- Timestamp:
- Nov 12, 2008, 1:29:33 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/questsystem2/src/orxonox/objects/quest/AddQuestHint.cc
r2159 r2191 79 79 /** 80 80 @brief 81 Sets the id of the quest hint to be added to the player the effect is invoked on.81 Sets the id of the QuestHint to be added to the player the QuestEffect is invoked on. 82 82 @param id 83 83 The QuestHint id. … … 85 85 Returns true if successful. 86 86 */ 87 inline voidAddQuestHint::setHintId(const std::string & id)87 bool AddQuestHint::setHintId(const std::string & id) 88 88 { 89 89 if(!QuestItem::isId(id)) … … 99 99 /** 100 100 @brief 101 Invokes the effect.101 Invokes the QuestEffect. 102 102 @param player 103 103 The player. 104 104 @return 105 Returns true if the effect was successfully invoked.105 Returns true if the QuestEffect was successfully invoked. 106 106 */ 107 107 bool AddQuestHint::invoke(ControllableEntity* player)
Note: See TracChangeset
for help on using the changeset viewer.