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Ignore:
Timestamp:
May 28, 2008, 5:30:11 AM (17 years ago)
Author:
landauf
Message:

merged console branch into network branch

after several heavy troubles it compiles, but there is still a bug I couldn't fix: orxonox crashes as soon as one presses a key after opening the console… maybe someone else sees the problem?

File:
1 edited

Legend:

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  • code/branches/network/src/orxonox/Orxonox.h

    r1379 r1446  
    7070      static inline float getTimeFactor() { return Orxonox::getSingleton()->timefactor_; }
    7171      static inline void exit() { Orxonox::getSingleton()->abortRequest(); }
    72       static inline void activateConsole();
    7372
    7473   private:
     
    9796      // TODO: make this a config-value by creating a config class for orxonox
    9897      float                 frameSmoothingTime_;
    99       InGameConsole*        orxonoxConsole_;
    10098      HUD*                  orxonoxHUD_;
    10199      bool                  bAbort_;        //!< aborts the render loop if true
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