_INSTALL_PREFIX:PATH=C:/Program Files/Orxonox
+
+//make program
+CMAKE_MAKE_PROGRAM:FILEPATH=C:/PROGRA~1/MICROS~2/Common7/IDE/devenv.com
+
+//Flags used by the linker during the creation of modules.
+CMAKE_MODULE_LINKER_FLAGS:STRING= /MANIFEST /STACK:10000000 /machine:I386
+
+//Flags used by the linker during debug builds.
+CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL:YES
+
+//Flags used by the linker during release minsize builds.
+CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during release builds.
+CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during Release with Debug Info builds.
+//
+CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL:YES
+
+//RC compiler
+CMAKE_RC_COMPILER:FILEPATH=rc
+
+//Flags for Fortran compiler.
+CMAKE_RC_FLAGS:STRING=' '
+
+//Flags used by the linker during the creation of dll's.
+CMAKE_SHARED_LINKER_FLAGS:STRING= /MANIFEST /STACK:10000000 /machine:I386
+
+//Flags used by the linker during debug builds.
+CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL:YES
+
+//Flags used by the linker during release minsize builds.
+CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during release builds.
+CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during Release with Debug Info builds.
+//
+CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL:YES
+
+//If set, runtime paths are not added when using shared libraries.
+//
+CMAKE_SKIP_RPATH:BOOL=OFF
+
+//If true, cmake will use relative paths in makefiles and projects.
+//
+CMAKE_USE_RELATIVE_PATHS:BOOL=OFF
+
+//If this value is on, makefiles will be generated without the
+// .SILENT directive, and all commands will be echoed to the console
+// during the make.  This is useful for debugging only. With Visual
+// Studio IDE projects all commands are done without /nologo.
+CMAKE_VERBOSE_MAKEFILE:BOOL=OFF
+
+//Single output directory for building all executables.
+EXECUTABLE_OUTPUT_PATH:PATH=
+
+//Single output directory for building all libraries.
+LIBRARY_OUTPUT_PATH:PATH=
+
+//Missing description
+OGRE_INCLUDE_DIR:PATH=../ogre/OgreMain/include
+
+//Missing description
+OGRE_LIBRARIES:STRING=debug;OgreMain_d;optimized;OgreMain
+
+//Missing description
+OGRE_LIB_DIR:PATH=D:/orxonox/project_make/../ogre/Samples/Common/bin/Release
+
+//Missing description
+OIS_INCLUDE_DIR:PATH=../ogre/Dependencies/include
+
+//Missing description
+OIS_LIBRARIES:STRING=debug;OIS_d;optimized;OIS
+
+//Missing description
+OIS_LIB_DIR:PATH=D:/orxonox/project_make/../ogre/Samples/Common/bin/Release
+
+//Library is used for debug links only
+OIS_LINK_TYPE:STATIC=optimized
+
+//Library is used for debug links only
+OIS_d_LINK_TYPE:STATIC=debug
+
+//Library is used for debug links only
+OgreGUIRenderer_LINK_TYPE:STATIC=optimized
+
+//Library is used for debug links only
+OgreGUIRenderer_d_LINK_TYPE:STATIC=debug
+
+//Library is used for debug links only
+OgreMain_LINK_TYPE:STATIC=optimized
+
+//Library is used for debug links only
+OgreMain_d_LINK_TYPE:STATIC=debug
+
+//Value Computed by CMake
+Orxonox_BINARY_DIR:STATIC=D:/orxonox/project_make/bin/src
+
+//Value Computed by CMake
+Orxonox_SOURCE_DIR:STATIC=D:/orxonox/project_make/src
+
+
+########################
+# INTERNAL cache entries
+########################
+
+//Stored GUID
+../bin/main_GUID_CMAKE:INTERNAL=8F17E8DD-EF89-4C22-A0F2-167AD950D6E4
+//Stored GUID
+ALL_BUILD_GUID_CMAKE:INTERNAL=3F43A6B8-0CD9-4299-BC3F-0F8DBEC01146
+//Advanced flag for variable: CMAKE_AR
+CMAKE_AR-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_BUILD_TOOL
+CMAKE_BUILD_TOOL-ADVANCED:INTERNAL=1
+//What is the target build tool cmake is generating for.
+CMAKE_BUILD_TOOL:INTERNAL=C:/PROGRA~1/MICROS~2/Common7/IDE/devenv.com
+//This is the directory where this CMakeCahe.txt was created
+CMAKE_CACHEFILE_DIR:INTERNAL=d:/orxonox/project_make/bin
+//Major version of cmake used to create the current loaded cache
+//
+CMAKE_CACHE_MAJOR_VERSION:INTERNAL=2
+//Minor version of cmake used to create the current loaded cache
+//
+CMAKE_CACHE_MINOR_VERSION:INTERNAL=4
+//Major version of cmake used to create the current loaded cache
+//
+CMAKE_CACHE_RELEASE_VERSION:INTERNAL=patch 7
+//Path to CMake executable.
+CMAKE_COMMAND:INTERNAL=D:/orxonox/cmake-2.4.7-win32-x86/bin/cmake.exe
+//Advanced flag for variable: CMAKE_CONFIGURATION_TYPES
+CMAKE_CONFIGURATION_TYPES-ADVANCED:INTERNAL=1
+//Path to ctest program executable.
+CMAKE_CTEST_COMMAND:INTERNAL=D:/orxonox/cmake-2.4.7-win32-x86/bin/ctest.exe
+//Advanced flag for variable: CMAKE_CXX_COMPILER
+CMAKE_CXX_COMPILER-ADVANCED:INTERNAL=1
+CMAKE_CXX_COMPILER_WORKS:INTERNAL=1
+//Advanced flag for variable: CMAKE_CXX_FLAGS
+CMAKE_CXX_FLAGS-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_CXX_FLAGS_DEBUG
+CMAKE_CXX_FLAGS_DEBUG-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_CXX_FLAGS_MINSIZEREL
+CMAKE_CXX_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_CXX_FLAGS_RELEASE
+CMAKE_CXX_FLAGS_RELEASE-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_CXX_FLAGS_RELWITHDEBINFO
+CMAKE_CXX_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_CXX_STACK_SIZE
+CMAKE_CXX_STACK_SIZE-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_CXX_STANDARD_LIBRARIES
+CMAKE_CXX_STANDARD_LIBRARIES-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_CXX_WARNING_LEVEL
+CMAKE_CXX_WARNING_LEVEL-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_C_COMPILER
+CMAKE_C_COMPILER-ADVANCED:INTERNAL=1
+CMAKE_C_COMPILER_WORKS:INTERNAL=1
+//Advanced flag for variable: CMAKE_C_FLAGS
+CMAKE_C_FLAGS-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_C_FLAGS_DEBUG
+CMAKE_C_FLAGS_DEBUG-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_C_FLAGS_MINSIZEREL
+CMAKE_C_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_C_FLAGS_RELEASE
+CMAKE_C_FLAGS_RELEASE-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_C_FLAGS_RELWITHDEBINFO
+CMAKE_C_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_C_STANDARD_LIBRARIES
+CMAKE_C_STANDARD_LIBRARIES-ADVANCED:INTERNAL=1
+//Path to cache edit program executable.
+CMAKE_EDIT_COMMAND:INTERNAL=D:/orxonox/cmake-2.4.7-win32-x86/bin/CMakeSetup.exe
+//Advanced flag for variable: CMAKE_EXE_LINKER_FLAGS
+CMAKE_EXE_LINKER_FLAGS-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_EXE_LINKER_FLAGS_DEBUG
+CMAKE_EXE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_EXE_LINKER_FLAGS_MINSIZEREL
+//
+CMAKE_EXE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_EXE_LINKER_FLAGS_RELEASE
+CMAKE_EXE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO
+//
+CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
+//Name of generator.
+CMAKE_GENERATOR:INTERNAL=Visual Studio 8 2005
+//Start directory with the top level CMakeLists.txt file for this
+// project
+CMAKE_HOME_DIRECTORY:INTERNAL=D:/orxonox/project_make
+//Advanced flag for variable: CMAKE_MAKE_PROGRAM
+CMAKE_MAKE_PROGRAM-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_MODULE_LINKER_FLAGS
+CMAKE_MODULE_LINKER_FLAGS-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_MODULE_LINKER_FLAGS_DEBUG
+CMAKE_MODULE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL
+//
+CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_MODULE_LINKER_FLAGS_RELEASE
+//
+CMAKE_MODULE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO
+//
+CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
+//number of local generators
+CMAKE_NUMBER_OF_LOCAL_GENERATORS:INTERNAL=2
+//noop for ranlib
+CMAKE_RANLIB:INTERNAL=:
+//Advanced flag for variable: CMAKE_RC_COMPILER
+CMAKE_RC_COMPILER-ADVANCED:INTERNAL=1
+CMAKE_RC_COMPILER_WORKS:INTERNAL=1
+//Advanced flag for variable: CMAKE_RC_FLAGS
+CMAKE_RC_FLAGS-ADVANCED:INTERNAL=1
+//Path to CMake installation.
+CMAKE_ROOT:INTERNAL=D:/orxonox/cmake-2.4.7-win32-x86/share/cmake-2.4
+//Advanced flag for variable: CMAKE_SHARED_LINKER_FLAGS
+CMAKE_SHARED_LINKER_FLAGS-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_SHARED_LINKER_FLAGS_DEBUG
+CMAKE_SHARED_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL
+//
+CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_SHARED_LINKER_FLAGS_RELEASE
+//
+CMAKE_SHARED_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO
+//
+CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
+//Result of TRY_RUN
+CMAKE_SIZEOF_VOID_P:INTERNAL=4
+//Advanced flag for variable: CMAKE_SKIP_RPATH
+CMAKE_SKIP_RPATH-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_USE_RELATIVE_PATHS
+CMAKE_USE_RELATIVE_PATHS-ADVANCED:INTERNAL=1
+//Advanced flag for variable: CMAKE_VERBOSE_MAKEFILE
+CMAKE_VERBOSE_MAKEFILE-ADVANCED:INTERNAL=1
+//Stored GUID
+EDIT_CACHE_GUID_CMAKE:INTERNAL=1DE5DAE6-289E-4E4A-B940-28E28BF11CD4
+//Result of TRY_COMPILE
+HAVE_CMAKE_SIZEOF_VOID_P:INTERNAL=TRUE
+//Stored GUID
+INSTALL_GUID_CMAKE:INTERNAL=0674E882-E93A-413B-868D-A7B23DF04DE3
+//Stored GUID
+PACKAGE_GUID_CMAKE:INTERNAL=62F1CD05-C002-4EE4-B5A6-4F63E00AFF45
+//Stored GUID
+REBUILD_CACHE_GUID_CMAKE:INTERNAL=77BD3F50-1E2D-4E04-8744-69AFB6D92B55
+//Stored GUID
+RUN_TESTS_GUID_CMAKE:INTERNAL=32FE96A7-4B32-4AD9-9D2C-D036887B28B7
+//Stored GUID
+ZERO_CHECK_GUID_CMAKE:INTERNAL=573F13E6-3D74-491E-909A-3C24E9303E85
+
Index: code/branches/FICN/bin/audio/.dolphinview
===================================================================
--- code/branches/FICN/bin/audio/.dolphinview	(revision 412)
+++ code/branches/FICN/bin/audio/.dolphinview	(revision 412)
@@ -0,0 +1,1 @@
+V0111200712051747030A0
Index: code/branches/FICN/bin/audio/ambient/.dolphinview
===================================================================
--- code/branches/FICN/bin/audio/ambient/.dolphinview	(revision 412)
+++ code/branches/FICN/bin/audio/ambient/.dolphinview	(revision 412)
@@ -0,0 +1,1 @@
+V0110200712051748230A0
Index: code/branches/FICN/bin/audio/sounds/.dolphinview
===================================================================
--- code/branches/FICN/bin/audio/sounds/.dolphinview	(revision 412)
+++ code/branches/FICN/bin/audio/sounds/.dolphinview	(revision 412)
@@ -0,0 +1,1 @@
+V0110200712051747220A0
Index: code/branches/FICN/bin/levels/.dolphinview
===================================================================
--- code/branches/FICN/bin/levels/.dolphinview	(revision 412)
+++ code/branches/FICN/bin/levels/.dolphinview	(revision 412)
@@ -0,0 +1,1 @@
+V0110199912312359590A0
Index: code/branches/FICN/bin/levels/sp_level_moonstation.oxw
===================================================================
--- code/branches/FICN/bin/levels/sp_level_moonstation.oxw	(revision 412)
+++ code/branches/FICN/bin/levels/sp_level_moonstation.oxw	(revision 412)
@@ -0,0 +1,596 @@
+<WorldDataFile>
+	<name>Moon Station</name>
+	<description>The central moonstation, where the player will 'land'.</description>
+	<image>textures/menu/moonstation_512x512.jpg</image>
+
+	<LoadScreen>
+		<BackgroundImage>textures/load_screens/ambush.png</BackgroundImage>
+		<ElementCount>16</ElementCount>
+		<BackgroundPS>0,0,1.0,1</BackgroundPS>
+		<BarPS>.65,.87,.3,.05</BarPS>
+		<BarImage>textures/load_screens/ambush-loadbar.png</BarImage>
+	</LoadScreen>
+	
+	<clip-region>1, 100000</clip-region>
+	
+	<WorldEntities>
+
+
+
+	<ModelEntity>
+		<name>surface</name>
+		<abs-coor>-250, 100, -100</abs-coor>
+		<abs-dir>1.57, 0, 1, 0</abs-dir>
+		<model>models/decoration/moonsurface_1730.obj, 3000</model>
+	</ModelEntity>
+		
+	<Planet>
+		<name>Earth</name>
+		<texture>textures/planets/earth_no_clouds.jpg</texture>
+		<size>250</size>
+		<abs-coor>-1685.414917, 1228.985352, 1216.223511</abs-coor>
+		<abs-dir>3.1412, 0,0,1</abs-dir>
+	</Planet>
+
+	<BspEntity>
+		<Name>levels/maps/moonstation/moonstation.bsp</Name>
+	</BspEntity>
+	
+	<SkyBox>
+		<name>Sky</name>
+		<Materialset>textures/sky/simple_space</Materialset>
+		<Size>7520</Size>
+	</SkyBox>
+	
+	<FPSPlayer>
+		<name>Player</name>
+		<damageable>true</damageable>
+		<model>models/creatures/doom_male/male.md2, 9</model>
+		<loadShield>10,10,0,0</loadShield>
+		<abs-coor>630,21,-20</abs-coor>
+		<list>group01</list>
+		<!-- <abs-coor>208.740707, -781.369263, -268.533173</abs-coor> underground -->
+	</FPSPlayer>
+	
+<!-- Bridge ------------------------------------------------------------------------ -->
+
+	<AdmTurret>
+		<model>models/guns/turret/turret_body.obj,10</model>
+		<list>group00</list>
+		<type>ceil</type>
+		<damageable>true</damageable>
+		<target>Player</target>
+		<abs-coor>356, 588, -160</abs-coor>
+		<Cannons>
+			<model>models/guns/turret/turret_riffle.obj,10</model>
+			<rel-coor>0, 47, 0</rel-coor>
+		</Cannons>
+
+		<Sensor>
+			<model>models/guns/turret/turret_radar.obj,10</model>
+			<rel-coor>0, 32.5, 0</rel-coor>
+		</Sensor>
+		<Weapon>
+			<Range>400</Range>
+			<SetDamage>10</SetDamage>
+			<FireRate>1</FireRate>
+			<AlwaysHits>false</AlwaysHits>
+			<addPoint>-30,1,11</addPoint>
+			<addPoint>-30,1,-11</addPoint>
+		</Weapon>
+	</AdmTurret>
+
+	<Planet>
+		<name>Earth</name>
+		<texture>textures/planets/earth_no_clouds.jpg</texture>
+		<size>50</size>
+		<abs-coor>458.725555, 505.465271, -164.975540</abs-coor>
+		<abs-dir>3.1412, 0,0,1</abs-dir>
+		<planet-rotation-speed>-0.3</planet-rotation-speed>
+		<planet-rotation-axis>0,1,0</planet-rotation-axis>
+	</Planet>
+	
+	<Planet>
+		<name>Moon</name>
+		<texture>textures/planets/pluto.png</texture>
+		<size>10</size>
+		<abs-coor>543.408203, 505.465271, -158.724747</abs-coor>
+		<abs-dir>3.1412, 0,0,0</abs-dir>
+	</Planet>
+	
+	<Building>
+		<name>zhara</name>
+		<model>models/space_stations/ZHARA_Space_Station.obj, 1</model>
+		<mountpoints>models/space_stations/ZHARA_Space_Station.oif</mountpoints>
+		<abs-coor>500.981537, 507.057343, -179.489685</abs-coor>
+		<abs-dir>3.1412, 0,1,0</abs-dir>
+	</Building>
+
+<!-- Air cleaning/lager room ------------------------------------------------ -->
+	
+	<AdmTurret>
+		<model>models/guns/turret/turret_body.obj,10</model>
+		<list>group00</list>
+		<target>Player</target>
+		<abs-coor>-119, 123, 25</abs-coor>
+		<damageable>true</damageable>
+		<Cannons>
+			<model>models/guns/turret/turret_riffle.obj,10</model>
+			<rel-coor>0, 47, 0</rel-coor>
+		</Cannons>
+
+		<Sensor>
+			<model>models/guns/turret/turret_radar.obj,10</model>
+			<rel-coor>0, 32.5, 0</rel-coor>
+		</Sensor>
+		<Weapon>
+			<Range>40000</Range>
+			<SetDamage>10</SetDamage>
+			<FireRate>1</FireRate>
+			<AlwaysHits>false</AlwaysHits>
+			<addPoint>-30,1,11</addPoint>
+			<addPoint>-30,1,-11</addPoint>
+		</Weapon>
+	</AdmTurret>
+	
+	<Mover>
+		<name>door_aircleaning</name>
+		<bReopen>1</bReopen>
+		<bReclose>1</bReclose>
+		<model>models/doors/door_small_b.obj, 6.7</model><!-- modelpath, size -->
+		<abs-dir>3.141, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
+		<abs-coor>120, 160, 320</abs-coor>
+		<triggers>
+			<ApproachTrigger>
+				<radius>50</radius>
+			</ApproachTrigger>
+		</triggers>
+		<stations>
+			<MoverStation>
+				<moving-time>0.6</moving-time>
+				<rel-target-coor>0, 0, -45</rel-target-coor>
+				<opening-sound>sounds/doors/door_opening2.wav</opening-sound>
+				<closing-sound>sounds/doors/door_opening2.wav</closing-sound>
+			</MoverStation>
+		</stations>
+	</Mover>
+		
+	<Mover>
+		<name>door_lager</name>
+		<bReopen>1</bReopen>
+		<bReclose>1</bReclose>
+		<model>models/doors/door_blue_big.obj, 19</model><!-- modelpath, size -->
+		<abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
+		<abs-coor>-65, 128, -161.1</abs-coor>
+		<triggers>
+			<ApproachTrigger>
+				<radius>130</radius>
+			</ApproachTrigger>
+		</triggers>
+		<stations>
+			<MoverStation>
+				<moving-time>1.2</moving-time>
+				<rel-target-coor>0, 92.5, 0</rel-target-coor>
+				<opening-sound>sounds/doors/door_opening2.wav</opening-sound>
+				<closing-sound>sounds/doors/door_opening2.wav</closing-sound>
+				<closed-sound>sounds/doors/door_closed2.wav</closed-sound>
+			</MoverStation>
+		</stations>
+	</Mover>		
+		
+	<Rotor>
+		<name>rotor_aircleaning</name>
+		<model>models/decoration/rotor1_hack.obj, 5</model>
+		<abs-coor>52,167,241</abs-coor>
+		<abs-dir>0, 0, 0, 0</abs-dir>
+		<rotation>8,0,0</rotation>
+	</Rotor>
+	<Rotor>
+		<name>rotor_aircleaning</name>
+		<model>models/decoration/rotor1_hack.obj, 5</model>
+		<abs-coor>28,167,241</abs-coor>
+		<abs-dir>0, 0, 0, 0</abs-dir>
+		<rotation>8,0,0</rotation>
+	</Rotor>
+	<Rotor>
+		<name>rotor_aircleaning</name>
+		<model>models/decoration/rotor1_hack.obj, 5</model>
+		<abs-coor>4,167,241</abs-coor>
+		<abs-dir>0, 0, 0, 0</abs-dir>
+		<rotation>8,0,0</rotation>
+	</Rotor>
+	<Rotor>
+		<name>rotor_aircleaning</name>
+		<model>models/decoration/rotor1_hack.obj, 5</model>
+		<abs-coor>-20,167,241</abs-coor>
+		<abs-dir>0, 0, 0, 0</abs-dir>
+		<rotation>8,0,0</rotation>
+	</Rotor>
+		
+<!-- Main hall ------------------------------------------------------------ -->
+	<AdmTurret>
+		<model>models/guns/turret/turret_body.obj,10</model>
+		<list>group00</list>
+		<type>ceil</type>
+		<damageable>true</damageable>
+		<target>Player</target>
+		<abs-coor>191, 115, 70</abs-coor>
+		<Cannons>
+			<model>models/guns/turret/turret_riffle.obj,10</model>
+			<rel-coor>0, 47, 0</rel-coor>
+		</Cannons>
+
+		<Sensor>
+			<model>models/guns/turret/turret_radar.obj,10</model>
+			<rel-coor>0, 32.5, 0</rel-coor>
+		</Sensor>
+		<Weapon>
+			<Range>400</Range>
+			<SetDamage>10</SetDamage>
+			<FireRate>1</FireRate>
+			<AlwaysHits>false</AlwaysHits>
+			<addPoint>-30,1,11</addPoint>
+			<addPoint>-30,1,-11</addPoint>
+		</Weapon>
+	</AdmTurret>
+	
+	<SpriteParticles>
+		<name>str3</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>4, 6</life-span>
+		<radius>0.0, 15.0, 20.0</radius>
+		<radius>0.2, 20.0, 25.0</radius>
+		<radius>1.0, 25.0, 30.0</radius>
+		<mass>1.0, 0.3, .2</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>-4.005549, 251.321747, -11.710030</rel-coor>
+				<rel-dir>0.927172, -0.003523, -0.374517, 0.008722</rel-dir>
+				<spread>0.0, 1</spread>
+				<emission-velocity>20, 30</emission-velocity>
+				<size>8, 15</size>
+				<rate>7</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
+		
+	<SpriteParticles>
+		<name>Big one hall</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>10, 2</life-span>
+		<radius>0.0, 100, 100</radius>
+		<radius>0.2, 100, 100</radius>
+		<radius>1.0, 100, 100</radius>
+		<mass>1.0, 0.5, .3</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>93.780792, -35.366524, 18.198116</rel-coor>
+				<rel-dir>3.1412, 0, 0, 1</rel-dir>
+				<spread>0, 1.0</spread>
+				<emission-velocity>-50,50</emission-velocity>
+				<size>100, 110</size>
+				<rate>2</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
+	
+<!-- Destroyed room ------------------------------------------------------- -->
+	<ModelEntity>
+		<name>destroyed fighter</name>
+		<abs-coor>540, 30, -100</abs-coor><!--Orx: koo Y,Z,X -->
+		<abs-dir>2.3, 0.9, -2.5, -0.5</abs-dir>
+		<model>models/spaceships/human_spaceship_fighter.obj, 8.5</model>
+	</ModelEntity>
+		
+	<SpriteParticles>
+		<name>str1</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>4, 6</life-span>
+		<radius>0.0, 15.0, 20.0</radius>
+		<radius>0.2, 20.0, 25.0</radius>
+		<radius>1.0, 25.0, 30.0</radius>
+		<mass>1.0, 0.3, .2</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>727, 93, -111</rel-coor>
+				<rel-dir>3.1412, 0, 0, 1</rel-dir>
+				<spread>0.0, 1</spread>
+				<emission-velocity>10, 30</emission-velocity>
+				<size>8, 15</size>
+				<rate>7</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
+		
+	<SpriteParticles>
+		<name>str2</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>4, 6</life-span>
+		<radius>0.0, 15.0, 20.0</radius>
+		<radius>0.2, 20.0, 25.0</radius>
+		<radius>1.0, 25.0, 30.0</radius>
+		<mass>1.0, 0.3, .2</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>772, 160, -87.5</rel-coor>
+				<rel-dir>3.1412, 0, 0, 1</rel-dir>
+				<spread>0.0, 1</spread>
+				<emission-velocity>10, 30</emission-velocity>
+				<size>8, 15</size>
+				<rate>7</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
+		
+	<SpriteParticles>
+		<name>Big one</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>10, 2</life-span>
+		<radius>0.0, 100, 100</radius>
+		<radius>0.2, 100, 100</radius>
+		<radius>1.0, 100, 100</radius>
+		<mass>1.0, 0.5, .3</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>616, -50, -196</rel-coor>
+				<rel-dir>3.1412, 0, 0, 1</rel-dir>
+				<spread>0, 1.0</spread>
+				<emission-velocity>-50,50</emission-velocity>
+				<size>120, 150</size>
+				<rate>6</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
+
+<!-- sleeping room ------------------------------------------------------ -->
+	
+	<Mover>
+		<name>door_sleepingroom_l</name>
+		<bReopen>1</bReopen>
+		<bReclose>1</bReclose>
+		<model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size -->
+		<abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
+		<abs-coor>405.5, 160, 175</abs-coor>
+		<triggers>
+			<ApproachTrigger>
+				<radius>50</radius>
+			</ApproachTrigger>
+		</triggers>
+		<stations>
+			<MoverStation>
+				<moving-time>0.6</moving-time>
+				<rel-target-coor>31, 0, 0</rel-target-coor>
+				<opening-sound>sounds/doors/door_opening2.wav</opening-sound>
+				<closing-sound>sounds/doors/door_opening2.wav</closing-sound>
+				<!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>-->
+			</MoverStation>
+		</stations>
+	</Mover>
+	<Mover>
+		<name>door_sleepingroom_r</name>
+		<bReopen>1</bReopen>
+		<bReclose>1</bReclose>
+		<model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size -->
+		<abs-dir>1.57, 0, -1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
+		<abs-coor>362, 160, 175</abs-coor>
+		<triggers>
+			<ApproachTrigger>
+				<radius>50</radius>
+			</ApproachTrigger>
+		</triggers>
+		<stations>
+			<MoverStation>
+				<moving-time>0.6</moving-time>
+				<rel-target-coor>-31, 0, 0</rel-target-coor>
+			</MoverStation>
+		</stations>
+	</Mover>
+	
+	<SpriteParticles>
+		<name>Steam in sleeping room</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>2, 5</life-span>
+		<radius>0.0, 15.0, 20.0</radius>
+		<radius>0.2, 20.0, 25.0</radius>
+		<radius>1.0, 25.0, 30.0</radius>
+		<mass>1.0, 0.3, .2</mass>
+		<color>0,1, 1, 1,.5</color>
+		<color>.5, .6, .6, .6, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>5</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>382, 210, 255</rel-coor>
+				<rel-dir>3.1412, 0, 0, 1</rel-dir>
+				<spread>0.0, 1</spread>
+				<emission-velocity>10, 30</emission-velocity>
+				<size>8, 15</size>
+				<rate>7</rate>
+			</PlaneEmitter>
+		</emitters>
+	</SpriteParticles>
+
+	<SpriteParticles>
+		<name>Stream Air Cleaning</name>
+		<type>sprite</type>
+		<texture>steam01.png</texture>
+		<max-count>50</max-count>
+		<life-span>10, 0</life-span>
+		<radius>0.0, 15.0, 2</radius>
+		<radius>0.2, 20.0, 5</radius>
+		<radius>1.0, 25.0, 7</radius>
+		<mass>1.0, 0.3, .2</mass>
+		<color>0,0, 1, 0,.5</color>
+		<color>.5, 0, .6, 0, .2</color>
+		<color>1, .0, .0, .0, .0</color>
+		<precache>0</precache>
+		<emitters>
+			<PlaneEmitter>
+				<name>SteamEmitter</name>
+				<rel-coor>85, 168, 243</rel-coor>
+				<rel-dir>1.57, 0, 0, 1</rel-dir>
+				<spread>0.0, 0</spread>
+				<emission-velocity>20, 2</emission-velocity>
+				<size>10, 14</size>
+				<rate>7</rate>
+			</PlaneEmitter>
+		</emitters>
+		</SpriteParticles>
+
+<!-- Underground      ######################################################################## -->
+	<Mover>
+		<name>door_elevator</name>
+		<bReopen>1</bReopen>
+		<bReclose>1</bReclose>
+		<model>models/doors/door_small_b.obj, 10</model><!-- modelpath, size -->
+		<abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
+		<abs-coor>210, -810, -454</abs-coor>
+		<triggers>
+			<ApproachTrigger>
+				<radius>50</radius>
+			</ApproachTrigger>
+		</triggers>
+		<stations>
+			<MoverStation>
+				<moving-time>0.6</moving-time>
+				<rel-target-coor>60, 0, 0</rel-target-coor>
+				<opening-sound>sounds/doors/door_opening2.wav</opening-sound>
+				<closing-sound>sounds/doors/door_opening2.wav</closing-sound>
+				<!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>-->
+			</MoverStation>
+		</stations>
+	</Mover>
+		
+<!-- Cutscenes/Quests ######################################################################## -->
+
+	<NPC>
+		<name>IntroSpaceship</name>
+		<model>models/spaceships/human_spaceship_fighter.obj,9</model>
+		<mountpoints>models/spaceships/human_spaceship_fighter.oif</mountpoints>
+		<Track>
+			<mode>1</mode>
+			<speed>600</speed>
+			<addPoint>4000, 866, -284</addPoint>
+			<addPoint>1840, 866, -284</addPoint>
+			<addPoint>1302, 524, -217</addPoint>
+			<addPoint>760, 127, -137</addPoint>
+			<addPoint>-25, -360, -99</addPoint>
+			<addPoint>-100, -400, -110</addPoint><!-- hide position -->
+			<addPoint>-120, -410, -113</addPoint>
+		</Track>
+	</NPC>
+	
+	<NPC> <!-- triggerable door hack -->
+		<name>triggeredDoor</name>
+		<model>models/doors/door_blue_big.obj, 19</model><!-- modelpath, size -->
+		<abs-coor>222, 0, -472</abs-coor>
+		<abs-dir>0, 0, 1, 0</abs-dir>
+	</NPC> 
+	
+	<Building> <!-- Camera target hack -->
+		<name>MoonstationCenterHack</name>
+		<model>models/spaceships/human_spaceship_fighter.obj,0.1</model>
+		<abs-coor>300, 36, -170</abs-coor>
+		<abs-dir>3.1412, 0,1,0</abs-dir>
+	</Building>
+	 
+	<QuestGUI>
+		<name>energyQuest</name>
+		<quest-name>Hangar Door</quest-name>
+		<quest-description>QUEST: Open the door to the hangar.</quest-description>
+		<quest-picture>/textures/orxonox_logo.png</quest-picture>
+		<quest-difficulty>STORY: I have to leave this station. </quest-difficulty>
+		<quest-persons>Maybe I can find a ship in the hangar behind this door.</quest-persons>
+		<reward-picture>/textures/amiv_braeu.png</reward-picture>
+		<reward-description>HINT: Maybe it would be favourably to take a	look at the bridge on top of the station.</reward-description>
+	</QuestGUI>
+	
+	<BspEntity>
+		<Name>levels/maps/moonstation/moonstation_flares.bsp</Name>
+		<Transparency>1, 1</Transparency>
+	</BspEntity>
+
+</WorldEntities> <!-- End WoldEntities ##################################################### -->
+
+<ScriptManager> 
+	<Scripts>
+		<Script file="moonstation/intro.lua" />
+		<Script file="moonstation/quest.lua" />
+		<Script file="moonstation/switchLevel.lua" />
+	</Scripts>
+</ScriptManager>
+
+<CameraMan name="cameraManager">
+	<Cameras>
+		<Camera name="CameraIntro">
+			<Track>
+				<mode>1</mode>
+				<speed>80</speed>
+				<addPoint>-1295.883301, 621.807922, -969.386780</addPoint>
+				<addPoint>-1253.895386, 727.938721, -268.726807</addPoint><!-- cam2 station -->
+				<addPoint>-1092.265991, 743.441040, -15.836866</addPoint>
+				<addPoint>-438.112305, 661.747009, 566.756775</addPoint>
+				<addPoint>180.627167, 755.514709, 871.833801</addPoint><!-- cam2 ship 199.251480, 611.205872, 670.132324 -->
+				<addPoint>871.084534, 629.498901, 619.159058</addPoint>
+				<!-- <addPoint>1409.606201, 668.009155, 122.551933</addPoint>
+				<addPoint>1331.963867, 562.559082, -213.602997</addPoint> -->
+				<addPoint>1160.229858, 248.129639, -396.398438</addPoint>
+				<addPoint>1210.095825, 308.348694, -414.233826</addPoint>
+				<addPoint>881.456055, 184.982635, -176.643326</addPoint>
+				<addPoint>719.431091, 79.719810, -149.023880</addPoint><!-- intro end -->
+			</Track>
+		</Camera>
+		<Camera name="CameraDoor" abs-coor="346, 128, -110">
+		</Camera>
+	</Cameras>
+</CameraMan>
+
+<LightManager>
+		<Lights>
+			<Light diffuse-color="0.5,0.5,0.6" abs-coor="205,565,-162" />
+			<Light diffuse-color="0.5,0.5,0.6" abs-coor="-990.843811, 896.596130, -1569.420288" />
+			<Light diffuse-color="0.8,0.8,0.8" abs-coor="203.364914, -807.093872, -228.443466" />
+		</Lights>
+		<ambient color="1, 1, 1" />
+</LightManager>
+
+</WorldDataFile>
+
Index: code/branches/FICN/bin/media.cfg
===================================================================
--- code/branches/FICN/bin/media.cfg	(revision 412)
+++ code/branches/FICN/bin/media.cfg	(revision 412)
@@ -0,0 +1,16 @@
+Mesh=ogrehead.mesh
+Mesh=geosphere4500.mesh
+Mesh=razor.mesh
+Mesh=knot.mesh
+Mesh=RZR-002.mesh
+Mesh=geosphere8000.mesh
+Mesh=sphere.mesh
+
+CubeMap=cubescene.jpg
+CubeMap=early_morning.jpg
+CubeMap=cubemap.jpg
+CubeMap=morning.jpg
+CubeMap=cloudy_noon.jpg
+CubeMap=evening.jpg
+CubeMap=stormy.jpg
+CubeMap=stevecube.jpg
Index: code/branches/FICN/bin/ogre.cfg-init
===================================================================
--- code/branches/FICN/bin/ogre.cfg-init	(revision 412)
+++ code/branches/FICN/bin/ogre.cfg-init	(revision 412)
@@ -0,0 +1,7 @@
+Render System=OpenGL Rendering Subsystem
+
+[OpenGL Rendering Subsystem]
+FSAA=4
+Full Screen=No
+RTT Preferred Mode=PBuffer
+Video Mode=1280 x 1024
Index: code/branches/FICN/bin/plugins.cfg-init
===================================================================
--- code/branches/FICN/bin/plugins.cfg-init	(revision 412)
+++ code/branches/FICN/bin/plugins.cfg-init	(revision 412)
@@ -0,0 +1,14 @@
+# Defines plugins to load
+
+# Define plugin folder
+PluginFolder=/usr/lib/OGRE
+
+# Define plugins
+#Plugin=RenderSystem_Direct3D9
+Plugin=RenderSystem_GL
+Plugin=Plugin_ParticleFX
+Plugin=Plugin_BSPSceneManager
+Plugin=Plugin_OctreeSceneManager
+#Plugin=Plugin_CgProgramManager
+
+
Index: code/branches/FICN/bin/quake3settings.cfg
===================================================================
--- code/branches/FICN/bin/quake3settings.cfg	(revision 412)
+++ code/branches/FICN/bin/quake3settings.cfg	(revision 412)
@@ -0,0 +1,3 @@
+Pak0Location: f:\quake3levels\chiropteraDM.pk3
+Map: maps/chiropteradm.bsp
+
Index: code/branches/FICN/bin/resources.cfg
===================================================================
--- code/branches/FICN/bin/resources.cfg	(revision 412)
+++ code/branches/FICN/bin/resources.cfg	(revision 412)
@@ -0,0 +1,46 @@
+# Resource locations to be added to the 'boostrap' path
+# This also contains the minimum you need to use the Ogre example framework
+[Bootstrap]
+Zip=../Media/packs/OgreCore.zip
+
+# Resource locations to be added to the default path
+[General]
+FileSystem=../Media
+FileSystem=../Media/fonts
+#FileSystem=../Media/materials/programs
+FileSystem=../Media/materials/scripts
+FileSystem=../Media/materials/textures
+FileSystem=../Media/models
+FileSystem=../Media/overlay
+#FileSystem=../Media/particle
+FileSystem=../Media/gui
+Zip=../Media/packs/cubemap.zip
+#Zip=../Media/packs/cubemapsJS.zip
+#Zip=../Media/packs/dragon.zip
+#Zip=../Media/packs/fresneldemo.zip
+#Zip=../Media/packs/ogretestmap.zip
+Zip=../Media/packs/skybox.zip
+
+# # Resource locations to be added to the 'boostrap' path
+# # This also contains the minimum you need to use the Ogre example framework
+# [Bootstrap]
+# Zip=../Media/packs/OgreCore.zip
+#
+# # Resource locations to be added to the default path
+# [General]
+# FileSystem=../Media
+# FileSystem=../Media/fonts
+# FileSystem=../Media/materials/programs
+# FileSystem=../Media/materials/scripts
+# FileSystem=../Media/materials/textures
+# FileSystem=../Media/models
+# FileSystem=../Media/overlays
+# FileSystem=../Media/particle
+# FileSystem=../Media/gui
+# FileSystem=../Media/DeferredShading../Media
+# Zip=../Media/packs/cubemap.zip
+# Zip=../Media/packs/cubemapsJS.zip
+# Zip=../Media/packs/dragon.zip
+# Zip=../Media/packs/fresneldemo.zip
+# Zip=../Media/packs/ogretestmap.zip
+# Zip=../Media/packs/skybox.zip
Index: code/branches/FICN/bin/run-script
===================================================================
--- code/branches/FICN/bin/run-script	(revision 412)
+++ code/branches/FICN/bin/run-script	(revision 412)
@@ -0,0 +1,24 @@
+#!/bin/bash
+
+if [[ !  -f main ]] ; then
+	echo "main does not exist"
+	echo "did you compile it?"
+
+	exit 1
+fi
+
+if [[ ! -f orge.cfg ]] ; then
+	cp ogre.cfg-init ogre.cfg
+fi
+
+# check if plugins.cfg exists, and of not create it
+# and modify 
+if [[ ! -f plugins.cfg ]] ; then 
+	if uname -n | grep "tardis" > /dev/null ; then
+		sed -e 's:PluginFolder=/usr/lib/OGRE:PluginFolder=/usr/pack/ogre-1.4.5-sd/i686-debian-linux3.1/lib/OGRE/:' \
+		-e 's:#Plugin=Plugin_CgProgramManager:Plugin=Plugin_CgProgramManager:' plugins.cfg-init > plugins.cfg
+	else
+                cp plugins.cfg-init plugins.cfg
+	fi
+fi
+exec ./main
Index: code/branches/FICN/bin/run-script.bat
===================================================================
--- code/branches/FICN/bin/run-script.bat	(revision 412)
+++ code/branches/FICN/bin/run-script.bat	(revision 412)
@@ -0,0 +1,4 @@
+cd ..\..\ogre\Samples\Common\bin\Release
+..\..\..\..\..\trunk\bin\main.exe
+cd ..\..\..\..\..\trunk\bin
+pause
