Index: code/branches/objecthierarchy/src/orxonox/objects/infos/HumanPlayer.cc
===================================================================
--- code/branches/objecthierarchy/src/orxonox/objects/infos/HumanPlayer.cc	(revision 2112)
+++ code/branches/objecthierarchy/src/orxonox/objects/infos/HumanPlayer.cc	(revision 2160)
@@ -46,6 +46,6 @@
         RegisterObject(HumanPlayer);
 
-        this->server_ready_ = Core::isMaster();
-        this->client_ready_ = false;
+        this->server_initialized_ = Core::isMaster();
+        this->client_initialized_ = false;
 
         this->bHumanPlayer_ = true;
@@ -70,6 +70,6 @@
 
         REGISTERDATA(this->clientID_,     direction::toclient, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_clientIDchanged));
-        REGISTERDATA(this->server_ready_, direction::toclient, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_server_ready));
-        REGISTERDATA(this->client_ready_, direction::toserver, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_client_ready));
+        REGISTERDATA(this->server_initialized_, direction::toclient, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_server_initialized));
+        REGISTERDATA(this->client_initialized_, direction::toserver, new NetworkCallback<HumanPlayer>(this, &HumanPlayer::networkcallback_client_initialized));
     }
 
@@ -96,5 +96,5 @@
             this->bLocalPlayer_ = true;
             this->synchronize_nick_ = this->nick_;
-            this->client_ready_ = true;
+            this->client_initialized_ = true;
 
             if (!Core::isMaster())
@@ -107,10 +107,10 @@
     }
 
-    void HumanPlayer::networkcallback_server_ready()
+    void HumanPlayer::networkcallback_server_initialized()
     {
-        this->client_ready_ = true;
+        this->client_initialized_ = true;
     }
 
-    void HumanPlayer::networkcallback_client_ready()
+    void HumanPlayer::networkcallback_client_initialized()
     {
         if (this->getGametype())
@@ -118,7 +118,7 @@
     }
 
-    bool HumanPlayer::isReady() const
+    bool HumanPlayer::isInitialized() const
     {
-        return (this->server_ready_ && this->client_ready_);
+        return (this->server_initialized_ && this->client_initialized_);
     }
 
Index: code/branches/objecthierarchy/src/orxonox/objects/infos/HumanPlayer.h
===================================================================
--- code/branches/objecthierarchy/src/orxonox/objects/infos/HumanPlayer.h	(revision 2112)
+++ code/branches/objecthierarchy/src/orxonox/objects/infos/HumanPlayer.h	(revision 2160)
@@ -47,5 +47,5 @@
             void setConfigValues();
 
-            bool isReady() const;
+            bool isInitialized() const;
             float getPing() const;
             float getPacketLossRatio() const;
@@ -57,11 +57,11 @@
             void networkcallback_changednick();
             void networkcallback_clientIDchanged();
-            void networkcallback_server_ready();
-            void networkcallback_client_ready();
+            void networkcallback_server_initialized();
+            void networkcallback_client_initialized();
 
             std::string nick_;
             std::string synchronize_nick_;
-            bool server_ready_;
-            bool client_ready_;
+            bool server_initialized_;
+            bool client_initialized_;
     };
 }
Index: code/branches/objecthierarchy/src/orxonox/objects/infos/PlayerInfo.cc
===================================================================
--- code/branches/objecthierarchy/src/orxonox/objects/infos/PlayerInfo.cc	(revision 2112)
+++ code/branches/objecthierarchy/src/orxonox/objects/infos/PlayerInfo.cc	(revision 2160)
@@ -55,5 +55,5 @@
     PlayerInfo::~PlayerInfo()
     {
-        if (this->isInitialized())
+        if (this->BaseObject::isInitialized())
         {
             this->stopControl(this->controllableEntity_);
@@ -76,5 +76,5 @@
     void PlayerInfo::changedName()
     {
-        if (this->isReady() && this->getGametype())
+        if (this->isInitialized() && this->getGametype())
             this->getGametype()->playerChangedName(this);
     }
@@ -82,5 +82,5 @@
     void PlayerInfo::changedGametype()
     {
-        if (this->isReady())
+        if (this->isInitialized())
         {
             if (this->getOldGametype())
Index: code/branches/objecthierarchy/src/orxonox/objects/infos/PlayerInfo.h
===================================================================
--- code/branches/objecthierarchy/src/orxonox/objects/infos/PlayerInfo.h	(revision 2112)
+++ code/branches/objecthierarchy/src/orxonox/objects/infos/PlayerInfo.h	(revision 2160)
@@ -55,8 +55,6 @@
             inline unsigned int getClientID() const
                 { return this->clientID_; }
-            inline bool isReadyToSpawn() const
-                { return this->bReadyToSpawn_; }
 
-            virtual bool isReady() const = 0;
+            virtual bool isInitialized() const = 0;
             virtual float getPing() const = 0;
             virtual float getPacketLossRatio() const = 0;
@@ -64,4 +62,6 @@
             inline void setReadyToSpawn(bool bReady)
                 { this->bReadyToSpawn_ = bReady; }
+            inline bool isReadyToSpawn() const
+                { return this->bReadyToSpawn_; }
 
             void startControl(ControllableEntity* entity);
