Index: orxonox/branches/old.dave/src/stdout.txt
===================================================================
--- orxonox/branches/old.dave/src/stdout.txt	(revision 3280)
+++ orxonox/branches/old.dave/src/stdout.txt	(revision 3386)
@@ -29,349 +29,163 @@
 tList<T>::add() 
 World|Entering main loop
-fps = 500.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
+fps = 1000.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 30.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
 An entity is out of the game area
 Environment::draw()fps = 43.000000
@@ -381,33 +195,2747 @@
 Environment::draw()fps = 37.000000
 An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 33.000000
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 23.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 35.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 31.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 45.000000
 An entity is out of the game area
 Environment::draw()fps = 37.000000
 An entity is out of the game area
-Environment::draw()fps = 34.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 35.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
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+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
 An entity is out of the game area
 Environment::draw()fps = 45.000000
@@ -415,145 +2943,263 @@
 Environment::draw()fps = 38.000000
 An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
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+An entity is out of the game area
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+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
 Environment::draw()fps = 38.000000
 An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
 An entity is out of the game area
 Environment::draw()fps = 45.000000
@@ -561,1053 +3207,441 @@
 Environment::draw()fps = 38.000000
 An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 33.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 35.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 23.000000
-An entity is out of the game area
-Environment::draw()fps = 26.000000
-An entity is out of the game area
-Environment::draw()fps = 25.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 31.000000
-An entity is out of the game area
-Environment::draw()fps = 21.000000
+Environment::draw()fps = 47.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
 An entity is out of the game area
 Environment::draw()fps = 38.000000
 An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 35.000000
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
 An entity is out of the game area
 Environment::draw()fps = 38.000000
 An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 37.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 30.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 37.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 32.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 37.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 37.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 37.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 35.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 35.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 37.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 35.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 37.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 38.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 40.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 37.000000
-An entity is out of the game area
-Environment::draw()fps = 45.000000
-An entity is out of the game area
-Environment::draw()fps = 41.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
-An entity is out of the game area
-Environment::draw()fps = 43.000000
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 40.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 45.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 43.000000
+An entity is out of the game area
+Environment::draw()fps = 47.000000
+An entity is out of the game area
+Environment::draw()fps = 41.000000
 An entity is out of the game area
 Environment::draw()fps = 41.000000
@@ -1615,3 +3649,3 @@
 Environment::draw()tList<T>::clear() - clearing all world objects, releasing mem
 List::clear() - clearing all world objects, releasing mem
-fps = 45.000000
+fps = 41.000000
Index: orxonox/branches/old.dave/src/track.cc
===================================================================
--- orxonox/branches/old.dave/src/track.cc	(revision 3280)
+++ orxonox/branches/old.dave/src/track.cc	(revision 3386)
@@ -76,5 +76,5 @@
   //	camplc->w = Quaternion (trace.a, Vector(0,0,1));
   float r = (lookat->dist)*PI / l;
-  camplc->r = trace.r + (trace.a * ((lookat->dist-18.0) / l)) + Vector(0,0,12.0);
+  camplc->r = trace.r + (trace.a * ((lookat->dist-18.0) / l)) + Vector(0,0,5.0);
   
   Vector w(0.0,0.0,0.0);
Index: orxonox/branches/old.dave/src/track.cc.bak
===================================================================
--- orxonox/branches/old.dave/src/track.cc.bak	(revision 3280)
+++ orxonox/branches/old.dave/src/track.cc.bak	(revision 3386)
@@ -76,5 +76,5 @@
   //	camplc->w = Quaternion (trace.a, Vector(0,0,1));
   float r = (lookat->dist)*PI / l;
-  camplc->r = trace.r + (trace.a * ((lookat->dist-18.0) / l)) + Vector(0,0,7.0);
+  camplc->r = trace.r + (trace.a * ((lookat->dist-18.0) / l)) + Vector(0,0,3.0);
   
   Vector w(0.0,0.0,0.0);
