- Timestamp:
- Oct 19, 2008, 12:09:01 AM (15 years ago)
- File:
-
- 1 edited
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code/branches/objecthierarchy/src/network/GamestateClient.cc
r1940 r1944 102 102 packet::Gamestate *GamestateClient::getGamestate(){ 103 103 packet::Gamestate *gs = new packet::Gamestate(); 104 gs->collectData(0); 104 if(!gs->collectData(0)){ 105 delete gs; 106 return 0; 107 } 105 108 return gs; 106 109 }
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